ksmckay (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 2 fighters moved from Belarus to Russia
            1 bomber moved from Bryansk to Russia
            1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            2 tactical_bombers moved from Novgorod to Tambov
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tambov
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 artilleries moved from Western Ukraine to Bryansk
            1 aaGun moved from Bryansk to Rostov
            3 tactical_bombers moved from Tambov to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            7 artilleries, 7 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 bombers and 2 fighters moved from Russia to Bryansk
            3 tactical_bombers moved from Rostov to Bryansk
            2 mech_infantrys moved from Bryansk to Ukraine
            2 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            8 mech_infantrys moved from Poland to Belarus
            2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Novgorod
    
        Place Units - Germans
            1 artillery placed in France
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber, 1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,3,3
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -1.67
    Russians : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; 
            Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 93 Sea Zone
            Battle in Volgograd
                Russians attack with 1 armour and 2 fighters
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking 93 Sea Zone from Italians, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 1 armour, 3 artilleries and 60 infantry moved from Russia to Samara
            6 infantry moved from Novosibirsk to Samara
            1 fighter moved from Volgograd to Samara
            1 aaGun and 3 infantry moved from Manchuria to Jehol
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 9 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to Kweichow
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            1 fighter moved from 38 Sea Zone to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            3 armour, 1 mech_infantry and 1 tactical_bomber moved from Burma to Kweichow
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 3 armour, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 6/11 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            3 infantry moved from French Indo China to Yunnan
            1 bomber moved from Kweichow to French Indo China
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to French Indo China
            1 armour moved from Kiangsu to Hunan
            1 infantry moved from Siberia to Amur
            1 artillery moved from Sakha to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 bomber moved from 34 Sea Zone to French Indo China
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 37 Sea Zone
            2 artilleries and 2 infantry moved from Burma to Shan State
            4 artilleries, 11 infantry and 1 marine moved from Burma to Yunnan
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            3 artilleries placed in French Indo China
            3 artilleries, 1 fighter and 4 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    Japanese : 2.33
    

    Savegame

  • '19 '17 '16

    I assumed you wouldn’t scramble from the Philippines.

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 cruiser moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Caroline Islands
            2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Morocco to United Kingdom
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Jehol to Chahar
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 cruiser moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Caroline Islands
            2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Morocco to United Kingdom
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Jehol to Chahar
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            3 artilleries and 4 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 bomber moved from Egypt to Morocco
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from British Somaliland to Anglo Egyptian Sudan
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Java
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 destroyer and 1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Caucasus
            1 armour moved from Rostov to Caucasus
            2 fighters moved from Southern Italy to Caucasus
            1 bomber moved from Western Germany to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 3 fighters
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Caucasus to Rostov
            1 mech_infantry moved from Archangel to Bryansk
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,6,6,3,2
            Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - ANZAC
            Battle in Caucasus
                ANZAC attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
                ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Philippines to Java
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    ANZAC : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - ANZAC
            Battle in Caucasus
                ANZAC attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
                ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Philippines to Java
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.50
    ANZAC : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 bomber, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            8 mech_infantrys moved from Belarus to Russia
            7 armour and 28 infantry moved from Bryansk to Russia
            4 armour and 2 mech_infantrys moved from Ukraine to Russia
            2 mech_infantrys moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Caucasus
            1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Rostov to Russia
                  Germans take Tambov from Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Russia
                Germans attack with 13 armour, 28 infantry and 12 mech_infantrys
                Russians defend with 1 airfield, 1 armour, 1 factory_major and 5 infantry
                    Germans roll dice for 13 armour, 28 infantry and 12 mech_infantrys in Russia, round 2 : 15/53 hits, 13.17 expected hits
                    Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 4/6 hits, 2.17 expected hits
                    5 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 18PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour and 5 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun, 4 infantry and 3 mech_infantrys moved from Bryansk to Russia
            22 artilleries moved from Bryansk to Rostov
            7 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Bryansk to Western Germany
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France
            1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in France
            3 mech_infantrys placed in Ukraine
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,2,4,4,3
            Germans collect 53 PUs (4 lost to blockades); end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Americans : -0.33
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            3 aaGuns, 1 armour, 2 artilleries and 64 infantry moved from Samara to Kazakhstan
            1 fighter moved from Volgograd to Kazakhstan
            1 aaGun and 3 infantry moved from Jehol to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.83
    

    Savegame

  • '19

    @simon33 Ok, now we will see how this plan goes. Not sure it will work the way I hope but we will certainly find out.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Shantung
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 37 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shantung to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 aaGun, 4 artilleries, 1 fighter, 13 infantry and 1 marine moved from Yunnan to Burma
            3 armour and 1 mech_infantry moved from Kweichow to Burma
            1 armour and 1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 bomber moved from Anhwe to Shan State
            3 artilleries and 3 infantry moved from Shan State to Burma
            1 artillery moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Shan State
            2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            5 carriers, 2 destroyers, 4 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Amur to Manchuria
            2 fighters moved from Japan to Korea
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery, 3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.67
    Japanese : -3.83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from Holland Belgium to Morocco
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from Holland Belgium to Morocco
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Neutral_Axis
    
        Combat - British
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Java to India
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 mech_infantrys placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.00
    Americans : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    sorry, made a NCM change to UK

  • '19

    oh and wow, didnt mean to leave the british air in NB.

  • '19

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to United Kingdom: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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