Odonis (Axis) vs BobbaRossa (Allies) BM3L19



  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New Zealand
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Northwest Persia to India
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : 2.33
    

    Savegame





  • I really wish ANZAC had warned me they would be useless this game. I’m kinda counting on you boys…


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 tactical_bombers moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 mech_infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Caucasus to Bryansk
            3 aaGuns, 20 armour, 6 artilleries, 21 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 bomber moved from Kazakhstan to Bryansk
            3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Eastern Poland to Belarus
            2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Novosibirsk
            1 armour and 2 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Romania
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Romania
            3 armour placed in Volgograd
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.67
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 tactical_bombers moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 mech_infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Caucasus to Bryansk
            3 aaGuns, 20 armour, 6 artilleries, 21 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 bomber moved from Kazakhstan to Bryansk
            3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Eastern Poland to Belarus
            2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Novosibirsk
            1 armour and 2 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Romania
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Romania
            3 armour placed in Volgograd
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Tambov: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.67
    

    Savegame


  • 2019 2018 2015 '13

    @BobbaRossa said in Odonis (Axis) vs BobbaRossa (Allies) BM3L19:



    I really wish ANZAC had warned me they would be useless this game. I’m kinda counting on you boys…

    I’ll be in Perth in April if you want me to take it up with them?



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Buryatia to Sakha
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Sakha
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.33
    Japanese : 0.00
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 fighters, 1 harbour, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 bomber moved from Volgograd to Iraq
            1 bomber moved from Volgograd to Samara
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Western Australia
            Battle in Samara
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Kweichow
            1 artillery moved from Shan State to Yunnan
            1 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 4 tactical_bombers moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Shensi to Yunnan
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Manchuria to Chahar
            1 armour moved from Manchuria to Anhwe
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to French Indo China
            1 destroyer moved from 43 Sea Zone to 34 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from Soviet Far East to Siberia
            2 fighters moved from Japan to French Indo China
            2 fighters moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 transports placed in 36 Sea Zone
            1 marine placed in French Indo China
            1 harbour placed in Hainan
            1 airfield placed in French Indo China
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,3,1,5,5
            Japanese collect 61 PUs (8 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : 0.83
    Russians : -0.33
    Japanese : 0.33
    

    Savegame



  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    

    Savegame



  • Scramble 112?


  • 2019 2018 2015 '13

    full scramble



  • Sounds good. I’ll roll this evening. Do you want battleship or planes taken last?


  • 2019 2018 2015 '13

    @BobbaRossa
    save the planes please



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 112 Sea Zone
                French loiter and taunt; Americans attack with 2 carriers, 1 cruiser and 4 fighters
                Germans defend with 1 battleship, 1 carrier and 2 fighters
                    Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the French retreated to 110 Sea Zone
                Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -26
                Casualties for Americans: 1 carrier and 1 fighter
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            3 fighters moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from Tunisia to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Midway to Queensland
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 submarines and 1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : -0.83
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 112 Sea Zone
                French loiter and taunt; Americans attack with 2 carriers, 1 cruiser and 4 fighters
                Germans defend with 1 battleship, 1 carrier and 2 fighters
                    Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the French retreated to 110 Sea Zone
                Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -26
                Casualties for Americans: 1 carrier and 1 fighter
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            3 fighters moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from Tunisia to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Midway to Queensland
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 submarines and 1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Northwest Persia to Turkmenistan
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Caucasus
            1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 submarine
                Germans defend with 1 battleship, 1 carrier and 2 fighters
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship and 1 carrier in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 20
                Casualties for British: 3 fighters and 1 submarine
                Casualties for Germans: 1 battleship, 1 carrier and 2 fighters
            Battle in Turkmenistan
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Turkmenistan
                British win, taking Turkmenistan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Caucasus to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Libya to Alexandria
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Turkmenistan to Northwest Persia
            1 fighter moved from Burma to India
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 77 Sea Zone to 79 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 4.33
    Americans : -0.83
    Japanese : -1.00
    

    Savegame



  • 8 for 8 on that defense… Yikes that hurt. At least the British managed to put up a fight…



  • That’s 3 90%+ battles that I’ve straight up lost now… Ugh, I’m gonna go whine over in my corner now 😛 .



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 112 Sea Zone
                French loiter and taunt; Americans attack with 2 carriers, 1 cruiser and 4 fighters
                Germans defend with 1 battleship, 1 carrier and 2 fighters
                    Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the French retreated to 110 Sea Zone
                Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -26
                Casualties for Americans: 1 carrier and 1 fighter
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            3 fighters moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from Tunisia to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Midway to Queensland
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 submarines and 1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Northwest Persia to Turkmenistan
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Caucasus
            1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 submarine
                Germans defend with 1 battleship, 1 carrier and 2 fighters
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship and 1 carrier in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 20
                Casualties for British: 3 fighters and 1 submarine
                Casualties for Germans: 1 battleship, 1 carrier and 2 fighters
            Battle in Turkmenistan
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Turkmenistan
                British win, taking Turkmenistan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Caucasus to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Libya to Alexandria
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Turkmenistan to Northwest Persia
            1 fighter moved from Burma to India
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 77 Sea Zone to 79 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 4.33
    Americans : -0.83
    Japanese : -1.00
    

    Savegame



  • My apologies. I was so flustered by the battles I forgot what I was doing with my transports 😛 . Sorry about that. This last file is how they should have been.


  • 2019 2018 2015 '13

    @BobbaRossa said in Odonis (Axis) vs BobbaRossa (Allies) BM3L19:

    My apologies. I was so flustered by the battles I forgot what I was doing with my transports 😛 . Sorry about that. This last file is how they should have been.

    Not a worry at all!

    Sorry for the luck…


  • 2019 2018 2015 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            3 infantry moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Rostov
    
        Place Units - Italians
            1 armour placed in Ukraine
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,2,1,4,4
            Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to South Australia
            1 cruiser and 2 transports moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame



  • @Odonis said in Odonis (Axis) vs BobbaRossa (Allies) BM3L19:

    @BobbaRossa said in Odonis (Axis) vs BobbaRossa (Allies) BM3L19:

    My apologies. I was so flustered by the battles I forgot what I was doing with my transports 😛 . Sorry about that. This last file is how they should have been.

    Not a worry at all!

    Sorry for the luck…

    Hah! Ignore me, I just like complaining about dice. That’s about half the fun of this game 😉 .


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Kazakhstan to Turkmenistan
            1 bomber moved from Bryansk to Turkmenistan
            3 armour moved from Romania to Bulgaria
            1 fighter and 2 tactical_bombers moved from Bryansk to Bulgaria
            1 armour moved from Novosibirsk to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Germans attack with 3 armour, 1 fighter and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Bulgaria, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 infantry owned by the British lost in Bulgaria
                    Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Bulgaria, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for British: 1 artillery and 2 infantry
            Battle in Turkmenistan
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Turkmenistan, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Vologda
                Germans attack with 1 armour and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 tactical_bombers in Vologda, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vologda to Novgorod
            2 artilleries moved from Belarus to Archangel
            3 armour moved from Volgograd to Rostov
            1 mech_infantry moved from Bryansk to Samara
            1 infantry moved from Bryansk to Tambov
            3 aaGuns, 28 armour, 6 artilleries, 22 infantry and 20 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Turkmenistan to Sikang
            1 fighter and 2 tactical_bombers moved from Bulgaria to Romania
            2 mech_infantrys moved from France to Western Germany
            1 armour moved from France to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Romania
            2 fighters placed in Western Germany
            3 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,5,6,5,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.33
    Americans : 0.67
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            3 infantry moved from Sakha to Siberia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Siberia
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 aaGuns and 8 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.33
    Russians : 1.17
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            3 artilleries moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            4 artilleries, 2 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            4 artilleries, 3 infantry, 1 marine and 4 transports moved from 41 Sea Zone to 38 Sea Zone
            4 artilleries, 3 infantry and 1 marine moved from 38 Sea Zone to Burma
            4 armour, 4 artilleries and 6 mech_infantrys moved from Yunnan to Burma
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 4 armour, 8 artilleries, 3 fighters, 3 infantry, 1 marine and 6 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 4 armour, 8 artilleries, 3 fighters, 3 infantry, 1 marine and 6 mech_infantrys in Burma, round 2 : 13/25 hits, 9.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries, 3 fighters, 1 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 armour moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Hopei
            1 artillery moved from French Indo China to Yunnan
            3 fighters moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to Philippines
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 destroyers and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 64 PUs (4 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : 1.33
    Japanese : 4.17
    

    Savegame


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