Odonis (Axis) vs BobbaRossa (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Kweichow to India
            3 fighters moved from Yunnan to India
            1 fighter moved from Philippines to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
            2 fighters moved from Yunnan to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 6 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Shan State
            5 fighters moved from India to Burma
            3 fighters moved from Yunnan to French Indo China
            4 tactical_bombers moved from Yunnan to Burma
            2 artilleries moved from Yunnan to Burma
            1 armour moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Jehol to Chahar
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from Manchuria to 19 Sea Zone
            6 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Yunnan to French Indo China
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Tsinghai to Sikang
    
        Place Units - Japanese
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Kwangtung
            1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 20 Sea Zone
            1 destroyer and 1 transport placed in 36 Sea Zone
            Japanese undo move 5.
            Japanese undo move 4.
            2 destroyers placed in 20 Sea Zone
            Japanese undo move 1.
            1 destroyer and 1 transport placed in 19 Sea Zone
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 mech_infantry placed in Manchuria
            Japanese undo move 1.
            1 mech_infantry placed in Kwangtung
            Japanese undo move 7.
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Kwangtung
            1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 20 Sea Zone
            1 destroyer and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    AA fire in India : : 0.83
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
            3 bombers moved from India to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    

    Savegame


  • Scramble 35/36, kamikaze orders, custom OOL?

  • '20 '19 '18 '15 '13

    @BobbaRossa
    no scrambles - max defence


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
            3 bombers moved from India to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 1 armour and 3 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
                    Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
                    2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone
                13 submarines owned by the Americans Submerged
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits
                    Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123
                Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
            Battle in 23 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 3 bombers and 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 36 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            4 submarines moved from 30 Sea Zone to 33 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            3 artilleries and 3 infantry placed in Central United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 2.83
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
            3 bombers moved from India to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 1 armour and 3 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
                    Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
                    2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone
                13 submarines owned by the Americans Submerged
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits
                    Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123
                Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
            Battle in 23 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 3 bombers and 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 36 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            4 submarines moved from 30 Sea Zone to 33 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            3 artilleries and 3 infantry placed in Central United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Bulgaria
            3 infantry moved from Greece to Bulgaria
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Persia to Turkmenistan
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Northwest Persia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bulgaria
                British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 artillery
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Turkmenistan
                British attack with 1 armour and 3 mech_infantrys
                Germans defend with 2 armour
                    British roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Turkmenistan, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 fighter moved from Persia to India
            1 artillery and 1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from Bulgaria to 99 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : -1.50
    AA fire in France : : -0.17
    Americans : 2.83
    Japanese : 2.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Albania
                  Italians take Albania from British
            1 fighter moved from Ukraine to Northwest Persia
            1 fighter moved from Romania to Northwest Persia
            1 armour moved from Ukraine to Tambov
            1 infantry moved from Smolensk to Vologda
                  Italians take Vologda from Russians
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Northwest Persia
                Italians attack with 2 fighters
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 3/3 hits, 1.00 expected hits
                    2 fighters owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 2 fighters
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,4,6,5
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 34 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from Western Australia to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 bomber and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @BobbaRossa
    Hi long overdue capitulation. Good game! Misplayed by me from the beginning.

    Any interest in another?


  • Good game! Yeah, I’d be down for a rematch. I’ll take either side.

  • '20 '19 '18 '15 '13

    @BobbaRossa
    Cool. Let me take Allies. Can you set it up? WIll PM my email address


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