Whackamatt Allies -vs- dawgoneit Axis WAW


  • TripleA Turn Summary: Italians round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Italians
            1 Bomber moved from Mauritania to Cape Town
            3 Mech.Infs moved from Italian East Africa to Rhodesia
            6 Infantrys moved from Italian East Africa to Kenya
            3 JetFighters moved from Mauritania to Cape Town
            3 Mech.Infs moved from Rhodesia to South Africa
            1 Fighter moved from Rio de Oro to 34 Sea Zone
            1 Adv.Fighter moved from Mauritania to South Africa
            4 HeavyTanks and 2 Mech.Infs moved from Bihar to Delhi
            6 Mech.Infs moved from Baluchistan to Delhi
            3 Infantrys moved from Baluchistan to Punjab
            3 Infantrys and 2 Mech.Infs moved from E.Iran to Baluchistan
            2 Mech.Infs moved from Baluchistan to Delhi
            6 Mech.Infs moved from Iraq to Baluchistan
            2 Mech.Infs moved from Syria to E.Iran
            6 Mech.Infs moved from Cairo to Iraq
            1 Mech.Inf moved from Hun to Lower Egypt
            5 Infantrys moved from Hun to Ghadames
            3 Infantrys moved from Ghadames to S.Tunisia
            4 Infantrys moved from Tunis to N.Tunisia
            8 Infantrys moved from N.Tunisia to N.Algeria
            2 HeavyTanks moved from E.Morocco to Mauritania
            5 Infantrys moved from Madrid to Leon
            6 Infantrys moved from Navarre to Galicia
            6 Infantrys moved from Galicia to Portugal
            1 HeavyTank moved from Portugal to Andalusia
            2 Infantrys moved from Lombardy to Provence
    
        Purchase Units - Italians
            Italians buy 1 Bomber, 1 Fighter, 1 JetFighter and 17 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 34 Sea Zone
                Italians attack with 1 Fighter
                Americans defend with 1 B.Transport
                    Italians roll dice for 1 Fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 B.Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 34 Sea Zone
                Italians win with 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Cape Town
                Italians attack with 1 Bomber and 3 JetFighters
                British defend with 1 AAGun and 1 Factory; Dutch defend with 1 Tank
                    AA fire in Cape Town : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 Bomber and 3 JetFighters in Cape Town, round 2 : 2/4 hits, 2.67 expected hits
                    British roll dice for 1 Tank in Cape Town, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Dutch lost in Cape Town
                Italians win with 1 Bomber and 3 JetFighters remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
    
        Non Combat Move - Italians
            1 Bomber and 3 JetFighters moved from Cape Town to South Africa
            1 Bomber moved from South Africa to Rhodesia
            1 Fighter moved from 34 Sea Zone to Mauritania
    
        Place Units - Italians
            1 Bomber, 1 JetFighter and 1 Mech.Inf placed in Italian East Africa
            1 Fighter placed in Rio de Oro
            2 Mech.Infs placed in Syria
            6 Mech.Infs placed in Cairo
            3 Mech.Infs placed in Hun
            4 Mech.Infs placed in Tunis
            1 Mech.Inf placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.50
    AA fire in Cape Town : : -0.67
    Americans : -0.17
    

    Savegame


  • @dawgoneit skip my next 2 countries

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - French
            1 Adv.Fighter moved from 1 Sea Zone to Iceland
    
        Purchase Units - French
            French buy 1 Adv.Fighter; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Chinese
            3 Infantrys moved from W.Qinghai to E.Sinkiang
            1 Infantry moved from Sikang to E.Tibet
                  Chinese take E.Tibet from Hisaichi
            3 Infantrys moved from Sikang to E.Tibet
            2 Artillerys and 4 Infantrys moved from Hsining to W.Qinghai
            3 Infantrys moved from Gobi Altai to E.Sinkiang
            1 Infantry moved from Khobdo to C.Sinkiang
                  Chinese take C.Sinkiang from Romanians
            1 Elite and 3 Infantrys moved from Khobdo to E.Sinkiang
            1 Infantry moved from Ulan Bator to Khobdo
            3 Mech.Infs moved from Shantung to Lanchow
            3 Mech.Infs moved from Ningsia to Semipalatinsk
            1 Infantry moved from Krasnoyarsk to Novosibirsk
    
        Purchase Units - Chinese
            Chinese buy 1 L.Fighter, 3 Mech.Infs and 5 Tanks; Remaining resources: 24 PUs; 
    
        Combat - Chinese
            Battle in E.Sinkiang
                Chinese attack with 1 Elite and 9 Infantrys
                Romanians defend with 1 Mech.Inf
                    Chinese roll dice for 1 Elite and 9 Infantrys in E.Sinkiang, round 2 : 2/10 hits, 1.83 expected hits
                    Romanians roll dice for 1 Mech.Inf in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Romanians and 1 Infantry owned by the Chinese lost in E.Sinkiang
                Chinese win, taking E.Sinkiang from Romanians with 1 Elite and 8 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Romanians: 1 Mech.Inf
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 L.Fighter and 5 Tanks placed in Hsining
            3 Mech.Infs placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 54 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Chinese : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - British
            2 Infantrys and 1 Transport moved from 66 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Madagascar to 62 Sea Zone
            4 Infantrys moved from 62 Sea Zone to Italian East Africa
            1 Infantry moved from Kweichow to Yunnan
            1 Infantry moved from Anhwei to Shansi
            1 Artillery moved from Hunan to Kweichow
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 1 Bunker, 2 Tanks and 1 Transport; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 4 Infantrys
                Italians defend with 1 Bomber, 1 Bunker, 1 Factory, 1 JetFighter and 1 Mech.Inf
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    British roll dice for 4 Infantrys in Italian East Africa, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 Bomber, 1 Bunker, 1 JetFighter and 1 Mech.Inf in Italian East Africa, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                    British roll dice for 3 Infantrys in Italian East Africa, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Bomber, 1 Bunker, 1 JetFighter and 1 Mech.Inf in Italian East Africa, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Italian East Africa, round 4 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Bomber, 1 Bunker, 1 JetFighter and 1 Mech.Inf in Italian East Africa, round 4 : 0/4 hits, 1.33 expected hits
                    1 Bomber owned by the Italians lost in Italian East Africa
                    British roll dice for 3 Infantrys in Italian East Africa, round 5 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Bunker, 1 JetFighter and 1 Mech.Inf in Italian East Africa, round 5 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Italian East Africa
                    British roll dice for 1 Infantry in Italian East Africa, round 6 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Bunker, 1 JetFighter and 1 Mech.Inf in Italian East Africa, round 6 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Italian East Africa
                Italians win with 1 Bunker and 1 JetFighter remaining. Battle score for attacker is 12
                Casualties for British: 4 Infantrys
                Casualties for Italians: 1 Bomber and 1 Mech.Inf
    
        Non Combat Move - British
            1 AAGun moved from Malaya to S.Thailand
    
        Place Units - British
            1 Transport placed in 2 Sea Zone
            1 Adv.Fighter, 1 Bunker and 1 Tank placed in Cape Town
            1 Tank placed in Montreal
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Anzac
            3 ArmoredCars, 1 Marine and 4 Tanks moved from Assam to Bihar
            6 Tanks moved from Burma to Bihar
            1 Elite moved from Yunnan to Assam
            1 Marine moved from Szechwan to Sikang
            2 Elites and 10 Infantrys moved from S.Thailand to 61 Sea Zone
            1 Battleship, 2 Carriers, 1 Cruiser, 2 Elites, 10 Infantrys and 7 Transports moved from 61 Sea Zone to 60 Sea Zone
            2 Elites and 10 Infantrys moved from 60 Sea Zone to Calcutta
            6 Tanks moved from Bangkok to Burma
            3 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            3 Cruisers, 5 Infantrys and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
            5 Infantrys moved from 65 Sea Zone to S.Thailand
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Sumatra
            1 Transport moved from 65 Sea Zone to 67 Sea Zone
            1 Transport moved from 65 Sea Zone to 67 Sea Zone
            1 Transport moved from 65 Sea Zone to 67 Sea Zone
            1 Transport moved from 65 Sea Zone to 70 Sea Zone
            1 Submarine moved from 63 Sea Zone to 62 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 7 Infantrys and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Bihar
                Anzac attack with 3 ArmoredCars, 1 Marine and 10 Tanks
                Romanians defend with 1 Elite, 11 Infantrys, 2 Mech.Infs and 1 Tank
                    Anzac roll dice for 3 ArmoredCars, 1 Marine and 10 Tanks in Bihar, round 2 : 5/14 hits, 6.50 expected hits
                    Thai roll dice for 1 Elite, 11 Infantrys, 2 Mech.Infs and 1 Tank in Bihar, round 2 : 4/15 hits, 5.17 expected hits
                    5 Infantrys owned by the Romanians, 1 Marine owned by the Anzac and 3 ArmoredCars owned by the Anzac lost in Bihar
                    Anzac roll dice for 10 Tanks in Bihar, round 3 : 6/10 hits, 5.00 expected hits
                    Thai roll dice for 1 Elite, 6 Infantrys, 2 Mech.Infs and 1 Tank in Bihar, round 3 : 5/10 hits, 3.50 expected hits
                    5 Tanks owned by the Anzac and 6 Infantrys owned by the Romanians lost in Bihar
                    Anzac roll dice for 5 Tanks in Bihar, round 4 : 2/5 hits, 2.50 expected hits
                    Thai roll dice for 1 Elite, 2 Mech.Infs and 1 Tank in Bihar, round 4 : 3/4 hits, 1.50 expected hits
                    3 Tanks owned by the Anzac, 1 Elite owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Bihar
                    Anzac roll dice for 2 Tanks in Bihar, round 5 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Mech.Inf and 1 Tank in Bihar, round 5 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Romanians lost in Bihar
                    Anzac roll dice for 2 Tanks in Bihar, round 6 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Tank in Bihar, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Bihar
                Anzac win, taking Bihar from Thai with 2 Tanks remaining. Battle score for attacker is -14
                Casualties for Anzac: 3 ArmoredCars, 1 Marine and 8 Tanks
                Casualties for Romanians: 1 Elite, 11 Infantrys, 2 Mech.Infs and 1 Tank
            Battle in Calcutta
                Anzac attack with 2 Elites and 10 Infantrys
                Romanians defend with 1 Infantry
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Calcutta, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Romanians lost in Calcutta
                Anzac win, taking Calcutta from Thai with 2 Elites and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 Tanks placed in Bangkok
            2 Infantrys placed in Western Australia
            3 Infantrys placed in Broome
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Anzac : -1.17
    Thai : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Dutch
            1 Infantry and 1 Mech.Inf moved from Santiago to 125 Sea Zone
            5 Transports moved from 40 Sea Zone to 39 Sea Zone
            4 Tanks moved from Argentina to 39 Sea Zone
            2 Transports moved from 40 Sea Zone to 39 Sea Zone
            1 Marine and 3 Tanks moved from Rio De Janeiro to 39 Sea Zone
            1 Infantry, 1 Mech.Inf and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Infantry, 1 Marine, 1 Mech.Inf, 7 Tanks and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 Infantry, 1 Marine, 1 Mech.Inf and 7 Tanks moved from 40 Sea Zone to South Africa
            1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Factory and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in South Africa
                Dutch attack with 1 Infantry, 1 Marine, 1 Mech.Inf and 7 Tanks
                Italians defend with 1 Adv.Fighter, 3 JetFighters and 3 Mech.Infs
                    Dutch roll dice for 1 Cruiser in South Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry, 1 Marine, 1 Mech.Inf and 7 Tanks in South Africa, round 2 : 8/10 hits, 4.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 3 JetFighters and 3 Mech.Infs in South Africa, round 2 : 3/7 hits, 2.67 expected hits
                    1 Infantry owned by the Dutch, 3 Mech.Infs owned by the Italians, 3 JetFighters owned by the Italians, 2 Tanks owned by the Dutch and 1 Adv.Fighter owned by the Italians lost in South Africa
                Dutch win, taking South Africa from Italians with 1 Marine, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 52
                Casualties for Dutch: 1 Infantry and 2 Tanks
                Casualties for Italians: 1 Adv.Fighter, 3 JetFighters and 3 Mech.Infs
    
        Non Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from South Africa: 1 Marine
            EDIT: Adding units owned by Dutch to South Africa: 1 Tank
            EDIT: Turning off Edit Mode
    
        Place Units - Dutch
            1 Factory placed in S.Chile
            2 ArmoredCars placed in Santiago
            2 Tanks placed in Rio De Janeiro
            2 Tanks placed in Argentina
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Dutch : 2.83
    

    Savegame


  • TripleA Turn Summary: Finns round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Finns
            8 Mech.Infs and 3 Tanks moved from Surgut to Novosibirsk
            1 JetFighter and 4 Mech.Infs moved from Komi to Novosibirsk
            4 Mech.Infs moved from Arkhangelsk to Salekhard
            1 Adv.Fighter moved from S.Karelia to Salekhard
            12 Infantrys moved from N.Karelia to S.Karelia
            2 Mech.Infs moved from Leningrad to Gorky
            2 ArmoredCars moved from Leningrad to Yaroslavl
            2 Infantrys moved from Leningrad to S.Karelia
            4 Infantrys moved from Kotka to Vyborg
            2 Mech.Infs moved from Helsinki to Vyborg
            1 Elite and 2 Infantrys moved from Upper Norrland to Lapland
            2 Elites moved from Middle Norrland to 24 Sea Zone
            2 Elites moved from 24 Sea Zone to Vyborg
            1 Elite moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Salekhard
                Finns attack with 1 Adv.Fighter and 4 Mech.Infs
                Americans defend with 1 Elite, 1 Infantry and 4 Marines
                    Finns roll dice for 1 Adv.Fighter and 4 Mech.Infs in Salekhard, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Elite, 1 Infantry and 4 Marines in Salekhard, round 2 : 2/6 hits, 2.00 expected hits
                2 Mech.Infs owned by the Finns, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Salekhard
                    Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Salekhard, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 4 Marines in Salekhard, round 3 : 0/4 hits, 1.33 expected hits
                    1 Marine owned by the Americans lost in Salekhard
                    Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Salekhard, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 3 Marines in Salekhard, round 4 : 2/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans and 2 Mech.Infs owned by the Finns lost in Salekhard
                 retreated to Salekhard
                Russians win with 2 Marines remaining. Battle score for attacker is -11
                Casualties for Finns: 4 Mech.Infs
                Casualties for Americans: 1 Elite, 1 Infantry and 2 Marines
            Battle in Novosibirsk
                Finns attack with 1 JetFighter, 12 Mech.Infs and 3 Tanks
                Americans defend with 13 Mech.Infs and 6 Tanks; Chinese defend with 1 Infantry
                    Finns roll dice for 1 JetFighter, 12 Mech.Infs and 3 Tanks in Novosibirsk, round 2 : 3/16 hits, 6.17 expected hits
                    Russians roll dice for 1 Infantry, 13 Mech.Infs and 6 Tanks in Novosibirsk, round 2 : 9/20 hits, 7.67 expected hits
                9 Mech.Infs owned by the Finns, 2 Mech.Infs owned by the Americans and 1 Infantry owned by the Chinese lost in Novosibirsk
                3 Mech.Infs and 3 Tanks retreated to Ufa
                Russians win with 11 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -40
                Casualties for Finns: 9 Mech.Infs
                Casualties for Americans: 2 Mech.Infs
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Finns
            1 Adv.Fighter moved from Salekhard to Perm
            1 JetFighter moved from Novosibirsk to Perm
    
        Place Units - Finns
            4 Mech.Infs placed in Arkhangelsk
            2 ArmoredCars and 2 Mech.Infs placed in Leningrad
            2 Mech.Infs placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Finns : -3.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Romanians
            1 ArmoredCar and 1 Tank moved from Baluchistan to Bihar
            2 Mech.Infs moved from Baluchistan to Bihar
            1 Mech.Inf moved from Baluchistan to C.Sinkiang
            1 Infantry moved from W.Tibet to C.Sinkiang
            2 Mech.Infs moved from Baluchistan to Delhi
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in C.Sinkiang
                Romanians attack with 1 Infantry and 1 Mech.Inf
                Chinese defend with 1 Infantry
                    Romanians roll dice for 1 Infantry and 1 Mech.Inf in C.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians and 1 Infantry owned by the Chinese lost in C.Sinkiang
                Romanians win, taking C.Sinkiang from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Bihar
                Romanians attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
                Anzac defend with 2 Tanks
                    Romanians roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Bihar, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 Tanks in Bihar, round 2 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Anzac lost in Bihar
                Romanians win, taking Bihar from British with 1 ArmoredCar, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Anzac: 2 Tanks
    
        Non Combat Move - Romanians
            3 Mech.Infs moved from E.Iran to Delhi
            1 Tank moved from W.Iran to Baluchistan
            5 Mech.Infs moved from Azerbaijan to Baluchistan
            3 Mech.Infs moved from Georgia to E.Iran
            1 ArmoredCar moved from Izmir to W.Iran
            1 Mech.Inf moved from Bursa to W.Iran
            1 Infantry moved from E.Romania to Bulgaria
            5 Mech.Infs moved from Stalingrad to Azerbaijan
            5 Mech.Infs moved from Urumqi to Punjab
    
        Place Units - Romanians
            3 Mech.Infs placed in Georgia
            4 Mech.Infs and 1 Tank placed in Stalingrad
            2 Infantrys placed in Vinnytsia
    
        Turn Complete - Romanians
            Romanians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.83
    British : -1.00
    Chinese : 0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 35

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 35
    
        Combat Move - Americans
            1 Mech.Inf moved from Irkutsk to Urumqi
                  Chinese take Urumqi from Romanians
            2 Mech.Infs moved from Irkutsk to Karaganda
            1 Tank moved from Semipalatinsk to Alma Ata
                  Russians take Alma Ata from Thai
            2 Elites, 36 Infantrys and 2 Marines moved from Assam to Bihar
            1 Elite and 23 Infantrys moved from Yunnan to Assam
            1 Elite moved from Gobi Altai to Khobdo
            1 Tank moved from Semipalatinsk to C.Sinkiang
            1 S.Bomber moved from Krasnoyarsk to C.Sinkiang
            3 S.Bombers and 8 Tanks moved from Krasnoyarsk to Ufa
            1 Marine moved from Salekhard to Komi
                  Russians take Komi from Finns
            1 Tank moved from Novosibirsk to Surgut
                  Russians take Surgut from Hisaichi
            3 Mech.Infs moved from Novosibirsk to Ufa
            1 Marine moved from Salekhard to Perm
            1 Tank moved from Surgut to Perm
            3 Mech.Infs moved from Novosibirsk to Perm
            5 Tanks moved from Novosibirsk to Perm
            1 Mech.Inf moved from Novosibirsk to Sverdlovsk
                  Russians take Sverdlovsk from Hisaichi
            1 Mech.Inf moved from Novosibirsk to Ufa
            1 Elite and 5 Marines moved from Yeniseysk to Surgut
            1 Infantry moved from Sibirsky to Yeniseysk
            4 Mech.Infs moved from N.Buryat Mongolia to Novosibirsk
            8 Tanks moved from N.Buryat Mongolia to Krasnoyarsk
            8 ArmoredCars moved from Changchun to Heilungchiang
            3 ArmoredCars moved from Hulunbuir to Eastern Mongolia
            8 Tanks moved from Heilungchiang to N.Buryat Mongolia
            3 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
            4 ArmoredCars moved from Liaoning to Eastern Mongolia
            21 ArmoredCars moved from N.French Indochina to Assam
            4 S.Submarines moved from 102 Sea Zone to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            1 Infantry and 4 S.Submarines moved from 104 Sea Zone to 117 Sea Zone
            4 Destroyers and 4 Submarines moved from 13 Sea Zone to 7 Sea Zone
            6 Battleships and 7 Cruisers moved from 25 Sea Zone to 32 Sea Zone
            1 L.Fighter moved from Khobdo to C.Sinkiang
            1 Mech.Inf moved from Novosibirsk to C.Sinkiang
            2 Mech.Infs moved from Novosibirsk to Ufa
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 10 ArmoredCars, 1 B.Transport, 3 Bunkers, 7 Elites, 12 Infantrys, 1 L.Fighter, 1 Marine, 1 S.Bomber, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bihar
                Americans attack with 2 Elites, 36 Infantrys and 2 Marines
                Romanians defend with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
                    Americans roll dice for 2 Elites, 36 Infantrys and 2 Marines in Bihar, round 2 : 7/40 hits, 7.67 expected hits
                    Romanians roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Bihar, round 2 : 3/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Romanians, 3 Infantrys owned by the Americans, 1 Tank owned by the Romanians and 2 Mech.Infs owned by the Romanians lost in Bihar
                Americans win, taking Bihar from Romanians with 2 Elites, 33 Infantrys and 2 Marines remaining. Battle score for attacker is 15
                Casualties for Americans: 3 Infantrys
                Casualties for Romanians: 1 ArmoredCar, 2 Mech.Infs and 1 Tank
            Battle in C.Sinkiang
                Americans attack with 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber and 1 Tank
                Romanians defend with 1 Mech.Inf
                    Americans roll dice for 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber and 1 Tank in C.Sinkiang, round 2 : 2/4 hits, 2.17 expected hits
                    Romanians roll dice for 1 Mech.Inf in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Romanians lost in C.Sinkiang
                Americans win, taking C.Sinkiang from Romanians with 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Mech.Inf
            Battle in Ufa
                Americans attack with 6 Mech.Infs, 3 S.Bombers and 8 Tanks
                Germans defend with 1 Mech.Inf; Finns defend with 3 Mech.Infs and 3 Tanks
                    Americans roll dice for 6 Mech.Infs, 3 S.Bombers and 8 Tanks in Ufa, round 2 : 8/17 hits, 8.50 expected hits
                    Yamamoto roll dice for 4 Mech.Infs and 3 Tanks in Ufa, round 2 : 3/7 hits, 2.83 expected hits
                3 Mech.Infs owned by the Finns, 3 Mech.Infs owned by the Americans, 1 Mech.Inf owned by the Germans and 3 Tanks owned by the Finns lost in Ufa
                Americans win, taking Ufa from Yamamoto with 3 Mech.Infs, 3 S.Bombers and 8 Tanks remaining. Battle score for attacker is 21
                Casualties for Americans: 3 Mech.Infs
                Casualties for Germans: 1 Mech.Inf
                Casualties for Finns: 3 Mech.Infs and 3 Tanks
            Battle in Perm
                Americans attack with 1 Marine, 3 Mech.Infs and 6 Tanks
                Germans defend with 1 Mech.Inf; Finns defend with 1 Adv.Fighter and 1 JetFighter
                    Americans roll dice for 1 Marine, 3 Mech.Infs and 6 Tanks in Perm, round 2 : 3/10 hits, 4.67 expected hits
                    Finns roll dice for 1 Adv.Fighter, 1 JetFighter and 1 Mech.Inf in Perm, round 2 : 1/3 hits, 1.33 expected hits
                1 Mech.Inf owned by the Americans, 1 Adv.Fighter owned by the Finns, 1 Mech.Inf owned by the Germans and 1 JetFighter owned by the Finns lost in Perm
                Americans win, taking Perm from Finns with 1 Marine, 2 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 22
                Casualties for Americans: 1 Mech.Inf
                Casualties for Finns: 1 Adv.Fighter and 1 JetFighter
                Casualties for Germans: 1 Mech.Inf
            Battle in Karaganda
                Americans attack with 2 Mech.Infs
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Mech.Infs in Karaganda, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Mech.Infs in Karaganda, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Karaganda, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Mech.Infs in Karaganda, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Karaganda, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Mech.Infs in Karaganda, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Karaganda, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Mech.Infs in Karaganda, round 6 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Karaganda, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the Americans lost in Karaganda
                Americans win, taking Karaganda from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Mech.Inf
                Casualties for Yamamoto: 1 Infantry
            Battle in Eastern Mongolia
                Americans attack with 7 ArmoredCars
                Neutral defend with 3 Infantrys
                    Americans roll dice for 7 ArmoredCars in Eastern Mongolia, round 2 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Eastern Mongolia
                Americans loses 0 PUs for violating Eastern Mongolias neutrality.
                Americans win, taking Eastern Mongolia from Neutral with 6 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 AAGun moved from Heilungchiang to Chita
            1 L.Fighter and 1 S.Bomber moved from C.Sinkiang to Semipalatinsk
            3 S.Bombers moved from Ufa to Semipalatinsk
            2 B.Transports moved from 35 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 Adv.Fighter and 1 Bunker placed in Canarians
            1 Bunker placed in Azores
            2 Adv.Fighters and 1 Bunker placed in Iceland
            1 S.Submarine placed in 7 Sea Zone
            1 Marine placed in Northeast USA
            1 Submarine placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 4 B.Transports and 3 Transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 4 B.Transports and 3 Transports
            EDIT: Turning off Edit Mode
            3 ArmoredCars placed in Hulunbuir
            4 ArmoredCars placed in Liaoning
            3 ArmoredCars placed in Heilungchiang
            1 S.Bomber placed in Changchun
            4 Elites and 8 Infantrys placed in South Central USA
            1 S.Submarine placed in 32 Sea Zone
            1 Elite placed in Bahia
            2 Infantrys placed in Salvador
            1 B.Transport placed in 26 Sea Zone
            Americans undo move 11.
            Americans undo move 14.
            1 B.Transport placed in 13 Sea Zone
            5 Elites and 10 Infantrys placed in Washington
            1 Elite and 1 L.Fighter placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 196 PUs; end with 196 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.33
    Neutral : 0.00
    Hisaichi : -0.67
    Yamamoto : 0.17
    Americans : -3.67
    Finns : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - Germans
            2 HeavyTanks moved from Wales to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            2 Battleships, 5 Carriers, 1 Cruiser, 8 Destroyers, 2 HeavyTanks, 4 Infantrys, 10 JetFighters, 13 T.Boats and 12 Transports moved from 18 Sea Zone to 10 Sea Zone
            2 HeavyTanks and 4 Infantrys moved from 10 Sea Zone to Iceland
            10 JetFighters moved from 10 Sea Zone to Iceland
            10 JetFighters moved from Dublin to Iceland
            4 Bombers moved from Dublin to Iceland
            7 Mech.Infs moved from Chimkent to Perm
            3 Mech.Infs and 1 Tank moved from Kuybyshev to Perm
            10 HeavyTanks moved from Moscow to Kuybyshev
            4 Mech.Infs moved from Kursk to Kuybyshev
            4 Mech.Infs moved from Warsaw to Kursk
            1 Elite and 3 Infantrys moved from Danzig to Brest
            5 Mech.Infs moved from Bohemia to Kiev
            1 Artillery and 3 Infantrys moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            14 Infantrys moved from Berlin to Brandenburg
    
        Purchase Units - Germans
            Germans buy 1 Elite, 10 HeavyTanks, 24 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Iceland
                Germans attack with 4 Bombers, 2 HeavyTanks, 4 Infantrys and 20 JetFighters
                French defend with 1 Adv.Fighter and 1 Fighter; Americans defend with 4 Adv.Fighters, 9 Bunkers, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Battleships and 1 Cruiser in Iceland, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 2 Bunkers owned by the Americans
                    Germans roll dice for 4 Bombers, 2 HeavyTanks, 4 Infantrys and 20 JetFighters in Iceland, round 2 : 21/30 hits, 18.00 expected hits
                    Americans roll dice for 5 Adv.Fighters, 9 Bunkers, 1 Fighter and 3 Infantrys in Iceland, round 2 : 9/18 hits, 9.33 expected hits
                    9 Bunkers owned by the Americans, 1 Fighter owned by the French, 3 JetFighters owned by the Germans, 2 HeavyTanks owned by the Germans, 3 Infantrys owned by the Americans, 4 Infantrys owned by the Germans and 1 Adv.Fighter owned by the Americans lost in Iceland
                    Germans roll dice for 4 Bombers and 17 JetFighters in Iceland, round 3 : 19/21 hits, 14.00 expected hits
                    Americans roll dice for 4 Adv.Fighters in Iceland, round 3 : 3/4 hits, 2.67 expected hits
                    3 JetFighters owned by the Germans, 1 Adv.Fighter owned by the French and 3 Adv.Fighters owned by the Americans lost in Iceland
                Germans win with 4 Bombers and 14 JetFighters remaining. Battle score for attacker is 24
                Casualties for Germans: 2 HeavyTanks, 4 Infantrys and 6 JetFighters
                Casualties for Americans: 4 Adv.Fighters, 9 Bunkers and 3 Infantrys
                Casualties for French: 1 Adv.Fighter and 1 Fighter
            Battle in Perm
                Germans attack with 10 Mech.Infs and 1 Tank
                Americans defend with 1 Marine, 2 Mech.Infs and 6 Tanks
                    Germans roll dice for 10 Mech.Infs and 1 Tank in Perm, round 2 : 2/11 hits, 3.83 expected hits
                    Russians roll dice for 1 Marine, 2 Mech.Infs and 6 Tanks in Perm, round 2 : 3/9 hits, 4.00 expected hits
                    1 Marine owned by the Americans, 1 Mech.Inf owned by the Americans and 3 Mech.Infs owned by the Germans lost in Perm
                    Germans roll dice for 7 Mech.Infs and 1 Tank in Perm, round 3 : 3/8 hits, 2.83 expected hits
                    Russians roll dice for 1 Mech.Inf and 6 Tanks in Perm, round 3 : 4/7 hits, 3.33 expected hits
                1 Mech.Inf owned by the Americans, 2 Tanks owned by the Americans and 4 Mech.Infs owned by the Germans lost in Perm
                    Germans roll dice for 3 Mech.Infs and 1 Tank in Perm, round 4 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 4 Tanks in Perm, round 4 : 2/4 hits, 2.00 expected hits
                2 Mech.Infs owned by the Germans lost in Perm
                    Germans roll dice for 1 Mech.Inf and 1 Tank in Perm, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 4 Tanks in Perm, round 5 : 2/4 hits, 2.00 expected hits
                1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Perm
                Russians win with 4 Tanks remaining. Battle score for attacker is -39
                Casualties for Germans: 10 Mech.Infs and 1 Tank
                Casualties for Americans: 1 Marine, 2 Mech.Infs and 2 Tanks
    
        Non Combat Move - Germans
            10 JetFighters moved from Iceland to 10 Sea Zone
            4 JetFighters moved from Iceland to Dublin
            4 Bombers moved from Iceland to Dublin
    
        Place Units - Germans
            1 Elite and 3 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            10 HeavyTanks placed in Moscow
            3 Mech.Infs placed in Kursk
            3 Infantrys and 1 Mech.Inf placed in Warsaw
            5 Infantrys placed in Bohemia
            9 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 145 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    Americans : -0.00
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Purchase Units - Russians
            Russians buy 5 HeavyTanks; Remaining resources: 3 PUs; 
    
        Place Units - Russians
            5 HeavyTanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from Kenya to Mozambique
            4 Infantrys moved from Kenya to Rhodesia
            1 Infantry moved from Kenya to Belgian Congo
            6 Mech.Infs moved from Baluchistan to Delhi
            1 Infantry moved from Baluchistan to Rajputana
            2 Infantrys moved from Punjab to Delhi
            2 Infantrys moved from Baluchistan to Alma Ata
            1 Mech.Inf moved from E.Iran to Alma Ata
            1 Mech.Inf moved from E.Iran to Delhi
            6 Mech.Infs moved from Iraq to Baluchistan
            2 Mech.Infs moved from Syria to E.Iran
            1 Mech.Inf moved from Lower Egypt to W.Iran
            6 Mech.Infs moved from Cairo to Iraq
            1 JetFighter moved from Italian East Africa to Rhodesia
            1 Fighter moved from Mauritania to Rhodesia
            1 Fighter moved from Rio de Oro to Mauritania
            11 Mech.Infs moved from E.Morocco to French Sudan
            2 HeavyTanks moved from Mauritania to French Sudan
            2 HeavyTanks moved from E.Morocco to Mauritania
            8 Infantrys moved from N.Algeria to E.Morocco
            16 Infantrys moved from E.Morocco to W.Morocco
            4 Infantrys moved from N.Tunisia to N.Algeria
            3 Infantrys moved from S.Tunisia to S.Algeria
            3 Mech.Infs moved from Hun to Lower Egypt
            2 Infantrys moved from Provence to Languedoc
            1 Infantry moved from Leon to Andalusia
            1 Infantry moved from Leon to Portugal
            1 Infantry moved from Leon to Galicia
            1 Infantry moved from Leon to Galicia
            1 Infantry moved from Leon to Andalusia
    
        Purchase Units - Italians
            Italians buy 6 Bombers, 9 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Alma Ata
                Italians attack with 2 Infantrys and 1 Mech.Inf
                Americans defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Mech.Inf in Alma Ata, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Alma Ata, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in Alma Ata
                Italians win, taking Alma Ata from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Tank
    
        Non Combat Move - Italians
            4 Mech.Infs moved from Tunis to Hun
            1 Bomber and 1 JetFighter moved from Rhodesia to Kenya
    
        Place Units - Italians
            3 Bombers placed in Rio de Oro
            3 Mech.Infs placed in Italian East Africa
            3 Bombers, 1 Infantry and 2 Tanks placed in Cairo
            5 Infantrys placed in Madrid
            3 Infantrys placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : -0.50
    

    Savegame


  • @Whackamatt this 1 is ok weighing more on your side

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - French
            1 Adv.Fighter moved from 1 Sea Zone to Iceland
    
        Purchase Units - French
            French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker placed in Greenland
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - Chinese
            1 Elite and 8 Infantrys moved from E.Sinkiang to C.Sinkiang
            2 Artillerys and 4 Infantrys moved from W.Qinghai to E.Sinkiang
            4 Infantrys moved from E.Tibet to W.Tibet
                  Chinese take W.Tibet from Thai
            3 Mech.Infs moved from Lanchow to W.Tibet
            5 Tanks moved from Hsining to E.Sinkiang
            1 L.Fighter moved from Hsining to Ufa
            1 Infantry moved from Khobdo to Semipalatinsk
            1 Adv.Fighter moved from Khobdo to Ufa
            3 Mech.Infs moved from Shantung to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 2 Bombers, 1 Mech.Inf and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 Tanks placed in Urumqi
            4 ArmoredCars and 2 Tanks placed in Hsining
            2 Bombers and 1 Mech.Inf placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - British
            1 Infantry moved from Shansi to Suiyuan
            1 Infantry moved from Yunnan to Assam
            1 Artillery moved from Kweichow to Yunnan
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
            1 Tank moved from Cape Town to Angola
                  British take Angola from Italians
    
        Purchase Units - British
            British buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 10 PUs; 
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 Adv.Fighter and 1 Tank placed in Montreal
            2 Tanks placed in Cape Town
    
        Turn Complete - British
            British collect 37 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - Anzac
            2 Elites and 10 Infantrys moved from Calcutta to Hyderabad
                  British take Hyderabad from Thai
            1 Elite moved from Assam to Calcutta
            6 Tanks moved from Burma to Calcutta
            2 Infantrys moved from Sumatra to 65 Sea Zone
            2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from 60 Sea Zone to Mysore
                  British take Mysore from Thai
            3 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            5 Infantrys and 3 Transports moved from 67 Sea Zone to 65 Sea Zone
            5 Infantrys moved from 65 Sea Zone to S.Thailand
            5 Infantrys moved from S.Thailand to 65 Sea Zone
            3 Cruisers, 1 Destroyer, 5 Infantrys, 2 S.Submarines and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
            5 Infantrys moved from 60 Sea Zone to Hyderabad
            6 Tanks moved from Bangkok to Burma
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 66 Sea Zone to 113 Sea Zone
            5 Transports moved from 60 Sea Zone to 61 Sea Zone
            1 Marine moved from Sikang to E.Tibet
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 3 Marines and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 Tanks placed in Bangkok
            1 Elite and 1 Marine placed in Western Australia
            2 Marines placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 36

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 36
    
        Combat Move - Dutch
            1 Mech.Inf and 6 Tanks moved from South Africa to 40 Sea Zone
            1 Mech.Inf, 6 Tanks and 7 Transports moved from 40 Sea Zone to 62 Sea Zone
            1 Mech.Inf and 6 Tanks moved from 62 Sea Zone to Italian East Africa
            1 Cruiser moved from 40 Sea Zone to 62 Sea Zone
            1 Destroyer moved from 40 Sea Zone to 62 Sea Zone
            1 Carrier and 1 Destroyer moved from 40 Sea Zone to 62 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from Santiago to Argentina
            1 Tank moved from Rio De Janeiro to 39 Sea Zone
            1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Tank moved from 40 Sea Zone to Cape Town
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys, 1 Marine, 1 Mech.Inf and 4 Transports; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Italian East Africa
                Dutch attack with 1 Mech.Inf and 6 Tanks
                Italians defend with 1 Bunker, 1 Factory and 3 Mech.Infs
                    Dutch roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Mech.Inf and 6 Tanks in Italian East Africa, round 2 : 4/7 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Bunker and 3 Mech.Infs in Italian East Africa, round 2 : 0/4 hits, 1.50 expected hits
                3 Mech.Infs owned by the Italians lost in Italian East Africa
                    Dutch roll dice for 1 Mech.Inf and 6 Tanks in Italian East Africa, round 3 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 Bunker in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Italians and 1 Mech.Inf owned by the Dutch lost in Italian East Africa
                Dutch win, taking Italian East Africa from Italians with 6 Tanks remaining. Battle score for attacker is 18
                Casualties for Italians: 1 Bunker and 3 Mech.Infs
                Casualties for Dutch: 1 Mech.Inf
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Infantrys placed in Argentina
            3 Transports placed in 125 Sea Zone
            1 Transport placed in 125 Sea Zone
            2 Infantrys placed in Rio De Janeiro
            1 Marine placed in S.Chile
            1 Mech.Inf placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Dutch : -0.17
    

    Savegame

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