Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt Allies -vs- dawgoneit Axis WAW
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If it pleases the court…I skipped Yam’s turn. Feel free to edit/move any of his units during Hisaichi’s turn.
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 2 Infantrys and 1 Marine moved from Liaoning to Peking 3 Infantrys moved from Liaoning to Kirin 1 Tank moved from Liaoning to Kirin 1 ArmoredCar moved from E.Qinghai to Gobi Altai Hisaichi take Gobi Altai from Chinese 1 ArmoredCar moved from Gobi Altai to Ningsia 1 Infantry moved from E.Sinkiang to C.Sinkiang Hisaichi take C.Sinkiang from Chinese 15 ArmoredCars and 11 Mech.Infs moved from E.Qinghai to E.Sinkiang 13 Infantrys moved from Khobdo to E.Sinkiang 1 Marine moved from E.Qinghai to Ningsia 6 Infantrys moved from Evenkia to Olyokminsk 5 Tanks moved from Sibirsky to Olyokminsk 3 Tanks moved from Krasnoyarsk to E.Sinkiang 3 Infantrys moved from Tashkent to Uzbekistan 1 Tank moved from Tashkent to Alma Ata Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Bunker, 15 Infantrys, 1 Mech.Inf and 8 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 3 Infantrys and 1 Tank Americans defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Kirin, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kirin Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Peking Hisaichi attack with 2 Infantrys and 1 Marine Americans defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Peking, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Peking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Ningsia Hisaichi attack with 1 ArmoredCar and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Ningsia, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Changchun 3 Infantrys and 1 Tank placed in Liaoning 6 Infantrys placed in Hong Kong 5 Infantrys and 1 Mech.Inf placed in Sibirsky 1 Infantry placed in Tashkent Turn Complete - Hisaichi Hisaichi collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Americans : -0.33 Chinese : 0.00
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - British 4 Infantrys moved from Wales to Dover 4 Artillerys and 4 Infantrys moved from London to Dover 4 Infantrys moved from Manchester to Dover 5 Adv.Fighters moved from Manchester to Dover 2 Adv.Fighters moved from Manchester to 20 Sea Zone 10 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from Cape Town to South Africa 1 Infantry moved from Dublin to Northern Ireland 1 Artillery moved from Northern Ireland to Scotland 1 Tank moved from Northern Ireland to Manchester Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 19 Infantrys and 1 T.Boat; Remaining resources: 1 PUs; Combat - British Battle in Dover British attack with 5 Adv.Fighters, 4 Artillerys and 12 Infantrys Germans defend with 10 Elites and 2 Infantrys British roll dice for 5 Adv.Fighters, 4 Artillerys and 12 Infantrys in Dover, round 2 : 5/21 hits, 6.50 expected hits Germans roll dice for 10 Elites and 2 Infantrys in Dover, round 2 : 5/12 hits, 4.00 expected hits 3 Elites owned by the Germans, 2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 3 : 6/16 hits, 5.67 expected hits Germans roll dice for 7 Elites in Dover, round 3 : 0/7 hits, 2.33 expected hits 6 Elites owned by the Germans lost in Dover British roll dice for 5 Adv.Fighters, 4 Artillerys and 7 Infantrys in Dover, round 4 : 8/16 hits, 5.67 expected hits Germans roll dice for 1 Elite in Dover, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the British lost in Dover British win, taking Dover from Germans with 5 Adv.Fighters, 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 22 Casualties for British: 6 Infantrys Casualties for Germans: 10 Elites and 2 Infantrys Battle in 20 Sea Zone British attack with 2 Adv.Fighters; Americans loiter and taunt Germans defend with 1 Submarine British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans Submerged Non Combat Move - British 2 Adv.Fighters moved from 20 Sea Zone to Manchester 5 Adv.Fighters moved from Dover to Manchester 1 Cruiser, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 67 Sea Zone Place Units - British 1 T.Boat placed in 21 Sea Zone 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Manchester 4 Infantrys placed in Wales 4 Artillerys and 4 Infantrys placed in London 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran Turn Complete - British British collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17
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TripleA Turn Summary: Anzac round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Anzac 2 S.Submarines moved from 107 Sea Zone to 112 Sea Zone 2 Elites moved from Timor to 112 Sea Zone 5 Elites, 1 Infantry and 14 Marines moved from Davao to 107 Sea Zone 1 Marine and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Elites and 1 Infantry moved from Broome to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Elites moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 2 Cruisers moved from 110 Sea Zone to 67 Sea Zone 2 Elites moved from Timor to 67 Sea Zone 1 Elite moved from West Borneo to 110 Sea Zone 1 Cruiser, 5 Elites, 1 Infantry, 14 Marines and 10 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Elite moved from West Borneo to 110 Sea Zone 2 Elites and 2 S.Submarines moved from 112 Sea Zone to 110 Sea Zone 2 Cruisers, 6 Elites, 1 Infantry, 1 Marine and 3 Transports moved from 67 Sea Zone to 110 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone 15 Elites, 7 Infantrys and 15 Marines moved from 110 Sea Zone to Malaya 3 Infantrys moved from Port Moresby to West Papua 1 Destroyer moved from 93 Sea Zone to 92 Sea Zone 1 Submarine moved from 110 Sea Zone to 92 Sea Zone Purchase Units - Anzac Anzac buy 1 Elite, 6 Infantrys and 5 Marines; Remaining resources: 1 PUs; Combat - Anzac Battle in Malaya Anzac attack with 15 Elites, 7 Infantrys and 15 Marines Thai defend with 1 AAGun, 3 ArmoredCars, 1 Factory, 21 Infantrys and 4 Tanks Anzac roll dice for 1 Battleship and 5 Cruisers in Malaya, round 2 : 4/6 hits, 3.17 expected hits 1 Infantry owned by the Thai and 3 ArmoredCars owned by the Thai lost in Malaya Anzac roll dice for 15 Elites, 7 Infantrys and 15 Marines in Malaya, round 2 : 14/37 hits, 13.67 expected hits Thai roll dice for 20 Infantrys and 4 Tanks in Malaya, round 2 : 7/24 hits, 8.67 expected hits 7 Infantrys owned by the Anzac and 14 Infantrys owned by the Thai lost in Malaya Anzac roll dice for 15 Elites and 15 Marines in Malaya, round 3 : 10/30 hits, 12.50 expected hits Thai roll dice for 6 Infantrys and 4 Tanks in Malaya, round 3 : 3/10 hits, 4.00 expected hits 6 Infantrys owned by the Thai, 3 Elites owned by the Anzac and 4 Tanks owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 12 Elites and 15 Marines remaining. Battle score for attacker is 51 Casualties for Thai: 3 ArmoredCars, 21 Infantrys and 4 Tanks Casualties for Anzac: 3 Elites and 7 Infantrys Non Combat Move - Anzac Place Units - Anzac 3 Marines placed in Broome 2 Marines placed in Western Australia 3 Infantrys placed in Townsville 1 Elite and 1 Infantry placed in West Papua 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac : -1.33 Thai : -2.67
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TripleA Turn Summary: Dutch round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Dutch 1 Infantry and 1 Tank moved from Samar to 93 Sea Zone 1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan Chinese take Hainan from Yamamoto 1 Adv.Fighter moved from French Equatorial Africa to Cairo 1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa 1 Elite moved from Santiago to 125 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Marine moved from S.Chile to 39 Sea Zone 1 Tank moved from Argentina to 39 Sea Zone 1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Tank moved from Argentina to 39 Sea Zone 1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa Purchase Units - Dutch Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 3 Adv.Fighters placed in 32 Sea Zone 2 Infantrys and 1 Tank placed in Santiago Turn Complete - Dutch Dutch collect 42 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Dutch 1 Infantry and 1 Tank moved from Samar to 93 Sea Zone 1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hainan Chinese take Hainan from Yamamoto 1 Adv.Fighter moved from French Equatorial Africa to Cairo 1 Adv.Fighter and 1 Fighter moved from 32 Sea Zone to French Equatorial Africa 1 Elite moved from Santiago to 125 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Marine moved from S.Chile to 39 Sea Zone 1 Tank moved from Argentina to 39 Sea Zone 1 Elite and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Tank moved from Argentina to 39 Sea Zone 1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 1 Elite, 1 Marine and 2 Tanks moved from 40 Sea Zone to South Africa Purchase Units - Dutch Dutch buy 3 Adv.Fighters, 2 Infantrys and 1 Tank; Remaining resources: 5 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 3 Adv.Fighters placed in 32 Sea Zone 2 Infantrys and 1 Tank placed in Santiago Turn Complete - Dutch Dutch collect 42 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by British from Nubia: 10 Infantrys EDIT: Adding units owned by British to Italian East Africa: 10 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Finns 1 Mech.Inf and 4 Tanks moved from Chimkent to E.Iran 9 Tanks moved from Rostov to Astrakhan 1 Adv.Fighter and 1 JetFighter moved from Netherlands to 21 Sea Zone 1 Destroyer and 1 Submarine moved from 5 Sea Zone to 21 Sea Zone 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Oulu to 24 Sea Zone 1 Elite, 3 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone 1 Transport moved from 21 Sea Zone to 22 Sea Zone 2 Infantrys moved from Netherlands to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 6 Elites, 9 Infantrys and 4 Tanks moved from Lapland to Upper Norrland 4 Infantrys moved from Oulu to Lapland 2 Elites moved from N.Karelia to Lapland 1 Tank moved from Upper Norrland to Nordland 3 Tanks moved from Upper Norrland to Middle Norrland 2 Infantrys moved from Lithuania to East Prussia Purchase Units - Finns Finns buy 1 Elite, 1 Infantry and 4 S.Submarines; Remaining resources: 0 PUs; Combat - Finns Battle in 21 Sea Zone Germans loiter and taunt; Finns attack with 1 Adv.Fighter, 1 Destroyer, 1 Elite, 5 Infantrys, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport British defend with 1 T.Boat Finns roll dice for 4 S.Submarines and 1 Submarine in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Finns win with 1 Adv.Fighter, 1 Destroyer, 1 JetFighter, 4 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Finns 1 AAGun moved from Yaroslavl to Tula Place Units - Finns 4 S.Submarines placed in 24 Sea Zone 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Finns : -1.33
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TripleA Turn Summary: Romanians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Romanians 3 Infantrys and 4 Tanks moved from Ankara to Izmir 2 Infantrys, 1 JetFighter and 2 Mech.Infs moved from Bursa to Izmir 4 Infantrys moved from Istanbul to Bursa 3 Adv.Fighters moved from Bulgaria to Izmir 1 Elite and 3 Infantrys moved from Donetsk to Rostov 4 Infantrys moved from Vinnytsia to Donetsk 3 Infantrys moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania 1 Mech.Inf moved from Georgia to Izmir 2 Tanks moved from Georgia to Rostov Purchase Units - Romanians Romanians buy 2 ArmoredCars, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Izmir Romanians attack with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks Neutral defend with 2 Infantrys and 1 Tank Romanians roll dice for 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks in Izmir, round 2 : 7/16 hits, 6.50 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir Romanians loses 0 PUs for violating Izmirs neutrality. Romanians win, taking Izmir from Neutral with 3 Adv.Fighters, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Non Combat Move - Romanians 1 JetFighter moved from Izmir to Donetsk 3 Adv.Fighters moved from Izmir to Bursa Place Units - Romanians 3 Tanks placed in Georgia 1 ArmoredCar and 3 Mech.Infs placed in Vinnytsia 1 ArmoredCar placed in E.Romania Turn Complete - Romanians Romanians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Romanians : 0.50 Neutral : -1.17
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TripleA Turn Summary: Thai round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Purchase Units - Thai Thai buy 4 Adv.Fighters, 1 Elite and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Infantrys moved from Delhi to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys and 2 Marines moved from Baluchistan to Rajputana 1 Marine moved from Uzbekistan to E.Iran Place Units - Thai 4 Adv.Fighters, 1 Elite and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Americans 2 Adv.Fighters and 3 L.Fighters moved from Manchester to 20 Sea Zone 1 Infantry moved from Shanghai to Kiangsi Chinese take Kiangsi from Yamamoto 1 Tank moved from Shantung to Hunan Chinese take Hunan from Yamamoto 1 Tank moved from Shantung to Anhwei Chinese take Anhwei from Hisaichi 1 Tank moved from Anhwei to Hupeh Chinese take Hupeh from Hisaichi 1 Tank moved from Shantung to Shansi Chinese take Shansi from Hisaichi 1 Infantry moved from Shantung to Chahar Chinese take Chahar from Hisaichi 2 Infantrys and 2 Marines moved from Shantung to Peking 1 B.Transport moved from 84 Sea Zone to 93 Sea Zone 2 Artillerys moved from Manila to 93 Sea Zone 2 S.Submarines moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Shikoku to 85 Sea Zone 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Elites moved from Kyushu to 84 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 3 Infantrys moved from Kyushu to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 6 Infantrys moved from Tokyo to 84 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Hisaichi 2 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank moved from 84 Sea Zone to Liaoning 1 Tank moved from Shansi to Suiyuan Chinese take Suiyuan from Hisaichi 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys moved from 36 Sea Zone to Gold Coast 2 Destroyers moved from 32 Sea Zone to 34 Sea Zone 1 Adv.Fighter moved from Canarians to Gold Coast 1 B.Transport, 2 Elites and 2 Marines moved from 8 Sea Zone to 10 Sea Zone 2 Elites, 1 Infantry and 3 Marines moved from Scotland to Manchester 2 Elites and 2 Marines moved from 10 Sea Zone to Scotland 2 L.Fighters moved from 7 Sea Zone to Manchester 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 8 Sea Zone 1 Battleship moved from 7 Sea Zone to 9 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 2 Destroyers, 4 Elites, 19 Infantrys, 2 L.Fighters, 4 Marines, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Peking Americans attack with 2 Infantrys and 2 Marines Hisaichi defend with 1 Infantry and 1 Marine Americans roll dice for 2 Infantrys and 2 Marines in Peking, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Peking, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peking Americans roll dice for 1 Infantry and 2 Marines in Peking, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Peking, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Peking Americans win, taking Peking from Hisaichi with 1 Infantry and 2 Marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Marine Battle in 20 Sea Zone Americans attack with 2 Adv.Fighters, 3 L.Fighters and 1 Submarine Germans defend with 1 Submarine Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters and 3 L.Fighters in 20 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 Submarine owned by the Germans lost in 20 Sea Zone Americans win with 2 Adv.Fighters, 3 L.Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Liaoning Americans attack with 3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank Hisaichi defend with 1 Factory, 14 Infantrys and 6 Tanks Americans roll dice for 6 Battleships and 7 Cruisers in Liaoning, round 2 : 7/13 hits, 7.50 expected hits 7 Infantrys owned by the Hisaichi lost in Liaoning Americans roll dice for 3 Artillerys, 2 Elites, 16 Infantrys and 1 Tank in Liaoning, round 2 : 5/22 hits, 5.33 expected hits Hisaichi roll dice for 7 Infantrys and 6 Tanks in Liaoning, round 2 : 5/13 hits, 5.33 expected hits 5 Infantrys owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Liaoning Americans roll dice for 3 Artillerys, 2 Elites, 11 Infantrys and 1 Tank in Liaoning, round 3 : 5/17 hits, 4.50 expected hits Hisaichi roll dice for 2 Infantrys and 6 Tanks in Liaoning, round 3 : 5/8 hits, 3.67 expected hits 3 Tanks owned by the Hisaichi, 5 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Liaoning Americans roll dice for 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in Liaoning, round 4 : 4/12 hits, 3.67 expected hits Hisaichi roll dice for 3 Tanks in Liaoning, round 4 : 2/3 hits, 1.50 expected hits 3 Tanks owned by the Hisaichi and 2 Infantrys owned by the Americans lost in Liaoning Americans win, taking Liaoning from Hisaichi with 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 34 Casualties for Hisaichi: 14 Infantrys and 6 Tanks Casualties for Americans: 12 Infantrys Non Combat Move - Americans 2 Adv.Fighters and 3 L.Fighters moved from 20 Sea Zone to Manchester Place Units - Americans 1 Battleship placed in 10 Sea Zone 2 L.Fighters placed in 7 Sea Zone 1 Adv.Fighter placed in Canarians 1 Destroyer placed in 7 Sea Zone 1 B.Transport, 1 Destroyer and 2 Submarines placed in 13 Sea Zone 4 Infantrys placed in Washington 2 Infantrys placed in Bahia 2 Infantrys placed in Salvador 1 B.Transport placed in 71 Sea Zone 1 Transport placed in 94 Sea Zone 4 Elites and 4 Marines placed in Tokyo 3 Infantrys placed in Kyushu 2 Infantrys placed in Shikoku 3 Infantrys placed in Tohoku 3 Infantrys placed in Hokkaido Turn Complete - Americans Americans collect 175 PUs; end with 175 PUs
Combat Hit Differential Summary :
Germans : -0.33 Hisaichi : 1.17 Americans : -0.33
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Germans 4 HeavyTanks moved from Netherlands to 21 Sea Zone 4 HeavyTanks and 13 Transports moved from 21 Sea Zone to 22 Sea Zone 7 Elites moved from Netherlands to 22 Sea Zone 6 Elites moved from Hamburg to 22 Sea Zone 4 Elites moved from Rhine to Netherlands 2 HeavyTanks moved from Belgium to Netherlands 4 HeavyTanks moved from Picardy to Netherlands 1 Artillery moved from Picardy to Belgium 13 Infantrys moved from Normandy to Picardy 2 Infantrys moved from Normandy to Picardy 2 Tanks moved from Paris to Belgium 3 Adv.Fighters, 1 Bomber and 2 Stukas moved from Paris to Picardy 13 Elites, 4 HeavyTanks and 13 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Elite, 4 Infantrys and 1 Tank moved from Berlin to Saxony 1 Tank moved from Saxony to Hamburg 13 Elites and 4 HeavyTanks moved from 21 Sea Zone to Dover 8 Bombers moved from Stockholm to Dover 9 Adv.Fighters, 1 Bomber and 1 JetFighter moved from Brittany to Dover 3 Adv.Fighters and 2 Stukas moved from Picardy to 20 Sea Zone 1 Bomber moved from Picardy to Dover 10 Mech.Infs moved from Moscow to Astrakhan 1 ArmoredCar moved from Chimkent to E.Iran 5 Artillerys, 12 HeavyTanks, 16 Infantrys and 4 Tanks moved from Moscow to Penza 12 HeavyTanks and 4 Tanks moved from Penza to Kuybyshev 4 Bombers moved from Yaroslavl to Netherlands 1 Infantry moved from East Prussia to Danzig Purchase Units - Germans Germans buy 6 Destroyers, 12 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Dover Germans attack with 9 Adv.Fighters, 10 Bombers, 13 Elites, 4 HeavyTanks and 1 JetFighter British defend with 4 Artillerys and 6 Infantrys Germans roll dice for 2 Battleships in Dover, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 9 Adv.Fighters, 10 Bombers, 13 Elites, 4 HeavyTanks and 1 JetFighter in Dover, round 2 : 17/37 hits, 18.83 expected hits British roll dice for 4 Artillerys and 5 Infantrys in Dover, round 2 : 6/9 hits, 3.00 expected hits 6 Elites owned by the Germans, 4 Artillerys owned by the British and 5 Infantrys owned by the British lost in Dover Germans win, taking Dover from British with 9 Adv.Fighters, 10 Bombers, 7 Elites, 4 HeavyTanks and 1 JetFighter remaining. Battle score for attacker is 10 Casualties for British: 4 Artillerys and 6 Infantrys Casualties for Germans: 6 Elites Battle in 20 Sea Zone Germans attack with 3 Adv.Fighters and 2 Stukas Americans defend with 1 Submarine Germans roll dice for 3 Adv.Fighters and 2 Stukas in 20 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 1 Submarine owned by the Americans lost in 20 Sea Zone Germans win with 3 Adv.Fighters and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Germans 10 Bombers moved from Dover to Brittany 9 Adv.Fighters and 1 JetFighter moved from Dover to Brittany 3 Adv.Fighters and 2 Stukas moved from 20 Sea Zone to Brittany Place Units - Germans 10 Mech.Infs placed in Moscow 3 Mech.Infs placed in Kursk 6 Destroyers placed in 23 Sea Zone 3 Infantrys placed in Normandy Germans undo move 4. 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : 3.00
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Purchase Units - Russians Russians buy 1 Tank; Remaining resources: 0 PUs; Place Units - Russians 1 Tank placed in Stalingrad Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Italians 6 HeavyTanks, 6 Mech.Infs and 2 Tanks moved from Mersa Matruh to Cairo 5 Artillerys, 11 HeavyTanks, 8 Infantrys, 1 JetFighter, 16 Mech.Infs and 4 Tanks moved from Lower Egypt to Cairo 6 Infantrys moved from Campania to 48 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 6 Infantrys moved from 56 Sea Zone to Cairo 1 Adv.Fighter and 1 JetFighter moved from 51 Sea Zone to Cairo 6 Infantrys moved from Kufra to Darfur 4 Mech.Infs moved from El Agheila to Darfur 3 Bombers moved from Hun to Darfur 2 HeavyTanks, 4 Mech.Infs and 6 Tanks moved from French Sudan to Gold Coast Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Destroyer, 1 HeavyTank, 5 Infantrys, 6 Mech.Infs, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 3 Bombers, 6 Infantrys and 4 Mech.Infs British defend with 3 Bunkers and 3 Infantrys Italians roll dice for 3 Bombers, 6 Infantrys and 4 Mech.Infs in Darfur, round 2 : 7/13 hits, 5.00 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 3 Bunkers and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2.50 expected hits 1 Bunker owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Darfur Italians roll dice for 3 Bombers, 4 Infantrys and 4 Mech.Infs in Darfur, round 3 : 4/11 hits, 4.67 expected hits British roll dice for 2 Bunkers in Darfur, round 3 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the British lost in Darfur Italians win, taking Darfur from British with 3 Bombers, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 20 Casualties for Italians: 2 Infantrys Casualties for British: 3 Bunkers and 3 Infantrys Battle in Cairo Italians attack with 1 Adv.Fighter, 5 Artillerys, 17 HeavyTanks, 14 Infantrys, 2 JetFighters, 22 Mech.Infs and 6 Tanks British defend with 1 AAGun, 4 Bunkers, 1 Factory and 36 Infantrys; Dutch defend with 1 Adv.Fighter AA fire in Cairo : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Adv.Fighter, 5 Artillerys, 17 HeavyTanks, 14 Infantrys, 2 JetFighters, 22 Mech.Infs and 6 Tanks in Cairo, round 2 : 36/67 hits, 29.83 expected hits Units damaged: 4 Bunkers owned by the British British roll dice for 1 Adv.Fighter, 4 Bunkers and 36 Infantrys in Cairo, round 2 : 18/41 hits, 14.67 expected hits 4 Artillerys owned by the Italians, 14 Infantrys owned by the Italians and 32 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 1 Artillery, 17 HeavyTanks, 2 JetFighters, 22 Mech.Infs and 6 Tanks in Cairo, round 3 : 25/49 hits, 23.83 expected hits British roll dice for 1 Adv.Fighter, 4 Bunkers and 4 Infantrys in Cairo, round 3 : 2/9 hits, 4.00 expected hits 4 Bunkers owned by the British, 1 Adv.Fighter owned by the Dutch, 1 Artillery owned by the Italians, 4 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Cairo Italians win, taking Cairo from British with 1 Adv.Fighter, 17 HeavyTanks, 2 JetFighters, 21 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 52 Casualties for Italians: 5 Artillerys, 14 Infantrys and 1 Mech.Inf Casualties for British: 4 Bunkers and 36 Infantrys Casualties for Dutch: 1 Adv.Fighter Battle in Gold Coast Italians attack with 2 HeavyTanks, 4 Mech.Infs and 6 Tanks Americans defend with 1 Adv.Fighter, 1 Elite and 7 Infantrys Italians roll dice for 2 HeavyTanks, 4 Mech.Infs and 6 Tanks in Gold Coast, round 2 : 6/12 hits, 5.67 expected hits British roll dice for 1 Adv.Fighter, 1 Elite and 7 Infantrys in Gold Coast, round 2 : 3/9 hits, 3.33 expected hits 6 Infantrys owned by the Americans and 3 Mech.Infs owned by the Italians lost in Gold Coast Italians roll dice for 2 HeavyTanks, 1 Mech.Inf and 6 Tanks in Gold Coast, round 3 : 5/9 hits, 4.67 expected hits British roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Gold Coast, round 3 : 3/3 hits, 1.33 expected hits 2 Tanks owned by the Italians, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 1 Adv.Fighter owned by the Americans and 1 Mech.Inf owned by the Italians lost in Gold Coast Italians win, taking Gold Coast from British with 2 HeavyTanks and 4 Tanks remaining. Battle score for attacker is -7 Casualties for Italians: 4 Mech.Infs and 2 Tanks Casualties for Americans: 1 Adv.Fighter, 1 Elite and 7 Infantrys Non Combat Move - Italians 3 Infantrys moved from Mauritania to French Sudan 3 HeavyTanks moved from Rio de Oro to French Sudan 1 Infantry moved from Rio de Oro to Mauritania 4 Artillerys moved from Rio de Oro to Mauritania 3 Bombers moved from Darfur to Mauritania 3 Bombers, 1 Elite and 3 Infantrys moved from Mauritania to French Sudan 3 Infantrys moved from Rio de Oro to Mauritania 1 Submarine moved from 51 Sea Zone to 46 Sea Zone 2 Destroyers moved from 51 Sea Zone to 46 Sea Zone 1 Carrier and 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from Cairo to 56 Sea Zone 1 JetFighter moved from Cairo to 56 Sea Zone 1 JetFighter moved from Cairo to Hun 4 Infantrys moved from Leon to Navarre 4 Infantrys moved from Leon to Galicia 4 Infantrys moved from Leon to Portugal 4 Infantrys moved from Leon to Andalusia 1 Infantry moved from Leon to Portugal 1 Infantry moved from Leon to Andalusia 1 Infantry moved from Leon to Galicia 1 Artillery moved from Leon to Navarre 1 Artillery moved from Leon to Galicia 1 Artillery moved from Leon to Portugal 1 Elite moved from Leon to Navarre 1 Artillery moved from Leon to Andalusia 1 HeavyTank moved from Leon to Portugal 1 Tank moved from Leon to Andalusia 1 Tank moved from Leon to Galicia 2 Infantrys moved from Tunis to S.Tunisia 4 Artillerys and 3 Infantrys moved from W.Morocco to Mauritania 4 Mech.Infs moved from E.Morocco to French Sudan Place Units - Italians 1 Destroyer and 1 Submarine placed in 46 Sea Zone 3 Mech.Infs placed in Hun 3 Mech.Infs placed in Rio de Oro 1 HeavyTank and 3 Tanks placed in E.Morocco 2 ArmoredCars and 2 Infantrys placed in Tunis 3 Infantrys placed in Madrid Turn Complete - Italians Italians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians : 9.33 British : 1.17 AA fire in Cairo : : -0.50
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Purchase Units - French French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Place Units - French 1 Bunker, 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Chinese 1 Infantry moved from Hsining to W.Qinghai Chinese take W.Qinghai from Hisaichi 1 Infantry moved from Hsining to E.Qinghai Chinese take E.Qinghai from Hisaichi Purchase Units - Chinese Chinese buy 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 Infantrys and 3 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Hisaichi 4 Mech.Infs and 4 Tanks moved from Changchun to Liaoning 2 Infantrys moved from Kirin to Liaoning 1 Infantry moved from Kirin to Korea 1 Tank moved from Kirin to Korea 2 Tanks moved from Changchun to Liaoning 2 Tanks moved from Changchun to Korea 5 Adv.Fighters moved from Changchun to Liaoning 6 Infantrys and 5 Tanks moved from Olyokminsk to N.Buryat Mongolia 5 Tanks moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Sibirsky to Evenkia 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 15 ArmoredCars, 14 Infantrys, 11 Mech.Infs and 3 Tanks moved from E.Sinkiang to Urumqi 1 Infantry moved from C.Sinkiang to Urumqi 1 Marine moved from Ningsia to E.Qinghai 1 ArmoredCar moved from Ningsia to E.Qinghai 2 ArmoredCars and 1 Tank moved from Hong Kong to Hunan 2 ArmoredCars and 1 Tank moved from Hong Kong to Kiangsi 3 Infantrys moved from Uzbekistan to Alma Ata 1 Infantry moved from Tashkent to Uzbekistan 1 Tank moved from Alma Ata to Urumqi Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 10 Infantrys, 6 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Korea Hisaichi attack with 1 Infantry and 3 Tanks Americans defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 3 Tanks in Korea, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Korea Hisaichi win, taking Korea from Americans with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in E.Qinghai Hisaichi attack with 1 ArmoredCar and 1 Marine Chinese defend with 1 AAGun and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Marine in E.Qinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 ArmoredCars and 1 Tank Americans defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Americans: 1 Infantry Battle in Urumqi Hisaichi attack with 15 ArmoredCars, 15 Infantrys, 11 Mech.Infs and 4 Tanks Chinese defend with 1 Bunker, 1 Factory and 14 Infantrys Hisaichi roll dice for 15 ArmoredCars, 15 Infantrys, 11 Mech.Infs and 4 Tanks in Urumqi, round 2 : 14/45 hits, 15.00 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker and 14 Infantrys in Urumqi, round 2 : 4/15 hits, 5.17 expected hits 4 Infantrys owned by the Hisaichi and 13 Infantrys owned by the Chinese lost in Urumqi Hisaichi roll dice for 15 ArmoredCars, 11 Infantrys, 11 Mech.Infs and 4 Tanks in Urumqi, round 3 : 17/41 hits, 14.33 expected hits Chinese roll dice for 1 Bunker and 1 Infantry in Urumqi, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Chinese and 1 Infantry owned by the Chinese lost in Urumqi Hisaichi win, taking Urumqi from Chinese with 15 ArmoredCars, 11 Infantrys, 11 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 4 Infantrys Casualties for Chinese: 1 Bunker and 14 Infantrys Battle in Hunan Hisaichi attack with 2 ArmoredCars and 1 Tank Americans defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hunan, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 1 Tank Battle in Liaoning Hisaichi attack with 5 Adv.Fighters, 2 Infantrys, 4 Mech.Infs and 6 Tanks Americans defend with 3 Artillerys, 2 Elites, 1 Factory, 4 Infantrys and 1 Tank Hisaichi roll dice for 5 Adv.Fighters, 2 Infantrys, 4 Mech.Infs and 6 Tanks in Liaoning, round 2 : 7/17 hits, 7.50 expected hits Americans roll dice for 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in Liaoning, round 2 : 2/10 hits, 3.50 expected hits 2 Elites owned by the Americans, 1 Artillery owned by the Americans, 4 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Liaoning Hisaichi roll dice for 5 Adv.Fighters, 4 Mech.Infs and 6 Tanks in Liaoning, round 3 : 9/15 hits, 6.83 expected hits Americans roll dice for 2 Artillerys and 1 Tank in Liaoning, round 3 : 1/3 hits, 1.17 expected hits 2 Artillerys owned by the Americans, 1 Tank owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Liaoning Hisaichi win, taking Liaoning from Americans with 5 Adv.Fighters, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 21 Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf Casualties for Americans: 3 Artillerys, 2 Elites, 4 Infantrys and 1 Tank Non Combat Move - Hisaichi 5 Adv.Fighters moved from Liaoning to Changchun Place Units - Hisaichi 8 Infantrys placed in Changchun 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hong Kong 2 Mech.Infs and 4 Tanks placed in Sibirsky 2 Mech.Infs placed in Tashkent 1 Mech.Inf placed in Sverdlovsk Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : 3.33 Americans : -2.00 Chinese : -2.67
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TripleA Turn Summary: British round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - British 4 Artillerys and 4 Infantrys moved from London to Dover 8 Adv.Fighters moved from Manchester to Dover 2 Infantrys moved from Manchester to Dover 1 Cruiser, 1 Destroyer and 1 Transport moved from 67 Sea Zone to 63 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 13 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 1 PUs; Combat - British Battle in Dover British attack with 8 Adv.Fighters, 4 Artillerys and 6 Infantrys Germans defend with 7 Elites and 4 HeavyTanks British roll dice for 8 Adv.Fighters, 4 Artillerys and 6 Infantrys in Dover, round 2 : 7/18 hits, 7.00 expected hits Germans roll dice for 7 Elites and 4 HeavyTanks in Dover, round 2 : 3/11 hits, 5.00 expected hits 7 Elites owned by the Germans and 3 Infantrys owned by the British lost in Dover British roll dice for 8 Adv.Fighters, 4 Artillerys and 3 Infantrys in Dover, round 3 : 6/15 hits, 6.33 expected hits Germans roll dice for 4 HeavyTanks in Dover, round 3 : 2/4 hits, 2.67 expected hits 4 HeavyTanks owned by the Germans and 2 Infantrys owned by the British lost in Dover British win, taking Dover from Germans with 8 Adv.Fighters, 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 39 Casualties for British: 5 Infantrys Casualties for Germans: 7 Elites and 4 HeavyTanks Non Combat Move - British 8 Adv.Fighters moved from Dover to Manchester Place Units - British 1 T.Boat and 2 Transports placed in 80 Sea Zone British undo move 1. 1 T.Boat placed in 11 Sea Zone 2 Transports placed in 80 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Manchester 4 Infantrys placed in Wales 4 Artillerys and 4 Infantrys placed in London 3 Infantrys placed in Italian East Africa 1 Infantry placed in Cape Town Turn Complete - British British collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : -0.33
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TripleA Turn Summary: Anzac round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Anzac 2 S.Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Marines moved from Western Australia to 67 Sea Zone 2 Elites and 3 Infantrys moved from West Borneo to 110 Sea Zone 1 Battleship, 5 Cruisers, 2 Elites and 3 Infantrys moved from 110 Sea Zone to 105 Sea Zone 12 Elites and 15 Marines moved from Malaya to Bangkok 2 Marines and 2 S.Submarines moved from 67 Sea Zone to 105 Sea Zone 2 Elites, 3 Infantrys and 2 Marines moved from 105 Sea Zone to Bangkok 3 L.Fighters moved from 110 Sea Zone to Bangkok 3 Infantrys moved from Townsville to Northern Territory 1 Elite and 4 Infantrys moved from West Papua to Merauke 2 Infantrys moved from Port Moresby to West Papua 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Marines moved from Broome to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 3 Marines and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Marines moved from 110 Sea Zone to Malaya 3 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 3 Transports moved from 110 Sea Zone to 113 Sea Zone 1 Transport moved from 110 Sea Zone to 113 Sea Zone 1 Transport moved from 110 Sea Zone to 113 Sea Zone 2 Transports moved from 110 Sea Zone to 113 Sea Zone 2 Transports moved from 67 Sea Zone to 70 Sea Zone Purchase Units - Anzac Anzac buy 5 Elites and 10 Infantrys; Remaining resources: 2 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 14 Elites, 3 Infantrys, 3 L.Fighters and 17 Marines Thai defend with 1 AAGun, 6 Adv.Fighters, 1 Elite, 1 Factory, 3 Fighters, 22 Infantrys and 2 Marines AA fire in Bangkok : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Battleship and 5 Cruisers in Bangkok, round 2 : 1/6 hits, 3.17 expected hits 1 Infantry owned by the Thai lost in Bangkok Anzac roll dice for 14 Elites, 3 Infantrys, 3 L.Fighters and 17 Marines in Bangkok, round 2 : 14/37 hits, 15.17 expected hits Thai roll dice for 6 Adv.Fighters, 1 Elite, 3 Fighters, 21 Infantrys and 2 Marines in Bangkok, round 2 : 11/33 hits, 13.50 expected hits 3 Infantrys owned by the Anzac, 14 Infantrys owned by the Thai and 8 Elites owned by the Anzac lost in Bangkok Anzac roll dice for 6 Elites, 3 L.Fighters and 17 Marines in Bangkok, round 3 : 13/26 hits, 12.00 expected hits Thai roll dice for 6 Adv.Fighters, 1 Elite, 3 Fighters, 7 Infantrys and 2 Marines in Bangkok, round 3 : 11/19 hits, 8.83 expected hits 7 Infantrys owned by the Thai, 1 Elite owned by the Thai, 6 Elites owned by the Anzac, 3 Fighters owned by the Thai, 5 Marines owned by the Anzac and 2 Marines owned by the Thai lost in Bangkok Anzac roll dice for 3 L.Fighters and 12 Marines in Bangkok, round 4 : 6/15 hits, 7.50 expected hits Thai roll dice for 6 Adv.Fighters in Bangkok, round 4 : 3/6 hits, 4.00 expected hits 6 Adv.Fighters owned by the Thai and 3 Marines owned by the Anzac lost in Bangkok Anzac captures 40PUs while taking Thai capital Anzac win, taking Bangkok from Thai with 3 L.Fighters and 9 Marines remaining. Battle score for attacker is 59 Casualties for Thai: 6 Adv.Fighters, 1 Elite, 3 Fighters, 22 Infantrys and 2 Marines Casualties for Anzac: 14 Elites, 3 Infantrys and 8 Marines Non Combat Move - Anzac 3 L.Fighters moved from Bangkok to 110 Sea Zone Place Units - Anzac 3 Elites placed in Broome 2 Elites placed in Western Australia 3 Infantrys placed in Townsville 2 Infantrys placed in West Papua 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 42 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Bangkok : : -0.50 Anzac : -3.83 Thai : -1.33
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TripleA Turn Summary: Dutch round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Dutch 1 Infantry and 1 Tank moved from Hainan to 92 Sea Zone 1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Infantry and 1 Tank moved from 105 Sea Zone to S.Thailand 1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to South Africa 3 Adv.Fighters moved from 32 Sea Zone to South Africa 1 Tank moved from Santiago to Argentina 2 Infantrys moved from Santiago to S.Chile 2 Destroyers moved from 37 Sea Zone to 40 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Tank moved from Argentina to 39 Sea Zone 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Tank moved from 40 Sea Zone to South Africa 1 Transport moved from 40 Sea Zone to 39 Sea Zone 2 Carriers moved from 32 Sea Zone to 37 Sea Zone Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Destroyer, 1 Factory and 2 Submarines; Remaining resources: 0 PUs; Combat - Dutch Battle in S.Thailand Dutch attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry Dutch roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in S.Thailand Dutch win, taking S.Thailand from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Rio De Janeiro 1 Destroyer and 2 Submarines placed in 125 Sea Zone 1 Adv.Fighter placed in Suriname Turn Complete - Dutch Dutch collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Dutch : 0.50
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TripleA Turn Summary: Finns round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Finns 1 Elite and 5 Infantrys moved from 21 Sea Zone to Dover 1 Elite moved from Helsinki to 24 Sea Zone 2 Elites moved from Lapland to 24 Sea Zone 1 Elite moved from Upper Norrland to 24 Sea Zone 4 Elites and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone 4 Elites moved from 21 Sea Zone to Dover 1 JetFighter moved from 21 Sea Zone to Dover 1 Adv.Fighter moved from 21 Sea Zone to Dover 3 Tanks moved from Middle Norrland to Oslo 1 Tank moved from Nordland to Oslo 5 Elites and 9 Infantrys moved from Upper Norrland to Nordland 4 Infantrys moved from Lapland to Upper Norrland 2 Infantrys moved from East Prussia to Danzig 1 Infantry moved from Helsinki to Tampere 1 Mech.Inf moved from Azerbaijan to W.Iran 10 Tanks moved from Astrakhan to W.Iran 1 Mech.Inf and 4 Tanks moved from E.Iran to W.Iran Purchase Units - Finns Finns buy 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in W.Iran Finns attack with 2 Mech.Infs and 14 Tanks British defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys; French defend with 2 Infantrys, 2 Mech.Infs and 3 Tanks Finns roll dice for 2 Mech.Infs and 14 Tanks in W.Iran, round 2 : 7/16 hits, 7.67 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 2 Bunkers, 9 Infantrys, 2 Mech.Infs and 3 Tanks in W.Iran, round 2 : 8/16 hits, 6.17 expected hits 2 Mech.Infs owned by the Finns, 2 Infantrys owned by the French, 3 Infantrys owned by the British and 6 Tanks owned by the Finns lost in W.Iran Finns roll dice for 8 Tanks in W.Iran, round 3 : 4/8 hits, 4.00 expected hits British roll dice for 2 Bunkers, 4 Infantrys, 2 Mech.Infs and 3 Tanks in W.Iran, round 3 : 2/11 hits, 4.50 expected hits 4 Infantrys owned by the British and 2 Tanks owned by the Finns lost in W.Iran Finns roll dice for 6 Tanks in W.Iran, round 4 : 4/6 hits, 3.00 expected hits British roll dice for 2 Bunkers, 2 Mech.Infs and 3 Tanks in W.Iran, round 4 : 4/7 hits, 3.17 expected hits 2 Tanks owned by the French, 2 Mech.Infs owned by the French and 4 Tanks owned by the Finns lost in W.Iran Finns roll dice for 2 Tanks in W.Iran, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 2 Bunkers and 1 Tank in W.Iran, round 5 : 1/3 hits, 1.50 expected hits 1 Tank owned by the Finns lost in W.Iran Finns roll dice for 1 Tank in W.Iran, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 2 Bunkers and 1 Tank in W.Iran, round 6 : 0/3 hits, 1.50 expected hits Finns roll dice for 1 Tank in W.Iran, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 2 Bunkers and 1 Tank in W.Iran, round 7 : 1/3 hits, 1.50 expected hits 1 Tank owned by the Finns lost in W.Iran British win with 2 Bunkers and 1 Tank remaining. Battle score for attacker is -42 Casualties for Finns: 2 Mech.Infs and 14 Tanks Casualties for British: 7 Infantrys Casualties for French: 2 Infantrys, 2 Mech.Infs and 2 Tanks Battle in Dover Finns attack with 1 Adv.Fighter, 5 Elites, 5 Infantrys and 1 JetFighter British defend with 4 Artillerys and 1 Infantry Finns roll dice for 1 Adv.Fighter, 5 Elites, 5 Infantrys and 1 JetFighter in Dover, round 2 : 3/12 hits, 3.67 expected hits British roll dice for 4 Artillerys and 1 Infantry in Dover, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Finns, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Dover Finns roll dice for 1 Adv.Fighter, 5 Elites, 4 Infantrys and 1 JetFighter in Dover, round 3 : 4/11 hits, 3.50 expected hits British roll dice for 2 Artillerys in Dover, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Dover Finns win, taking Dover from British with 1 Adv.Fighter, 5 Elites, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is 16 Casualties for Finns: 1 Infantry Casualties for British: 4 Artillerys and 1 Infantry Non Combat Move - Finns 1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone Place Units - Finns 4 Mech.Infs placed in Arkhangelsk 1 Mech.Inf and 3 Tanks placed in Leningrad Turn Complete - Finns Finns collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -3.67 Finns : -1.83