Whackamatt Allies -vs- dawgoneit Axis WAW

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Americans
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry and 1 S.Submarine moved from 13 Sea Zone to 9 Sea Zone
            1 Infantry moved from 9 Sea Zone to Iceland
                  Americans take Iceland from Germans
            1 Elite and 3 Marines moved from Washington to 13 Sea Zone
            1 Elite moved from South Atlantic USA to 13 Sea Zone
            2 B.Transports, 1 Destroyer, 2 Elites and 3 Marines moved from 13 Sea Zone to 8 Sea Zone
            1 Infantry and 2 Marines moved from Canarians to 30 Sea Zone
            2 Infantrys moved from Azores to 30 Sea Zone
            3 Battleships, 2 Destroyers, 3 Infantrys, 2 Marines, 5 S.Submarines and 1 Submarine moved from 30 Sea Zone to 18 Sea Zone
            3 Infantrys and 2 Marines moved from 18 Sea Zone to Manchester
            1 Adv.Fighter moved from Wales to Manchester
            2 Elites and 3 Marines moved from 8 Sea Zone to Greenland
            1 Elite and 1 Infantry moved from Salvador to Bahia
            1 Infantry and 1 Marine moved from Wake to 88 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Infantry and 1 Marine moved from 88 Sea Zone to 76 Sea Zone
            1 Infantry and 1 Marine moved from 76 Sea Zone to Iturup
                  Americans take Iturup from Yamamoto
            2 Infantrys moved from Kunashir to 76 Sea Zone
            2 Infantrys and 1 Transport moved from 76 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Formosa
                  Americans take Formosa from Hisaichi
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 92 Sea Zone
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Marine and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Marine moved from 93 Sea Zone to Mindanao
            2 Artillerys moved from Manila to Mindoro
            1 Tank moved from Chubu to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 B.Transport and 2 Tanks moved from 85 Sea Zone to 93 Sea Zone
            2 Tanks moved from 93 Sea Zone to Mindanao
            1 Marine moved from Tokyo to 85 Sea Zone
            6 Battleships, 4 Cruisers, 1 Marine and 3 S.Submarines moved from 85 Sea Zone to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Changchun
            1 Artillery moved from Tohoku to Tokyo
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 2 B.Transports, 3 Cruisers, 3 Elites, 2 Factorys, 15 Infantrys, 3 L.Fighters, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Changchun
                Americans attack with 1 Marine
                Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory, 15 Infantrys, 4 Mech.Infs and 8 Tanks; Yamamoto defend with 1 Bomber
                    Americans roll dice for 6 Battleships and 4 Cruisers in Changchun, round 2 : 6/10 hits, 6.00 expected hits
                    6 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 1 Marine in Changchun, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 9 Infantrys, 4 Mech.Infs and 8 Tanks in Changchun, round 2 : 9/23 hits, 8.83 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Hisaichi lost in Changchun
                Hisaichi win with 1 Artillery, 1 Bomber, 8 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 7 Infantrys
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 B.Carrier placed in 13 Sea Zone
            3 L.Fighters placed in 13 Sea Zone
            1 Adv.Fighter placed in Canarians
            1 B.Transport placed in 13 Sea Zone
            1 B.Transport placed in 32 Sea Zone
            2 Elites and 2 Marines placed in Washington
            1 Factory placed in Northeast USA
            1 Factory placed in Hokkaido
            3 Infantrys placed in Tohoku
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Kyushu
            3 Cruisers placed in 84 Sea Zone
            1 Tank placed in Chubu
            Americans undo move 11.
            2 Infantrys and 1 Tank placed in Kyushu
            1 Elite and 2 Infantrys placed in Saipan
    
        Turn Complete - Americans
            Americans collect 164 PUs; end with 165 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Germans
            3 HeavyTanks moved from Hamburg to 22 Sea Zone
            2 HeavyTanks moved from Hamburg to 22 Sea Zone
            2 Artillerys moved from Netherlands to 22 Sea Zone
            1 Elite moved from Normandy to 20 Sea Zone
            1 Elite and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Brittany to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Dover
                  Germans take Dover from British
            1 Elite moved from Hamburg to 22 Sea Zone
            11 Infantrys moved from Netherlands to 22 Sea Zone
            5 Infantrys moved from Hamburg to 22 Sea Zone
            2 ArmoredCars moved from Netherlands to 22 Sea Zone
            2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Battleships, 1 Carrier, 1 Destroyer, 1 Elite, 5 HeavyTanks, 16 Infantrys, 4 Submarines, 13 T.Boats and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 16 Infantrys moved from 21 Sea Zone to Dover
            1 Adv.Fighter moved from Netherlands to Brittany
            2 Elites moved from Rhine to Belgium
            10 Elites and 5 Infantrys moved from Saxony to Hamburg
            5 Elites moved from Bavaria to Rhine
            1 JetFighter moved from Paris to Brittany
            3 Stukas moved from Normandy to Brittany
            4 HeavyTanks moved from Normandy to Brittany
            1 HeavyTank and 12 Infantrys moved from Picardy to Normandy
            1 Artillery and 4 HeavyTanks moved from Belgium to Picardy
            5 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 2 Tanks moved from Kursk to Yaroslavl
            4 Bombers moved from Kursk to Yaroslavl
            4 Bombers moved from Warsaw to Yaroslavl
            1 Infantry moved from Novgorod to Latvia
            1 ArmoredCar moved from Astrakhan to Erzurum
                  Germans take Erzurum from Russians
            1 Transport moved from 46 Sea Zone to 51 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 5 Bombers and 4 HeavyTanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer, 4 Submarines, 14 T.Boats and 13 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 4 Submarines in 21 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer, 14 T.Boats and 13 Transports in 21 Sea Zone, round 2 : 6/20 hits, 7.50 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer, 4 Submarines, 14 T.Boats and 13 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 HeavyTanks placed in Kursk
            4 Bombers placed in Warsaw
            2 Adv.Fighters and 1 HeavyTank placed in Normandy
            1 Bomber placed in Paris
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat - Russians
            Russians creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Russians attack with 1 Cruiser and 1 Destroyer
                Finns defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Finns roll dice for 2 Submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Cruiser and 1 Destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns lost in 6 Sea Zone
                    Finns roll dice for 2 Submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Cruiser and 1 Destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Finns and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                    Finns roll dice for 1 Submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Cruiser owned by the Russians lost in 6 Sea Zone
                Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -7
                Casualties for Finns: 1 Submarine and 1 Transport
                Casualties for Russians: 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Italians
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
            8 HeavyTanks, 12 Mech.Infs and 1 Tank moved from Kufra to Lower Egypt
            3 Artillerys moved from Kufra to New Valley
            2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh
            2 HeavyTanks and 1 Tank moved from Hun to New Valley
            1 HeavyTank and 2 Tanks moved from Ghadames to Kufra
            6 Infantrys moved from Ghadames to Hun
            2 JetFighters moved from Crete to Mersa Matruh
            1 Infantry moved from Campania to 48 Sea Zone
            2 Infantrys moved from El Agheila to 48 Sea Zone
            1 Infantry moved from El Agheila to 48 Sea Zone
            1 Adv.Fighter, 1 Carrier, 4 Destroyers, 4 Infantrys, 1 Submarine and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            4 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 JetFighter moved from Mersa Matruh to 51 Sea Zone
            3 HeavyTanks and 2 Tanks moved from S.Tunisia to Hun
            1 Infantry moved from S.Tunisia to Ghadames
            4 Mech.Infs moved from Tunis to Hun
            6 Mech.Infs moved from E.Morocco to Ghadames
            2 HeavyTanks and 6 Tanks moved from French Sudan to W.Morocco
            2 Artillerys and 3 Infantrys moved from Madrid to Leon
    
        Purchase Units - Italians
            Italians buy 3 HeavyTanks, 10 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 HeavyTanks placed in Hun
            4 Mech.Infs placed in Tunis
            4 Mech.Infs placed in E.Morocco
            3 Infantrys placed in Rio de Oro
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt skip japan

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Purchase Units - French
            French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Chinese
            1 Infantry moved from Khobdo to Gobi Altai
                  Chinese take Gobi Altai from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Hisaichi
            6 Infantrys moved from Sibirsky to Evenkia
            8 Infantrys moved from Irkutsk to Khobdo
                  Hisaichi take Khobdo from Chinese
            5 Infantrys moved from Krasnoyarsk to Khobdo
            3 Tanks moved from Sverdlovsk to Krasnoyarsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Infantry and 27 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Liaoning to Changchun
            3 Adv.Fighters moved from Shantung to Changchun
    
        Place Units - Hisaichi
            8 Tanks placed in Changchun
            6 Tanks placed in Hong Kong
            3 Tanks placed in Shantung
            4 Tanks placed in Liaoning
            6 Tanks placed in Sibirsky
            1 Infantry placed in Tashkent
            Hisaichi undo move 5.
            1 Tank placed in Tashkent
            5 Tanks placed in Sibirsky
    
        Turn Complete - Hisaichi
            Hisaichi collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - British
            7 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 1 Tank moved from Manchester to Dover
            8 Infantrys moved from London to Dover
            4 Infantrys moved from Wales to Dover
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers and 26 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Dover
                British attack with 7 Adv.Fighters, 3 Artillerys, 1 Elite, 23 Infantrys and 1 Tank
                Germans defend with 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys
                    British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 23 Infantrys and 1 Tank in Dover, round 2 : 12/35 hits, 9.67 expected hits
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys in Dover, round 2 : 11/28 hits, 10.67 expected hits
                    2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Dover
                    British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 12 Infantrys and 1 Tank in Dover, round 3 : 10/24 hits, 7.83 expected hits
                    Germans roll dice for 2 Artillerys, 2 Elites, 5 HeavyTanks and 7 Infantrys in Dover, round 3 : 7/16 hits, 7.00 expected hits
                    2 Elites owned by the Germans, 1 Artillery owned by the Germans, 7 Infantrys owned by the Germans and 7 Infantrys owned by the British lost in Dover
                    British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Dover, round 4 : 4/17 hits, 6.67 expected hits
                    Germans roll dice for 1 Artillery and 5 HeavyTanks in Dover, round 4 : 3/6 hits, 3.67 expected hits
                    3 HeavyTanks owned by the Germans, 1 Artillery owned by the Germans and 3 Infantrys owned by the British lost in Dover
                    British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Dover, round 5 : 6/14 hits, 6.17 expected hits
                    Germans roll dice for 2 HeavyTanks in Dover, round 5 : 2/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Germans and 2 Infantrys owned by the British lost in Dover
                British win, taking Dover from Germans with 7 Adv.Fighters, 3 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 45
                Casualties for British: 23 Infantrys
                Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys
    
        Non Combat Move - British
            7 Adv.Fighters moved from Dover to Manchester
    
        Place Units - British
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker and 3 Infantrys placed in Italian East Africa
            6 Infantrys placed in Cairo
            2 Infantrys placed in Cape Town
            4 Artillerys and 4 Infantrys placed in London
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Anzac
            1 Elite moved from Timor to 112 Sea Zone
            1 Infantry moved from Hollandia to 112 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Elite and 1 Marine moved from West Papua to 108 Sea Zone
            1 Elite, 1 Marine and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            3 Elites and 2 Marines moved from Mindanao to Davao
            2 Elites, 1 Infantry and 1 Marine moved from 107 Sea Zone to Davao
            1 Marine moved from Panay to 111 Sea Zone
            1 Marine moved from Palawan to 111 Sea Zone
            2 Marines moved from Celebes to 111 Sea Zone
            4 Marines and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Jilolo to 107 Sea Zone
            2 Infantrys and 4 Marines moved from 107 Sea Zone to Davao
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Davao
            2 S.Submarines moved from 110 Sea Zone to 67 Sea Zone
            2 Marines moved from Broome to 67 Sea Zone
            2 Marines and 2 S.Submarines moved from 67 Sea Zone to 107 Sea Zone
            2 Marines moved from 107 Sea Zone to Davao
            5 Infantrys and 5 Marines moved from Banjarmasin to 110 Sea Zone
            5 Infantrys, 5 Marines and 5 Transports moved from 110 Sea Zone to 107 Sea Zone
            5 Infantrys and 5 Marines moved from 107 Sea Zone to Davao
            1 Transport moved from 111 Sea Zone to 67 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Marine moved from Western Australia to 67 Sea Zone
            2 Marines and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 111 Sea Zone to 113 Sea Zone
            2 Elites moved from Townsville to 113 Sea Zone
            2 Elites moved from 113 Sea Zone to Timor
            1 Transport moved from 111 Sea Zone to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            1 Elite moved from West Papua to 113 Sea Zone
            2 Elites moved from 113 Sea Zone to Timor
            3 Infantrys moved from Port Moresby to West Papua
            2 Transports moved from 111 Sea Zone to 110 Sea Zone
            2 Elites and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            2 Elites moved from Banjarmasin to 110 Sea Zone
            1 Marine moved from 110 Sea Zone to Malaya
            4 Elites and 3 Infantrys moved from 110 Sea Zone to West Borneo
            1 Destroyer moved from 111 Sea Zone to 93 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 4 Elites and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 1 Marine
                Thai defend with 1 AAGun, 4 ArmoredCars, 1 Factory, 15 Infantrys and 4 Tanks
                    Anzac roll dice for 1 Battleship and 3 Cruisers in Malaya, round 2 : 1/4 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Thai lost in Malaya
                    Anzac roll dice for 1 Marine in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 3 ArmoredCars, 15 Infantrys and 4 Tanks in Malaya, round 2 : 9/22 hits, 7.50 expected hits
                    1 Marine owned by the Anzac lost in Malaya
                Thai win with 3 ArmoredCars, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Thai: 1 ArmoredCar
                Casualties for Anzac: 1 Marine
            Battle in Davao
                Anzac attack with 5 Elites, 9 Infantrys and 14 Marines
                Yamamoto defend with 1 AAGun, 1 Artillery, 1 Factory, 14 Infantrys and 2 Tanks
                    Anzac roll dice for 1 Cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Davao
                    Anzac roll dice for 5 Elites, 9 Infantrys and 14 Marines in Davao, round 2 : 11/28 hits, 10.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 13 Infantrys and 2 Tanks in Davao, round 2 : 6/16 hits, 5.67 expected hits
                    6 Infantrys owned by the Anzac and 11 Infantrys owned by the Yamamoto lost in Davao
                    Anzac roll dice for 5 Elites, 3 Infantrys and 14 Marines in Davao, round 3 : 9/22 hits, 9.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Davao
                Anzac win, taking Davao from Yamamoto with 5 Elites, 1 Infantry and 14 Marines remaining. Battle score for attacker is 26
                Casualties for Yamamoto: 1 Artillery, 14 Infantrys and 2 Tanks
                Casualties for Anzac: 8 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser placed in 113 Sea Zone
            3 Infantrys placed in Port Moresby
            2 Elites and 1 Infantry placed in Broome
            2 Elites placed in Western Australia
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.33
    Anzac : -0.50
    Thai : 1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Dutch
            1 Marine moved from Falkland to 39 Sea Zone
            1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Marine moved from 40 Sea Zone to South Africa
            3 Tanks moved from Santiago to Argentina
            1 Marine moved from Santiago to S.Chile
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Samar
                  Americans take Samar from Yamamoto
            2 Destroyers moved from 32 Sea Zone to 37 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 2 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 32 Sea Zone
            1 Transport placed in 125 Sea Zone
            1 Elite placed in Santiago
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Finns
            7 Tanks moved from Yaroslavl to Rostov
            1 Tank moved from Kuybyshev to Chimkent
            1 Tank moved from Uzbekistan to Chimkent
            1 Mech.Inf moved from Rostov to Azerbaijan
            1 Tank moved from Azerbaijan to Astrakhan
            1 Mech.Inf moved from Rostov to Chimkent
            1 Adv.Fighter moved from Stockholm to Netherlands
            2 Infantrys moved from Denmark to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 21 Sea Zone
            1 Destroyer and 1 Submarine moved from 6 Sea Zone to 5 Sea Zone
            7 Infantrys and 4 Tanks moved from Oulu to Lapland
            6 Infantrys moved from Tampere to Oulu
            6 Elites and 2 Infantrys moved from N.Karelia to Lapland
            2 Elites moved from S.Karelia to N.Karelia
            1 JetFighter moved from Helsinki to Netherlands
            2 Infantrys moved from Latvia to Lithuania
            2 Tanks moved from Tula to Rostov
            2 Infantrys moved from 21 Sea Zone to Netherlands
    
        Purchase Units - Finns
            Finns buy 1 Elite, 1 Infantry and 4 S.Submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            4 S.Submarines placed in 24 Sea Zone
            1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Romanians
            6 Infantrys and 3 Tanks moved from Bursa to Ankara
            1 Tank moved from Georgia to Ankara
            2 Infantrys moved from Donetsk to Rostov
            1 Elite and 3 Infantrys moved from Vinnytsia to Donetsk
            2 Mech.Infs moved from E.Romania to Bursa
            2 Infantrys moved from Istanbul to Bursa
            4 Infantrys moved from Bulgaria to Istanbul
            3 Adv.Fighters moved from Bavaria to Bulgaria
            1 JetFighter moved from Bucharest to Ankara
    
        Purchase Units - Romanians
            Romanians buy 11 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Ankara
                Romanians attack with 6 Infantrys, 1 JetFighter and 4 Tanks
                Neutral defend with 2 Artillerys and 2 Infantrys
                    Romanians roll dice for 6 Infantrys, 1 JetFighter and 4 Tanks in Ankara, round 2 : 4/11 hits, 3.67 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara
                Romanians loses 0 PUs for violating Ankaras neutrality.
                Romanians win, taking Ankara from Neutral with 3 Infantrys, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 3 Infantrys
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Romanians
            1 JetFighter moved from Ankara to Bursa
    
        Place Units - Romanians
            1 Mech.Inf and 2 Tanks placed in Georgia
            4 Infantrys placed in Bucharest
            4 Infantrys placed in Vinnytsia
            3 Infantrys placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Neutral : 1.67
    

    Savegame


  • TripleA Turn Summary: Thai round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Thai
            1 Marine moved from Alma Ata to Uzbekistan
            11 Tanks moved from Rajputana to E.Iran
            2 Infantrys and 2 Marines moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from N.Thailand to S.Thailand
    
        Purchase Units - Thai
            Thai buy 21 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in E.Iran
                Thai attack with 11 Tanks
                British defend with 6 Infantrys; French defend with 1 Elite and 1 Infantry; Russians defend with 1 Bunker
                    Thai roll dice for 11 Tanks in E.Iran, round 2 : 5/11 hits, 5.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker, 1 Elite and 7 Infantrys in E.Iran, round 2 : 4/9 hits, 3.17 expected hits
                    4 Tanks owned by the Thai, 1 Infantry owned by the French and 3 Infantrys owned by the British lost in E.Iran
                    Thai roll dice for 7 Tanks in E.Iran, round 3 : 6/7 hits, 3.50 expected hits
                    Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in E.Iran, round 3 : 1/5 hits, 1.83 expected hits
                    1 Elite owned by the French, 1 Tank owned by the Thai, 3 Infantrys owned by the British and 1 Bunker owned by the Russians lost in E.Iran
                Thai win, taking E.Iran from Russians with 6 Tanks remaining. Battle score for attacker is -2
                Casualties for Thai: 5 Tanks
                Casualties for British: 6 Infantrys
                Casualties for French: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Thai
            1 Marine moved from Baluchistan to E.Iran
    
        Place Units - Thai
            6 Infantrys placed in Malaya
            6 Infantrys placed in Bangkok
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Infantrys placed in Delhi
    
        Turn Complete - Thai
            Thai collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Thai : 2.00
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Americans
            3 L.Fighters moved from 13 Sea Zone to Manchester
            1 Adv.Fighter moved from Manchester to 20 Sea Zone
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            2 Elites and 3 Marines moved from Greenland to 8 Sea Zone
            2 B.Transports, 1 Destroyer, 2 Elites and 3 Marines moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry moved from Iceland to 10 Sea Zone
            2 Elites, 1 Infantry and 3 Marines moved from 10 Sea Zone to Scotland
            1 Adv.Fighter moved from Canarians to Manchester
            1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone
            1 Elite and 3 Infantrys moved from 36 Sea Zone to Gold Coast
                  British take Gold Coast from Italians
            2 Elites and 2 Marines moved from Washington to 13 Sea Zone
            1 S.Submarine moved from 9 Sea Zone to 10 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 13 Sea Zone to 8 Sea Zone
            1 Battleship moved from 18 Sea Zone to 10 Sea Zone
            2 Tanks moved from Mindanao to 93 Sea Zone
            1 Marine moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Tank moved from Chubu to 84 Sea Zone
            8 Infantrys moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            2 Infantrys moved from Tohoku to 84 Sea Zone
            1 Infantry and 1 Marine moved from Iturup to 76 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
                  Americans take Kirin from Hisaichi
            1 Infantry moved from 84 Sea Zone to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Chinese take Shanghai from Hisaichi
            1 B.Transport, 1 Destroyer, 1 Infantry, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Tanks moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Changchun
            8 Infantrys, 1 Marine and 3 Tanks moved from 84 Sea Zone to Shantung
            2 Artillerys moved from Mindoro to Manila
            1 B.Transport, 1 Infantry and 1 Marine moved from 76 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Marine moved from 84 Sea Zone to Shantung
            1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 3 Destroyers, 2 Elites, 1 Factory, 25 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Changchun
                Americans attack with 1 Infantry
                Hisaichi defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Factory, 8 Infantrys, 4 Mech.Infs and 16 Tanks; Yamamoto defend with 1 Bomber
                    Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 5/13 hits, 7.50 expected hits
                    1 Bomber owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 1 Infantry in Changchun, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks in Changchun, round 2 : 9/29 hits, 13.67 expected hits
                    1 Infantry owned by the Americans lost in Changchun
                Hisaichi win with 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 Infantry
            Battle in Shantung
                Americans attack with 9 Infantrys, 2 Marines and 3 Tanks
                Hisaichi defend with 1 Artillery, 1 Factory, 4 Infantrys, 1 Marine and 3 Tanks
                    Americans roll dice for 9 Infantrys, 2 Marines and 3 Tanks in Shantung, round 2 : 4/14 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks in Shantung, round 2 : 4/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Shantung
                    Americans roll dice for 5 Infantrys, 2 Marines and 3 Tanks in Shantung, round 3 : 3/10 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Marine and 3 Tanks in Shantung, round 3 : 1/5 hits, 2.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Americans, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shantung
                    Americans roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Shantung, round 4 : 4/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Hisaichi with 3 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Americans: 6 Infantrys
                Casualties for Hisaichi: 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks
            Battle in 20 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 Submarine
                Germans defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from 20 Sea Zone to Manchester
    
        Place Units - Americans
            1 Adv.Fighter placed in Canarians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 13 Sea Zone: 1 B.Carrier
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 B.Carrier
            EDIT: Turning off Edit Mode
            2 L.Fighters placed in 7 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            2 Infantrys placed in Salvador
            1 Factory placed in Iceland
            1 Destroyer placed in 7 Sea Zone
            2 Destroyers placed in 32 Sea Zone
            1 B.Transport and 1 Battleship placed in 84 Sea Zone
            2 Elites placed in Kyushu
            1 Infantry placed in Kyushu
            2 Infantrys placed in Shikoku
            4 Infantrys placed in Chubu
            Americans undo move 9.
            1 B.Transport placed in 84 Sea Zone
            Americans undo move 7.
            1 Battleship placed in 7 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            3 Infantrys placed in Hokkaido
            3 Infantrys placed in Tohoku
            6 Infantrys placed in Tokyo
    
        Turn Complete - Americans
            Americans collect 172 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -5.33
    Americans : -1.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 23

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            3 HeavyTanks moved from Kursk to Moscow
            4 Bombers moved from Warsaw to Moscow
            5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow
            5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone
            13 Transports moved from 21 Sea Zone to 22 Sea Zone
            10 Elites moved from Hamburg to 22 Sea Zone
            5 Infantrys moved from Hamburg to 22 Sea Zone
            10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
            10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover
            4 HeavyTanks moved from Picardy to Netherlands
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            5 Elites moved from Rhine to Netherlands
            2 Elites moved from Belgium to Netherlands
            2 HeavyTanks moved from Normandy to Belgium
            1 Bomber moved from Paris to 18 Sea Zone
            2 Adv.Fighters moved from Normandy to 18 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks
                Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits
                    31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits
                    Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits
                    18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow
                Germans captures 18PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 Bunkers and 49 Infantrys
            Battle in Dover
                Germans attack with 10 Elites and 5 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Tank
                    Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits
                    British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits
                    1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover
                    Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover
                Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas
                Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.00
    Russians : 2.67
    

    Savegame


  • @dawgoneit ool in sz18

  • '20 '18 '17 '15

    Everything but the BBs


  • @dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:

    @dawgoneit ool in sz18

    i thought for sure you would save your subs


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            3 HeavyTanks moved from Kursk to Moscow
            4 Bombers moved from Warsaw to Moscow
            5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow
            5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone
            13 Transports moved from 21 Sea Zone to 22 Sea Zone
            10 Elites moved from Hamburg to 22 Sea Zone
            5 Infantrys moved from Hamburg to 22 Sea Zone
            10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone
            10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover
            4 HeavyTanks moved from Picardy to Netherlands
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            5 Elites moved from Rhine to Netherlands
            2 Elites moved from Belgium to Netherlands
            2 HeavyTanks moved from Normandy to Belgium
            1 Bomber moved from Paris to 18 Sea Zone
            2 Adv.Fighters moved from Normandy to 18 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks
                Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits
                    31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits
                    Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits
                    18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow
                Germans captures 18PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 Bunkers and 49 Infantrys
            Battle in Dover
                Germans attack with 10 Elites and 5 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Tank
                    Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits
                    British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits
                    1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover
                    Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover
                Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas
                Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 2 Battleships and 2 Destroyers in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 Destroyers owned by the Americans, 1 Fighter owned by the Germans, 1 Stuka owned by the Germans and 5 S.Submarines owned by the Americans lost in 18 Sea Zone
                    Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 3 : 5/13 hits, 6.83 expected hits
                    Americans roll dice for 2 Battleships in 18 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 Battleships owned by the Americans and 2 Stukas owned by the Germans lost in 18 Sea Zone
                Germans win with 9 Adv.Fighters, 1 Bomber and 1 JetFighter remaining. Battle score for attacker is 74
                Casualties for Germans: 1 Fighter and 3 Stukas
                Casualties for Americans: 2 Battleships, 2 Destroyers and 5 S.Submarines
            Battle in 20 Sea Zone
                Germans attack with 1 Submarine and 1 T.Boat
                Americans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                1 Submarine owned by the Americans Submerged
                Germans win with 1 Submarine remaining. Battle score for attacker is -6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Germans
            8 Bombers moved from Moscow to Stockholm
            4 Bombers moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Saratov to Chimkent
            1 Infantry moved from Latvia to East Prussia
            4 HeavyTanks moved from Brittany to Picardy
            9 Adv.Fighters, 1 Bomber and 1 JetFighter moved from 18 Sea Zone to Brittany
    
        Place Units - Germans
            6 Elites placed in Hamburg
            4 Elites placed in Rhine
            3 Infantrys placed in Normandy
            3 Adv.Fighters, 1 Bomber, 2 Stukas and 2 Tanks placed in Paris
            1 Elite, 4 Infantrys and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 132 PUs; end with 150 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.00
    Americans : 1.33
    Russians : 2.67
    

    Savegame

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