19L G40 max334 vs majikforce +20

  • 2024 '22 '21 '19 '18

    low luck battles: ‘3 for Germany and 2 each for Japan and Italy’

  • 2024 '22 '21 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:39:53 AM
    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    

    Savegame

  • 2024 '22 '21 '19 '18

    @max334
    ll for Yugoslavia pls (1 of 3)

  • '22 '16

    @max334
    Okay. Scramble Scotland please.
    I’m thinking for the LL battle in Yugo you can just open another game file and recreate that battle with the LL settings and then post that so I can see the dice history. Then take your actual turn with this game file and just edit that battle to match the results from your LL battle.

  • 2024 '22 '21 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:59:52 AM
    Savegame

  • 2024 '22 '21 '19 '18

    :dice 4:


  • @majikforce
    for the Yugoslavia low luck battle can we just roll like you did in our first game [:dice 4:]. Will that work?
    5 Infantry rolling at 2 equals 10. One automatic hit with remainder of 4. So roll one die, 4 or less is a second hit. I will then retreat to Romania. Pls check my logic. I’ll do the other battles now.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/13 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 2/17 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 3 : 4/10 hits, 4.00 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 3/10 hits, 4.00 expected hits
                    4 infantry owned by the French and 3 mech_infantrys owned by the Germans lost in France
                    Germans roll dice for 5 armour and 2 artilleries in France, round 4 : 2/7 hits, 3.17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 2/6 hits, 2.67 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 5 armour in France, round 5 : 1/5 hits, 2.50 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 5 : 1/4 hits, 2.00 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 4 armour in France, round 6 : 3/4 hits, 2.00 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 6 : 2/3 hits, 1.67 expected hits
                    2 armour owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 3 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Romania: 1 armour, 2 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Slovakia Hungary to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 armour moved from Poland to Germany
            4 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 armour moved from Germany to Western Germany
            1 artillery moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            3 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 armour, 2 artilleries and 6 infantry
            EDIT: Changing ownership of Yugoslavia from Germans to Neutral_Allies
            EDIT: Adding units owned by Neutral_Allies to Yugoslavia: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 armour
            EDIT: Adding units owned by Germans to Romania: 1 armour
            EDIT: Turning off Edit Mode
            1 submarine and 1 transport placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Poland: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Poland: 1 artillery
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Turning off Edit Mode
            1 artillery and 1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    British : 2.17
    French : 0.00
    Neutral_Allies : 0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    damn Paris… example of why I prefer low luck… but you did give me the option.

  • 2024 '22 '21 '19 '18

    pls majik, tell me how the -3.67 German Combat Hit Differential is calculated.

  • '22 '16

    @max334 said in 19L G40 max334 vs majikforce +20:

    @majikforce
    for the Yugoslavia low luck battle can we just roll like you did in our first game [:dice 4:]. Will that work?
    5 Infantry rolling at 2 equals 10. One automatic hit with remainder of 4. So roll one die, 4 or less is a second hit. I will then retreat to Romania. Pls check my logic. I’ll do the other battles now.

    Unfortunately the dice roller for the forum does not currently work. That why I suggested rolling the battle with a dummy file so we both have access to the dice history of the LL battles. Yes your logic is correct. You had 24 attack power = 4 hits no remainder. Defense was power 10 = 1 hit and a remainder of 4. I guess you can just roll a die and see if I get a hit ( I trust you) If so then all is good. If no hit then I can edit back an inf to Romania for you.

    As for the hit differential I have no idea how that is calculated.


  • @majikforce
    sucks that the dice roller doesnt work. Was the way I tried it correct (:dice 4:)?
    …but about Paris…I was reading about how to deal with the dice Gods…good read…and I’ll think about what you said about making you a better player

  • '22 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Sakha
            6 infantry moved from Buryatia to Sakha
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 bomber placed in Russia
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce
    Yunnan will be a ll battle. Just in case you try to roll snake eyes on me, hahaha. :smiling_imp: <== that’s my evil laugh


  • @majikforce
    can I use your email address in an online dice roller?

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Korea to Kiangsi
            1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Shantung
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.17
    

    Savegame

  • '22 '16

    @max334
    Sure. What’s the dice roller?
    majikforce@yahoo.com


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