Light Cruiser A-5, D-5, M-3, C-10
Heavy cruiser A-6, D-6, M-3, C-12
Battlecruiser A-7, D-7, M-3, C-14
As you can see the there is a slight difference between the 3 sizes of cruisers in terms of attack, defence, and cost. Some players may appreciate the added choice. Some of the nations have less income and can’t afford a cruiser but still want something more powerful than a destroyer. I’m thinking a nation like ANZAC would like to buy a Battlecruiser since they can’t possibly build a capital ship and this would give them a powerful alternative option.
Those are just the cruisers and some of the reasons you might want some choice. You don’t have to add them to your game, you can just use the same units from V-2 and still have a good game.
For the record here is a list of the new units that are being added;
• Tank Destroyers
• Self-Propelled Artillery
• Heavy Battleships
• Heavy Carriers
• Coastal Defence Ships
• Fast Battleships
• Battlecruisers
• Light Cruisers
• FEC Gurkhas
• Seaplanes
• Attack Transports
• French Foreign Legion
Each one does something unique and some are upgrades as opposed to brand new. Again though, it’s up to you to decide which ones you want and which ones you don’t.
I don’t think it makes a difference whether the game is on a strategic level or a smaller scale. There is a difference between a light cruiser and a battlecruiser just like there’s a difference between a tank and artillery. At one end of the scale is Risk, at the other end is Global War. Somewhere in the middle is Axis and Allies. People can choose which one suits their play group and level of commitment in terms of complexity and resources. The only thing that matters is that you have fun.