Desert Admiral (Axis) vs FMRommel (Allies+16)

  • 2024 2023 '22 '21 '20 '19

    I re-posted to edit my losses in Caucasus. Restored a TB and removed a fighter instead.

  • '19 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2
            Italians collect 9 PUs (9 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber and 6 fighters moved from Anhwe to Shantung
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept with 6 fighters in Shantung? Bombing with 1 bomber and 6 escort fighters. Assume no intercept if no response by this evening, based on prior your decisions.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber and 6 fighters moved from Anhwe to Shantung
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Air Battle in Shantung
                ANZAC attacks with 7 units heading to Shantung
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber and 6 fighters moved from Shantung to Anhwe
            1 infantry moved from Yunnan to Kwangsi
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            2 bombers moved from Queensland to India
            1 bomber moved from Philippines to Yunnan
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 armour placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I didn’t have Japan intercept the bombing raid. If you wanted to intercept, recreate the battle and edit for any fighter losses.

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_minor, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            1 armour moved from Russia to Kazakhstan
            1 bomber moved from Volgograd to Persia
            3 bombers, 3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/15 hits, 8.00 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers, 3 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus
            3 armour moved from Volgograd to Caucasus
            2 artilleries moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Tsagaan Olom to Olgiy
            3 fighters moved from Southern Italy to Caucasus
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 bomber moved from Persia to Caucasus
            2 armour moved from Russia to Volgograd
            3 armour moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Caucasus
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Rostov
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 factory_minor placed in Caucasus
            3 fighters placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,5,2,1,2,5,3,4,4,3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Persia : : -0.17
    British : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    The Brits not taking Caucasus from Germ was a blow to my plans. Altho Italy would have taken it back anyway, thus allowing Germ to land planes on its turn, the Italian planes wouldn’t have been able to land. And there would have been 3 fewer Germ tanks. Massing your planes in Cauc, allows you to fly over the Caspian Sea, and be a bigger threat than being based further north. You do a great job of generating masses of troops, both in this game and in our team game.

  • 2024 2023 '22 '21 '20 '19

    I took my turn 8 days ago. Your turn as Germany.

  • '19 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Central Mongolia to Chahar
            3 bombers moved from Shantung to Chahar
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            6 fighters moved from Shantung to 19 Sea Zone
            2 tactical_bombers moved from Shantung to 19 Sea Zone
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar
                Japanese win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            4 artilleries and 11 infantry moved from Shantung to Jehol
            3 bombers moved from Chahar to Jehol
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
            1 fighter and 3 tactical_bombers moved from Korea to Jehol
            5 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 1 infantry moved from Central Mongolia to Buyant-Uhaa
    
        Place Units - Japanese
            7 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
            Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 0.67
    Japanese : 0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 10 PUs; 
    
        Combat Move - Americans
            4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Rostov
                Americans attack with 3 fighters and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 3 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in 19 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Anhwe to Tsinghai
            3 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
            2 fighters and 2 mech_infantrys moved from Iraq to Northwest Persia
            4 fighters moved from 98 Sea Zone to Northwest Persia
            3 bombers moved from French Equatorial Africa to Northwest Persia
            2 carriers, 1 cruiser, 5 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    AA fire in Western Germany : : -0.17
    Americans : -1.33
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Germans
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 10 PUs; 
    
        Combat Move - Americans
            4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Rostov
                Americans attack with 3 fighters and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 3 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in 19 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Anhwe to Tsinghai
            3 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
            2 fighters and 2 mech_infantrys moved from Iraq to Northwest Persia
            4 fighters moved from 98 Sea Zone to Northwest Persia
            3 bombers moved from French Equatorial Africa to Northwest Persia
            2 carriers, 1 cruiser, 5 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Germans
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 artillery moved from Turkmenistan to Kazakhstan
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Kazakhstan
                British attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/8 hits, 3.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/8 hits, 3.83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 aaGun, 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
            3 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 armour moved from Yunnan to Szechwan
            1 tactical_bomber moved from Anhwe to Tsinghai
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
            2 fighters moved from Kazakhstan to Northwest Persia
            1 aaGun, 2 armour and 1 mech_infantry moved from India to Burma
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 fighters and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            1 bomber placed in United Kingdom
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : -3.67
    AA fire in Western Germany : : -0.17
    Americans : -1.33
    Japanese : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters and 2 mech_infantrys moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Kazakhstan
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan
                Italians win, taking Kazakhstan from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Western Ukraine
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,1,4,4,5,6,2,5,1,2,3,6
            Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.83
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Just noticed that I didn’t move the 4 American troops from Trans Jordan > Iraq on my turn. Hope NW Persia can hold out until they arrive.

  • 2024 2023 '22 '21 '20 '19

    Now I remember why, Germany has 17 planes within reach of Iraq.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from India to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
    
        Combat - ANZAC
            Battle in Kazakhstan
                ANZAC attack with 3 bombers
                Italians defend with 2 mech_infantrys
                    ANZAC roll dice for 3 bombers in Kazakhstan, round 2 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 bomber owned by the ANZAC lost in Kazakhstan
                ANZAC win with 2 bombers remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 bomber
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            1 bomber moved from Kazakhstan to Tsinghai
            1 bomber moved from Kazakhstan to Northwest Persia
            2 fighters moved from Anhwe to Tsinghai
            2 fighters moved from 35 Sea Zone to Anhwe
            1 tactical_bomber moved from New South Wales to Queensland
            2 armour moved from Queensland to 54 Sea Zone
            2 armour and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 armour moved from 37 Sea Zone to Shan State
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 aaGun and 4 infantry moved from Yunnan to Szechwan
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    ANZAC : 1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 destroyer and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Caucasus to Iraq
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
    
        Non Combat Move - Germans
            2 armour and 3 infantry moved from Volgograd to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            3 mech_infantrys moved from Russia to Volgograd
            3 fighters moved from Novgorod to Caucasus
            1 artillery and 1 infantry moved from Greater Southern Germany to Germany
            2 infantry moved from France to Western Germany
            4 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 airfield placed in Caucasus
            3 infantry placed in Caucasus
            3 infantry placed in Volgograd
            3 infantry placed in Rostov
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            6 infantry placed in Germany
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,3,2,3,6,1,6,1,2,4,2,3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : 0.83
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Yay I was planning on building in Iraq this turn, so glad that my AA shot down your bomber. It saved me damage and weakens your bomber threat.

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