@Daaras Scramble decisions?
19L Giallo(axis) vs Majikforce(allies) BM
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to France 2 fighters moved from Western Germany to Denmark 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry British defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Denmark Germans attack with 2 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 2 fighters and 1 infantry in Denmark, round 3 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in France Germans attack with 1 bomber and 2 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 2 artilleries Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in France Germans roll dice for 1 bomber and 2 infantry in France, round 3 : 1/3 hits, 1,00 expected hits French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Non Combat Move - Germans 1 bomber moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Denmark to Western Germany 1 aaGun and 3 infantry moved from Ukraine to Bessarabia 6 mech_infantrys moved from Ukraine to Bessarabia 11 artilleries and 24 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Finland 23 armour and 14 mech_infantrys moved from Novgorod to Finland 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Belarus to Baltic States Place Units - Germans 10 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 aaGun EDIT: Adding units owned by Germans to Finland: 1 aaGun EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Removing units owned by Germans from Baltic States: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 French : -1,00 Americans : 0,00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Smolensk to Archangel 2 infantry moved from Bryansk to Belarus 3 fighters moved from Russia to Belarus 4 armour, 11 artilleries, 65 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Russians retreated to Yenisey Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Russia to Archangel 1 armour and 1 mech_infantry moved from Russia to Urals 2 aaGuns moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 3 fighters moved from Belarus to Russia Place Units - Russians 1 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 Japanese : 0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Japan to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Jehol to Shantung 1 bomber moved from Shantung to Japan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Siberia to Japan Combat - Japanese Battle in Yenisey Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 1 bomber moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Jehol to Shantung 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Japanese collect 25 PUs (2 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Russians : -0,33 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from British Columbia to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 1 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 6 fighters moved from 25 Sea Zone to Iwo Jima 3 fighters moved from 25 Sea Zone to Iwo Jima 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 3 infantry moved from Norway to 112 Sea Zone 1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 armour and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Norway to Denmark 1 bomber and 1 fighter moved from Norway to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from 110 Sea Zone to France 2 fighters moved from Norway to 112 Sea Zone 1 bomber moved from Norway to Holland Belgium 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia Combat - Americans Battle in Denmark Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 armour, 1 bomber and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Iwo Jima Americans attack with 1 artillery, 9 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 9 fighters and 1 infantry in Iwo Jima, round 2 : 4/11 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Soviet Far East Americans attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 97 Sea Zone Americans attack with 1 bomber, 2 fighters, 4 submarines and 1 transport Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yugoslavia Battle in France Americans attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking Yugoslavia from Italians, taking France from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Greece 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Denmark to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 25 Sea Zone to 17 Sea Zone 7 fighters moved from Iwo Jima to 17 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Caucasus to Bryansk 1 fighter moved from France to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 3 submarines placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 6 artilleries and 12 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 6 artilleries and 12 infantry Japanese defend with 2 aaGuns, 3 artilleries and 5 infantry Chinese roll dice for 6 artilleries and 12 infantry in Shantung, round 2 : 3/18 hits, 5.00 expected hits Japanese roll dice for 2 aaGuns, 3 artilleries and 5 infantry in Shantung, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 6 artilleries and 11 infantry in Shantung, round 3 : 4/17 hits, 4.83 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Shantung, round 3 : 3/7 hits, 2.33 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung Chinese roll dice for 6 artilleries and 8 infantry in Shantung, round 4 : 3/14 hits, 4.33 expected hits Japanese roll dice for 3 artilleries in Shantung, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 22 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 aaGuns, 3 artilleries and 5 infantry Non Combat Move - Chinese 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kwangsi 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 artillery moved from Greece to Albania British take Albania from Italians 4 armour, 1 fighter and 5 mech_infantrys moved from Rostov to Bessarabia 3 fighters moved from Bryansk to Bessarabia 1 armour and 1 mech_infantry moved from Anhwe to Manchuria Chinese take Manchuria from Japanese Combat - British Battle in Bessarabia British attack with 4 armour, 4 fighters and 5 mech_infantrys Germans defend with 1 aaGun, 3 infantry and 6 mech_infantrys AA fire in Bessarabia : 0/3 hits, 0.50 expected hits British roll dice for 4 armour, 4 fighters and 5 mech_infantrys in Bessarabia, round 2 : 6/13 hits, 4.83 expected hits Germans roll dice for 1 aaGun, 3 infantry and 6 mech_infantrys in Bessarabia, round 2 : 6/9 hits, 3.00 expected hits 1 aaGun owned by the Germans, 5 mech_infantrys owned by the British, 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Bessarabia British roll dice for 3 armour and 4 fighters in Bessarabia, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 4 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Bessarabia British roll dice for 2 armour and 4 fighters in Bessarabia, round 4 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia British win, taking Bessarabia from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 armour and 5 mech_infantrys Casualties for Germans: 1 aaGun, 3 infantry and 6 mech_infantrys Non Combat Move - British 4 fighters moved from Bessarabia to Western Ukraine 3 armour and 3 mech_infantrys moved from Caucasus to Ukraine 2 artilleries and 2 infantry moved from Caucasus to Rostov 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship and 1 cruiser moved from 93 Sea Zone to 99 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Norway to Greece 2 armour and 3 mech_infantrys moved from India to Yunnan 1 fighter and 2 mech_infantrys moved from Anhwe to Yunnan 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 factory_minor placed in Greece 1 artillery and 1 infantry placed in Egypt 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 bomber and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 bomber and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 3.67 Italians : -0.33 British : -1.33 Americans : -2.00 Chinese : -4.17 AA fire in Bessarabia : : -0.50 Japanese : -1.67
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@majikforce I assumed no scrambles.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France Combat - Italians Battle in 97 Sea Zone Italians attack with 1 fighter Americans defend with 4 submarines and 1 transport 4 submarines owned by the Americans Submerged Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in France Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 2 artilleries Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 0/3 hits, 1,33 expected hits French roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 1/3 hits, 1,33 expected hits French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in France Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 2/3 hits, 1,33 expected hits French roll dice for 1 artillery in France, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3,1,4,2,5 Italians collect 5 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,17 French : -1,67 Americans : 0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 destroyer moved from 35 Sea Zone to 6 Sea Zone ANZAC take 6 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 cruisers, 1 fighter and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 submarines moved from 62 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 bomber placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,6,3,1,4,3,3,1,3,4,5,4,1,3,3,5,2,1,4 ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Norway to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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@majikforce French Inf are on US transport.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Finland to Norway 1 artillery and 1 mech_infantry moved from Finland to Norway 2 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from Americans 1 artillery moved from Novgorod to Belarus 1 bomber moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Finland to Norway Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry Americans defend with 1 armour and 2 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour and 2 infantry Battle in Norway Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 airfield and 1 factory_minor Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 1 aaGun and 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Denmark Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 26 armour and 29 mech_infantrys moved from Finland to Novgorod 11 artilleries and 20 infantry moved from Eastern Poland to Romania 1 aaGun moved from Finland to Norway 1 fighter moved from Denmark to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Western Germany 2 artilleries and 4 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 3 infantry moved from Germany to Western Germany 1 bomber moved from Yugoslavia to Western Germany Place Units - Germans 2 fighters and 4 infantry placed in Germany 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,5,5,2,3 Germans collect 37 PUs (2 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 4,50 Americans : -1,67 Russians : 0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 mech_infantrys moved from Archangel to Belarus 3 fighters moved from Russia to Belarus 2 infantry moved from Western Ukraine to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Anhwe to Chahar Combat - Russians Battle in Yenisey Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 7 infantry and 1 mech_infantry moved from Russia to Smolensk 2 armour moved from Archangel to Smolensk 3 fighters moved from Belarus to Russia 4 aaGuns, 4 armour, 9 artilleries, 63 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 3 armour, 1 bomber and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.33 Russians : -0.67 Japanese : -0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 4 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Yakut S.S.R. to 4 Sea Zone 1 bomber moved from Japan to 4 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 4 Sea Zone Japanese attack with 2 bombers Americans defend with 2 destroyers and 2 transports Japanese roll dice for 2 bombers in 4 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 destroyers and 2 transports in 4 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese roll dice for 2 bombers in 4 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 2 destroyers and 2 transports Non Combat Move - Japanese 1 bomber moved from 4 Sea Zone to Japan 1 bomber moved from 4 Sea Zone to Aleutian Islands 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 artillery moved from Amur to Ulaanbaatar 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Japanese collect 17 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : -1,00 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 6 artilleries, 3 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Normandy Bordeaux to France 2 destroyers moved from 112 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to France 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from United Kingdom to Holland Belgium 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 artillery and 2 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 9 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 21 Sea Zone 3 submarines moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 4 destroyers moved from 17 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Korea Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in France Americans attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry Italians defend with 1 airfield, 1 factory_minor and 1 mech_infantry Americans roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in France, round 2 : 5/11 hits, 4.33 expected hits Italians roll dice for 1 mech_infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France Americans win, taking France from Italians with 4 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from France to United Kingdom 1 fighter moved from Gibraltar to Greece 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 aaGun and 4 artilleries moved from Eastern United States to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 5 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to Guam 9 fighters moved from 6 Sea Zone to 21 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 3 bombers placed in Eastern United States 2 artilleries and 5 infantry placed in Eastern United States 4 artilleries placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Shantung to Jehol 4 artilleries and 5 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 fighter, 11 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Albania to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from Greece to Yugoslavia 2 fighters moved from Greece to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 armour moved from Bessarabia to Slovakia Hungary British take Slovakia Hungary from Germans 1 infantry moved from Greece to Bulgaria 2 infantry moved from Rostov to Ukraine 2 artilleries moved from Rostov to Ukraine 5 mech_infantrys moved from Caucasus to Ukraine 1 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Siam to French Indo China 1 infantry moved from Shan State to French Indo China 3 armour, 1 artillery, 2 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from India to French Indo China 1 armour and 1 mech_infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 armour and 1 mech_infantry moved from Amur to Buryatia Russians take Buryatia from Japanese Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor British roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in French Indo China British attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 13 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry AA fire in French Indo China : 0/3 hits, 0.50 expected hits British roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 13 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/23 hits, 6.83 expected hits Japanese roll dice for 1 aaGun, 3 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 8/17 hits, 6.67 expected hits 2 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 5/15 hits, 5.50 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in French Indo China, round 3 : 6/15 hits, 6.00 expected hits 5 infantry owned by the Japanese and 6 mech_infantrys owned by the British lost in French Indo China British roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 4/9 hits, 4.50 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in French Indo China, round 4 : 4/10 hits, 4.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in French Indo China British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in French Indo China, round 5 : 3/5 hits, 2.83 expected hits Japanese roll dice for 3 artilleries and 3 fighters in French Indo China, round 5 : 3/6 hits, 3.00 expected hits 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo China British roll dice for 1 bomber and 1 fighter in French Indo China, round 6 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 fighters in French Indo China, round 6 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the British and 1 fighter owned by the British lost in French Indo China Japanese win with 2 fighters remaining. Battle score for attacker is -62 Casualties for British: 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 13 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 aaGun, 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from India to Yunnan 1 infantry and 1 mech_infantry moved from Southern France to France 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 2 fighters moved from Northern Italy to France 2 fighters moved from Yugoslavia to France 2 fighters moved from United Kingdom to France 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 4 fighters moved from Western Ukraine to Greece 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 infantry and 1 marine placed in Egypt 1 fighter and 9 infantry placed in United Kingdom British undo move 2. 3 infantry placed in Greece 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 1.33 British : -4.17 Americans : 2.17 Japanese : 2.00 AA fire in French Indo China : : -0.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 factory_minor Italians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/6 hits, 3,00 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,2,4,6,5 Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : 0,67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 tactical_bombers and 3 transports ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 9/15 hits, 7.00 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 submarines moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 bomber placed in Queensland 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 2.00
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@majikforce Didn’t mean for my sub to fight in sz 36.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British 1 artillery and 1 infantry moved from Norway to Finland 2 mech_infantrys moved from Norway to Vyborg 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 artillery moved from Romania to Slovakia Hungary 1 artillery and 2 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 fighter moved from Germany to Bessarabia 1 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Romania to Bulgaria 2 artilleries and 2 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Bulgaria 1 artillery and 1 infantry moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Slovakia Hungary 2 artilleries and 4 infantry moved from Romania to Bulgaria 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 3 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2,50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Baltic States Germans attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Bulgaria Germans attack with 8 artilleries and 14 infantry British defend with 1 infantry Germans roll dice for 8 artilleries and 14 infantry in Bulgaria, round 2 : 8/22 hits, 6,33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 8 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 3 infantry British defend with 1 armour Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Eastern Poland Germans attack with 2 artilleries and 4 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Germany 26 armour and 30 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun moved from Poland to Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Bessarabia to Romania 1 aaGun moved from Norway to Finland Place Units - Germans 2 infantry placed in Germany 1 fighter placed in Germany 8 artilleries placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 8 armour and 12 mech_infantrys EDIT: Adding units owned by Germans to Poland: 6 armour and 12 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 2 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1,6,4,4 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 3,00 British : 1,50 Americans : -1,00 Russians : -1,33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Chahar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 fighters moved from Russia to Bessarabia 1 bomber and 1 fighter moved from Russia to Baltic States 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 armour moved from Smolensk to Baltic States 2 mech_infantrys moved from Bryansk to Bessarabia 1 armour moved from Bryansk to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Smolensk to Belarus 4 aaGuns, 3 armour, 9 artilleries and 64 infantry moved from Bryansk to Western Ukraine 1 bomber and 1 fighter moved from Baltic States to Western Ukraine 2 armour and 1 mech_infantry moved from Smolensk to Western Ukraine 3 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 fighters moved from Bessarabia to Western Ukraine 6 infantry moved from Smolensk to Archangel Place Units - Russians 1 bomber placed in Russia 3 armour placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.00
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@majikforce I admire your tenacity but with income at 307 to 67 whats your end game?:relaxed:
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You’re right ill post it! GG