TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 submarines moved from 7 Sea Zone to 25 Sea Zone
5 battleships, 8 carriers, 4 cruisers, 8 destroyers, 5 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Caucasus to Rostov
Combat - Americans
Battle in Korea
Battle in Rostov
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Korea from Japanese with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Caucasus to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
7 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 123 Sea Zone to 106 Sea Zone
9 fighters moved from Eastern United States to 91 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 94 Sea Zone
Place Units - Americans
9 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
7 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Chahar, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 9 infantry in Chahar, round 3 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 9 infantry in Chahar, round 4 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 8 infantry in Chahar, round 5 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 7 infantry in Chahar, round 6 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 3x factory_major, 3x airfield; Remaining resources: 36 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 7 fighters
EDIT: Adding units owned by Americans to Egypt: 7 fighters
EDIT: Turning off Edit Mode
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
3 armour and 7 mech_infantrys moved from Caucasus to Iraq
8 artilleries and 24 infantry moved from Caucasus to Northwest Persia
4 fighters moved from United Kingdom to Scotland
6 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Combat - British
Battle in Persia
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Scotland
British attack with 1 armour, 4 fighters and 6 infantry
Germans defend with 1 airfield, 5 artilleries and 4 infantry
British roll dice for 1 armour, 4 fighters and 6 infantry in Scotland, round 2 : 6/11 hits, 3,50 expected hits
Germans roll dice for 5 artilleries and 4 infantry in Scotland, round 2 : 2/9 hits, 3,00 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 4 fighters and 4 infantry in Scotland, round 3 : 3/9 hits, 3,17 expected hits
Germans roll dice for 3 artilleries in Scotland, round 3 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for British: 3 infantry
Casualties for Germans: 5 artilleries and 4 infantry
Battle in Iraq
British attack with 3 armour and 7 mech_infantrys
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 3 armour and 7 mech_infantrys in Iraq, round 2 : 5/10 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Iraq
British win, taking Iraq from Japanese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Persia to Egypt
4 fighters moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,3,3,3,2,1,4,4,5,3,6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : 4,67
Americans : 0,33
Chinese : -6,00
Japanese : -0,17
Savegame