AARHE: Phase 2: National victory conditions


  • It seems silly to set a single goal for each nation. There were always multiple goals they were working towards. Instead of putting one goal, perhaps multiple goals should be created and NVP (National Victory Points) assigned to each? Players must then concentrate on both team victory and a number of smaller concerns.

    Ok, so I wrote from scratch 3 victory conditions each power:

    Soviet Union:
    1. Spread communism–2 points for each non-red territory you have at the end of the game, -2 for each red territory you don’t control
    2. Be the first at Berlin–8 points for capturing Germany
    3. Establish a powerful economy–If you reach a NP of 30, you get 10 points

    Germany:
    1. Crush the red armies–You get 1 point for each Soviet tank or artillery you destroy, 2 points for aircraft, 3 for warships
    2. Blockade Britain–At the end of the game if you control at least 4 sea zones surrounding Britain you get 10 pts
    3. Invent “miracle” weapons–For each technology you succesfully research you get 5 points

    Great Britain:
    1. Be the first at Berlin–8 points for capturing Germany
    2. Tame the U-boat menace–3 points for each German submarine sunk
    3. Contain communism–For each red territory the Soviet Union doesn’t control at the end of the game, you get 2 points

    Japan:
    1. Replenish oil resources–If you capture Anglo-Egypt, Trans-Jordan, and Persia you get 3 points each
    2. Invade China–If you capture China or Sinkiang you get 2 points each
    3. Establish naval superiority–2 points for each US warship sunk

    USA:
    1. Liberate the Philippines–5 points for capturing the Philippine Islands
    2. Be the first at Berlin–8 points for capturing Germany
    3. Reestablish naval strentgh–For each ship you build, 3 points

    Is this system too complicated? Is it historically inaccurate? Ideas, anyone

  • 2007 AAR League

    That’s exactly what I was thinking of. Now, when Germany attacks the player will also be looking for concentrations of artillery. It adds an extra consideration to your moves. The points-per and actual criteria may need to be slightly tweaked, but I think it’s a much better system than having a single goal.
    Perhaps reaching a certain number of points will grant you bonuses (your citizen’s rejoicing)? One such bonus could be an extra X IPC when you reach X points because your citizen’s are more motivated?

  • Moderator

    I assume you are talking about when they attack Russia (then it would be Aircraft)?

    I like that system too, But considering that the Russians really wanted “cities” I would make it that they earn points for each “City” instead of “Territory” they capture…

    GG


  • Gen AlexanderPatch: currently your working on NA’s if you want to tackle national victory conditions that would be fine. just get it to a point where you feel it is finished. Your on the right track. You are also a self motivated person.

    Adonai: we need to give you something to chew on as well… where do you think you fit in best? Of course you can just discuss anything, but we need to keep on a few topics at a time. Its very difficult to manage 14 different sections of rules. Perhaps you may want to look into techs and extrapolate our ideas on that and fine tune them?


  • I don’t know about the history
    but hope we can do it without making it too complex

  • 2007 AAR League

    I wouldn’t mind working on this system if Alexander Patch has his hands full, but I’ll go whever I’m needed. Sorry for jumping around the topics - there’s just so much to see, and so much to do  :-)


  • Well pick something that your interested in and go with that.


  • @Imperious:

    Gen AlexanderPatch: currently your working on NA’s if you want to tackle national victory conditions that would be fine. j

    No, let Adonai do it…I’m kinda busy with NA’s, it’s something I really enjoy. Keep comments to a minimum


  • @Gen:

    Is this system too complicated? Is it historically inaccurate? Ideas, anyone

    Yeah I think its complicated to count all these points.

    But it fits nicely in our Minor Victory (ie. Time Limited) game mode !!!

    So we’ll have
    Total Victory (Complete Territory Control)
    Major Victory (Victory City based)
    Minor Victory (Point Based)

  • 2007 AAR League

    Not only that, it could be used to determine the ‘MVP’ of a side.


  • WE allready have victory conditions in phase one. what we only need to consider is national voctory conditions. Phase one is complete
    phase two or three will cover this optional form of victory.

  • 2007 AAR League

    I’ve been working on this a bit. Below you’ll find what should be a table, but will come out as rows of numbers. I’ll likely create an account on a file-sharing service to upload it when everything is complete.

    At the end of the game, players tally up points for each territory they control.
    The points from each territory are added to the points gained for satisfying specific ‘national goals’

    Every country can gain an equal number of points from territory control. The same goes for national goals.

    Here’s a list of territories along with their abbreviation, in case the one you use is different.
    *** Karelia S.S.R. (Len) -
    *** Archangelsk (Arc) -
    *** Caucasus (Cau) -
    *** Russia (Mos) -
    *** Evenki National Okrug (Eve) -
    *** Novosibirsk (Nov) -
    *** Yakut S.S.R. (Yak) -
    *** Soviet Far East (Far) -
    *** Buryatia S.S.R. (Bry) -
    *** Kazakh S.S.R. (Kaz) -
    *** Western Europe (Weu) -
    *** Southern Europe (Seu) -
    *** Germany (Ger) -
    *** Norway (Nwy) -
    *** Balkans (Blk) -
    *** Eastern Europe (Eeu) -
    *** Ukraine S.S.R. (Ukr) -
    *** Belorussia (Bel) -
    *** West Russia (Wru) -
    *** Libya (Lib) -
    *** Algeria (Alg) -
    *** Eastern Canada (Eca) -
    *** United Kingdom (Gbr) -
    *** Gibraltar (Gib) -
    *** Persia (Per) -
    *** India (Ind) -
    *** Trans-Jordan (Trj) -
    *** Anglo Egypt (Egy) -
    *** Union of South Africa (Saf) -
    *** Australia (Aus) -
    *** New Zealand (Nze) -
    *** Western Canada (Wca) -
    *** Manchuria (Man) -
    *** Kwangtung (Kwa) -
    *** French Indochina (Fic) -
    *** Solomon Islands (Sol) -
    *** New Guinea (Ngu) -
    *** Borneo (Bor) -
    *** East Indies (Sum) -
    *** Philippine Islands (Phi) -
    *** Caroline Islands (Car) -
    *** Okinawa (Oki) -
    *** Wake Island (Wak) -
    *** Japan (Jpn) -
    *** Eastern United States (Eus) -
    *** Panama (Pan) -
    *** West Indies (Cub) -
    *** Venezuela (Ven) -
    *** Peru (Bol) -
    *** Argentina (Arg) -
    *** Brazil (Bra) -
    *** Greenland (Gre) -
    *** South Eire (Sir) -
    *** Spain (Spa) -
    *** Switzerland (Swz) -
    *** Sweden (Swe) -
    *** Mongolia (Mng) -
    *** China (Chi) -
    *** Sinkiang (Sin) -
    *** Himalaya (Him) -
    *** Afghan (Afg) -
    *** Turkey (Tur) -
    *** Saudi Arabia (Sar) -
    *** French West Africa (Waf) -
    *** Rio de Oro (Rio) -
    *** French Equatorial Africa (Feq) -
    *** Italian East Africa (Eaf) -
    *** Belgian Congo (Cng) -
    *** Kenya (Ken) -
    *** Angola (Ang) -
    *** Mozambique (Moz) -
    *** French Madagascar (Mad) -
    *** Midway Island (Mid) -
    *** Hawaiian Islands (Haw) -
    *** Alaska (Ala) -
    *** Western United States (Wus) -
    *** Central United States (Cus) -
    *** Mexico (Mex) -

    Country Value to Germany Value to Japan Value to Italy Value to U.K. Value to USSR Value to USA  
    Len 3 4  
    Arc 1 1  
    Cau 3 4  
    Mos 5 5  
    Eve 1 1 1  
    Nov 1 1 1  
    Yak 1 1 1  
    Far 1 1 1  
    Bry 1 1 1  
    Kaz 1 1 1  
    Weu 3 3 3 3  
    Seu 5 3 3 3  
    Ger 5 5 5 5  
    Nwy 1 1 1 1  
    Blk 5 3 2  
    Eeu 1 3  
    Ukr 2 3  
    Bel 2 3  
    Wru 2 3  
    Lib 3 1  
    Alg 1 1  
    Eca 1 1 1  
    Gbr 5 3 5  
    Gib 2 1  
    Per 1 2 1  
    Ind 3 3 3  
    Trj 1 2 1  
    Egy 2 1  
    Saf 1 1  
    Aus 2 1  
    Nze 1 1  
    Wca 1  
    Man 1 1 2 1  
    Kwa 3 1 1  
    Fic 1 1 1  
    Sol 1  
    Ngu 1 1 1  
    Bor 1 1 1  
    Sum 1 1 1  
    Phi 2 1 2  
    Car 1  
    Oki 1 1 1  
    Wak 1  
    Jpn 5 3 3  
    Eus 4 5  
    Pan 1 1  
    Mid 2 1  
    Haw 2 1  
    Ala 1 1  
    Wus 1 4 5  
    Cus 2 1  
    Mex 1 1  
    Bra 1  
    Chi 2 1  
    Sin 2 1  
    Cub 1 1  
    Bol 1 1  
    Ven 1 1  
    Arg 1 1  
    Gre 1  
    Sir 1  
    Spa 2 2  
    Swz 1 2  
    Swe 1 1  
    Mng 1 1  
    Him  
    Afg  
    Tur 2  
    Sar 1 1  
    Waf 1 1  
    Rio 1  
    Feq 1 1  
    Eaf 1 1  
    Cng 1 1  
    Ken 1 1  
    Ang 1  
    Moz 1  
    Mad 1 1
    Totals: G = 50, J = 50, I = 50, UK = 50, USSR = 50, USA = 50


  • Yeah the war goals would be be clearer to players if we only assign values to relevant territories.

    You also need a sentence or two justitifications for each power.

    I don’t think its neccessary to introduce abbreviations for territories though.


  • Yea and I think the values need to be tinkered with a little

  • Moderator

    I don’t think he got all of them correct… Adonai, you need to use a word processer, and send it via email…


  • Yes its great but email would be best. We ( actually Tekky)  can add it to the final and PDF the whole thing so it stays together. Put it in table form if its not too much trouble.

  • 2007 AAR League

    It WAS in a table, but the forum chewed it up and spit it out like this  :-) I’ll change the abreviations to actual names

    If you have any suggestions on value tinkering, please let me know. It was difficult to give Italy as many points as, say, Germany but I think it’s not to bad.


  • yeah its annoying to try to do pseudo-tables in the forum but not impossible  :|


  • It can be placed on that rapid share site in a table form as PDF. try it.


  • @Adonai:

    If you have any suggestions on value tinkering, please let me know. It was difficult to give Italy as many points as, say, Germany but I think it’s not to bad.

    For example the Caucasus was more important to Germany than Russia because of its oil fields
    (Russia’s value to Germany is should be 4, while Caucasus is 5)

    It can be placed on that rapid share site in a table form as PDF. try it.

    I’m pretty sure if you upload it into a rapid share site it won’t “spit” it out like that, but rather swallow it and send it out whole  :-D

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