majikforce (Allies) vs VonAlba (Axis) BM3

  • '22 '16

    @majikforce bump Just seeing if you saw my no scramble orders?

  • '17

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 4 infantry moved from Poland to Baltic States
            9 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Smolensk to Novgorod
            11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to 113 Sea Zone
            3 fighters moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            2 artilleries and 3 infantry moved from Rostov to Caucasus
            6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            4 infantry moved from Ukraine to Rostov
            2 artilleries moved from Tambov to Rostov
            3 infantry moved from Russia to Samara
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Russia to Baltic States
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 113 Sea Zone
                Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 4/16 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 5 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys
                British defend with 2 artilleries
                    Germans roll dice for 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/33 hits, 9,17 expected hits
                    British roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 6 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to Germany
            1 artillery and 4 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 105 Sea Zone to 110 Sea Zone
            5 fighters moved from 112 Sea Zone to 110 Sea Zone
            5 fighters moved from 113 Sea Zone to Western Germany
            1 bomber moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            3 armour and 7 infantry placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery placed in Russia
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : 0,33
    Americans : -0,67
    Russians : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Vyborg to Finland
            3 infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Chahar to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from UK_Pacific
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from 19 Sea Zone to Okinawa
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 destroyers moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Novosibirsk to Yenisey
            1 infantry moved from Timguska to Yenisey
            2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    scramble?

  • '22 '16

    @VonAlba No thanks.

  • '17

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from UK_Pacific
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from 19 Sea Zone to Okinawa
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 destroyers moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Novosibirsk to Yenisey
            1 infantry moved from Timguska to Yenisey
            2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; Americans defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 2/2 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Okinawa
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Okinawa
                Japanese win, taking Okinawa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 1 armour, 1 infantry and 1 marine
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 2 armour and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from 7 Sea Zone to Japan
            1 bomber moved from Shan State to French Indo China
            2 fighters moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from Borneo to 43 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Korea
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -1,33
    UK_Pacific : 1,00
    Japanese : 0,50
    

    Savegame

  • '22 '16

    TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Soviet Far East to Sakha
                  Americans take Siberia from Japanese
                  Americans take Sakha from Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Midway to 19 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 14 Sea Zone to 25 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 bomber and 5 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Finland to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 9 fighters and 1 submarine
                Germans defend with 3 carriers, 4 destroyers, 6 fighters and 3 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 9 fighters in 110 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : -0.67
    

    Savegame

  • '22 '16

    @majikforce 6 hits in sz 110. OOL?

  • '17

    damage carriers, 3, then 3 destroyer

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Soviet Far East to Sakha
                  Americans take Siberia from Japanese
                  Americans take Sakha from Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Midway to 19 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 14 Sea Zone to 25 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 bomber and 5 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Finland to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 9 fighters and 1 submarine
                Germans defend with 3 carriers, 4 destroyers, 6 fighters and 3 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 9 fighters in 110 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
                Units damaged: 3 carriers owned by the Germans
                    Germans roll dice for 3 carriers, 4 destroyers, 6 fighters and 3 transports in 110 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
                    3 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 bomber and 8 fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits
                    Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 3 transports in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 destroyer, 6 fighters and 3 transports remaining. Battle score for attacker is -38
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
                Casualties for Germans: 3 carriers and 3 destroyers
                6 fighters owned by the Germans forced to land in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 submarines moved from 79 Sea Zone to 39 Sea Zone
            1 battleship and 1 carrier moved from 14 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 19 Sea Zone to Manchuria
            1 artillery moved from Vyborg to Finland
            2 infantry moved from Finland to Vyborg
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            2 fighters placed in Norway
            1 artillery and 2 infantry placed in Finland
            Americans undo move 4.
            2 fighters placed in Norway
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 armour and 1 mech_infantry moved from Manchuria to Amur
            1 armour moved from Buryatia to Yakut S.S.R.
                  UK_Pacific take Yakut S.S.R. from Japanese
            1 armour moved from Yakut S.S.R. to Buryatia
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
            1 fighter moved from Norway to 109 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Amur
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                British win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 110 Sea Zone
                British attack with 3 fighters and 1 submarine; Americans loiter and taunt
                Germans defend with 1 destroyer and 3 transports
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 2 transports owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
                    1 transport owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 23
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer and 3 transports
    
        Non Combat Move - British
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to Norway
            1 fighter moved from 109 Sea Zone to Gibraltar
            2 infantry moved from Northwest Persia to Iraq
            3 artilleries moved from Northwest Persia to Iraq
            5 armour, 3 fighters, 3 infantry and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 armour and 1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Anhwe
            3 mech_infantrys moved from Anhwe to Manchuria
            1 mech_infantry moved from Iraq to Eastern Persia
    
        Place Units - British
            2 carriers and 1 destroyer placed in 110 Sea Zone
            1 artillery placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
            UK_Pacific collect 12 PUs (4 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.17
    Americans : -2.67
    Japanese : -1.67
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            2 destroyers, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            2 fighters moved from Southern Italy to Sicily
            1 bomber moved from Southern Italy to Persia
            1 bomber moved from Southern Italy to Sicily
    
        Combat - Italians
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Sicily
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Sicily, round 2 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sicily
                Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Sicily to Southern Italy
            1 bomber moved from Sicily to Southern Italy
            1 bomber moved from Persia to Caucasus
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0,17
    Italians : 0,00
    Americans : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            6 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            5 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Germany to 110 Sea Zone
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 mech_infantrys moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            3 infantry moved from Volgograd to Caucasus
            2 artilleries and 4 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Samara to Kazakhstan
            1 artillery moved from Russia to Samara
            11 armour and 10 mech_infantrys moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 armour and 9 mech_infantrys moved from Baltic States to Vyborg
            5 infantry moved from Baltic States to Belarus
    

    Savegame

  • '17

    scramble and ool

  • '22 '16

    @VonAlba full scramble. carriers, dd, fig

  • '17

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            6 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            5 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Germany to 110 Sea Zone
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 mech_infantrys moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            3 infantry moved from Volgograd to Caucasus
            2 artilleries and 4 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Samara to Kazakhstan
            1 artillery moved from Russia to Samara
            11 armour and 10 mech_infantrys moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 armour and 9 mech_infantrys moved from Baltic States to Vyborg
            5 infantry moved from Baltic States to Belarus
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Karelia
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Vyborg
                Germans attack with 12 armour and 19 mech_infantrys
                Americans defend with 3 infantry
                    Germans roll dice for 12 armour and 19 mech_infantrys in Vyborg, round 2 : 9/31 hits, 9,17 expected hits
                    Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 12 armour and 18 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 13 fighters and 4 submarines
                British defend with 2 carriers, 1 destroyer and 4 fighters; Americans defend with 1 carrier and 5 fighters
                    Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 bomber and 13 fighters in 110 Sea Zone, round 2 : 7/14 hits, 7,17 expected hits
                    British roll dice for 3 carriers, 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 7/13 hits, 7,33 expected hits
                    1 destroyer owned by the British, 4 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 10 fighters in 110 Sea Zone, round 3 : 6/11 hits, 5,67 expected hits
                    British roll dice for 8 fighters in 110 Sea Zone, round 3 : 3/8 hits, 5,33 expected hits
                    3 fighters owned by the Germans, 2 fighters owned by the Americans and 4 fighters owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 7 fighters in 110 Sea Zone, round 4 : 4/8 hits, 4,17 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 52
                Casualties for Germans: 7 fighters and 4 submarines
                Casualties for Americans: 1 carrier and 5 fighters
                Casualties for British: 2 carriers, 1 destroyer and 4 fighters
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 5 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 bomber and 6 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from Northwest Persia to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -2,33
    Americans : -1,33
    Russians : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Combat Move - Russians
            7 infantry moved from Finland to Norway
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 46 Sea Zone
            1 fighter moved from 17 Sea Zone to 46 Sea Zone
            1 carrier moved from 43 Sea Zone to 45 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 armour, 3 artilleries and 12 infantry moved from French Indo China to Shan State
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 armour moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 armour moved from 25 Sea Zone to Midway
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Korea to Amur
            1 fighter moved from Japan to Amur
            2 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
            1 bomber moved from French Indo China to Eastern Persia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from UK_Pacific
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 cruiser
            Battle in 3 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 3 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                    Japanese roll dice for 2 submarines in 3 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 3 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 2 armour, 1 bomber and 3 mech_infantrys
                British defend with 2 armour and 3 mech_infantrys
                    Japanese roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Persia, round 2 : 3/6 hits, 2,17 expected hits
                    British roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 3/5 hits, 2,00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Eastern Persia
                    Japanese roll dice for 2 armour and 1 bomber in Eastern Persia, round 3 : 1/3 hits, 1,67 expected hits
                    British roll dice for 2 armour in Eastern Persia, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the British lost in Eastern Persia
                    Japanese roll dice for 2 armour and 1 bomber in Eastern Persia, round 4 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 3 mech_infantrys
                Casualties for British: 2 armour and 3 mech_infantrys
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 submarines
                1 submarine owned by the Japanese Submerged
                2 submarines owned by the Americans Submerged
            Battle in Amur
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Amur, round 2 : 2/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Amur
                Japanese winAmericans win with no units remaining, taking Amur from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 armour in Sumatra, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 armour, 3 artilleries and 12 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Shan State, round 2 : 5/16 hits, 4,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from Amur to Korea
            1 bomber moved from Eastern Persia to Turkmenistan
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Korea
            1 artillery placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : 0,50
    ANZAC : -2,00
    Americans : 0,67
    UK_Pacific : 0,50
    Japanese : 1,00
    

    Savegame

  • '22 '16

    @VonAlba Well the dice just wouldn’t relent and let me back into the game. You won every dinky little battle and I couldn’t overcome the attrition. Good job by you! Up for a rematch? Switch sides?

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Axis & Allies Boardgaming Custom Painted Miniatures

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