• '18 '16

    @Whackamatt agressive and fast we will see if was to expensive

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery and 1 Tank moved from Kiangsi to Hunan
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
                  Yamamoto take Mindanao from Americans
            2 Infantrys moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Artillery moved from Chubu to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Marine moved from Tokyo to 85 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys and 1 Marine moved from 107 Sea Zone to Davao
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Marine moved from 85 Sea Zone to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Davao
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Tank moved from Ponape to Woleai
                  Yamamoto take Truk from Americans
            1 Bomber moved from Saipan to Davao
            2 Transports moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Battleship, 2 Carriers, 4 Fighters and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Carrier and 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 94 Sea Zone
            3 Infantrys moved from 94 Sea Zone to Guam
            1 Tank moved from 94 Sea Zone to Guam
            2 Fighters moved from 102 Sea Zone to 95 Sea Zone
            1 Fighter moved from Minamitori to Wake
            5 Fighters moved from 95 Sea Zone to Wake
            1 Fighter moved from Peleliu to Davao
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Submarine; Remaining resources: 7 PUs; 
    
        Combat - Yamamoto
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 2 Marines
                Americans defend with 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
                    AA fire in Davao : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 2 Marines in Davao, round 2 : 1/9 hits, 3.33 expected hits
                    Americans roll dice for 6 Infantrys and 1 Tank in Davao, round 2 : 3/7 hits, 2.50 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter and 2 Marines in Davao, round 3 : 5/6 hits, 2.67 expected hits
                    Americans roll dice for 5 Infantrys and 1 Tank in Davao, round 3 : 1/6 hits, 2.17 expected hits
                    1 Artillery owned by the Yamamoto and 5 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter and 2 Marines in Davao, round 4 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 Tank in Davao, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter and 2 Marines remaining. Battle score for attacker is -9
                Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 3 Infantrys
                Casualties for Americans: 7 Infantrys and 1 Tank
            Battle in Guam
                Yamamoto attack with 3 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Guam, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Davao to Peleliu
            1 Bomber moved from Kwajalein to Wake
    
        Place Units - Yamamoto
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.00
    Americans : 0.50
    AA fire in Davao : : 0.67
    Chinese : -0.33
    Dutch : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            2 Tanks moved from N.Thailand to Szechwan
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Fighter moved from Shensi to Hunan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 1/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto lost in Hunan
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 3 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hunan to Shensi
            1 Artillery, 1 Infantry and 3 Tanks moved from Hupeh to Shensi
            1 Infantry moved from Ningsia to Shensi
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            4 Infantrys and 2 Tanks placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0,33
    Chinese : 0,67
    

    Savegame

  • '20 '18 '17 '15

    @Bacala I’m attacking the UK Indian fleet in SZ65 of 2 TTs, 1 sub, 1 dd.

    I’m attacking with 2 fighters and 1 bomber. I got 2 hits on the first round.

    What is your Order of Loss (OOL)? Do you lose the sub as one of the hits, and do you submerge the sub or keep it in the fight for an additional hit?

  • '20 '18 '17 '15

  • '18 '16

    @Whackamatt transport and submarine as hits

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            2 Fighters moved from 92 Sea Zone to 65 Sea Zone
            1 Bomber moved from Peking to 65 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            2 Infantrys moved from Anhwei to Hupeh
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Chahar to Suiyuan
            1 Fighter moved from Kiangsi to Hupeh
            1 Infantry and 1 Tank moved from Kwangtung to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Artillery and 1 Infantry moved from N.French Indochina to 92 Sea Zone
            1 Tank moved from Shansi to Hunan
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Artillery moved from Kirin to Khabarovsk
            2 Infantrys moved from Liaoning to Hulunbuir
            3 Infantrys moved from Peking to Hulunbuir
            6 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Shanghai to Hunan
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            1 Tank moved from Kwangsi to N.Thailand
            1 Artillery, 3 Infantrys and 2 Tanks moved from Peking to Chahar
            1 Tank moved from Shanghai to Chahar
            1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
            1 Submarine moved from 106 Sea Zone to 111 Sea Zone
            1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Submarine moved from 106 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 ArmoredCars, 1 Factory, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Khabarovsk, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Bunker
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Destroyer, 2 Submarines and 3 Transports
                Dutch defend with 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in N.Thailand
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Hisaichi win, taking N.Thailand from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hunan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 Artillery and 2 Tanks in Hunan, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in S.Thailand
                Hisaichi attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Hisaichi win, taking S.Thailand from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Java, round 2 : 2/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the British and 1 Transport owned by the British lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the British and 1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 19
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Hisaichi: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from 65 Sea Zone to Malaya
            1 Fighter moved from Kiangsi to Malaya
            1 Tank moved from Anhwei to N.French Indochina
            1 Fighter moved from Hupeh to N.French Indochina
    
        Place Units - Hisaichi
            8 ArmoredCars placed in Changchun
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Factory placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    British : -1.17
    Chinese : 1.67
    Russians : 0.50
    Dutch : -0.50
    

    Savegame

  • '18 '16

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Tank moved from Italian East Africa to Nubia
                  British take Nubia from Italians
            1 Tank moved from Nubia to Lower Egypt
            1 Infantry and 1 Tank moved from Palestine to Lower Egypt
            1 Artillery moved from Italian East Africa to 58 Sea Zone
            1 Artillery moved from Baluchistan to 58 Sea Zone
            2 Infantrys moved from Baluchistan to 58 Sea Zone
            2 Infantrys moved from Italian East Africa to 58 Sea Zone
            2 Artillerys, 2 Cruisers, 4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys and 4 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Yunnan to N.French Indochina
            2 Tanks moved from Assam to N.French Indochina
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 Artillery moved from Burma to Assam
            1 Infantry moved from Bihar to Assam
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from British Guiana to Suriname
            1 Fighter moved from Northeast USA to 32 Sea Zone
            2 Infantrys and 1 Tank moved from Normandy to Paris
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany
            1 Infantry moved from Dover to 20 Sea Zone
            2 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
            2 Infantrys moved from 19 Sea Zone to Brittany
            1 Battleship, 1 Destroyer and 1 Submarine moved from 11 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Scotland to Dublin
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            3 Fighters moved from Dover to Paris
            2 Infantrys moved from Scotland to Manchester
            1 Artillery and 1 Infantry moved from Dover to Wales
            2 Infantrys moved from Manchester to Dover
            1 Infantry moved from West Borneo to Banjarmasin
            1 Artillery moved from East And South Borneo to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 120 Sea Zone
            1 Destroyer and 1 Transport moved from 90 Sea Zone to 91 Sea Zone
            1 Bomber moved from Gibraltar to 36 Sea Zone
    
        Purchase Units - British
            British buy 1 Cruiser, 1 Destroyer, 3 Fighters, 17 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French Indochina
                British attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Fighter and 1 Tank
                    British roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 2/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 1,00 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Fighter and 1 Tank
            Battle in Dublin
                British attack with 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 3 Infantrys and 2 Tanks in Dublin, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 32 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 36 Sea Zone
                British attack with 1 Bomber
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the Germans lost in 36 Sea Zone
                British winBritish win with 1 Fighter remaining with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Lower Egypt
                British attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Germans defend with 3 Tanks; Italians defend with 1 Bomber, 1 Fighter and 4 Infantrys
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Neutral : -0,67
    British : 1,67
    Hisaichi : 0,00
    

    Savegame

  • '18 '16

    OOL please

  • '20 '18 '17 '15

    @Bacala Max defense. Loose the bomber first

  • '18 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Tank moved from Italian East Africa to Nubia
                  British take Nubia from Italians
            1 Tank moved from Nubia to Lower Egypt
            1 Infantry and 1 Tank moved from Palestine to Lower Egypt
            1 Artillery moved from Italian East Africa to 58 Sea Zone
            1 Artillery moved from Baluchistan to 58 Sea Zone
            2 Infantrys moved from Baluchistan to 58 Sea Zone
            2 Infantrys moved from Italian East Africa to 58 Sea Zone
            2 Artillerys, 2 Cruisers, 4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys and 4 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Yunnan to N.French Indochina
            2 Tanks moved from Assam to N.French Indochina
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 Artillery moved from Burma to Assam
            1 Infantry moved from Bihar to Assam
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from British Guiana to Suriname
            1 Fighter moved from Northeast USA to 32 Sea Zone
            2 Infantrys and 1 Tank moved from Normandy to Paris
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany
            1 Infantry moved from Dover to 20 Sea Zone
            2 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
            2 Infantrys moved from 19 Sea Zone to Brittany
            1 Battleship, 1 Destroyer and 1 Submarine moved from 11 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Scotland to Dublin
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            3 Fighters moved from Dover to Paris
            2 Infantrys moved from Scotland to Manchester
            1 Artillery and 1 Infantry moved from Dover to Wales
            2 Infantrys moved from Manchester to Dover
            1 Infantry moved from West Borneo to Banjarmasin
            1 Artillery moved from East And South Borneo to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 120 Sea Zone
            1 Destroyer and 1 Transport moved from 90 Sea Zone to 91 Sea Zone
            1 Bomber moved from Gibraltar to 36 Sea Zone
    
        Purchase Units - British
            British buy 1 Cruiser, 1 Destroyer, 3 Fighters, 17 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French Indochina
                British attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Fighter and 1 Tank
                    British roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 2/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 1,00 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Fighter and 1 Tank
            Battle in Dublin
                British attack with 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 3 Infantrys and 2 Tanks in Dublin, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 32 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 36 Sea Zone
                British attack with 1 Bomber
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the Germans lost in 36 Sea Zone
                British winBritish win with 1 Fighter remaining with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Lower Egypt
                British attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Germans defend with 3 Tanks; Italians defend with 1 Bomber, 1 Fighter and 4 Infantrys
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1,00 expected hits
                    1 Bomber owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/9 hits, 2,83 expected hits
                    Germans roll dice for 1 Fighter, 4 Infantrys and 3 Tanks in Lower Egypt, round 2 : 5/8 hits, 3,33 expected hits
                    2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 2 Artillerys and 2 Tanks in Lower Egypt, round 3 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Lower Egypt, round 3 : 3/6 hits, 2,67 expected hits
                    1 Tank owned by the British and 2 Artillerys owned by the British lost in Lower Egypt
                    British roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Lower Egypt, round 4 : 3/6 hits, 2,67 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                Germans win with 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -8
                Casualties for Italians: 1 Bomber and 3 Infantrys
                Casualties for British: 2 Artillerys, 5 Infantrys and 2 Tanks
    
        Non Combat Move - British
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Submarine moved from 58 Sea Zone to 57 Sea Zone
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Bombay to Rajputana
            1 Fighter moved from 32 Sea Zone to Suriname
            1 Bomber moved from 36 Sea Zone to E.Morocco
            1 Fighter moved from N.Algeria to Aquitaine
    
        Place Units - British
            4 Infantrys placed in Wales
            2 Infantrys placed in Manchester
            1 Cruiser and 1 T.Boat placed in 18 Sea Zone
            1 Transport placed in 2 Sea Zone
            3 Infantrys placed in Madras
            1 Destroyer and 1 Transport placed in 60 Sea Zone
            2 Infantrys placed in Bombay
            2 Fighters and 3 Infantrys placed in Delhi
            2 Infantrys placed in Cape Town
            1 Fighter and 1 Infantry placed in London
    
        Turn Complete - British
            British collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Neutral : -0,67
    British : -0,33
    Hisaichi : 0,00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Tank moved from Lombok to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            1 Carrier, 2 Destroyers, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
            2 Fighters moved from 67 Sea Zone to Malaya
            1 Submarine moved from 70 Sea Zone to 65 Sea Zone
            1 Infantry moved from West Papua to Milne Bay
            1 Artillery, 4 Infantrys and 1 Tank moved from West Papua to Port Moresby
            4 Infantrys moved from New South Wales to Canberra
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 2 Fighters, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Bomber and 2 Fighters; Thai defend with 1 AAGun and 1 Tank
                    AA fire in Malaya : 0/2 hits, 0,33 expected hits
                    Anzac roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 1,67 expected hits
                    Thai roll dice for 1 Bomber, 2 Fighters and 1 Tank in Malaya, round 2 : 2/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Thai and 1 Bomber owned by the Hisaichi lost in Malaya
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits, 1,33 expected hits
                    Thai roll dice for 1 Fighter in Malaya, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Anzac and 1 Fighter owned by the Hisaichi lost in Malaya
                Anzac win, taking Malaya from Thai with 2 Fighters and 1 Tank remaining. Battle score for attacker is 29
                Casualties for Anzac: 3 Infantrys
                Casualties for Hisaichi: 1 Bomber and 2 Fighters
                Casualties for Thai: 1 Tank
    
        Non Combat Move - Anzac
            2 Fighters moved from Malaya to 65 Sea Zone
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            1 Adv.Fighter and 2 Infantrys placed in Port Moresby
            1 Fighter and 1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Malaya : : -0,33
    Anzac : 1,00
    Thai : 0,83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Destroyer and 2 Submarines moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery moved from West Papua to Merauke
            1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Adv.Fighters, 1 Elite and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 4 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Fighter and 5 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 5 Infantrys in Oulu, round 2 : 1/6 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Oulu, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Finns roll dice for 1 Fighter and 5 Infantrys in Oulu, round 3 : 2/6 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.67
    Russians : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Bulgaria to Serbia
            2 Infantrys moved from W.Romania to Croatia
            1 Tank moved from Hungary to Croatia
            1 Mech.Inf moved from Bucharest to Serbia
            1 Fighter moved from Bucharest to Croatia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 3 PUs; 
    
        Combat - Romanians
            Battle in Croatia
                Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Croatia, round 2 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
                    Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Croatia, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Romanians loses 0 PUs for violating Croatias neutrality.
                Romanians win, taking Croatia from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Serbia
                Romanians attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Serbia, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 1 Artillery, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Croatia to Bucharest
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.50
    Neutral : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            4 Infantrys moved from Bangkok to Malaya
            1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 4 Infantrys
                British defend with 1 AAGun; Anzac defend with 1 Tank
                    Thai roll dice for 4 Infantrys in Malaya, round 2 : 2/4 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the Anzac lost in Malaya
                Thai win, taking Malaya from British with 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Thai : 1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Bomber moved from West Papua to 105 Sea Zone
            1 Fighter moved from West Papua to Banjarmasin
            1 Bomber moved from Pearl Harbor to Peru
            1 Infantry moved from Colombia to Peru
            2 Tanks moved from Central America to Peru
            2 Tanks moved from Central America to Venezuela
            1 Transport moved from 100 Sea Zone to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            1 Elite moved from San Francisco to 83 Sea Zone
            1 B.Transport and 1 Elite moved from 83 Sea Zone to 99 Sea Zone
            1 Artillery moved from W.Mexico to 99 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela
            1 Artillery, 1 B.Transport and 1 Elite moved from 99 Sea Zone to 100 Sea Zone
            1 Tank moved from E.Mexico to Colombia
            1 Infantry moved from Central America to 100 Sea Zone
            1 Infantry moved from Central America to Colombia
            1 Artillery, 1 Elite and 1 Infantry moved from 100 Sea Zone to Galapagos
            1 Fighter moved from Colombia to 32 Sea Zone
            1 Bomber moved from Colombia to 35 Sea Zone
            3 Infantrys moved from Northeast USA to South Atlantic USA
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Destroyer moved from 82 Sea Zone to 89 Sea Zone
            1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Oahu to Pearl Harbor
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 89 Sea Zone
            1 Submarine moved from 80 Sea Zone to 90 Sea Zone
            4 Fighters moved from 91 Sea Zone to Midway
            2 Artillerys and 4 Infantrys moved from 89 Sea Zone to Midway
            2 Carriers, 3 Destroyers and 5 Submarines moved from 91 Sea Zone to 89 Sea Zone
            1 Fighter moved from San Francisco to 90 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 1 Bomber
                Hisaichi defend with 1 Transport
                    Americans roll dice for 1 Bomber in 105 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 Bomber in 105 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the Hisaichi lost in 105 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in 35 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the Germans lost in 35 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 32 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Galapagos
                Americans attack with 1 Artillery, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Galapagos, round 2 : 1/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans winAmericans win with 1 Fighter remaining, taking Galapagos from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Venezuela
                Americans attack with 3 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 Infantrys and 3 Tanks in Venezuela, round 2 : 1/6 hits, 2,00 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1,00 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 3 Infantrys and 3 Tanks in Venezuela, round 3 : 3/6 hits, 2,00 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Midway
                Americans attack with 2 Artillerys, 4 Fighters and 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Midway, round 2 : 1/10 hits, 3,00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
                    Americans roll dice for 2 Artillerys, 4 Fighters and 3 Infantrys in Midway, round 3 : 5/9 hits, 2,83 expected hits
                    Yamamoto roll dice for 1 Artillery in Midway, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Yamamoto lost in Midway
                Americans win, taking Midway from Yamamoto with 2 Artillerys, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Peru
                Americans attack with 1 Bomber, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Peru, round 2 : 3/4 hits, 1,83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 35 Sea Zone to Colombia
            1 Fighter moved from 32 Sea Zone to Colombia
            1 Bomber moved from Peru to Amazon
            1 AAGun moved from E.Mexico to Central America
            4 Fighters moved from Midway to 89 Sea Zone
            1 Bomber moved from 105 Sea Zone to Banjarmasin
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 90 Sea Zone
            1 Adv.Fighter placed in 90 Sea Zone
            1 Destroyer placed in 26 Sea Zone
            1 Artillery placed in South Atlantic USA
            1 Submarine placed in 83 Sea Zone
            1 Cruiser placed in 26 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in South Central USA
            1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Fighter and 2 Infantrys placed in San Francisco
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0,67
    Hisaichi : -0,33
    Yamamoto : 0,00
    Americans : 1,00
    

    Savegame

  • '20 '18 '17 '15

    @Bacala So my lone sub near South America did a suicide attack on your TT, DD, Cruiser.

    I got one hit to your none the first round, so you lost a transport.

    Now on the second round he scored again. Do you lose the dd or cruiser?US.tsvg

  • '18 '16

    @Whackamatt lets take the destroyer

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            3 Mech.Infs moved from Bavaria to Paris
            4 Mech.Infs moved from Rhine to Paris
            3 ArmoredCars and 3 Tanks moved from Lorraine to Paris
            1 ArmoredCar, 2 Artillerys, 8 Infantrys and 11 Tanks moved from Burgundy to Paris
            1 Bomber, 2 Fighters and 2 Stukas moved from Bavaria to Paris
            5 Infantrys moved from Netherlands to 22 Sea Zone
            1 Battleship, 3 Destroyers, 5 Infantrys, 1 Submarine and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
                  Germans take Normandy from French
            4 Infantrys moved from 20 Sea Zone to Normandy
            4 Infantrys moved from E.Romania to Odessa
            2 Artillerys and 10 Infantrys moved from Krakow to Vinnytsia
            3 Tanks moved from Lower Egypt to Palestine
            1 Submarine moved from 32 Sea Zone to 26 Sea Zone
            4 Tanks moved from Bohemia to Vinnytsia
            2 Artillerys and 4 Infantrys moved from Silesia to Danzig
            1 Artillery and 1 Infantry moved from Brest to Kiev
            2 Artillerys and 1 Infantry moved from Warsaw to Brest
            2 Tanks moved from Warsaw to Vinnytsia
            2 Infantrys moved from Kufra to Darfur
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 1 Elite, 2 Factorys, 13 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 26 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Cruiser, 1 Destroyer and 1 Transport
                    Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    1 Transport owned by the Americans lost in 26 Sea Zone
                    Germans roll dice for 1 Submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Cruiser and 1 Destroyer in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 Destroyer owned by the Americans lost in 26 Sea Zone
                    Germans roll dice for 1 Submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Cruiser owned by the Americans lost in 26 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 26
                Casualties for Americans: 1 Cruiser, 1 Destroyer and 1 Transport
            Battle in Palestine
                Germans attack with 3 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 3 Tanks in Palestine, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Palestine
                Germans win, taking Palestine from British with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Odessa
                Germans attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Odessa, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Odessa
                    Germans roll dice for 3 Infantrys in Odessa, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Odessa
                Germans win, taking Odessa from Russians with 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
                British defend with 3 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 3 Adv.Fighters, 1 Artillery, 1 Factory, 2 Fighters, 15 Infantrys and 6 Tanks
                    AA fire in Paris : 2/5 hits, 0.83 expected hits
                    1 Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Fighter, 8 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 15/38 hits, 15.33 expected hits
                    French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 17 Infantrys and 7 Tanks in Paris, round 2 : 13/33 hits, 14.00 expected hits
                    4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 8 Infantrys owned by the Germans and 15 Infantrys owned by the French lost in Paris
                    Germans roll dice for 1 Artillery, 1 Fighter, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 13/25 hits, 11.00 expected hits
                    French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 2 Infantrys and 7 Tanks in Paris, round 3 : 9/18 hits, 9.00 expected hits
                    1 Fighter owned by the Germans, 2 Fighters owned by the French, 1 Fighter owned by the British, 1 Tank owned by the British, 6 Tanks owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 2 Infantrys owned by the British and 7 Mech.Infs owned by the Germans lost in Paris
                    Germans roll dice for 2 Stukas and 14 Tanks in Paris, round 4 : 8/16 hits, 8.00 expected hits
                    French roll dice for 3 Adv.Fighters and 2 Fighters in Paris, round 4 : 3/5 hits, 3.00 expected hits
                    2 Fighters owned by the British, 3 Adv.Fighters owned by the French and 3 Tanks owned by the Germans lost in Paris
                Germans captures 49PUs while taking French capital
                Germans win, taking Paris from French with 2 Stukas and 11 Tanks remaining. Battle score for attacker is 16
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys, 7 Mech.Infs and 3 Tanks
                Casualties for French: 3 Adv.Fighters, 1 Artillery, 2 Fighters, 15 Infantrys and 6 Tanks
                Casualties for British: 3 Fighters, 2 Infantrys and 1 Tank
            Battle in Kiev
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 2 Artillerys, 10 Infantrys and 6 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys, 10 Infantrys and 6 Tanks in Vinnytsia, round 2 : 5/18 hits, 5.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Artillerys, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Paris to Burgundy
            1 Fighter moved from Hamburg to Burgundy
    
        Place Units - Germans
            1 Factory placed in Netherlands
            1 Factory placed in Danzig
            1 Destroyer and 1 Transport placed in 22 Sea Zone
            1 Elite, 1 Infantry and 1 Tank placed in Hamburg
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            1 Infantry placed in Hamburg
            2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 94 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.67
    French : -1.00
    Americans : -1.83
    AA fire in Paris : : 1.17
    Russians : 3.33
    

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