Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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WaW - WhackaAxis vs Allied Entek Game 500 billion
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Artillery and 4 Infantrys moved from Georgia to Erzurum 7 Infantrys moved from Astrakhan to Erzurum 1 Bomber moved from Kursk to Erzurum 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 2 Infantrys moved from Smolensk to Novgorod 2 Infantrys moved from Smolensk to Minsk 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Tank moved from Moscow to S.Karelia Purchase Units - Russians Russians buy 4 Artillerys, 3 Bunkers, 25 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in S.Karelia Russians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 1 Artillery and 3 Tanks Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in S.Karelia, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 3 Tanks in S.Karelia, round 2 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in S.Karelia Russians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in S.Karelia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Tanks in S.Karelia, round 3 : 3/3 hits, 1.50 expected hits 1 Fighter owned by the Russians, 2 Artillerys owned by the Russians and 1 Tank owned by the Germans lost in S.Karelia 1 Tank retreated to Arkhangelsk Germans win with 2 Tanks remaining. Battle score for attacker is -11 Casualties for Russians: 2 Artillerys, 1 Fighter and 2 Infantrys Casualties for Germans: 1 Artillery and 1 Tank Battle in Erzurum Russians attack with 1 Artillery, 1 Bomber and 11 Infantrys Germans defend with 1 Bunker, 2 HeavyTanks, 1 Infantry and 2 Tanks Russians roll dice for 1 Artillery, 1 Bomber and 11 Infantrys in Erzurum, round 2 : 2/13 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker, 2 HeavyTanks, 1 Infantry and 2 Tanks in Erzurum, round 2 : 3/6 hits, 3.17 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Erzurum Russians roll dice for 1 Artillery, 1 Bomber and 8 Infantrys in Erzurum, round 3 : 4/10 hits, 2.50 expected hits Germans roll dice for 1 Bunker, 2 HeavyTanks and 2 Tanks in Erzurum, round 3 : 5/5 hits, 2.83 expected hits 1 HeavyTank owned by the Germans, 5 Infantrys owned by the Russians, 2 Tanks owned by the Germans and 1 Bunker owned by the Germans lost in Erzurum Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Erzurum, round 4 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 HeavyTank in Erzurum, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Erzurum Russians win, taking Erzurum from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 16 Casualties for Russians: 8 Infantrys Casualties for Germans: 1 Bunker, 2 HeavyTanks, 1 Infantry and 2 Tanks Non Combat Move - Russians 1 Bomber moved from Erzurum to Stalingrad 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Tula to Kursk 9 Infantrys moved from Moscow to Yaroslavl 1 ArmoredCar moved from Kursk to Vologda 1 ArmoredCar and 1 Tank moved from Kursk to Vologda 1 Infantry moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Artillery and 1 Infantry moved from Tashkent to Chimkent 3 Infantrys moved from Ufa to Kuybyshev 5 Infantrys moved from Kuybyshev to Astrakhan 4 Infantrys moved from Sverdlovsk to Perm 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 11 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker placed in Kursk 1 Bunker and 4 Infantrys placed in Arkhangelsk 1 Bunker placed in Astrakhan 6 Infantrys placed in Sibirsky 2 Artillerys and 2 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys placed in Tashkent 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Artillerys moved from N.Tunisia to 42 Sea Zone 2 Elites moved from N.Algeria to 42 Sea Zone 2 Artillerys moved from N.Algeria to 41 Sea Zone 2 Artillerys moved from E.Morocco to 41 Sea Zone 5 Elites moved from E.Morocco to 41 Sea Zone 4 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 5 Elites, 2 Fighters, 1 Submarine and 4 Transports moved from 41 Sea Zone to 31 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 42 Sea Zone to 31 Sea Zone 6 Artillerys, 7 Elites and 2 Fighters moved from 31 Sea Zone to Rio de Oro 1 Destroyer and 1 Submarine moved from 44 Sea Zone to 42 Sea Zone 4 Mech.Infs moved from Tunis to E.Morocco 1 Artillery moved from E.Morocco to Tangier Italians take Tangier from French 4 Artillerys moved from E.Morocco to W.Morocco Italians take W.Morocco from French 2 Artillerys moved from N.Tunisia to N.Algeria 2 Infantrys moved from Equatoria to French Equatorial Africa 6 Infantrys moved from Italian East Africa to Kenya 3 Infantrys moved from Darfur to French Equatorial Africa 2 Infantrys moved from Kufra to Darfur 6 Infantrys moved from Palestine to Iraq 3 Infantrys moved from Lower Egypt to Palestine 3 Infantrys moved from Lower Egypt to Nubia 1 Elite and 1 Infantry moved from Cairo to Lower Egypt Purchase Units - Italians Italians buy 1 Battleship, 2 Bunkers, 1 Cruiser, 19 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in 31 Sea Zone Italians attack with 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 6 Transports Americans defend with 3 Destroyers Italians roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Carrier, 1 Cruiser, 3 Destroyers and 6 Transports in 31 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 3 Destroyers in 31 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 3 Destroyers owned by the Americans lost in 31 Sea Zone Italians win with 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 24 Casualties for Americans: 3 Destroyers Battle in Rio de Oro Italians attack with 6 Artillerys, 7 Elites and 2 Fighters Americans defend with 1 Bunker, 1 Factory and 1 Tank; Dutch defend with 2 Artillerys, 1 Infantry and 1 Marine Italians roll dice for 6 Artillerys, 7 Elites and 2 Fighters in Rio de Oro, round 2 : 3/15 hits, 6.00 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 2 Artillerys, 1 Bunker, 1 Infantry, 1 Marine and 1 Tank in Rio de Oro, round 2 : 2/6 hits, 2.33 expected hits 1 Fighter owned by the Italians, 1 Elite owned by the Italians, 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Rio de Oro Italians roll dice for 6 Artillerys, 6 Elites and 1 Fighter in Rio de Oro, round 3 : 7/13 hits, 5.33 expected hits Americans roll dice for 1 Artillery, 1 Bunker, 1 Marine and 1 Tank in Rio de Oro, round 3 : 1/4 hits, 1.67 expected hits 1 Bunker owned by the Americans, 1 Fighter owned by the Italians, 1 Artillery owned by the Dutch, 1 Marine owned by the Dutch and 1 Tank owned by the Americans lost in Rio de Oro Italians win, taking Rio de Oro from Americans with 6 Artillerys and 6 Elites remaining. Battle score for attacker is 6 Casualties for Italians: 1 Elite and 2 Fighters Casualties for Dutch: 2 Artillerys, 1 Infantry and 1 Marine Casualties for Americans: 1 Bunker and 1 Tank Non Combat Move - Italians 1 AAGun moved from E.Morocco to W.Morocco 1 AAGun moved from N.Algeria to E.Morocco 1 AAGun moved from Darfur to French Equatorial Africa Place Units - Italians 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa 1 Battleship and 1 Cruiser placed in 40 Sea Zone 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 2 Submarines placed in 43 Sea Zone 2 Infantrys placed in Kufra 3 Infantrys placed in Cairo Turn Complete - Italians Italians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -2.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 Elites moved from Churchill to 1 Sea Zone 1 Destroyer, 2 Elites and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Elites moved from 2 Sea Zone to Montreal Purchase Units - French French buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 2 Sea Zone French attack with 1 Destroyer and 1 Transport Germans defend with 1 S.Submarine Germans roll dice for 1 S.Submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 S.Submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 S.Submarine in 2 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French and 1 S.Submarine owned by the Germans lost in 2 Sea Zone 2 Elites owned by the French lost in Montreal French win with 1 Destroyer remaining. Battle score for attacker is 4 Casualties for French: 1 Transport Casualties for Germans: 1 S.Submarine Non Combat Move - French Place Units - French 2 Infantrys placed in Churchill 1 Bunker placed in French Sudan Turn Complete - French French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -0.50 French : 0.00
Production/PUs Summary :
Germans : 139 / 150 Russians : 87 / 87 Italians : 101 / 101 French : 10 / 10 Yamamoto : 71 / 75 Chinese : 23 / 26 Hisaichi : 84 / 93 British : 76 / 0 Anzac : 21 / 22 Dutch : 12 / 12 Finns : 12 / 18 Romanians : 13 / 18 Thai : 7 / 0 Americans : 104 / 107
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 Bombers, 4 Fighters and 1 S.Bomber moved from Minamitori to Ponape 1 Infantry moved from Eniwetok to 95 Sea Zone 3 ArmoredCars moved from Wake to 95 Sea Zone 3 ArmoredCars and 3 Cruisers moved from 95 Sea Zone to 103 Sea Zone 1 Fighter moved from Saipan to Ponape 1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to Ponape 1 Infantry moved from Truk to Ponape 3 ArmoredCars and 3 Cruisers moved from 103 Sea Zone to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone 3 ArmoredCars and 1 Infantry moved from 102 Sea Zone to Ponape 1 Destroyer and 1 Submarine moved from 94 Sea Zone to 102 Sea Zone 2 Destroyers moved from 85 Sea Zone to 95 Sea Zone 2 Infantrys and 2 Marines moved from Iwo Jima to 85 Sea Zone 1 B.Transport, 2 Infantrys and 2 Marines moved from 85 Sea Zone to 95 Sea Zone 2 Infantrys and 2 Marines moved from 95 Sea Zone to Rongelap Yamamoto take Rongelap from Americans 3 Infantrys moved from Shansi to Suiyuan 3 Infantrys moved from Hunan to Hupeh 3 Infantrys moved from Hunan to Kweichow 1 Tank moved from Kwangsi to N.French Indochina 1 Tank moved from Kwangsi to Kweichow 1 Tank moved from Kwangsi to Hupeh 3 Infantrys moved from Kwangtung to Kwangsi 3 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 3 Bunkers, 1 Destroyer, 14 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ponape Yamamoto attack with 1 Adv.Fighter, 3 ArmoredCars, 2 Bombers, 6 Fighters, 2 Infantrys and 1 S.Bomber Americans defend with 2 Bunkers, 1 Factory and 3 S.Bombers Yamamoto roll dice for 3 Cruisers in Ponape, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Americans Yamamoto roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Bombers, 6 Fighters, 2 Infantrys and 1 S.Bomber in Ponape, round 2 : 11/15 hits, 6.17 expected hits Americans roll dice for 2 Bunkers and 3 S.Bombers in Ponape, round 2 : 4/5 hits, 2.00 expected hits 2 Bunkers owned by the Americans, 3 S.Bombers owned by the Americans, 2 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Adv.Fighter, 1 ArmoredCar, 2 Bombers, 6 Fighters and 1 S.Bomber remaining. Battle score for attacker is 54 Casualties for Yamamoto: 2 ArmoredCars and 2 Infantrys Casualties for Americans: 2 Bunkers and 3 S.Bombers Non Combat Move - Yamamoto 1 Adv.Fighter moved from Ponape to 102 Sea Zone 1 Fighter moved from Ponape to 102 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone 2 Bombers, 5 Fighters and 1 S.Bomber moved from Ponape to Truk Place Units - Yamamoto 1 Destroyer and 1 Transport placed in 84 Sea Zone 1 Bunker placed in N.French Indochina 1 Bunker placed in Kweichow 1 Bunker placed in Hupeh 3 Tanks placed in Kwangsi 6 Infantrys placed in Hong Kong 2 Infantrys placed in Wake 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : 4.33 Americans : 2.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 2 Tanks moved from Gobi Altai to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Shensi to Suiyuan 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 2 Tanks; Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Suiyuan, round 2 : 0/7 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 4/5 hits, 2.00 expected hits 4 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Fighter and 2 Tanks in Suiyuan, round 3 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 3 : 3/5 hits, 2.00 expected hits 2 Tanks owned by the Chinese and 1 Fighter owned by the Chinese lost in Suiyuan Hisaichi win with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -26 Casualties for Chinese: 1 Fighter, 4 Infantrys and 2 Tanks Non Combat Move - Chinese 6 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 3 Infantrys moved from Szechwan to Shensi 3 Infantrys moved from Szechwan to Yunnan 6 Infantrys moved from Lanchow to Szechwan 5 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : 3.00 Chinese : -3.33
Production/PUs Summary :
Germans : 139 / 150 Russians : 87 / 87 Italians : 101 / 101 French : 10 / 10 Yamamoto : 74 / 74 Chinese : 24 / 24 Hisaichi : 83 / 93 British : 76 / 0 Anzac : 21 / 22 Dutch : 12 / 12 Finns : 12 / 18 Romanians : 13 / 18 Thai : 7 / 0 Americans : 101 / 107
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Tanks moved from Suiyuan to Shansi 4 Infantrys moved from Aroe to 113 Sea Zone 1 B.Transport and 4 Infantrys moved from 113 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Tanimbar to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Banjarmasin 2 Adv.Fighters moved from 107 Sea Zone to Banjarmasin 2 Marines and 2 Tanks moved from Wellington to 122 Sea Zone 1 Bomber moved from Townsville to Port Moresby 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 T.Boat moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Port Moresby 2 Infantrys moved from Khabarovsk to Ayan 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to Ayan 6 Infantrys moved from Heilungchiang to Chita 2 Infantrys moved from Liaoning to Hulunbuir 2 ArmoredCars and 2 Infantrys moved from Liaoning to Peking 2 ArmoredCars moved from Peking to Chahar 4 Infantrys moved from Kirin to Heilungchiang 6 Infantrys moved from Davao to Mindanao 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 2 Destroyers moved from 113 Sea Zone to 110 Sea Zone 4 Infantrys moved from Broome to Western Australia 2 Infantrys moved from Jilolo to 107 Sea Zone 2 Infantrys moved from Davao to Mindanao 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Banjarmasin 2 Marines, 2 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone 1 Battleship moved from 122 Sea Zone to 114 Sea Zone 1 Destroyer and 1 Submarine moved from 122 Sea Zone to 120 Sea Zone 2 Marines and 2 Tanks moved from 114 Sea Zone to Port Moresby 4 Destroyers moved from 109 Sea Zone to 114 Sea Zone 8 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 2 Bunkers, 1 Cruiser, 2 Elites and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 2 Adv.Fighters and 7 Infantrys British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Cruiser in Banjarmasin, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 7 Infantrys in Banjarmasin, round 2 : 2/9 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Banjarmasin, round 2 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Adv.Fighters and 5 Infantrys in Banjarmasin, round 3 : 0/7 hits, 1.83 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Banjarmasin, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Banjarmasin, round 4 : 1/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Banjarmasin, round 4 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Banjarmasin, round 5 : 2/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Banjarmasin, round 5 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Banjarmasin, round 6 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Banjarmasin, round 6 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi captures 12PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 6 Infantrys Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker and 2 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 3 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 4 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Port Moresby Hisaichi attack with 1 Bomber, 3 Infantrys, 2 Marines and 2 Tanks Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 1 Tank AA fire in Port Moresby : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship in Port Moresby, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Port Moresby Hisaichi roll dice for 1 Bomber, 3 Infantrys, 2 Marines and 2 Tanks in Port Moresby, round 2 : 4/8 hits, 3.17 expected hits Anzac roll dice for 1 Elite, 4 Infantrys and 1 Tank in Port Moresby, round 2 : 2/6 hits, 2.17 expected hits 4 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Port Moresby Hisaichi roll dice for 1 Bomber, 1 Infantry, 2 Marines and 2 Tanks in Port Moresby, round 3 : 3/6 hits, 2.83 expected hits Anzac roll dice for 1 Elite and 1 Tank in Port Moresby, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Port Moresby Hisaichi win, taking Port Moresby from Anzac with 1 Bomber, 2 Marines and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Elite, 5 Infantrys and 1 Tank Casualties for Hisaichi: 3 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Port Moresby to Townsville 1 AAGun moved from Davao to Mindanao 1 Carrier, 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 2 ArmoredCars and 2 Infantrys placed in Liaoning 1 Bunker and 3 Infantrys placed in Townsville 1 B.Transport and 1 Cruiser placed in 120 Sea Zone 2 Adv.Fighters and 2 Infantrys placed in Davao 3 Infantrys placed in Broome 2 Elites and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 93 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33 Hisaichi : -4.00 AA fire in Port Moresby : : -0.17 Anzac : 0.00 Chinese : -0.33 Russians : -1.00 Dutch : -0.50
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With you getting all of Britain’s cash and poised to start invading the America’s (I know you started a bit in Canada) I think it’s time to call this one. This was a good game!
Another?
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How about two games, one as each side?
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Sure, I’ll try to get the one up today.
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bumpity bump