WaW - WhackaAxis vs Allied Entek Game 500 billion

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 93 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            4 Infantrys moved from Chahar to Shansi
            1 Infantry moved from Peking to Chahar
            3 Infantrys moved from Peking to Shantung
            4 Infantrys moved from Liaoning to Peking
            5 Infantrys moved from Heilungchiang to Chita
            8 Infantrys moved from Kirin to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            1 Tank moved from Kweichow to Anhwei
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
            2 Adv.Fighters moved from Broome to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Western Australia
            1 Carrier, 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 67 Sea Zone
            1 B.Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
            1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Bomber moved from Wellington to Western Australia
            1 Fighter moved from Wellington to Western Australia
            1 Tank moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Tank moved from North New Zealand to Wellington
            1 Tank moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Tank moved from South New Zealand to Wellington
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 3 Bunkers, 2 Destroyers, 11 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 107 Sea Zone
                Hisaichi attack with 2 Adv.Fighters
                British defend with 1 Submarine
                    Hisaichi roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 107 Sea Zone
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 113 Sea Zone
                Hisaichi attack with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 113 Sea Zone
                Hisaichi win with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 93 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 S.Submarine owned by the Americans lost in 93 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Shansi
                Hisaichi attack with 4 Infantrys
                Chinese defend with 1 AAGun and 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Northern Territory
                Hisaichi attack with 3 Infantrys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 2 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 3 : 1/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Northern Territory
                Hisaichi win, taking Northern Territory from Anzac with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Western Australia
                Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Anzac roll dice for 2 Infantrys in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Western Australia
                Hisaichi win, taking Western Australia from Anzac with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from Western Australia to Broome
            1 Infantry moved from Davao to Mindanao
            1 Adv.Fighter moved from 107 Sea Zone to Davao
            1 Adv.Fighter moved from 107 Sea Zone to Mindanao
            1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 86 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Bunker placed in Mindanao
            1 Bunker and 4 Infantrys placed in Davao
            7 Infantrys placed in Changchun
            2 ArmoredCars and 2 Tanks placed in Liaoning
            2 Tanks placed in Wellington
            2 Destroyers and 1 Submarine placed in 113 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    Americans : -0.50
    Anzac : -0.33
    Chinese : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Bomber moved from London to 11 Sea Zone
            2 Fighters moved from Manchester to 11 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to S.Thailand
            2 Mech.Infs moved from Bombay to Baluchistan
            2 ArmoredCars and 2 Tanks moved from Delhi to Baluchistan
            1 ArmoredCar moved from Assam to Yunnan
            1 ArmoredCar moved from Assam to Burma
            1 Artillery moved from Assam to Yunnan
            1 Artillery moved from Assam to Burma
            2 Infantrys moved from Koryakia to 72 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
    
        Purchase Units - British
            British buy 1 Bunker, 1 Carrier, 5 Destroyers, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 11 Sea Zone
                British attack with 1 Bomber and 2 Fighters
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber and 2 Fighters in 11 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 11 Sea Zone
                British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in S.Thailand
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Thailand
                British win, taking S.Thailand from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Burma
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Artillery in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                British win, taking Burma from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Tank moved from Assam to Yunnan
            2 Fighters moved from 11 Sea Zone to 18 Sea Zone
            1 Bomber moved from 11 Sea Zone to London
    
        Place Units - British
            1 Carrier and 3 Destroyers placed in 18 Sea Zone
            2 Destroyers placed in 18 Sea Zone
            1 Bunker and 2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            2 Infantrys placed in Bangkok
    
        Turn Complete - British
            British collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Yamamoto : -1.00
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 28
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Elite and 1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Elite and 1 Infantry moved from 114 Sea Zone to Queensland
            2 Artillerys and 5 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 2 Destroyers and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Destroyers and 1 Transport placed in 122 Sea Zone
            1 Bunker placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
            2 Infantrys moved from Rio de Oro to Mauritania
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            1 Infantry and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Elites and 2 Infantrys moved from Oulu to Lapland
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Elite and 1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 3 Elites, 1 Fighter and 3 Infantrys
                Russians defend with 2 Artillerys
                    Finns roll dice for 3 Elites, 1 Fighter and 3 Infantrys in Lapland, round 2 : 0/7 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 3 Elites, 1 Fighter and 3 Infantrys in Lapland, round 3 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 3 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Artillerys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.67
    Russians : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
            1 Artillery and 1 Elite moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            2 Artillerys and 1 Infantry moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    AA fire in Donetsk : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Fighter and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : -1.00
    AA fire in Donetsk : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Fighter moved from Townsville to 109 Sea Zone
    
        Combat - Thai
            Battle in 109 Sea Zone
                Thai attack with 1 Fighter
                Americans defend with 1 S.Submarine
                    Thai roll dice for 1 Fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Americans lost in 109 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 109 Sea Zone to Woleai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Thai : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            2 Adv.Fighters and 4 Fighters moved from 95 Sea Zone to Minamitori
            1 L.Fighter moved from Wake to Minamitori
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            2 Infantrys and 1 Transport moved from 97 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            1 Elite moved from Wake to 95 Sea Zone
            1 Elite moved from 95 Sea Zone to Minamitori
            1 Marine moved from Jaluit to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 S.Submarine moved from 103 Sea Zone to 95 Sea Zone
            2 Artillerys and 3 Infantrys moved from Queensland to Townsville
            2 Fighters moved from 114 Sea Zone to Townsville
            1 Bomber and 2 S.Bombers moved from Wake to Minamitori
            1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 34 Sea Zone
            2 Artillerys and 1 Elite moved from 34 Sea Zone to Rio de Oro
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 2 B.Transports, 4 Destroyers, 2 Elites, 1 Infantry and 3 S.Bombers; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Minamitori
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Elite, 4 Fighters, 2 Infantrys, 1 L.Fighter and 2 S.Bombers
                Yamamoto defend with 1 ArmoredCar, 1 Factory and 3 Infantrys
                    Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Minamitori
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Elite, 4 Fighters, 2 Infantrys, 1 L.Fighter and 2 S.Bombers in Minamitori, round 2 : 7/13 hits, 6.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Minamitori, round 2 : 2/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 1 Bomber, 1 Elite, 4 Fighters, 1 L.Fighter and 2 S.Bombers remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 ArmoredCar and 3 Infantrys
                Casualties for Americans: 2 Infantrys
            Battle in Townsville
                Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
                    AA fire in Townsville : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Townsville, round 2 : 0/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Bunkers and 7 Infantrys in Townsville, round 2 : 3/9 hits, 3.33 expected hits
                    3 Infantrys owned by the Americans lost in Townsville
                2 Artillerys retreated to Queensland
                Hisaichi win with 2 Bunkers and 7 Infantrys remaining. Battle score for attacker is -6
                Casualties for Americans: 3 Infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Townsville: 2 Fighters
            EDIT: Adding units owned by Americans to 114 Sea Zone: 2 Fighters
            EDIT: Adding units owned by Americans to Queensland: 3 Infantrys
            EDIT: Turning off Edit Mode
            4 Fighters moved from Minamitori to 95 Sea Zone
            2 Adv.Fighters moved from Minamitori to 95 Sea Zone
            1 L.Fighter moved from Minamitori to Wake
            2 S.Bombers moved from Minamitori to Wake
            1 Bomber moved from Minamitori to Wake
            1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
            1 Transport moved from 114 Sea Zone to 103 Sea Zone
            1 AAGun, 1 Artillery and 1 Infantry moved from Amazon to Bahia
            1 AAGun moved from Bahia to Amazon
            2 Infantrys moved from Colombia to Amazon
            1 Artillery and 1 Infantry moved from Central America to Colombia
    
        Place Units - Americans
            2 Destroyers placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 4 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            2 Destroyers placed in 4 Sea Zone
            2 B.Transports placed in 35 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 35 Sea Zone: 2 B.Transports and 1 Transport
            EDIT: Removing units owned by Americans from 38 Sea Zone: 2 B.Transports and 1 Transport
            EDIT: Turning off Edit Mode
            2 Elites placed in Bahia
            2 Artillerys and 1 Infantry placed in Rio de Oro
            3 S.Bombers placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Yamamoto : 1.00
    Americans : -1.00
    AA fire in Townsville : : -0.33
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 90 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 70 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 7 / 0
    Americans : 111 / 111
    

    Savegame

  • '20 '19 '18 '17 '16

    I didn’t mean to do the attack in Australia. I just retreated and fixed the losses. Sorry about any confusion.

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 unit repaired.
            1 Fighter and 1 Stuka moved from Oslo to 6 Sea Zone
            1 Stuka moved from Nordland to 6 Sea Zone
            1 Bomber moved from Helsinki to 6 Sea Zone
            1 JetFighter moved from Kiev to 6 Sea Zone
            2 ArmoredCars moved from Brest to Lithuania
            3 Elites moved from Brest to Minsk
            2 Stukas moved from Kiev to Minsk
            1 Artillery moved from Brest to Minsk
            2 Artillerys and 1 Elite moved from Brest to Kiev
            1 Battleship, 2 Destroyers and 2 Submarines moved from 20 Sea Zone to 18 Sea Zone
            3 Destroyers moved from 20 Sea Zone to 18 Sea Zone
            1 Adv.Fighter moved from Netherlands to 18 Sea Zone
            2 Destroyers moved from 20 Sea Zone to 18 Sea Zone
            5 Destroyers moved from 20 Sea Zone to 22 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Tank moved from Latvia to Estonia
            2 Infantrys moved from Danzig to East Prussia
            3 Infantrys moved from Iraq to Adana
            3 Tanks moved from Iraq to Azerbaijan
            2 Tanks moved from Syria to Adana
            2 Elites moved from Warsaw to Brest
            2 Artillerys moved from Warsaw to Brest
            2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            2 Infantrys moved from Bavaria to Bohemia
            2 ArmoredCars and 4 Tanks moved from Normandy to Belgium
            3 ArmoredCars moved from Netherlands to Pomerania
            2 Infantrys moved from Hamburg to Pomerania
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            2 ArmoredCars moved from Lithuania to Minsk
            1 Destroyer and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Tank moved from Kiev to Crimea
                  Germans take Crimea from Russians
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 Carrier, 1 Cruiser, 3 Elites, 4 Infantrys, 1 JetFighter, 1 S.Submarine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Azerbaijan
                Germans attack with 3 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 3 Tanks in Azerbaijan, round 2 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Azerbaijan
                Germans loses 0 PUs for violating Azerbaijans neutrality.
                Germans win, taking Azerbaijan from Neutral with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 1 Fighter, 1 JetFighter and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 1 Fighter, 1 JetFighter and 2 Stukas in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                1 Submarine owned by the Russians Submerged
                    Germans roll dice for 1 Bomber, 1 Fighter, 1 JetFighter and 2 Stukas in 6 Sea Zone, round 3 : 0/5 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber, 1 Fighter, 1 JetFighter and 2 Stukas in 6 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 1 JetFighter and 2 Stukas remaining. Battle score for attacker is 12
                Casualties for Russians: 1 Destroyer and 2 Transports
                Casualties for Germans: 1 Fighter
            Battle in 18 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Battleship, 7 Destroyers and 2 Submarines
                British defend with 1 Carrier, 5 Destroyers and 2 Fighters
                    Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Battleship and 7 Destroyers in 18 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
                    British roll dice for 1 Carrier, 5 Destroyers and 2 Fighters in 18 Sea Zone, round 2 : 1/8 hits, 3.17 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    5 Destroyers owned by the British lost in 18 Sea Zone
                    Germans roll dice for 2 Submarines in 18 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Battleship and 7 Destroyers in 18 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits
                    British roll dice for 1 Carrier and 2 Fighters in 18 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 Submarine owned by the Germans, 1 Carrier owned by the British and 2 Fighters owned by the British lost in 18 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Battleship, 7 Destroyers and 1 Submarine remaining. Battle score for attacker is 63
                Casualties for British: 1 Carrier, 5 Destroyers and 2 Fighters
                Casualties for Germans: 1 Submarine
            Battle in Minsk
                Germans attack with 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Stukas
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.50 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 2/3 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 3 Elites and 2 Stukas in Minsk, round 3 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 3 Elites and 2 Stukas remaining. Battle score for attacker is 1
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 2 Infantrys and 1 Tank
            Battle in Adana
                Germans attack with 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 2 Tanks in Adana, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Adana
                    Germans roll dice for 1 Infantry and 2 Tanks in Adana, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    Germans roll dice for 1 Infantry and 2 Tanks in Adana, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                Germans loses 0 PUs for violating Adanas neutrality.
                Germans win, taking Adana from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 59 Sea Zone
                Germans attack with 1 Destroyer and 1 Transport
                British defend with 1 Destroyer
                    Germans roll dice for 1 Destroyer and 1 Transport in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 59 Sea Zone
                Germans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Germans
            1 Bomber, 1 JetFighter and 2 Stukas moved from 6 Sea Zone to Lapland
            2 Stukas moved from Minsk to Kiev
            1 Adv.Fighter moved from 18 Sea Zone to Netherlands
    
        Place Units - Germans
            1 Carrier, 1 Cruiser and 1 S.Submarine placed in 22 Sea Zone
            3 Tanks placed in Danzig
            1 Bunker placed in Kiev
            1 Bunker placed in Oslo
            1 Bunker placed in Nordland
            2 Artillerys and 2 Elites placed in Warsaw
            1 Artillery, 1 Elite and 1 Infantry placed in Krakow
            2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Bohemia
            2 Tanks placed in Syria
            1 JetFighter placed in 22 Sea Zone
            1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.67
    Neutral : 0.67
    British : -3.33
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
            6 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Leningrad to Latvia
                  Russians take Latvia from Germans
            5 Infantrys moved from Leningrad to Estonia
            1 Bomber and 1 Fighter moved from Leningrad to Estonia
            1 Infantry moved from Vyborg to Oulu
                  Russians take Oulu from Finns
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            4 Infantrys moved from Kuybyshev to Astrakhan
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            3 Infantrys moved from Okhotsk to Ayan
            1 Infantry moved from Yakutsk to Ayan
            3 Fighters moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 20 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Russians roll dice for 1 Artillery in Crimea, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Donetsk
                Russians attack with 6 Infantrys
                Romanians defend with 1 AAGun, 1 Artillery and 1 Elite
                    Russians roll dice for 6 Infantrys in Donetsk, round 2 : 1/6 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                    Russians roll dice for 5 Infantrys in Donetsk, round 3 : 1/5 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 5 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Elite
            Battle in Ayan
                Russians attack with 3 Fighters and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 3 Fighters and 4 Infantrys in Ayan, round 2 : 2/7 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Bomber, 1 Fighter and 5 Infantrys
                Germans defend with 4 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Estonia, round 2 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 4 Infantrys and 1 Tank in Estonia, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Estonia
                    Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Estonia, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Estonia, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 Infantrys and 1 Tank
    
        Non Combat Move - Russians
            1 Bomber and 1 Fighter moved from Estonia to Leningrad
            1 Infantry moved from N.Karelia to Murmansk
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery and 1 Infantry moved from Vyborg to Kotka
            4 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Yaroslavl to Smolensk
            7 Infantrys moved from Yaroslavl to Kursk
            7 Infantrys moved from Moscow to Yaroslavl
            1 HeavyTank and 2 Tanks moved from Moscow to Kursk
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Sverdlovsk to Ufa
            5 Infantrys moved from Surgut to Yeniseysk
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            11 Infantrys moved from Evenkia to Olyokminsk
            3 Fighters moved from Ayan to N.Buryat Mongolia
            5 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
    
        Place Units - Russians
            1 Artillery and 1 Infantry placed in Tashkent
            1 Artillery and 2 Infantrys placed in Georgia
            4 Infantrys placed in Leningrad
            2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 5 Tanks placed in Moscow
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Sibirsky
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Romanians : 0.00
    Hisaichi : -0.33
    Russians : 2.17
    

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 98 / 98
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 70 / 81
    Chinese : 26 / 26
    Hisaichi : 78 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 111 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            4 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 ArmoredCar, 2 Artillerys and 5 Infantrys moved from Provence to 43 Sea Zone
            1 ArmoredCar, 2 Artillerys, 5 Infantrys and 4 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Infantry moved from 42 Sea Zone to N.Algeria
            2 Transports moved from 44 Sea Zone to 46 Sea Zone
            1 Elite and 3 Infantrys moved from N.Tunisia to N.Algeria
            1 Submarine moved from 44 Sea Zone to 42 Sea Zone
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Elite, 1 Infantry and 2 Tanks moved from W.Iran to 58 Sea Zone
            2 Infantrys moved from Italian East Africa to 58 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 58 Sea Zone to 68 Sea Zone
            1 Infantry moved from 68 Sea Zone to South Africa
                  Italians take South Africa from British
            1 Elite moved from 68 Sea Zone to Mozambique
            1 Infantry, 1 Tank and 1 Transport moved from 58 Sea Zone to 68 Sea Zone
            1 Infantry and 1 Tank moved from 68 Sea Zone to Mozambique
            1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 58 Sea Zone to 68 Sea Zone
            1 Infantry and 1 Tank moved from 68 Sea Zone to Madagascar
            1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks moved from Italian East Africa to Kenya
            1 HeavyTank and 1 Tank moved from Kufra to French Equatorial Africa
            1 HeavyTank moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 HeavyTank moved from Nigeria to French Equatorial Africa
            6 Infantrys moved from Lower Egypt to Nubia
            6 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Palestine to Iraq
    
        Purchase Units - Italians
            Italians buy 10 Artillerys, 1 Bunker, 2 Elites, 11 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks
                British defend with 2 ArmoredCars, 2 Infantrys and 4 Mech.Infs
                    Italians roll dice for 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks in Kenya, round 2 : 5/10 hits, 3.50 expected hits
                    British roll dice for 2 ArmoredCars, 2 Infantrys and 4 Mech.Infs in Kenya, round 2 : 4/8 hits, 2.33 expected hits
                    2 ArmoredCars owned by the British, 4 Infantrys owned by the Italians, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Kenya
                    Italians roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Kenya, round 3 : 3/6 hits, 2.83 expected hits
                    British roll dice for 3 Mech.Infs in Kenya, round 3 : 1/3 hits, 1.00 expected hits
                    1 Tank owned by the Italians and 3 Mech.Infs owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 23
                Casualties for Italians: 4 Infantrys and 1 Tank
                Casualties for British: 2 ArmoredCars, 2 Infantrys and 4 Mech.Infs
            Battle in Madagascar
                Italians attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Madagascar, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Madagascar, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Madagascar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Madagascar
                    Italians roll dice for 1 Tank in Madagascar, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Madagascar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the French lost in Madagascar
                French win with no units remaining. Battle score for attacker is -5
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for French: 1 Infantry
            Battle in Mozambique
                Italians attack with 1 Elite, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Mozambique, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Elite, 1 Infantry and 1 Tank in Mozambique, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                Italians loses 0 PUs for violating Mozambiques neutrality.
                Italians win, taking Mozambique from Neutral with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Kenya to French Equatorial Africa
            1 Bomber moved from Kenya to French Equatorial Africa
            1 AAGun moved from Nubia to Darfur
            1 AAGun moved from N.Tunisia to N.Algeria
    
        Place Units - Italians
            1 Bunker placed in French Equatorial Africa
            2 Tanks placed in Kufra
            4 Artillerys placed in Tunis
            4 Artillerys placed in Provence
            2 Artillerys and 2 Elites placed in Rome
            6 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            2 Infantrys and 1 Tank placed in Italian East Africa
    
        Turn Complete - Italians
            Italians collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : 0.50
    British : 1.67
    French : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to French Sudan
    
        Purchase Units - French
            French buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
    
        Place Units - French
            1 Bunker and 4 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 98 / 98
    Italians : 89 / 89
    French : 14 / 14
    Yamamoto : 70 / 81
    Chinese : 26 / 26
    Hisaichi : 78 / 82
    British : 77 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 111 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Elite and 4 Infantrys moved from N.French Indochina to Yunnan
            3 Infantrys moved from Hunan to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Hunan to Yunnan
            1 Destroyer, 1 Fighter and 1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 B.Transport and 2 Infantrys moved from 86 Sea Zone to 87 Sea Zone
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 87 Sea Zone to Wake
            1 Adv.Fighter and 7 Fighters moved from 86 Sea Zone to Wake
            2 Bombers moved from Tokyo to Wake
            1 Fighter moved from Tokyo to 87 Sea Zone
            2 ArmoredCars moved from Tokyo to 84 Sea Zone
            1 ArmoredCar moved from Formosa to 84 Sea Zone
            3 ArmoredCars, 3 Cruisers, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 86 Sea Zone
            3 ArmoredCars moved from 86 Sea Zone to Minamitori
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            3 Infantrys moved from Kwangsi to N.French Indochina
            5 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Shanghai to Anhwei
            3 Infantrys moved from Hong Kong to Kwangtung
            3 Infantrys moved from Hong Kong to Kiangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Destroyer, 9 Infantrys, 3 Marines, 1 S.Bomber, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Minamitori
                Yamamoto attack with 3 ArmoredCars
                Americans defend with 1 Elite and 1 Factory
                    Yamamoto roll dice for 3 Cruisers in Minamitori, round 2 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 3 ArmoredCars remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Elite
            Battle in Hupeh
                Yamamoto attack with 5 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 5 Infantrys in Hupeh, round 2 : 0/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 5 Infantrys in Hupeh, round 3 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 4 Infantrys in Hupeh, round 4 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 4 Infantrys in Hupeh, round 5 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Yunnan
                Yamamoto attack with 1 Elite, 4 Infantrys and 1 Tank
                British defend with 1 ArmoredCar, 1 Artillery and 1 Tank
                    Yamamoto roll dice for 1 Elite, 4 Infantrys and 1 Tank in Yunnan, round 2 : 1/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British and 2 Infantrys owned by the Yamamoto lost in Yunnan
                    Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 6 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Yamamoto lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Elite and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 4 Infantrys
                Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank
            Battle in 87 Sea Zone
                Yamamoto attack with 1 B.Transport, 1 Destroyer, 1 Fighter and 2 Submarines
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Yamamoto win with 1 B.Transport, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 8 Fighters and 2 Infantrys
                Americans defend with 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 1 L.Fighter and 2 S.Bombers
                    AA fire in Wake : 3/11 hits, 1.83 expected hits
                    3 Fighters owned by the Yamamoto lost in Wake
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 5 Fighters and 2 Infantrys in Wake, round 2 : 3/10 hits, 3.83 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Americans roll dice for 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers in Wake, round 2 : 0/5 hits, 2.00 expected hits
                    1 Bomber owned by the Americans and 1 S.Bomber owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 5 Fighters and 2 Infantrys in Wake, round 3 : 5/10 hits, 3.83 expected hits
                    Americans roll dice for 1 Bunker, 1 L.Fighter and 1 S.Bomber in Wake, round 3 : 1/3 hits, 1.50 expected hits
                    1 Bunker owned by the Americans, 1 S.Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 2 Bombers, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 42
                Casualties for Yamamoto: 3 Fighters and 1 Infantry
                Casualties for Americans: 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers
    
        Non Combat Move - Yamamoto
            5 Fighters moved from Wake to 86 Sea Zone
            1 Adv.Fighter moved from Wake to 86 Sea Zone
            2 Bombers moved from Wake to Eniwetok
            1 Fighter moved from 87 Sea Zone to 86 Sea Zone
            1 ArmoredCar moved from Mindanao to Mindoro
            2 Infantrys moved from Kyushu to Chubu
    
        Place Units - Yamamoto
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Kwangsi
            3 Marines and 1 S.Bomber placed in Tokyo
            1 B.Transport, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -3.17
    Americans : -1.83
    Chinese : -0.00
    AA fire in Wake : : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            5 Infantrys and 3 Tanks moved from Suiyuan to Chahar
            6 Tanks moved from Shensi to Chahar
            6 Infantrys moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 Infantrys and 9 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 5 Infantrys and 9 Tanks in Chahar, round 2 : 6/14 hits, 5.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Szechwan
                Chinese attack with 6 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            2 Elites and 4 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Fighter moved from Urumqi to Lanchow
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Yamamoto : -0.33
    Chinese : 0.67
    

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 98 / 98
    Italians : 89 / 89
    French : 14 / 14
    Yamamoto : 77 / 79
    Chinese : 25 / 25
    Hisaichi : 76 / 82
    British : 77 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 107 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            5 Infantrys moved from Kirin to Vladivostok
            2 ArmoredCars and 2 Tanks moved from Liaoning to Chahar
            4 Infantrys moved from Peking to Chahar
            3 Infantrys moved from Shantung to Chahar
            3 Infantrys moved from Shansi to Chahar
            2 Mech.Infs moved from Chita to Peking
            2 Mech.Infs moved from Peking to Chahar
            1 Tank moved from Anhwei to Suiyuan
            1 Infantry moved from Shansi to Suiyuan
            5 Destroyers and 3 Submarines moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry moved from Western Australia to Perth
                  Hisaichi take Perth from Anzac
            1 Adv.Fighter moved from Davao to Tanimbar
            1 Adv.Fighter moved from Mindanao to Tanimbar
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            5 Infantrys moved from 113 Sea Zone to Tanimbar
            1 B.Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from 113 Sea Zone to Timor
            1 Battleship, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 122 Sea Zone
            1 Bomber moved from Broome to 122 Sea Zone
            1 Carrier moved from 67 Sea Zone to 113 Sea Zone
            1 Fighter moved from Broome to 122 Sea Zone
            7 Infantrys moved from Heilungchiang to Chita
            7 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 1 Bunker, 1 Destroyer, 1 Fighter, 11 Infantrys, 2 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Tanimbar
                Hisaichi attack with 2 Adv.Fighters and 5 Infantrys
                Dutch defend with 2 Bunkers and 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 5 Infantrys in Tanimbar, round 2 : 2/7 hits, 1.83 expected hits
                Units damaged: 2 Bunkers owned by the Dutch
                    Dutch roll dice for 2 Bunkers and 1 Infantry in Tanimbar, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Tanimbar
                    Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Tanimbar, round 3 : 2/6 hits, 1.67 expected hits
                    Dutch roll dice for 2 Bunkers and 1 Infantry in Tanimbar, round 3 : 1/3 hits, 1.33 expected hits
                    1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
                    Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Tanimbar, round 4 : 3/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker in Tanimbar, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
                Hisaichi win, taking Tanimbar from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Dutch: 2 Bunkers and 1 Infantry
            Battle in 122 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine
                Anzac defend with 2 Destroyers and 1 Transport
                    Hisaichi roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Fighter in 122 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Anzac roll dice for 2 Destroyers and 1 Transport in 122 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    1 Transport owned by the Anzac and 2 Destroyers owned by the Anzac lost in 122 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 22
                Casualties for Anzac: 2 Destroyers and 1 Transport
            Battle in 114 Sea Zone
                Hisaichi attack with 5 Destroyers and 3 Submarines
                Americans defend with 1 Carrier and 2 Fighters; Anzac defend with 1 Carrier, 1 Fighter and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 5 Destroyers in 114 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 2 Carriers, 3 Fighters and 1 Transport in 114 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    1 Fighter owned by the Americans, 1 Transport owned by the Anzac, 1 Fighter owned by the Anzac and 3 Submarines owned by the Hisaichi lost in 114 Sea Zone
                    Hisaichi roll dice for 5 Destroyers in 114 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 2 Carriers and 1 Fighter in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Carrier owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 114 Sea Zone
                    Hisaichi roll dice for 4 Destroyers in 114 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Carrier in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Anzac lost in 114 Sea Zone
                Hisaichi win with 4 Destroyers remaining. Battle score for attacker is 29
                Casualties for Hisaichi: 1 Destroyer and 3 Submarines
                Casualties for Americans: 1 Carrier and 2 Fighters
                Casualties for Anzac: 1 Carrier, 1 Fighter and 1 Transport
            Battle in Timor
                Hisaichi attack with 3 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in Timor, round 2 : 1/3 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 ArmoredCars, 10 Infantrys, 2 Mech.Infs and 2 Tanks
                Chinese defend with 4 Infantrys and 9 Tanks
                    Hisaichi roll dice for 2 ArmoredCars, 10 Infantrys, 2 Mech.Infs and 2 Tanks in Chahar, round 2 : 6/16 hits, 4.33 expected hits
                    Chinese roll dice for 4 Infantrys and 9 Tanks in Chahar, round 2 : 9/13 hits, 5.83 expected hits
                    2 Tanks owned by the Chinese, 9 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 2 Tanks in Chahar, round 3 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 7 Tanks in Chahar, round 3 : 2/7 hits, 3.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Chahar, round 4 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 4 Tanks in Chahar, round 4 : 1/4 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Chahar, round 5 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 Tanks in Chahar, round 5 : 1/3 hits, 1.50 expected hits
                    1 Tank owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 6 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Tanks in Chahar, round 6 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 ArmoredCars, 10 Infantrys and 2 Mech.Infs
                Casualties for Chinese: 4 Infantrys and 9 Tanks
            Battle in Vladivostok
                Hisaichi attack with 5 Infantrys
                British defend with 2 Infantrys
                    Hisaichi roll dice for 5 Infantrys in Vladivostok, round 2 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 4 Infantrys in Vladivostok, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Transport moved from 67 Sea Zone to 122 Sea Zone
            1 Bomber and 1 Fighter moved from 122 Sea Zone to Wellington
            2 Adv.Fighters moved from Tanimbar to 113 Sea Zone
            1 AAGun moved from Shansi to Chahar
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            2 ArmoredCars and 2 Tanks placed in Liaoning
            2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 Mech.Inf placed in Changchun
            2 Marines placed in Wellington
            1 Destroyer placed in 113 Sea Zone
            2 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 5.67
    Americans : -0.67
    Anzac : -0.83
    Chinese : 0.50
    Russians : 1.00
    Dutch : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Baluchistan to E.Iran
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
            1 ArmoredCar and 1 Artillery moved from Burma to Yunnan
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 1 Destroyer, 4 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in N.Thailand
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Elite
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Elite in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Elite in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Elite in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
                British win, taking N.Thailand from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Elite
            Battle in E.Iran
                British attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks in E.Iran, round 2 : 2/8 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 2 Tanks in E.Iran, round 3 : 6/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 2/3 hits, 1.17 expected hits
                    2 ArmoredCars owned by the British, 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 2 ArmoredCars and 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Yunnan
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 Elite and 1 Tank
                    British roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Elite and 1 Tank
    
        Non Combat Move - British
            4 Infantrys moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
    
        Place Units - British
            1 Carrier, 1 Destroyer and 1 Transport placed in 105 Sea Zone
            2 Fighters placed in 105 Sea Zone
            1 Bunker and 2 Infantrys placed in Bombay
            2 ArmoredCars, 2 Fighters and 1 Infantry placed in Delhi
    
        Turn Complete - British
            British collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    British : 2.67
    Yamamoto : -0.83
    

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 96 / 98
    Italians : 89 / 89
    French : 14 / 14
    Yamamoto : 73 / 79
    Chinese : 23 / 25
    Hisaichi : 85 / 85
    British : 82 / 83
    Anzac : 22 / 23
    Dutch : 10 / 12
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 107 / 111
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            2 Artillerys and 5 Infantrys moved from New South Wales to Queensland
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 2 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Bunker, 2 Infantrys and 2 Mech.Infs placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 96 / 98
    Italians : 89 / 89
    French : 14 / 14
    Yamamoto : 73 / 79
    Chinese : 23 / 25
    Hisaichi : 85 / 85
    British : 82 / 83
    Anzac : 22 / 23
    Dutch : 10 / 12
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 107 / 111
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Infantrys moved from Mauritania to French Sudan
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Artillerys, 1 Infantry and 1 Marine moved from Suriname to 32 Sea Zone
            2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            2 Artillerys, 1 Infantry and 1 Marine moved from 34 Sea Zone to Rio de Oro
    
        Place Units - Dutch
            1 Destroyer placed in 32 Sea Zone
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 128 / 133
    Russians : 96 / 98
    Italians : 89 / 89
    French : 14 / 14
    Yamamoto : 73 / 79
    Chinese : 23 / 25
    Hisaichi : 85 / 85
    British : 82 / 83
    Anzac : 22 / 23
    Dutch : 10 / 10
    Finns : 9 / 12
    Romanians : 13 / 15
    Thai : 7 / 0
    Americans : 107 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Kotka
            2 ArmoredCars moved from Helsinki to Kotka
            1 Fighter moved from Helsinki to Kotka
            3 Elites and 1 Infantry moved from Tampere to Oulu
            1 Elite and 1 Infantry moved from Lapland to N.Karelia
            1 Elite and 1 Infantry moved from Lapland to Murmansk
            1 Elite and 1 Infantry moved from Lapland to Finnmark
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in Murmansk
                Finns attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Murmansk
                    Finns roll dice for 1 Elite in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Murmansk
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Finns: 1 Elite and 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 4 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kotka
                Finns attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kotka, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 2 ArmoredCars and 1 Fighter in Kotka, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Finnmark
                Finns attack with 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Infantry in Finnmark, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Finnmark
                Finns loses 0 PUs for violating Finnmarks neutrality.
                Finns win, taking Finnmark from Neutral with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Oulu
                Finns attack with 3 Elites and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Elites and 1 Infantry in Oulu, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
                Finns win, taking Oulu from Russians with 3 Elites remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Kotka to Helsinki
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Finns : -0.83
    Russians : 2.33
    

    Savegame

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