<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[18L Lebowsky (Axis) vs Giallo (Allies) BM]]></title><description><![CDATA[<p dir="auto">Lets go.</p>
]]></description><link>https://www.axisandallies.org/forums/topic/32538/18l-lebowsky-axis-vs-giallo-allies-bm</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 23:52:03 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/32538.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 26 Nov 2018 22:56:24 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Mon, 10 Dec 2018 10:13:55 GMT]]></title><description><![CDATA[<p dir="auto">Here is the new game, just in case you didnt read the PM</p>
<p dir="auto"><a href="https://www.axisandallies.org/forums/topic/32600/18l-lebowsky-axis-vs-giallo-allies-bm-rematch">https://www.axisandallies.org/forums/topic/32600/18l-lebowsky-axis-vs-giallo-allies-bm-rematch</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240967</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240967</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Mon, 10 Dec 2018 10:13:55 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Sun, 09 Dec 2018 18:53:11 GMT]]></title><description><![CDATA[<p dir="auto">As you want to, I can create again, will try this night and pm you</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240846</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240846</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Sun, 09 Dec 2018 18:53:11 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Sun, 09 Dec 2018 18:29:47 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/8333">@lebowsky</a> We can do a rematch. Would you like to do same again you axis?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240840</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240840</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Sun, 09 Dec 2018 18:29:47 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 09:50:05 GMT]]></title><description><![CDATA[<p dir="auto">Good game sir, I was very lucky in some battles indeed.</p>
<p dir="auto">If you want rematch just make it, if you do it fast i can respond to scrambles right now, im going out for the weekend and wont come until sunday afternoon</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240426</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240426</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Fri, 07 Dec 2018 09:50:05 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 09:47:51 GMT]]></title><description><![CDATA[<p dir="auto">gg ill post it, stupid I forgot to block india. If I didn’t forget that and the dice were more even in the major battles…</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240424</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240424</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Fri, 07 Dec 2018 09:47:51 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 09:46:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: UK_Pacific round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs; 

    Combat Move - Americans
        1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
        4 fighters moved from Malta to Egypt
        1 infantry moved from Manchuria to Korea
              Americans take Korea from Japanese
        1 infantry moved from Siberia to Sakha
              Americans take Sakha from Japanese
        1 infantry and 1 mech_infantry moved from Amur to Buryatia
              Americans take Buryatia from Japanese
        1 mech_infantry moved from Siberia to Sakha
        1 transport moved from 1 Sea Zone to 10 Sea Zone

    Combat - Americans
        Battle in Egypt
            Americans attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
            Germans defend with 2 fighters and 1 infantry; Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
                AA fire in Egypt : 0/3 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 2 infantry in Egypt, round 2 : 6/9 hits, 3,83 expected hits
                Italians roll dice for 1 aaGun, 3 armour, 1 artillery, 1 bomber, 3 fighters and 8 infantry in Egypt, round 2 : 6/16 hits, 6,67 expected hits
                1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Egypt
                Americans roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 1,50 expected hits
                Italians roll dice for 3 armour, 1 artillery, 3 fighters and 4 infantry in Egypt, round 3 : 9/11 hits, 5,17 expected hits
                3 fighters owned by the Americans and 2 infantry owned by the Italians lost in Egypt
            Italians win with 3 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -25
            Casualties for Americans: 1 armour, 2 artilleries, 4 fighters and 2 infantry
            Casualties for Italians: 1 aaGun, 1 bomber and 6 infantry

    Non Combat Move - Americans
        1 destroyer moved from 101 Sea Zone to 88 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 carrier moved from 101 Sea Zone to 88 Sea Zone
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western United States to Midway
        2 artilleries, 2 infantry and 2 transports moved from 69 Sea Zone to 71 Sea Zone
        2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
        2 infantry moved from Morocco to Algeria
        1 submarine moved from 26 Sea Zone to 17 Sea Zone

    Place Units - Americans
        2 fighters and 2 tactical_bombers placed in Eastern United States
        1 infantry and 1 tactical_bomber placed in Western United States
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 62 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 

    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shantung to Kiangsu
        1 fighter moved from Chahar to Kiangsu
        2 infantry moved from Chahar to Hopei
        3 artilleries and 11 infantry moved from Chahar to Anhwe

    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 mech_infantrys
        Battle in Szechwan
            Chinese attack with 1 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 3 artilleries and 11 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 artilleries and 11 infantry in Anhwe, round 2 : 2/14 hits, 3,33 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
        1 fighter moved from Kiangsu to Chahar

    Place Units - Chinese
        2 infantry placed in Sikang
        3 infantry placed in Anhwe

    Turn Complete - Chinese
        Chinese collect 16 PUs; end with 16 PUs

    Purchase Units - British
        British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs; 

    Combat Move - British
        1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry moved from Alexandria to Egypt
        1 armour moved from Union of South Africa to Belgian Congo
        2 carriers, 2 cruisers and 4 transports moved from 75 Sea Zone to 71 Sea Zone
        2 bombers moved from United Kingdom to 97 Sea Zone

    Combat - British
        Battle in 97 Sea Zone
            British attack with 2 bombers
            Italians defend with 1 destroyer
                British roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is -4
            Casualties for British: 1 bomber
            Casualties for Italians: 1 destroyer
        Battle in Egypt
            British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry
            Germans defend with 2 fighters and 1 infantry; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in Egypt, round 2 : 3/9 hits, 4,00 expected hits
                Italians roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Egypt, round 2 : 5/9 hits, 4,50 expected hits
                1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 2 fighters owned by the British and 2 infantry owned by the British lost in Egypt
                British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 3 : 2/4 hits, 2,17 expected hits
                Italians roll dice for 3 armour and 3 fighters in Egypt, round 3 : 4/6 hits, 3,50 expected hits
                1 bomber owned by the British, 2 fighters owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
            Italians win with 1 armour and 3 fighters remaining. Battle score for attacker is -46
            Casualties for British: 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry
            Casualties for Germans: 1 infantry
            Casualties for Italians: 2 armour, 1 artillery and 1 infantry

    Non Combat Move - British
        1 bomber moved from 97 Sea Zone to Malta

    Place Units - British
        1 armour, 1 artillery and 1 infantry placed in Union of South Africa
        3 infantry placed in Persia

    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
        British collect 30 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 4,50
British : -2,83
Americans : 2,67
AA fire in Egypt : : -0,50
Chinese : -1,67
Japanese : -2,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544176006963-triplea_32538_uk_7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240423</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240423</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Fri, 07 Dec 2018 09:46:47 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 09:43:19 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Chinese round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 

    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shantung to Kiangsu
        1 fighter moved from Chahar to Kiangsu
        2 infantry moved from Chahar to Hopei
        3 artilleries and 11 infantry moved from Chahar to Anhwe

    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 mech_infantrys
        Battle in Szechwan
            Chinese attack with 1 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 3 artilleries and 11 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 artilleries and 11 infantry in Anhwe, round 2 : 2/14 hits, 3,33 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
        1 fighter moved from Kiangsu to Chahar

    Place Units - Chinese
        2 infantry placed in Sikang
        3 infantry placed in Anhwe

    Turn Complete - Chinese
        Chinese collect 16 PUs; end with 16 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese : -1,67
Japanese : -2,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544175799787-triplea_32538_chi7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240421</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240421</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Fri, 07 Dec 2018 09:43:19 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 09:41:30 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs; 

    Combat Move - Americans
        1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
        4 fighters moved from Malta to Egypt
        1 infantry moved from Manchuria to Korea
              Americans take Korea from Japanese
        1 infantry moved from Siberia to Sakha
              Americans take Sakha from Japanese
        1 infantry and 1 mech_infantry moved from Amur to Buryatia
              Americans take Buryatia from Japanese
        1 mech_infantry moved from Siberia to Sakha
        1 transport moved from 1 Sea Zone to 10 Sea Zone

    Combat - Americans
        Battle in Egypt
            Americans attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
            Germans defend with 2 fighters and 1 infantry; Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
                AA fire in Egypt : 0/3 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 2 infantry in Egypt, round 2 : 6/9 hits, 3,83 expected hits
                Italians roll dice for 1 aaGun, 3 armour, 1 artillery, 1 bomber, 3 fighters and 8 infantry in Egypt, round 2 : 6/16 hits, 6,67 expected hits
                1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Egypt
                Americans roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 1,50 expected hits
                Italians roll dice for 3 armour, 1 artillery, 3 fighters and 4 infantry in Egypt, round 3 : 9/11 hits, 5,17 expected hits
                3 fighters owned by the Americans and 2 infantry owned by the Italians lost in Egypt
            Italians win with 3 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -25
            Casualties for Americans: 1 armour, 2 artilleries, 4 fighters and 2 infantry
            Casualties for Italians: 1 aaGun, 1 bomber and 6 infantry

    Non Combat Move - Americans
        1 destroyer moved from 101 Sea Zone to 88 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 carrier moved from 101 Sea Zone to 88 Sea Zone
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western United States to Midway
        2 artilleries, 2 infantry and 2 transports moved from 69 Sea Zone to 71 Sea Zone
        2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
        2 infantry moved from Morocco to Algeria
        1 submarine moved from 26 Sea Zone to 17 Sea Zone

    Place Units - Americans
        2 fighters and 2 tactical_bombers placed in Eastern United States
        1 infantry and 1 tactical_bomber placed in Western United States
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 62 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 3,17
Americans : 2,67
AA fire in Egypt : : -0,50
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544175690547-triplea_32538_ame7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240420</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240420</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Fri, 07 Dec 2018 09:41:30 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 08:49:08 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Japanese
        Japanese buy 1 armour, 2 carriers, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
        1 destroyer moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
        1 bomber moved from Kwangsi to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
        1 bomber moved from Kwangsi to 45 Sea Zone
        3 bombers moved from Kwangsi to 5 Sea Zone
        1 infantry moved from Yakut S.S.R. to Yenisey
              Japanese take Yenisey from Russians
        1 infantry moved from Kweichow to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 mech_infantry moved from Hunan to Anhwe
        5 fighters and 5 tactical_bombers moved from Kwangsi to Anhwe

    Combat - Japanese
        Battle in 34 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 5 Sea Zone
            Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
            Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
                Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 5 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 5 Sea Zone
            Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
            Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
            ANZAC defend with 2 submarines
                Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                2 submarines owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
            Casualties for ANZAC: 2 submarines
        Battle in Anhwe
            Japanese attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 5 fighters, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 2 : 7/11 hits, 6,00 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Changing ownership of Dutch New Guinea from ANZAC to Japanese
        EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        2 artilleries moved from Yunnan to Kweichow
        1 armour and 2 mech_infantrys moved from India to Yunnan
        1 mech_infantry moved from Kwangtung to Hunan
        1 mech_infantry moved from Kwangtung to Kiangsu
        1 artillery moved from Kwangtung to Kiangsi
        5 fighters and 5 tactical_bombers moved from Anhwe to Kwangtung
        1 bomber moved from 34 Sea Zone to Kwangsi
        1 bomber moved from 45 Sea Zone to Kwangsi
        2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
        5 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
        1 battleship moved from 42 Sea Zone to 45 Sea Zone
        1 battleship and 2 transports moved from 42 Sea Zone to 36 Sea Zone
        3 bombers, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan

    Place Units - Japanese
        2 carriers placed in 37 Sea Zone
        3 destroyers placed in 36 Sea Zone
        1 armour and 2 mech_infantrys placed in India
        3 infantry placed in Kwangtung

    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Americans : 0,50
ANZAC : -0,33
Chinese : -0,33
Japanese : 3,33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544172548144-triplea_32538_jap7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240418</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240418</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Fri, 07 Dec 2018 08:49:08 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Fri, 07 Dec 2018 08:30:21 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Combat Move - Russians
        9 infantry moved from Suiyuyan to Chahar

    Non Combat Move - Russians
        1 aaGun moved from Suiyuyan to Chahar
        1 aaGun and 7 infantry moved from Tsinghai to Sikang

    Turn Complete - Russians
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1544171421413-triplea_32538_rus7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240416</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240416</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Fri, 07 Dec 2018 08:30:21 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 22:07:40 GMT]]></title><description><![CDATA[<p dir="auto">I think the only capital you can try yo retake is Cairo, lets see if its possible</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240345</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240345</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Thu, 06 Dec 2018 22:07:40 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 21:51:01 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 7</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs; 

    Combat Move - Germans
        1 destroyer moved from 113 Sea Zone to 105 Sea Zone
        1 submarine moved from 109 Sea Zone to 105 Sea Zone
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 infantry moved from Smolensk to Russia
        15 artilleries, 23 infantry and 24 mech_infantrys moved from Bryansk to Russia
        3 armour and 3 mech_infantrys moved from Rostov to Tambov
              Germans take Tambov from Russians
        3 armour and 3 mech_infantrys moved from Tambov to Russia
        3 bombers moved from Novgorod to Russia
        2 bombers moved from Western Germany to Russia
        5 bombers moved from Southern Italy to Russia

    Combat - Germans
        Battle in 105 Sea Zone
            Germans attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans lost in 105 Sea Zone
            Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Russia
            Germans attack with 3 armour, 15 artilleries, 10 bombers, 24 infantry and 27 mech_infantrys
            Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter and 50 infantry
                AA fire in Russia : 1/10 hits, 1,67 expected hits
                1 bomber owned by the Germans lost in Russia
                Germans roll dice for 3 armour, 15 artilleries, 9 bombers, 24 infantry and 27 mech_infantrys in Russia, round 2 : 23/78 hits, 23,50 expected hits
                Russians roll dice for 4 aaGuns, 11 artilleries, 1 fighter and 50 infantry in Russia, round 2 : 19/62 hits, 21,00 expected hits
                19 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                Germans roll dice for 3 armour, 15 artilleries, 9 bombers, 5 infantry and 27 mech_infantrys in Russia, round 3 : 23/59 hits, 20,33 expected hits
                Russians roll dice for 11 artilleries, 1 fighter and 31 infantry in Russia, round 3 : 12/43 hits, 14,67 expected hits
                23 infantry owned by the Russians, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                Germans roll dice for 3 armour, 15 artilleries, 9 bombers and 20 mech_infantrys in Russia, round 4 : 14/47 hits, 18,33 expected hits
                Russians roll dice for 11 artilleries, 1 fighter and 8 infantry in Russia, round 4 : 5/20 hits, 7,00 expected hits
                8 infantry owned by the Russians, 6 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                Germans roll dice for 3 armour, 10 artilleries, 9 bombers and 20 mech_infantrys in Russia, round 5 : 18/42 hits, 15,83 expected hits
                Russians roll dice for 5 artilleries and 1 fighter in Russia, round 5 : 2/6 hits, 2,33 expected hits
                1 fighter owned by the Russians, 5 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
            Germans captures 20PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 3 armour, 8 artilleries, 9 bombers and 20 mech_infantrys remaining. Battle score for attacker is 84
            Casualties for Germans: 7 artilleries, 1 bomber, 24 infantry and 7 mech_infantrys
            Casualties for Russians: 4 aaGuns, 11 artilleries, 1 fighter and 50 infantry
        triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
        3 bombers moved from Russia to Slovakia Hungary
        6 bombers moved from Russia to Bryansk
        5 infantry moved from Karelia to Finland
        2 fighters moved from Southern Italy to Egypt
        1 mech_infantry moved from Southern Italy to Western Germany
        1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
        1 carrier and 2 destroyers placed in 112 Sea Zone
        1 fighter placed in 112 Sea Zone
        3 fighters placed in Western Germany

    Turn Complete - Germans
        Germans collect 59 PUs; end with 80 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 0,67
AA fire in Russia : : -0,67
Russians : -7,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544133061272-triplea_32538_ger7.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240341</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240341</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Thu, 06 Dec 2018 21:51:01 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 11:59:22 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: French round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - ANZAC
        ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 

    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
        2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
        Battle in Paulau Island
        Battle in Marshall Islands
        Battle in 44 Sea Zone
            ANZAC attack with 2 submarines
            Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
            Units damaged: 2 carriers owned by the Japanese
                Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                1 carrier owned by the Japanese lost in 44 Sea Zone
                Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                1 carrier owned by the Japanese lost in 44 Sea Zone
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                1 transport owned by the Japanese lost in 44 Sea Zone
            2 submarines owned by the ANZAC retreated to 45 Sea Zone
            Japanese win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
            Casualties for Japanese: 2 carriers and 1 transport
            2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
        3 infantry placed in Queensland
        2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
        1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 1,67
Japanese : -1,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544097562214-triplea_32538_fre6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240289</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240289</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 11:59:22 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 11:58:48 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: ANZAC round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - ANZAC
        ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 

    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
        2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
        Battle in Paulau Island
        Battle in Marshall Islands
        Battle in 44 Sea Zone
            ANZAC attack with 2 submarines
            Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
            Units damaged: 2 carriers owned by the Japanese
                Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                1 carrier owned by the Japanese lost in 44 Sea Zone
                Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                1 carrier owned by the Japanese lost in 44 Sea Zone
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                1 transport owned by the Japanese lost in 44 Sea Zone
            2 submarines owned by the ANZAC retreated to 45 Sea Zone
            Japanese win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
            Casualties for Japanese: 2 carriers and 1 transport
            2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
        3 infantry placed in Queensland
        2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 1,67
Japanese : -1,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544097528044-triplea_32538_anz6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240288</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240288</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 11:58:48 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 11:54:25 GMT]]></title><description><![CDATA[<p dir="auto">Wow that is impressive…</p>
<p dir="auto">Put 1 hit on each carrier, lets hope some luck for me too.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240287</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240287</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Thu, 06 Dec 2018 11:54:25 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 11:49:54 GMT]]></title><description><![CDATA[<p dir="auto">2 hits in 44</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240285</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240285</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 11:49:54 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 11:49:40 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: ANZAC round 6</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - ANZAC
        ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 

    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
        2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
        Battle in Paulau Island
        Battle in Marshall Islands
        Battle in 44 Sea Zone
            ANZAC attack with 2 submarines
            Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 1,33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544096980048-triplea_32538_anz6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240284</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240284</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 11:49:40 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 10:05:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Italians
        Italians buy 3 armour; Remaining resources: 4 PUs; 

    Combat Move - Italians
        1 mech_infantry moved from Ukraine to Volgograd
              Italians take Volgograd from Russians
        1 armour and 1 mech_infantry moved from Ukraine to Caucasus
              Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
        1 artillery and 1 infantry moved from Ukraine to Rostov
        2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
        3 armour placed in Egypt

    Turn Complete - Italians
        Italians collect 22 PUs; end with 26 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1544090747668-triplea_32538_ita6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240280</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240280</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Thu, 06 Dec 2018 10:05:47 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 09:22:59 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: UK_Pacific round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Americans
        Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
              Russians take Siberia from Japanese
        1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
        1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
        1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
        1 armour moved from Tobruk to Alexandria
              British take Alexandria from Italians
        1 submarine moved from 91 Sea Zone to 105 Sea Zone
        2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
        2 artilleries and 2 infantry moved from Tobruk to Alexandria

    Combat - Americans
        Battle in Amur
            Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 2 infantry
                Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Amur
            Americans win, taking Amur from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
        1 carrier moved from 3 Sea Zone to 5 Sea Zone
        1 transport moved from 3 Sea Zone to 1 Sea Zone
        2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 69 Sea Zone

    Place Units - Americans
        2 destroyers placed in 101 Sea Zone
        2 carriers and 1 destroyer placed in 10 Sea Zone
        2 fighters and 1 tactical_bomber placed in Western United States
        Americans undo move 2.
        1 carrier placed in 101 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 

    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 fighter moved from Suiyuyan to Anhwe
        2 infantry moved from Sikang to Szechwan

    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
        1 infantry placed in Shantung
        4 infantry placed in Chahar

    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 15 PUs

    Purchase Units - British
        British buy 1 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 

    Combat Move - British
        1 artillery moved from Persia to Iraq
        2 fighters moved from 80 Sea Zone to Iraq
        1 artillery and 2 infantry moved from Tobruk to Alexandria
        1 transport moved from 80 Sea Zone to 75 Sea Zone
        1 transport moved from 80 Sea Zone to 75 Sea Zone
        2 transports moved from 80 Sea Zone to 75 Sea Zone

    Combat - British
        Battle in Iraq
            British attack with 1 artillery and 2 fighters
            Italians defend with 1 infantry
                British roll dice for 1 artillery and 2 fighters in Iraq, round 2 : 0/3 hits, 1,33 expected hits
                Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 3/3 hits, 1,33 expected hits
                Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Iraq
            British win, taking Iraq from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry

    Non Combat Move - British
        2 fighters moved from Iraq to Alexandria
        1 armour, 1 bomber and 2 fighters moved from Tobruk to Alexandria
        2 carriers and 2 cruisers moved from 80 Sea Zone to 75 Sea Zone

    Place Units - British
        1 armour, 1 artillery and 1 infantry placed in Union of South Africa
        2 bombers placed in United Kingdom

    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
        British collect 25 PUs (5 lost to blockades); end with 25 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Turn Complete - UK_Pacific
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : 0,33
Italians : -0,67
Americans : 0,50
Chinese : -0,83
Japanese : -1,00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544088179052-triplea_32538_uk_6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240276</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240276</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 09:22:59 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 09:15:28 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Chinese round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 

    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 fighter moved from Suiyuyan to Anhwe
        2 infantry moved from Sikang to Szechwan

    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
        1 infantry placed in Shantung
        4 infantry placed in Chahar

    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 15 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese : -0,83
Japanese : -0,33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544087728856-triplea_32538_chi6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240275</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240275</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 09:15:28 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Thu, 06 Dec 2018 09:13:53 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Americans
        Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 

    Combat Move - Americans
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
              Russians take Siberia from Japanese
        1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
        1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
        1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
        1 armour moved from Tobruk to Alexandria
              British take Alexandria from Italians
        1 submarine moved from 91 Sea Zone to 105 Sea Zone
        2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
        2 artilleries and 2 infantry moved from Tobruk to Alexandria

    Combat - Americans
        Battle in Amur
            Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 2 infantry
                Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Amur
            Americans win, taking Amur from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
        1 carrier moved from 3 Sea Zone to 5 Sea Zone
        1 transport moved from 3 Sea Zone to 1 Sea Zone
        2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 69 Sea Zone

    Place Units - Americans
        2 destroyers placed in 101 Sea Zone
        2 carriers and 1 destroyer placed in 10 Sea Zone
        2 fighters and 1 tactical_bomber placed in Western United States
        Americans undo move 2.
        1 carrier placed in 101 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Americans : 0,50
Japanese : -0,67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544087633119-triplea_32538_ame6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240274</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240274</guid><dc:creator><![CDATA[Giallo]]></dc:creator><pubDate>Thu, 06 Dec 2018 09:13:53 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Wed, 05 Dec 2018 15:11:05 GMT]]></title><description><![CDATA[<p dir="auto">Use the last one please</p>
]]></description><link>https://www.axisandallies.org/forums/post/1240105</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240105</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Wed, 05 Dec 2018 15:11:05 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Wed, 05 Dec 2018 15:10:44 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        4 bombers moved from Kwangsi to Borneo
        1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
        1 artillery and 3 infantry moved from 42 Sea Zone to Java
        2 battleships moved from 20 Sea Zone to 42 Sea Zone
              Japanese take 35 Sea Zone from ANZAC
        1 transport moved from 20 Sea Zone to 36 Sea Zone
        2 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Celebes
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Kiangsi to Anhwe
              Japanese take Anhwe from Chinese
        1 mech_infantry moved from Kiangsi to Kiangsu
        4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
        1 fighter moved from Kiangsi to Kweichow
        2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
        1 infantry moved from West India to Eastern Persia
              Japanese take Eastern Persia from British

    Combat - Japanese
        Battle in Kweichow
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3,83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,17 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Java
            Japanese attack with 1 artillery and 3 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Borneo
            Japanese attack with 1 artillery, 4 bombers and 1 infantry
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Borneo, round 2 : 3/6 hits, 3,33 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Celebes
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
        2 carriers moved from 20 Sea Zone to 44 Sea Zone
        1 destroyer moved from 20 Sea Zone to 42 Sea Zone
        2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
        1 bomber moved from Japan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
        3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
        1 artillery moved from West India to Eastern Persia
        1 armour and 2 mech_infantrys moved from India to Eastern Persia
        1 mech_infantry moved from Burma to Hunan
        1 artillery moved from French Indo China to Yunnan
        1 artillery moved from Shan State to Yunnan
        1 aaGun moved from Kiangsi to Hunan
        4 bombers moved from Borneo to Kwangsi
        2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone

    Place Units - Japanese
        3 destroyers placed in 36 Sea Zone
        1 armour and 2 mech_infantrys placed in India
        1 artillery and 2 mech_infantrys placed in Kwangtung
        1 factory_minor placed in Malaya

    Turn Complete - Japanese
        Japanese collect 65 PUs; end with 66 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Siberia: 1 infantry
        EDIT: Adding units owned by Japanese to Amur: 1 infantry
        EDIT: Removing units owned by Japanese from Sakha: 1 infantry
        EDIT: Adding units owned by Japanese to Amur: 1 infantry
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 1,67
Chinese : -0,67
UK_Pacific : -0,67
Japanese : 1,67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544022644769-triplea_32538_jap6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240104</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240104</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Wed, 05 Dec 2018 15:10:44 GMT</pubDate></item><item><title><![CDATA[Reply to 18L Lebowsky (Axis) vs Giallo (Allies) BM on Wed, 05 Dec 2018 15:10:05 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 6</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        4 bombers moved from Kwangsi to Borneo
        1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
        1 artillery and 3 infantry moved from 42 Sea Zone to Java
        2 battleships moved from 20 Sea Zone to 42 Sea Zone
              Japanese take 35 Sea Zone from ANZAC
        1 transport moved from 20 Sea Zone to 36 Sea Zone
        2 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Celebes
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Kiangsi to Anhwe
              Japanese take Anhwe from Chinese
        1 mech_infantry moved from Kiangsi to Kiangsu
        4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
        1 fighter moved from Kiangsi to Kweichow
        2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
        1 infantry moved from West India to Eastern Persia
              Japanese take Eastern Persia from British

    Combat - Japanese
        Battle in Kweichow
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3,83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,17 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Java
            Japanese attack with 1 artillery and 3 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Borneo
            Japanese attack with 1 artillery, 4 bombers and 1 infantry
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Borneo, round 2 : 3/6 hits, 3,33 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Celebes
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
        2 carriers moved from 20 Sea Zone to 44 Sea Zone
        1 destroyer moved from 20 Sea Zone to 42 Sea Zone
        2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
        1 bomber moved from Japan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
        3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
        1 artillery moved from West India to Eastern Persia
        1 armour and 2 mech_infantrys moved from India to Eastern Persia
        1 mech_infantry moved from Burma to Hunan
        1 artillery moved from French Indo China to Yunnan
        1 artillery moved from Shan State to Yunnan
        1 aaGun moved from Kiangsi to Hunan
        4 bombers moved from Borneo to Kwangsi
        2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone

    Place Units - Japanese
        3 destroyers placed in 36 Sea Zone
        1 armour and 2 mech_infantrys placed in India
        1 artillery and 2 mech_infantrys placed in Kwangtung
        1 factory_minor placed in Malaya

    Turn Complete - Japanese
        Japanese collect 65 PUs; end with 66 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>ANZAC : 1,67
Chinese : -0,67
UK_Pacific : -0,67
Japanese : 1,67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1544022605263-triplea_32538_jap6.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1240103</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1240103</guid><dc:creator><![CDATA[lebowsky]]></dc:creator><pubDate>Wed, 05 Dec 2018 15:10:05 GMT</pubDate></item></channel></rss>