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18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies)


  • 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from Eastern United States to 29 Sea Zone
            1 carrier moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from Hawaiian Islands to 29 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Belgian Congo
                  British take Anglo Egyptian Sudan from Italians
            4 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from Egypt to Alexandria
            1 bomber moved from Gibraltar to Alexandria
    
        Combat - British
            Battle in Kenya
            Battle in Iraq
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Kenya from Italians, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from French Indo China to Shan State
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,6,4,2,2,2,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,4,5,4,3,4,2,6,1,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2,5
            UK_Pacific collect 16 PUs (10 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery and 7 infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : 0.33
    Chinese : -1.33
    Neutral_Axis : 1.00
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            2 armour moved from Smolensk to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 marine moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Eastern Poland
            1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Libya
            2 artilleries and 1 mech_infantry moved from Tobruk to Libya
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Northern Italy to France
            3 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Russians : 0.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    Would you put the Italian transport that moved during the NCM in SZ 97 instead of SZ 99? Thanks, Art


  • 2018 2017 2016

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    German SBR on Russia with 3 bombers and 3 fighters. Intercept? (E-mailed you the G-4 CM file.)


  • 2018 2017 2016

    @ArtofWar1947 No Intercept


  • 2019 2018 2016 2015 '14 '13

    SZ 114 battle

    German 1SS (preemptive) :aaa 1@2:

    German 1DD + 1CA + 1F + 1Tac :aaa 1@2 2@3 1@4:

    Russian SS :aaa 1@1:


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Romania to 114 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 tactical_bombers moved from Belarus to Archangel
            3 bombers moved from Eastern Poland to Russia
            3 fighters moved from Belarus to Russia
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Archangel
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 bombers moved from Russia to Belarus
            3 bombers moved from Belarus to Novgorod
            3 fighters moved from Russia to Bryansk
            2 aaGuns, 3 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            2 tactical_bombers moved from Archangel to Novgorod
            4 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 3 infantry moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Romania to Bryansk
            2 fighters moved from Romania to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Vyborg
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 infantry and 9 mech_infantrys placed in Germany
            1 bomber and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 3 infantry
            EDIT: Adding units owned by Germans to Belarus: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -2.50
    Russians : -1.00
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 24 PUs; 
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Samara
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Kiangsi to Philippines
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Hunan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 fighter moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Hunan to Kwangtung
            1 bomber moved from Siam to Kwangtung
            1 fighter moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 bomber moved from Siam to Sumatra
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from 43 Sea Zone to Borneo
            2 battleships and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 bomber moved from Sumatra to Siam
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Siam
            2 artilleries and 1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Anhwe to Hunan
            2 fighters moved from Kiangsu to Japan
            1 fighter moved from Kwangsi to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.67
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 1.00
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 29 Sea Zone to 63 Sea Zone
            2 fighters moved from 29 Sea Zone to 63 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters and 1 marine placed in Western United States
            1 cruiser and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Egypt to Syria
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 2 fighters and 1 infantry in Burma, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Burma to India
            2 fighters moved from Syria to Persia
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from Syria to Trans-Jordan
            1 tactical_bomber moved from Syria to Egypt
            1 bomber moved from Syria to Egypt
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 7 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Trans-Jordan
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,6
            British collect 33 PUs (1 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : -0.67
    Americans : 1.17
    Chinese : 0.33
    Neutral_Axis : 0.67
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
            1 bomber moved from Eastern Poland to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour, 1 artillery and 4 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 bomber moved from Rostov to Bulgaria
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Algeria to Tunisia
            2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 0.67
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 46 Sea Zone: 1 transport
            EDIT: Removing units owned by British from New Guinea: 1 infantry
            EDIT: Adding units owned by British to 63 Sea Zone: 1 transport
            EDIT: Adding units owned by British to New Zealand: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.00
    

    Savegame


  • 2018 2017 2016

    @ArtofWar1947 I edited a non-combat I forgot to make for UK Pacific last round. I moved the inf and transport from New Guinea to NZ. If it’s not OK edit it back.


  • 2019 2018 2016 2015 '14 '13

    No problem with the UK-Pac NCM edit.


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 2 tactical_bombers moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            3 bombers moved from Novgorod to Russia
            3 fighters moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            2 tactical_bombers moved from Bryansk to Tambov
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Tambov
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            2 bombers moved from Russia to Novgorod
            3 fighters moved from Russia to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            2 fighters moved from Novgorod to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            2 tactical_bombers moved from Archangel to Bryansk
            1 infantry moved from Smolensk to Bryansk
            4 infantry moved from Belarus to Bryansk
            2 armour and 6 mech_infantrys moved from Bryansk to Volgograd
            1 aaGun and 4 infantry moved from Ukraine to Rostov
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Vyborg to Finland
            4 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Poland to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 destroyer placed in 112 Sea Zone
            3 infantry placed in France
            1 infantry and 3 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 2.00
    Russians : -1.00
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 22 PUs; 
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Vologda
            2 mech_infantrys moved from Vologda to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Samara
            5 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Urals
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Anhwe to Hopei
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 artilleries and 3 infantry moved from 44 Sea Zone to Celebes
            1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 bomber moved from Siam to 45 Sea Zone
            1 bomber moved from Kiangsi to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to Hopei
    
        Combat - Japanese
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 3 transports
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Celebes, round 2 : 5/9 hits, 3.83 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from 45 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Siam to Java
            1 armour moved from Malaya to Yunnan
            2 artilleries and 2 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hopei to Kiangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    ANZAC : -1.00
    Chinese : -0.33
    Japanese : 0.50
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 marine and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 63 Sea Zone to 46 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Morocco to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 marine placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 cruiser, 2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in French West Africa
                British attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French West Africa
                    British roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French Madagascar from Neutral_Axis, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to Russia
            2 fighters moved from Trans-Jordan to Persia
            1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery, 8 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Iraq
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            3 aaGuns, 4 artilleries and 29 infantry moved from India to Burma
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - British
            1 carrier and 2 submarines placed in 98 Sea Zone
            2 artilleries placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.17
    Chinese : 0.33
    Neutral_Axis : 0.33
    Japanese : -1.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 bomber moved from Bulgaria to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from India to Burma
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter and 2 tactical_bombers moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Tambov to Samara
            1 bomber moved from Novgorod to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 aaGun and 4 infantry moved from Rostov to Caucasus
            3 artilleries moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber moved from Archangel to Western Germany
            1 bomber moved from Smolensk to Western Germany
            1 bomber moved from Samara to Caucasus
            1 fighter and 1 tactical_bomber moved from Samara to Caucasus
            1 tactical_bomber moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 infantry and 1 mech_infantry placed in Volgograd
            3 fighters placed in Western Germany
            1 infantry placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.67
    

    Savegame


  • 2018 2017 2016

    @ArtofWar1947 I’m sorry I’ve been to busy to post with the holiday. I’ll try to post asap.


  • 2019 2018 2016 2015 '14 '13

    No problem.


  • 2018 2017 2016

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Vologda to Samara
            2 infantry moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Urals to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.17
    

    Savegame


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