No scramble
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies)
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 5 carriers, 5 cruisers, 12 destroyers, 9 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 21 Sea Zone to Guam Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 airfield and 2 fighters Americans roll dice for 1 battleship and 5 cruisers in Guam, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 fighters in Guam, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for Japanese: 2 fighters Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to Egypt 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 2 mech_infantrys moved from Egypt to Iraq 4 submarines moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from India to Northwest Persia Place Units - Americans 3 fighters and 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 3 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta Combat - British Battle in Normandy Bordeaux Battle in Malta British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Normandy Bordeaux from Italians, taking Malta from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 5 infantry moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 4 armour and 6 mech_infantrys moved from Northwest Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from India to Northwest Persia 3 aaGuns, 4 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India Place Units - British 1 airfield and 3 artilleries placed in Iraq 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.67 Italians : 1.00 British : -0.50 Americans : -1.83 Chinese : 0.17 Japanese : 0.33
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@ArtofWar1947 I assumed no scramble in Guam
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Safe assumption.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Bryansk to Vologda 2 fighters moved from Bryansk to Vologda Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Vologda Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Vologda to Bryansk 2 infantry moved from Northern Italy to France 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,1,6,3,4 Italians collect 11 PUs (12 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.33 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from 21 Sea Zone to Paulau Island Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Paulau Island ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Paulau Island to 21 Sea Zone 1 bomber moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 2 mech_infantrys moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 3 fighters moved from Queensland to Guam 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -1.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to Western Germany 1 armour moved from Evenkiyskiy to Kansu 1 mech_infantry moved from Tsinghai to Kansu 3 infantry moved from Volgograd to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Nenetsia to Smolensk 5 mech_infantrys moved from Romania to Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany 7 mech_infantrys placed in Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.67 Russians : -4.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 2 infantry moved from Burma to India 2 bombers moved from Kwangtung to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 2 bombers and 2 infantry British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in India Japanese roll dice for 2 bombers and 2 infantry in India, round 3 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in India, round 4 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from Iwo Jima to Japan 1 fighter moved from Kwangtung to Japan 1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to Kwangtung 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Philippines 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Malaya to Burma 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Malaya to Shan State 2 bombers moved from India to Shan State 1 armour and 6 mech_infantrys moved from Burma to Shan State 1 aaGun and 6 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from Burma to Shan State Place Units - Japanese 2 fighters and 5 infantry placed in Japan 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Java: 1 infantry EDIT: Adding units owned by Japanese to Philippines: 1 infantry EDIT: Removing units owned by Japanese from Shan State: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.00 UK_Pacific : -1.33 Japanese : -3.00
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TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 4 fighters moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 18 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Marianas Battle in 19 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking Marianas from Japanese, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 3 fighters moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 1 artillery and 2 marines moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 5 carriers, 5 cruisers, 10 destroyers, 2 fighters, 2 marines, 3 submarines and 1 transport moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from 19 Sea Zone to Hopei 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone Place Units - Americans 1 bomber and 4 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 fighter moved from Tsinghai to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 4 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India 4 armour and 7 mech_infantrys moved from Eastern Persia to India Combat - British Battle in India British attack with 4 armour, 4 artilleries, 4 fighters, 39 infantry, 8 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 4 armour, 4 artilleries, 4 fighters, 39 infantry, 8 mech_infantrys and 1 tactical_bomber in India, round 2 : 13/60 hits, 14.50 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 4 armour, 4 artilleries, 4 fighters, 38 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from West India to India 4 fighters and 1 tactical_bomber moved from India to West India 3 artilleries and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 infantry placed in Union of South Africa 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 British : -1.50 Americans : 1.00 Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 4 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 4 fighters and 4 infantry British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 3.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Tambov to Vologda 2 fighters moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Bryansk 4 infantry moved from Northern Italy to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,6,6,4,2 Italians collect 14 PUs (9 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.00
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from Guam to Hopei 2 fighters moved from 6 Sea Zone to Hopei 2 aaGuns, 1 bomber, 1 infantry and 4 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Sakha Germans take Sakha from Russians Combat - Germans Non Combat Move - Germans 2 artilleries and 1 infantry moved from Volgograd to Caucasus 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Ukraine to Caucasus 7 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Germany to Romania 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Kansu to Kazakhstan 15 mech_infantrys moved from Caucasus to Kazakhstan Place Units - Germans 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in France 1 bomber and 5 infantry placed in Western Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov retreated to Tambov Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 1.33 Russians : -1.00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 18 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 9 submarines and 3 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Shan State to Kweichow Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Solomon Islands Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 19 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 9 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 9 submarines in 19 Sea Zone, round 2 : 7/9 hits, 3.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 9 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 6 fighters and 4 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone 7 artilleries, 7 infantry and 20 mech_infantrys moved from Burma to Yunnan 1 infantry and 7 mech_infantrys moved from Shan State to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 4 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Kweichow to Kwangtung 1 mech_infantry moved from Malaya to Yunnan 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Kwangtung to Philippines Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kwangtung 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone 2 submarines and 1 transport placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,1,3,6,1,2,4,1,4,1,6,1,2,2,6,1,2,6,6,5,1,6,6,4,4,3,1,3,5,5,6,4,4,6,4,2,4,4,3,1,2,2,6,6,1,4,3 Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : 3.17
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 2 artilleries, 1 battleship, 6 carriers, 5 cruisers, 13 destroyers, 1 infantry, 2 marines, 4 submarines and 2 transports moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from Hawaiian Islands to 49 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 18 Sea Zone Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 8/11 hits, 5.67 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from 49 Sea Zone to Hawaiian Islands 8 fighters and 2 tactical_bombers moved from 18 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 23 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Egypt to 91 Sea Zone 2 fighters moved from Northwest Persia to Russia 2 fighters moved from Egypt to Northwest Persia 1 bomber moved from Eastern United States to United Kingdom 4 fighters moved from Hopei to India Place Units - Americans 1 fighter and 6 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 21 infantry moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 4 armour and 8 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from West India to India 3 fighters moved from West India to Northwest Persia 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 4 infantry placed in United Kingdom 2 destroyers placed in 110 Sea Zone 3 artilleries placed in Iraq 2 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : -1.00 Chinese : -1.33 Japanese : 0.83
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from France to Normandy Bordeaux 1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5.00 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/10 hits, 4.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 4 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 infantry moved from Northern Italy to France Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,6,4,6 Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 1.00
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 5 fighters moved from Hopei to India Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 4 fighters moved from 112 Sea Zone to Holland Belgium 2 bombers moved from Southern Italy to Holland Belgium 1 armour moved from Sakha to Soviet Far East Germans take Siberia from Russians Germans take Soviet Far East from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers, 6 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 bombers, 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/11 hits, 5.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 6 fighters moved from Holland Belgium to 112 Sea Zone 3 bombers moved from Holland Belgium to Southern Italy 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 artilleries and 1 infantry moved from Volgograd to Caucasus 4 armour and 11 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Smolensk 1 armour and 16 mech_infantrys moved from Kazakhstan to Caucasus 3 infantry moved from Western Germany to France Place Units - Germans 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 19 Sea Zone to 18 Sea Zone 9 fighters moved from Japan to 18 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 11 fighters, 2 infantry, 10 submarines, 7 tactical_bombers and 1 transport moved from 19 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 11 fighters and 7 tactical_bombers moved from 22 Sea Zone to Marianas 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Yunnan to Szechwan 2 bombers moved from Kwangtung to Szechwan 1 armour, 7 artilleries, 7 infantry and 40 mech_infantrys moved from Yunnan to Burma Combat - Japanese Battle in Guam Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 9 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 armour, 7 artilleries, 7 infantry and 40 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 7 infantry and 40 mech_infantrys in Burma, round 2 : 9/55 hits, 11.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 7 infantry and 40 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Marianas Japanese attack with 11 fighters, 2 infantry and 7 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 battleships in Marianas, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 11 fighters, 2 infantry and 7 tactical_bombers in Marianas, round 2 : 13/20 hits, 10.50 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 11 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from 18 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 7 fighters moved from 18 Sea Zone to Japan 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Java 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone 3 mech_infantrys moved from Malaya to Burma 1 aaGun moved from Yunnan to Burma 2 bombers moved from Szechwan to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 7 infantry moved from Kiangsu to Anhwe 7 tactical_bombers moved from Marianas to 22 Sea Zone 11 fighters moved from Marianas to 22 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 submarine placed in 20 Sea Zone 3 mech_infantrys placed in Malaya 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -2.50