Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies)
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Bid Purchase - Germans Germans buy 1 infantry; 0 PU unused Bid Placement - Germans 1 infantry placed in Holland Belgium Purchase Units - Germans Germans buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France 1 armour moved from Poland to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 battleship and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/13 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/12 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 6 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 4/13 hits, 3.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Bulgaria to Romania 2 aaGuns, 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 7 infantry moved from Germany to Poland 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 1 submarine placed in 113 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3.83 British : 1.00 AA fire in France : : -0.17 French : 0.33 Neutral_Allies : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Korea to Kiangsu 1 fighter moved from Okinawa to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.67
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@ArtofWar1947 I can’t make any combat rolls for this game. I keep getting faults.
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@Ferrousgryphon said in 18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies):
@ArtofWar1947 I can’t make any combat rolls for this game. I keep getting faults.
It is giving me some kind of “Handshake” Error when it tries to connect to dice server
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@Ferrousgryphon said in 18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies):
@Ferrousgryphon said in 18L G40 BM3 ArtofWar1947 (Axis+3) vs. Ferrousgryphon (Allies):
@ArtofWar1947 I can’t make any combat rolls for this game. I keep getting faults.
It is giving me some kind of “Handshake” Error when it tries to connect to dice server
tried updating java but that didn’t resolve the issue
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Is this unique to our game? If you cannot connect to the dice server in other games, it may be the dice server was down. If you could connect playing other games, ask Panther to look at our last posted game.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Philippines to 31 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 fighter moved from 10 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Central United States to Western United States 1 armour moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 11 infantry EDIT: Adding units owned by Chinese to Shensi: 1 fighter and 11 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to Nigeria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from India to 81 Sea Zone 1 fighter and 2 infantry moved from Burma to India 1 infantry moved from Malaya to Shan State 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 fighter moved from 96 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.00 Italians : -0.33 Chinese : 0.17 Japanese : -0.33
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@ArtofWar1947 It was unique to this game which still has me puzzled. Anyway Panther figured out how to fix it. That guy deserves a raise.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Albania to Yugoslavia 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Albania to Greece 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Greece, round 2 : 5/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 artillery and 3 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Slovakia Hungary 2 fighters moved from Greece to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine placed in Northern Italy 1 marine placed in Southern Italy Italians undo move 2. 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.17 British : 0.33 Neutral_Allies : -0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to Bessarabia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Finland to Karelia 1 armour and 1 infantry moved from Romania to Eastern Poland 4 infantry moved from Bulgaria to Romania 2 bombers moved from Bessarabia to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun, 2 armour, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States 2 artilleries and 9 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 5 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 2 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 1 mech_infantry moved from France to Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 105 Sea Zone 1 destroyer and 1 submarine placed in 113 Sea Zone 9 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 4 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 5 infantry moved from Russia to Bryansk 2 fighters moved from Belarus to Russia 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Archangel 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 6 infantry and 4 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 3 infantry moved from Hunan to Yunnan 2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/15 hits, 7.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to Siam 2 bombers moved from Yunnan to Siam 2 fighters moved from Yunnan to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi 1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 infantry moved from Anhwe to Kiangsi 2 artilleries and 3 infantry moved from Anhwe to Hunan 1 aaGun and 6 infantry moved from Jehol to Anhwe 1 artillery moved from Chahar to Anhwe 1 mech_infantry moved from Chahar to Hunan 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan Place Units - Japanese 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -3.33
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Western United States to Central United States 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 fighter and 1 marine placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 fighter moved from Nigeria to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Quebec to Gibraltar 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 1 airfield placed in Gibraltar 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : -0.33 Italians : 0.67 Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour moved from Slovakia Hungary to Belarus Italians take Belarus from Russians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 marine moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,2,6 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from Sumatra to India Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 4 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 2 bombers moved from Romania to Archangel 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 4 infantry moved from Romania to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Archangel Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Archangel, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 3 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 infantry moved from Karelia to Finland 5 infantry moved from Karelia to Novgorod 1 aaGun, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus 1 aaGun, 3 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun moved from Romania to Bessarabia 5 armour and 10 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Belarus 1 fighter moved from Southern Italy to Belarus 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 3 bombers moved from Archangel to Eastern Poland Place Units - Germans 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : -1.83
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Hold on. Forgot to move the fighters and tacs in Alexandia during NCM.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 4 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 2 bombers moved from Romania to Archangel 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 4 infantry moved from Romania to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Archangel Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Archangel, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 3 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 infantry moved from Karelia to Finland 5 infantry moved from Karelia to Novgorod 1 aaGun, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus 1 aaGun, 3 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun moved from Romania to Bessarabia 5 armour and 10 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Belarus 1 fighter moved from Southern Italy to Belarus 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 3 bombers moved from Archangel to Eastern Poland Place Units - Germans 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 2 fighters and 3 tactical_bombers EDIT: Adding units owned by Germans to Romania: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.50 Russians : -1.83