18L axis-dominion vs adam (allies+3) bm3

  • '19 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Novosibirsk
            3 infantry moved from Samara to Novosibirsk
            3 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            2 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Vologda to Russia
            1 mech_infantry moved from Russia to Urals
            1 fighter moved from Novosibirsk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 aaGun, 1 armour, 2 artilleries, 81 infantry and 2 mech_infantrys moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from French Indo China to Szechwan
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Borneo
            3 infantry moved from Celebes to 44 Sea Zone
            3 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
            3 infantry moved from 43 Sea Zone to Borneo
            3 fighters moved from 44 Sea Zone to Borneo
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Borneo
                Japanese attack with 6 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 fighters, 3 infantry and 3 tactical_bombers in Borneo, round 2 : 5/12 hits, 5.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Manchuria to Amur
            4 artilleries and 2 infantry moved from Manchuria to Amur
            2 armour and 2 mech_infantrys moved from Jehol to Amur
            1 armour moved from Jehol to Chahar
            6 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            2 artilleries and 1 infantry moved from India to West India
            1 marine moved from 36 Sea Zone to French Indo China
            2 armour and 2 mech_infantrys moved from Jehol to Manchuria
            1 artillery moved from Yunnan to Hunan
            1 armour moved from Yunnan to Anhwe
            1 mech_infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Jehol to Manchuria
            4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Java to French Indo China
            4 carriers moved from 44 Sea Zone to 43 Sea Zone
            6 fighters moved from Borneo to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 carrier moved from 44 Sea Zone to 43 Sea Zone
            2 carriers moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            3 tactical_bombers moved from Borneo to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            2 bombers moved from Szechwan to French Indo China
            2 fighters moved from Java to French Indo China
            1 fighter moved from 17 Sea Zone to Manchuria
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            2 destroyers placed in 36 Sea Zone
            1 fighter placed in French Indo China
            2 infantry placed in Malaya
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
            1 submarine placed in 37 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : -0.67
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            16 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Americans take Eastern Persia from Japanese
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 16 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 16 fighters and 1 transport in 34 Sea Zone, round 2 : 9/16 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 16 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 fighter and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Paulau Island from Japanese, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Northern Territory
            16 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 carrier, 4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Wake Island to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun and 3 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from 125 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Norway from Germans, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Russia
            1 fighter moved from Northwest Persia to Russia
            1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
            3 destroyers moved from 110 Sea Zone to 125 Sea Zone
            5 carriers moved from 110 Sea Zone to 125 Sea Zone
            7 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            4 marines moved from United Kingdom to 110 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Scotland
            1 tactical_bomber moved from 110 Sea Zone to Scotland
            1 bomber moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            4 infantry moved from Iraq to Northwest Persia
            1 aaGun, 5 artilleries and 20 infantry moved from Persia to Eastern Persia
            5 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Persia
            1 armour and 7 mech_infantrys moved from Northwest Persia to Persia
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            4 fighters and 2 infantry placed in United Kingdom
            1 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 2 aaGuns
            EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
            EDIT: Removing units owned by British from Scotland: 1 aaGun
            EDIT: Adding units owned by British to United Kingdom: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    Americans : 1.00
    Chinese : -1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
    
        Non Combat Move - Italians
            3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Volgograd to Rostov
            2 infantry moved from Ukraine to Rostov
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Germany
            1 aaGun and 7 infantry moved from Denmark to Western Germany
            1 aaGun and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun and 11 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Finland
    
        Place Units - Italians
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4,6,4,5,6,3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : 0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            3 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Northwest Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 5 infantry and 4 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Finland to Norway
            3 fighters moved from Denmark to Norway
            5 fighters moved from Normandy Bordeaux to Norway
            2 tactical_bombers moved from Western Germany to Norway
            1 infantry moved from Tambov to Samara
            1 infantry moved from Kazakhstan to Samara
            1 bomber moved from Volgograd to Samara
            1 bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter moved from Finland to Archangel
            1 bomber moved from Yunnan to Caucasus
            4 infantry moved from Volgograd to Caucasus
            16 artilleries moved from Volgograd to Caucasus
            1 tactical_bomber moved from Novgorod to Archangel
            3 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Norway
                Germans attack with 9 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 9 fighters, 2 infantry and 3 tactical_bombers in Norway, round 2 : 5/14 hits, 6.83 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 16 artilleries, 1 bomber and 4 infantry
                British defend with 2 infantry
                    Germans roll dice for 16 artilleries, 1 bomber and 4 infantry in Caucasus, round 2 : 7/21 hits, 7.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 16 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 7 infantry moved from Western Germany to Germany
            9 fighters moved from Norway to Finland
            1 fighter moved from Smolensk to Finland
            1 fighter moved from Archangel to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from 115 Sea Zone to Finland
            3 mech_infantrys moved from Novgorod to Finland
            2 fighters moved from Western Germany to 115 Sea Zone
            1 fighter moved from Western Germany to Finland
            1 tactical_bomber moved from Archangel to Finland
            1 tactical_bomber moved from Smolensk to Finland
            1 bomber moved from Archangel to Finland
            1 bomber moved from Smolensk to Finland
            1 bomber moved from Samara to Finland
            1 bomber moved from Caucasus to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            6 artilleries moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            15 mech_infantrys moved from Volgograd to Caucasus
            7 armour and 15 mech_infantrys moved from Volgograd to Rostov
            3 artilleries moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            3 armour moved from Bryansk to Belarus
            10 mech_infantrys moved from Bryansk to Belarus
            1 fighter moved from Western Germany to Finland
            2 tactical_bombers moved from Norway to Finland
            1 fighter moved from Western Germany to Germany
            2 tactical_bombers moved from Western Germany to Germany
            4 mech_infantrys moved from Western Germany to Germany
            1 aaGun and 15 infantry moved from Denmark to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 6 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Slovakia Hungary to Germany
            1 tactical_bomber moved from Norway to Finland
            1 mech_infantry moved from Slovakia Hungary to Western Germany
            1 mech_infantry moved from Slovakia Hungary to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
            4 tactical_bombers placed in Germany
            1 airfield placed in Finland
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,4,6,2,3,5,5,2,6,4,5,6,3,5,6,5,4,3,4,6,1,4,6,2,5,6,5,4,5,6,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,1,4,4,5,6,4
            Germans collect 55 PUs (7 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Urals to Archangel
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Samara
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Samara
            2 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            2 infantry moved from Russia to Vologda
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Buryatia
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
            2 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
            1 bomber moved from French Indo China to 34 Sea Zone
            1 armour moved from Chahar to Buyant-Uhaa
            1 mech_infantry moved from Manchuria to Buyant-Uhaa
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Central Mongolia
                Japanese attack with 4 armour and 4 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 4 armour and 4 mech_infantrys in Central Mongolia, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Amur to Buryatia
            4 artilleries moved from Amur to Buryatia
            1 mech_infantry moved from Kweichow to Burma
            8 artilleries and 15 infantry moved from West India to India
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 armour moved from Anhwe to Hunan
            1 artillery moved from Hunan to Anhwe
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Amur to Buryatia
            1 armour moved from Amur to Buryatia
            1 armour moved from Amur to Manchuria
            2 tactical_bombers moved from Java to 37 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            2 carriers moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            3 carriers moved from 43 Sea Zone to 36 Sea Zone
            2 submarines moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to India
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            4 fighters moved from 43 Sea Zone to French Indo China
            5 fighters moved from 36 Sea Zone to French Indo China
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Manchuria to French Indo China
            2 fighters moved from Japan to French Indo China
            1 fighter moved from 42 Sea Zone to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 armour moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 36 Sea Zone
            1 transport placed in 37 Sea Zone
            3 infantry placed in India
            2 infantry placed in Manchuria
            Japanese undo move 1.
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 tactical_bombers placed in French Indo China
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Russians : -0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17

    TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Szechwan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 marine moved from 21 Sea Zone to Guam
            14 fighters moved from 33 Sea Zone to Guam
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Szechwan
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 marine moved from 21 Sea Zone to Guam
            14 fighters moved from 33 Sea Zone to Guam
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 14 fighters and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 14 fighters and 1 marine in Guam, round 2 : 8/15 hits, 7.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 14 fighters and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Szechwan to Shensi
            1 bomber moved from 42 Sea Zone to Queensland
            1 bomber moved from 35 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            9 carriers, 1 cruiser, 10 destroyers and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
            14 fighters moved from Guam to 21 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Wake Island to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            7 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Eastern Persia to Persia
            3 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            2 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Northwest Persia to Persia
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Scotland to Western Germany
            4 fighters moved from 125 Sea Zone to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Cleaning up after air battles
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to United Kingdom
            4 fighters moved from Western Germany to 110 Sea Zone
            4 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 armour, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 infantry, 4 marines, 1 mech_infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
            4 marines moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            EDIT: 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 artilleries and 24 infantry moved from Northwest Persia to Persia
            1 aaGun, 5 artilleries and 25 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Russia to Persia
            2 fighters moved from Scotland to Gibraltar
            4 fighters moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Scotland to Gibraltar
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            3 infantry placed in Iraq
            2 fighters and 2 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
            1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.67
    AA fire in Western Germany : : -0.17
    Chinese : -0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Finland to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            12 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 13 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 13 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/14 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Northern Italy
            2 infantry moved from Bessarabia to Ukraine
            1 artillery and 5 infantry moved from Rostov to Caucasus
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,1,6,2,4,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 fighters moved from Queensland to Guam
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Northern Territory to Queensland
            2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Russia to Persia
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            ANZAC undo move 3.
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Guam: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            4 infantry moved from Northwest Persia to Persia
            1 fighter moved from Russia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Volgograd to Kazakhstan
            3 armour moved from Rostov to Kazakhstan
            3 mech_infantrys moved from Caucasus to Kazakhstan
            1 bomber moved from Bessarabia to Kazakhstan
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter moved from Finland to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            4 fighters moved from Finland to Holland Belgium
            1 artillery and 1 infantry moved from Belarus to Archangel
            3 armour moved from Belarus to Archangel
            3 mech_infantrys moved from Belarus to Archangel
            3 bombers moved from Finland to Smolensk
            1 tactical_bomber moved from Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Finland to Archangel
            2 mech_infantrys moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 5.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/13 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Archangel
            1 bomber moved from Kazakhstan to Yunnan
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            6 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 9 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Finland to Normandy Bordeaux
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Bessarabia to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            3 mech_infantrys moved from Finland to Novgorod
            2 infantry moved from Western Germany to France
            3 tactical_bombers moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Germany to Western Germany
            2 fighters moved from 115 Sea Zone to Western Germany
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Finland to Western Germany
            1 fighter moved from Finland to Western Germany
            1 infantry moved from Western Germany to France
            4 tactical_bombers moved from Finland to Germany
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 fighter moved from Finland to Germany
            1 fighter moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            5 mech_infantrys moved from Belarus to Archangel
            1 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Kazakhstan
            3 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 bombers moved from Smolensk to Novgorod
            2 armour moved from Rostov to Caucasus
            3 tactical_bombers moved from Western Germany to Germany
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,6,6,2,6,5,3
            Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -0.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Volgograd to Kazakhstan
            3 armour moved from Rostov to Kazakhstan
            3 mech_infantrys moved from Caucasus to Kazakhstan
            1 bomber moved from Bessarabia to Kazakhstan
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter moved from Finland to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            4 fighters moved from Finland to Holland Belgium
            1 artillery and 1 infantry moved from Belarus to Archangel
            3 armour moved from Belarus to Archangel
            3 mech_infantrys moved from Belarus to Archangel
            3 bombers moved from Finland to Smolensk
            1 tactical_bomber moved from Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Finland to Archangel
            2 mech_infantrys moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 5.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/13 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Archangel
            1 bomber moved from Kazakhstan to Yunnan
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            6 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 9 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Finland to Normandy Bordeaux
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Bessarabia to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            3 mech_infantrys moved from Finland to Novgorod
            2 infantry moved from Western Germany to France
            3 tactical_bombers moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Germany to Western Germany
            2 fighters moved from 115 Sea Zone to Western Germany
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Finland to Western Germany
            1 fighter moved from Finland to Western Germany
            1 infantry moved from Western Germany to France
            4 tactical_bombers moved from Finland to Germany
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 fighter moved from Finland to Germany
            1 fighter moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            5 mech_infantrys moved from Belarus to Archangel
            1 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Kazakhstan
            3 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 bombers moved from Smolensk to Novgorod
            2 armour moved from Rostov to Caucasus
            3 tactical_bombers moved from Western Germany to Germany
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,6,6,2,6,5,3
            Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Vyborg: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Samara
            1 fighter moved from Russia to Samara
            1 fighter and 2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery and 40 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 50 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 50 infantry in Smolensk, round 2 : 7/51 hits, 8.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Yenisey to Timguska
            2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Vologda to Smolensk
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Vologda to Smolensk
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            10 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            2 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            4 submarines moved from 37 Sea Zone to 42 Sea Zone
            4 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Java
            2 fighters moved from French Indo China to Java
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to Celebes
            1 fighter moved from India to Java
            1 fighter moved from French Indo China to Java
            1 tactical_bomber moved from French Indo China to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            5 fighters moved from French Indo China to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 20 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 10 submarines and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 10 submarines in 42 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 10 submarines and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 8/12 hits, 5.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 marine
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            3 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 carriers moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 tactical_bombers moved from Philippines to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            5 fighters moved from 20 Sea Zone to Japan
            2 armour and 3 mech_infantrys moved from Buryatia to Manchuria
            4 armour and 4 mech_infantrys moved from Central Mongolia to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Burma to French Indo China
            3 infantry moved from India to Burma
            1 armour moved from Siberia to Manchuria
            1 artillery and 1 infantry moved from Buryatia to Amur
            1 bomber moved from Szechwan to Manchuria
            1 bomber moved from 35 Sea Zone to Manchuria
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Hunan
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            3 fighters and 3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,1,1,5,2,1,2,6,2,6,6,2
            Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 1.00
    Chinese : -0.33
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            2 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            4 submarines moved from 37 Sea Zone to 42 Sea Zone
            4 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Java
            2 fighters moved from French Indo China to Java
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to Celebes
            1 fighter moved from India to Java
            1 fighter moved from French Indo China to Java
            1 tactical_bomber moved from French Indo China to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            5 fighters moved from French Indo China to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 20 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 10 submarines and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 10 submarines in 42 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 10 submarines and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 8/12 hits, 5.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 marine
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            3 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 carriers moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 tactical_bombers moved from Philippines to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            5 fighters moved from 20 Sea Zone to Japan
            2 armour and 3 mech_infantrys moved from Buryatia to Manchuria
            4 armour and 4 mech_infantrys moved from Central Mongolia to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Burma to French Indo China
            3 infantry moved from India to Burma
            1 armour moved from Siberia to Manchuria
            1 artillery and 1 infantry moved from Buryatia to Amur
            1 bomber moved from Szechwan to Manchuria
            1 bomber moved from 35 Sea Zone to Manchuria
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Hunan
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            3 fighters and 3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,1,1,5,2,1,2,6,2,6,6,2
            Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 10 artilleries and 16 infantry
            EDIT: Removing units owned by Japanese from India: 10 artilleries and 16 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 1.00
    Chinese : -0.33
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            2 infantry moved from Yunnan to Szechwan
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            4 submarines moved from 37 Sea Zone to 42 Sea Zone
            4 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Java
            2 fighters moved from French Indo China to Java
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to Celebes
            1 fighter moved from India to Java
            1 fighter moved from French Indo China to Java
            1 tactical_bomber moved from French Indo China to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            5 fighters moved from French Indo China to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 20 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 10 submarines and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 10 submarines in 42 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 10 submarines and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 8/12 hits, 5.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 marine
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            7 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            3 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 carriers moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 tactical_bombers moved from Philippines to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            5 fighters moved from 20 Sea Zone to Japan
            2 armour and 3 mech_infantrys moved from Buryatia to Manchuria
            4 armour and 4 mech_infantrys moved from Central Mongolia to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Burma to French Indo China
            3 infantry moved from India to Burma
            1 armour moved from Siberia to Manchuria
            1 artillery and 1 infantry moved from Buryatia to Amur
            1 bomber moved from Szechwan to Manchuria
            1 bomber moved from 35 Sea Zone to Manchuria
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Hunan
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            3 fighters and 3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,1,1,5,2,1,2,6,2,6,6,2
            Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 10 artilleries and 16 infantry
            EDIT: Removing units owned by Japanese from India: 10 artilleries and 16 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Celebes: 1 infantry
            EDIT: Adding units owned by Japanese to Celebes: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 1.00
    Chinese : -0.33
    Japanese : 3.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from 21 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Caroline Islands to 45 Sea Zone
            4 fighters moved from 21 Sea Zone to 45 Sea Zone
            7 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 7 fighters and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 7 fighters and 1 transport in 35 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 7 fighters and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Americans attack with 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters in 45 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Philippines to 34 Sea Zone
            7 fighters moved from 35 Sea Zone to 34 Sea Zone
            7 fighters moved from 45 Sea Zone to 34 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 10 destroyers, 1 marine and 3 submarines moved from 21 Sea Zone to 34 Sea Zone
            1 carrier, 2 destroyers and 6 submarines moved from 33 Sea Zone to 34 Sea Zone
            7 submarines moved from 19 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from Queensland to Paulau Island
            1 bomber moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Wake Island to Caroline Islands
            1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
            1 bomber moved from Western United States to Gibraltar
            1 bomber moved from Shensi to Persia
            2 artilleries, 5 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
            3 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            2 artilleries and 5 infantry moved from 92 Sea Zone to Algeria
            1 marine moved from 92 Sea Zone to Algeria
            4 destroyers moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 3 infantry moved from Iraq to Persia
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
            1 transport placed in 101 Sea Zone
            1 airfield and 1 harbour placed in Paulau Island
            1 fighter placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 bomber moved from United Kingdom to Crete
            2 fighters and 1 tactical_bomber moved from Persia to Crete
            6 fighters and 1 tactical_bomber moved from Gibraltar to Crete
            3 infantry moved from Iraq to Persia
            3 infantry moved from Northwest Persia to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            4 marines moved from United Kingdom to 110 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 battleships, 2 cruisers and 4 marines moved from 110 Sea Zone to 91 Sea Zone
            4 marines moved from 91 Sea Zone to Morocco
            5 carriers moved from 110 Sea Zone to 91 Sea Zone
            3 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            8 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Crete
            2 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 infantry
            EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Germany to Western Germany
            2 infantry moved from Ukraine to Rostov
            1 artillery and 5 infantry moved from Caucasus to Rostov
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6,3,4,2,2,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Italians collect 2 PUs (12 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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