@fasthard full scramble
Farmboy (Axis +2) vs Oysteilo (Allies) BM
-
its ok, nice round for you there
-
@oysteilo I’m eager for your next turn. I had good dice with Japan but think I made a poor choice with Italy that caused me problems with Germany. And with the scale of it, I find it hard to envision how things will play out. I think pushing you out of the Mideast turns it decisively for me but maybe I made myself more vulnerable in Western Europe.
-
@farmboy seems like i have to leave iraq, at least for the time beeing. There is a slight compensation for Russia, but just temporarily. I will move this weekend. Right now I am more worried about Japan than Germany. Full USA attention is needed in both theaters, but impossible. I think you have this in the bag, but i have thought so for many rounds now
-
TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Northern Territory to 34 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to France 3 fighters moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 5 fighters moved from Normandy Bordeaux to France Combat - Americans Air Battle in France Americans attacks with 6 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 125 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 34 Sea Zone to Queensland 2 fighters moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 3 carriers moved from 26 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 6 fighters moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 armour moved from Syria to Trans-Jordan 5 fighters moved from Syria to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 4 fighters moved from France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from France to Normandy Bordeaux 1 aaGun moved from Algeria to Morocco 2 artilleries moved from Gibraltar to 91 Sea Zone 2 aaGuns moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Syria to Trans-Jordan 3 fighters moved from Gibraltar to Egypt 1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Americans from Gibraltar: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 aaGuns, 3 armour, 9 artilleries, 37 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan 4 mech_infantrys moved from Syria to Trans-Jordan 2 mech_infantrys moved from Syria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Egypt 19 fighters and 2 tactical_bombers moved from Syria to Egypt 1 aaGun and 2 infantry moved from Algeria to Tunisia 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Iraq 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 AA fire in France : : -0,17 AA fire in Western Germany : : -0,17 Americans : 1,17 Chinese : 0,33 Japanese : -0,33
-
@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
@oysteilo I’m eager for your next turn. I had good dice with Japan but think I made a poor choice with Italy that caused me problems with Germany. And with the scale of it, I find it hard to envision how things will play out. I think pushing you out of the Mideast turns it decisively for me but maybe I made myself more vulnerable in Western Europe.
I dont know. i didnt find any better. Its tempting to take western germany but I am not sure it serves any purpose
-
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 bomber moved from Caucasus to Southern France 2 infantry moved from France to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Northern Italy 2 fighters moved from Holland Belgium to Western Germany 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 aaGuns, 5 artilleries, 12 infantry and 1 marine moved from France to Northern Italy 1 artillery and 3 infantry moved from France to Western Germany Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,4,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,5,5,6,3,4,2,6,2,6,1,1,2 Italians collect 6 PUs (11 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.67
-
TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Iraq to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 1 tactical_bomber EDIT: Changing PUs for ANZAC from 24 to 23 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
-
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 9 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Northwest Persia to Iraq 9 artilleries and 13 infantry moved from Caucasus to Volgograd 1 infantry moved from Novgorod to Archangel 1 bomber and 2 tactical_bombers moved from Novgorod to Archangel 1 bomber moved from Caucasus to Archangel Combat - Germans Battle in Archangel Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 9 artilleries and 13 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 9 artilleries and 13 infantry in Volgograd, round 2 : 9/22 hits, 6.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 9 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 10 artilleries and 10 infantry British defend with 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 10 artilleries and 10 infantry in Iraq, round 2 : 7/20 hits, 6.67 expected hits British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Northwest Persia to Iraq 13 armour and 25 mech_infantrys moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Iraq 11 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 5 artilleries moved from Northwest Persia to Caucasus 11 artilleries and 18 infantry moved from Northwest Persia to Iraq 1 armour moved from Belarus to Vyborg 2 tactical_bombers moved from Archangel to Novgorod 2 bombers moved from Archangel to Novgorod 1 fighter moved from Germany to Novgorod 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Germany to Western Germany 4 transports moved from 115 Sea Zone to 114 Sea Zone 8 infantry moved from Germany to 114 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 marines moved from Germany to Western Germany 8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 15 mech_infantrys moved from France to Germany 2 mech_infantrys moved from Denmark to Germany 7 infantry moved from Denmark to Western Germany 6 artilleries moved from Denmark to Western Germany 3 tactical_bombers moved from Denmark to Western Germany 3 fighters moved from Denmark to 113 Sea Zone 1 fighter moved from France to Western Germany 2 aaGuns moved from France to Western Germany 1 fighter moved from Germany to 113 Sea Zone 1 tactical_bomber moved from France to Southern Italy 4 tactical_bombers moved from France to Western Germany 5 artilleries moved from France to Western Germany 5 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 11 artilleries and 11 infantry moved from France to Northern Italy 2 infantry moved from 115 Sea Zone to Finland 6 infantry moved from 115 Sea Zone to Novgorod 21 armour and 21 mech_infantrys moved from Caucasus to Volgograd Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 fighters and 7 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Yugoslavia Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,5,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,1,4,3,3,1,1,3,1,6,6,3 Germans collect 49 PUs (7 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 4.17 British : -1.00 Russians : 0.33
-
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Italians 3 armour and 1 mech_infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Vologda to Novosibirsk 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Archangel to Russia 3 infantry moved from Vologda to Urals 2 infantry moved from Russia to Samara 2 aaGuns, 4 artilleries and 54 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Bryansk 2 fighters moved from Novosibirsk to Russia 1 aaGun moved from Russia to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Urals: 1 tactical_bomber EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Vologda: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,67 Japanese : -0,33
-
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Kansu 4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Szechwan to Kansu 1 bomber moved from Dzavhan to Kansu 1 bomber moved from French Indo China to Kansu 1 artillery moved from India to 39 Sea Zone 1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 39 Sea Zone to Sumatra 3 submarines moved from 37 Sea Zone to 42 Sea Zone 2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Kansu Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits 5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Casualties for Chinese: 1 fighter and 10 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for ANZAC: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 11 artilleries and 21 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 5 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 1 fighter moved from 39 Sea Zone to Iraq 3 fighters moved from India to Iraq 1 aaGun and 3 infantry moved from India to West India 1 bomber moved from Kansu to Manchuria 1 bomber moved from Kansu to Kweichow 1 aaGun moved from Shensi to Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow 1 aaGun moved from Shan State to Burma 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 4 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 1 infantry placed in French Indo China 2 mech_infantrys placed in Manchuria 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.50 Chinese : 3.00 Japanese : -7.17
-
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Kansu 4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Szechwan to Kansu 1 bomber moved from Dzavhan to Kansu 1 bomber moved from French Indo China to Kansu 1 artillery moved from India to 39 Sea Zone 1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 39 Sea Zone to Sumatra 3 submarines moved from 37 Sea Zone to 42 Sea Zone 2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Kansu Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits 5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Casualties for Chinese: 1 fighter and 10 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for ANZAC: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 11 artilleries and 21 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 5 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 1 fighter moved from 39 Sea Zone to Iraq 3 fighters moved from India to Iraq 1 aaGun and 3 infantry moved from India to West India 1 bomber moved from Kansu to Manchuria 1 bomber moved from Kansu to Kweichow 1 aaGun moved from Shensi to Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow 1 aaGun moved from Shan State to Burma 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 4 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 1 infantry placed in French Indo China 2 mech_infantrys placed in Manchuria 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry EDIT: Adding units owned by Japanese to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.50 Chinese : 3.00 Japanese : -7.17
-
hmmm interesting. I am not sure, but will definately consider liberating france. I need a day or two (again) I have looked at it so i have some ideas
-
TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from Americans French take French Madagascar from British French take French Guiana from Americans French take Algeria from British French take Syria from British French take French West Africa from Americans French take Tunisia from Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Yugoslavia 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 5 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Yugoslavia causes 0 damage total. Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caroline Islands Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/7 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 46 Sea Zone Americans attack with 1 bomber and 8 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 8 fighters in 46 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 bomber, 8 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 5,00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 aaGuns, 1 armour, 6 artilleries and 16 infantry moved from Normandy Bordeaux to France 5 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Holland Belgium to France 1 bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from France to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 107 Sea Zone 7 carriers, 6 destroyers and 10 submarines moved from 54 Sea Zone to 33 Sea Zone 8 fighters moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to New South Wales 1 bomber moved from 46 Sea Zone to New South Wales 6 carriers, 6 destroyers, 10 fighters and 7 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to New South Wales 6 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to Normandy Bordeaux 3 submarines moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 bomber and 2 fighters placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 20 fighters and 2 tactical_bombers moved from Egypt to France 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 2 infantry moved from Tunisia to Libya 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 3 aaGuns, 5 artilleries, 2 fighters and 33 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 6 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,67 Americans : -5,83 Japanese : 1,00 AA fire in Yugoslavia : : 0,83
-
maybe its too aggressive, but something has to happen either way :)
-
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
maybe its too aggressive, but something has to happen either way :)
yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.
-
@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
maybe its too aggressive, but something has to happen either way :)
yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.
Yeah, it gives you something to consider, although too much problems elsewhere
-
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Southern France 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Southern France Italians attack with 2 fighters and 3 infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1.50 expected hits French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from French with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Caucasus to Volgograd 2 infantry moved from Northern Italy to Western Germany 1 marine moved from Northern Italy to Southern Italy 5 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Southern France to Germany 1 bomber moved from Holland Belgium to Germany 2 aaGuns moved from Northern Italy to Southern Italy 5 artilleries and 6 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,4,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,6,4,1,3,1,6,4,4,6,2,1,5 Italians collect 4 PUs (11 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.50 French : -0.67 Americans : -1.67
-
TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to France Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 22 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 9 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Novgorod to Rostov 1 fighter and 2 tactical_bombers moved from Novgorod to Archangel 2 infantry moved from Volgograd to Rostov 1 infantry moved from Iraq to Syria Germans take Syria from French Combat - Germans Battle in Archangel Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 4 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 9 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 9 infantry in Belarus, round 2 : 2/10 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 bomber moved from Rostov to Germany 1 fighter and 2 tactical_bombers moved from Archangel to Germany 8 armour, 5 artilleries and 8 mech_infantrys moved from Caucasus to Volgograd 1 aaGun moved from Romania to Yugoslavia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 carriers moved from 113 Sea Zone to 115 Sea Zone 4 fighters moved from 113 Sea Zone to Germany 11 artilleries and 11 infantry moved from Northern Italy to Western Germany 4 transports moved from 115 Sea Zone to 114 Sea Zone 3 tactical_bombers moved from Southern Italy to Germany 1 fighter moved from Western Germany to Germany 7 infantry moved from Germany to Western Germany 3 infantry moved from Yugoslavia to Slovakia Hungary 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 17 artilleries moved from Iraq to Northwest Persia 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to 114 Sea Zone 2 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone 2 mech_infantrys moved from 115 Sea Zone to Vyborg 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 3 infantry placed in Yugoslavia 3 infantry placed in Iraq 3 infantry placed in Volgograd 3 infantry placed in Novgorod 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,3,3,4,1,6,6,1,1,2,5,6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Germans collect 47 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -1.00
-
TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Tambov to Rostov 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Urals 1 fighter and 1 tactical_bomber moved from Archangel to Urals 1 aaGun moved from Samara to Russia 6 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 3 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk 1 infantry moved from Tambov to Bryansk 3 fighters moved from Rostov to Russia 4 aaGuns, 9 artilleries and 114 infantry moved from Tambov to Russia 1 submarine moved from 105 Sea Zone to 125 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,67