Farmboy (Axis +2) vs Oysteilo (Allies) BM

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 artilleries and 9 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Iraq
            9 artilleries and 13 infantry moved from Caucasus to Volgograd
            1 infantry moved from Novgorod to Archangel
            1 bomber and 2 tactical_bombers moved from Novgorod to Archangel
            1 bomber moved from Caucasus to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 9 artilleries and 13 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 9 artilleries and 13 infantry in Volgograd, round 2 : 9/22 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 10 artilleries and 10 infantry
                British defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans roll dice for 10 artilleries and 10 infantry in Iraq, round 2 : 7/20 hits, 6.67 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Northwest Persia to Iraq
            13 armour and 25 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Iraq
            11 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            5 artilleries moved from Northwest Persia to Caucasus
            11 artilleries and 18 infantry moved from Northwest Persia to Iraq
            1 armour moved from Belarus to Vyborg
            2 tactical_bombers moved from Archangel to Novgorod
            2 bombers moved from Archangel to Novgorod
            1 fighter moved from Germany to Novgorod
            2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            2 infantry moved from Germany to Western Germany
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            8 infantry moved from Germany to 114 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 marines moved from Germany to Western Germany
            8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            15 mech_infantrys moved from France to Germany
            2 mech_infantrys moved from Denmark to Germany
            7 infantry moved from Denmark to Western Germany
            6 artilleries moved from Denmark to Western Germany
            3 tactical_bombers moved from Denmark to Western Germany
            3 fighters moved from Denmark to 113 Sea Zone
            1 fighter moved from France to Western Germany
            2 aaGuns moved from France to Western Germany
            1 fighter moved from Germany to 113 Sea Zone
            1 tactical_bomber moved from France to Southern Italy
            4 tactical_bombers moved from France to Western Germany
            5 artilleries moved from France to Western Germany
            5 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            11 artilleries and 11 infantry moved from France to Northern Italy
            2 infantry moved from 115 Sea Zone to Finland
            6 infantry moved from 115 Sea Zone to Novgorod
            21 armour and 21 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 fighters and 7 infantry placed in Germany
            3 infantry placed in Novgorod
            3 infantry placed in Yugoslavia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,1,4,3,3,1,1,3,1,6,6,3
            Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    British : -1.00
    Russians : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Italians
            3 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            3 infantry moved from Vologda to Urals
            2 infantry moved from Russia to Samara
            2 aaGuns, 4 artilleries and 54 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Novosibirsk to Russia
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Vologda: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    Japanese : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Kansu
            4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu
            1 infantry moved from Dzavhan to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Szechwan to Kansu
            1 bomber moved from Dzavhan to Kansu
            1 bomber moved from French Indo China to Kansu
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone
            3 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 39 Sea Zone to Sumatra
            3 submarines moved from 37 Sea Zone to 42 Sea Zone
            2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits
                    5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 10 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            11 artilleries and 21 infantry moved from Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            5 mech_infantrys moved from Eastern Persia to Iraq
            3 infantry moved from Eastern Persia to Persia
            1 fighter moved from 39 Sea Zone to Iraq
            3 fighters moved from India to Iraq
            1 aaGun and 3 infantry moved from India to West India
            1 bomber moved from Kansu to Manchuria
            1 bomber moved from Kansu to Kweichow
            1 aaGun moved from Shensi to Kansu
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
            1 aaGun moved from Shan State to Burma
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            4 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            4 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry placed in French Indo China
            2 mech_infantrys placed in Manchuria
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.50
    Chinese : 3.00
    Japanese : -7.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Kansu
            4 artilleries, 5 infantry and 2 mech_infantrys moved from Shensi to Kansu
            1 infantry moved from Dzavhan to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Szechwan to Kansu
            1 bomber moved from Dzavhan to Kansu
            1 bomber moved from French Indo China to Kansu
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 2 transports moved from 39 Sea Zone to 38 Sea Zone
            3 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 39 Sea Zone to Sumatra
            3 submarines moved from 37 Sea Zone to 42 Sea Zone
            2 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 3/16 hits, 5.67 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4.00 expected hits
                    5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 4/10 hits, 4.33 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 3/4 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour and 2 bombers in Kansu, round 5 : 4/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 10 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 0/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 3 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sumatra, round 4 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 5 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            11 artilleries and 21 infantry moved from Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            5 mech_infantrys moved from Eastern Persia to Iraq
            3 infantry moved from Eastern Persia to Persia
            1 fighter moved from 39 Sea Zone to Iraq
            3 fighters moved from India to Iraq
            1 aaGun and 3 infantry moved from India to West India
            1 bomber moved from Kansu to Manchuria
            1 bomber moved from Kansu to Kweichow
            1 aaGun moved from Shensi to Kansu
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
            1 aaGun moved from Shan State to Burma
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            4 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            4 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry placed in French Indo China
            2 mech_infantrys placed in Manchuria
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
            EDIT: Adding units owned by Japanese to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.50
    Chinese : 3.00
    Japanese : -7.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    hmmm interesting. I am not sure, but will definately consider liberating france. I need a day or two (again) I have looked at it so i have some ideas

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from Americans
                  French take French Madagascar from British
                  French take French Guiana from Americans
                  French take Algeria from British
                  French take Syria from British
                  French take French West Africa from Americans
                  French take Tunisia from Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Yugoslavia
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Southern France
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Yugoslavia
                    AA fire in Yugoslavia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Yugoslavia causes 0 damage total. 
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caroline Islands
                Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 8 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 8 fighters in 46 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 bomber, 8 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 5,00 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            2 aaGuns, 1 armour, 6 artilleries and 16 infantry moved from Normandy Bordeaux to France
            5 fighters moved from Southern France to Normandy Bordeaux
            4 fighters moved from Holland Belgium to France
            1 bomber moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern France to Normandy Bordeaux
            4 fighters moved from France to Normandy Bordeaux
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 transports moved from 110 Sea Zone to 107 Sea Zone
            7 carriers, 6 destroyers and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
            8 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to New South Wales
            1 bomber moved from 46 Sea Zone to New South Wales
            6 carriers, 6 destroyers, 10 fighters and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to New South Wales
            6 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Normandy Bordeaux
            3 submarines moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            20 fighters and 2 tactical_bombers moved from Egypt to France
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun and 2 infantry moved from Tunisia to Libya
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            3 aaGuns, 5 artilleries, 2 fighters and 33 infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            6 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,67
    Americans : -5,83
    Japanese : 1,00
    AA fire in Yugoslavia : : 0,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    maybe its too aggressive, but something has to happen either way :)

  • 2023 '22 '21 '20 '19 '18 '17

    @oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:

    maybe its too aggressive, but something has to happen either way :)

    yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.


  • @farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:

    @oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:

    maybe its too aggressive, but something has to happen either way :)

    yeah. Maybe this game is actually coming to its final act. I’m a bit terrified of all that British air in Europe too.

    Yeah, it gives you something to consider, although too much problems elsewhere

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Southern France
            3 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 3 infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1.50 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from French with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Caucasus to Volgograd
            2 infantry moved from Northern Italy to Western Germany
            1 marine moved from Northern Italy to Southern Italy
            5 mech_infantrys moved from Southern Italy to Western Germany
            2 fighters moved from Southern France to Germany
            1 bomber moved from Holland Belgium to Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            5 artilleries and 6 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,6,4,1,3,1,6,4,4,6,2,1,5
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    French : -0.67
    Americans : -1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
            1 fighter moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to France
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 22 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            9 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Novgorod to Rostov
            1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Iraq to Syria
                  Germans take Syria from French
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 4 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 9 infantry in Belarus, round 2 : 2/10 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Germany
            1 bomber moved from Rostov to Germany
            1 fighter and 2 tactical_bombers moved from Archangel to Germany
            8 armour, 5 artilleries and 8 mech_infantrys moved from Caucasus to Volgograd
            1 aaGun moved from Romania to Yugoslavia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Eastern Poland
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
            2 carriers moved from 113 Sea Zone to 115 Sea Zone
            4 fighters moved from 113 Sea Zone to Germany
            11 artilleries and 11 infantry moved from Northern Italy to Western Germany
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            3 tactical_bombers moved from Southern Italy to Germany
            1 fighter moved from Western Germany to Germany
            7 infantry moved from Germany to Western Germany
            3 infantry moved from Yugoslavia to Slovakia Hungary
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            17 artilleries moved from Iraq to Northwest Persia
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to 114 Sea Zone
            2 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from 115 Sea Zone to Vyborg
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Yugoslavia
            3 infantry placed in Iraq
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,3,3,4,1,6,6,1,1,2,5,6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            Germans collect 47 PUs (4 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            3 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Urals
            1 fighter and 1 tactical_bomber moved from Archangel to Urals
            1 aaGun moved from Samara to Russia
            6 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            3 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk
            1 infantry moved from Tambov to Bryansk
            3 fighters moved from Rostov to Russia
            4 aaGuns, 9 artilleries and 114 infantry moved from Tambov to Russia
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry and 11 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber and 2 mech_infantrys moved from Kweichow to Suiyuyan
            1 armour moved from Kansu to Suiyuyan
            1 bomber and 2 mech_infantrys moved from Manchuria to Sakha
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 2 infantry moved from Evenkiyskiy to Timguska
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Sakha
                Japanese attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Sakha, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Sakha to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Kansu to Timguska
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            4 fighters moved from Iraq to Western Germany
            5 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            3 infantry moved from Persia to Iraq
            1 aaGun and 3 infantry moved from West India to Eastern Persia
            3 infantry moved from India to West India
            1 aaGun moved from Burma to India
            1 carrier and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from Suiyuyan to French Indo China
            1 fighter moved from 41 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 battleship, 5 carriers, 1 destroyer and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            2 submarines placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 fighters and 8 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.33
    Chinese : 0.33
    Russians : 0.33
    Japanese : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 10 infantry and 6 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New South Wales to 34 Sea Zone
            1 bomber moved from New South Wales to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            7 fighters moved from 33 Sea Zone to 23 Sea Zone
            7 fighters moved from 33 Sea Zone to 22 Sea Zone
            7 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from France to Southern France
            1 bomber moved from Normandy Bordeaux to Yugoslavia
            6 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            10 fighters moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Strategic bombing raid in Yugoslavia
                    AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
                Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Yugoslavia causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 1 bomber, 8 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/11 hits, 5,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 9 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 fighters in 22 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 9 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 9 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 10 fighters and 3 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 10 fighters and 3 infantry in Southern France, round 2 : 8/13 hits, 5,50 expected hits
                    Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 10 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 34 Sea Zone
                Americans attack with 2 bombers and 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 7 fighters in 34 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 2 bombers and 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 34 Sea Zone to Caroline Islands
            5 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            8 fighters moved from 22 Sea Zone to 33 Sea Zone
            9 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Yugoslavia to France
            1 bomber moved from Holland Belgium to France
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            5 fighters moved from Holland Belgium to France
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
            1 aaGun moved from France to Normandy Bordeaux
            10 fighters moved from Southern France to France
            1 bomber moved from Eastern United States to France
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Western United States to United Kingdom
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
            EDIT: Changing ownership of Paulau Island from Japanese to Americans
            EDIT: Adding units owned by Americans to Paulau Island: 1 infantry
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            2 fighters moved from France to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from France to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Syria
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Syria, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Syria to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 aaGun and 1 infantry moved from Libya to Tobruk
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            6 infantry placed in United Kingdom
            3 artilleries placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 107 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : 0,00
    British : 1,83
    Americans : 4,67
    Japanese : 1,00
    AA fire in Yugoslavia : : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    edit mess

    I forgot to take palau with usa, I trust that is ok. I also wanted to move one inf from marianas to carolines, but i was unable to. (it believes the units are on transport, but there is no transport, tried to add one etc etc, must be a bug)

    In any case it is fine the way it is

  • 2023 '22 '21 '20 '19 '18 '17

    no problem. And I can try to edit as well if you like.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 infantry moved from Volgograd to Rostov
            1 bomber moved from Germany to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Volgograd
            1 aaGun moved from Volgograd to Rostov
            1 fighter moved from Holland Belgium to Germany
            1 fighter moved from Northern Italy to Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,2,6,2,4,6,5,2,4,4,6,3,1
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    Americans : 0.33
    Russians : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to Dutch New Guinea
            2 fighters moved from Caroline Islands to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to 46 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 5 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            5 fighters moved from 46 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            French repair damage of 6x factory_minor; Remaining resources: 8 PUs; 
            French buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to France
    
        Place Units - French
            1 artillery and 1 infantry placed in France
    
        Turn Complete - French
            French collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    French : 0,17
    ANZAC : -3,83
    Japanese : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 17 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            9 infantry moved from Belarus to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            8 armour and 8 mech_infantrys moved from Volgograd to Novosibirsk
            10 armour and 10 mech_infantrys moved from Volgograd to Ukraine
            2 armour and 5 mech_infantrys moved from Vyborg to Archangel
            2 bombers moved from Germany to Western Ukraine
            2 mech_infantrys moved from Western Germany to Southern France
            7 tactical_bombers moved from Western Germany to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            9 fighters and 5 tactical_bombers moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 9 fighters, 2 infantry and 5 tactical_bombers
                French defend with 2 infantry
                    Germans roll dice for 9 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 5/16 hits, 8.17 expected hits
                    French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Novosibirsk
                Germans attack with 8 armour and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Novosibirsk, round 2 : 5/16 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Ukraine, round 2 : 7/20 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 armour, 12 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 12 infantry and 5 mech_infantrys in Archangel, round 2 : 6/19 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Germans attack with 2 mech_infantrys and 7 tactical_bombers
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 7 tactical_bombers in Southern France, round 2 : 4/9 hits, 3.83 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from French with 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            7 tactical_bombers moved from Southern France to Western Germany
            9 fighters moved from Holland Belgium to Germany
            5 tactical_bombers moved from Holland Belgium to Western Germany
            10 infantry moved from Germany to Western Germany
            3 infantry moved from Slovakia Hungary to Germany
            1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
            2 bombers moved from Western Ukraine to Germany
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Volgograd to Novosibirsk
            11 artilleries and 12 infantry moved from Volgograd to Rostov
            17 artilleries moved from Northwest Persia to Caucasus
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            4 mech_infantrys moved from Germany to 114 Sea Zone
            4 mech_infantrys and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            4 mech_infantrys moved from 115 Sea Zone to Vyborg
            2 tactical_bombers moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            10 armour and 21 mech_infantrys moved from Volgograd to Ukraine
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 fighters and 8 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 marines
            EDIT: Adding units owned by Germans to Germany: 2 marines
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,3,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,1,1,5,6,4,2,6,2,5,1,2,1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Germans collect 48 PUs (9 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    French : -0.33
    Russians : 0.00
    

    Savegame

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