@zooooma:
Obviously the Zombies add rules. The question is, what have they added those rules to? And the answer is a simplified version of A&A.
You keep saying simplified, but i just explained its at least as much, and debatedly more, rules complexity to it than 1942.2. Zombies,research,recruitment centers > cruisers,buildable ICs, AA.
Don’t mistake quicker to play(due to less units) for simplicity. Otherwise we can start calling 4 hour sessions of classic risk comparable to axis and allies.
Why do you think SBRs, new ICs, AAAs, etc were not included?
- Because WotC thought this would improve the game for seasoned players?
Or,
- because they wanted a more newb friendly product?
possibly 3): They didn’t want to make a game more complex than 1942.2 and were trying to keep the overall experience broadly similar in rules complexity.
As for the complaint that the Pacific theatre is downplayed, that sounds like almost every A&A game I’ve ever played. It’s almost always KGF. If you don’t like that, I (again) recommend using your Zombies as a 1942.2 expansion. The base game was clearly not intended for those of us who want a deeper experience. I’m surprised anybody here is even playing it, other than to get a feel for the new mechanics.
“accept it or walk away” is a terrible attitude. Again, there is little reason better victory conditions couldn’t have been made to satisfy more experienced players without taking away from beginners. You can convince yourself that it was only meant for newbies and that somehow excuses it for silly victory conditions. I will believe that i had multiple audiences(looking for an alternate experience, or important for my play group,audience looking for slightly quicker experiences)
It is hard to bring IRL friends together for a 5+ hour 1942.2 game due to time free time being limited and heavily competed for for as an adult(Adding zombies to 1942.2 would make it even longer so it is not a good option). 3-4 hour sessions for a AAZ session may seem like only a slight difference, but it does get below what seems to be some sort of line. There’s been interest in my social circle here to play some AAZ over other variants, particularly after they ask “How long is this one” and I say it is a hour or so quicker than 1942.2. Maybe in larger cities it’s easy easiar to find clubs with people interested in dedicating more time, but in smaller cities like mine in Sydney(nova scotia, not the Australian one!:P) you have to work with your social circle and what time they have available.