@fasthard scramble 110?
18L G40 Patryn (Axis) vs. Tizkit (Allies) +30
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Just a heads up that I’m doing some travelling and won’t be able to post until mid next week.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java
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Sorry about that long delay. Hope you had a good Christmas/New Years.
Scramble SZ6?
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Yes had a great holidays. Hope yours were fantastic as well. No scramble.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 44 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from Midway to Amur 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Midway 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Americans to 55 Sea Zone: 1 infantry and 1 transport EDIT: Removing units owned by Americans from Northern Territory: 1 infantry EDIT: Adding units owned by Americans to Northern Territory: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 fighter moved from India to 37 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Burma to Suiyuyan 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 41 Sea Zone to India 2 infantry moved from Eastern Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 2 mech_infantrys moved from India to West India 1 fighter moved from Trans-Jordan to India 1 tactical_bomber moved from Trans-Jordan to India 2 fighters moved from Egypt to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 armour moved from Tobruk to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Eastern United States to Central United States Place Units - British 3 artilleries placed in Egypt 1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
British : -0.67 Americans : -0.17 Chinese : -1.00 Japanese : 0.33
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Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Eastern Persia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland Germans take Finland from Russians 2 armour and 2 mech_infantrys moved from Novgorod to Archangel Germans take Archangel from Russians 2 armour and 2 mech_infantrys moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 submarine moved from 85 Sea Zone to 67 Sea Zone 1 armour moved from Eastern Poland to Ukraine Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 1 armour, 2 bombers and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns, 11 armour, 8 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia 2 bombers moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 artillery moved from Western Germany to France Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter and 3 infantry placed in Western Germany 2 mech_infantrys placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 15 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 artillery moved from Tambov to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Rostov Russians attack with 1 artillery and 1 fighter Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Rostov to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Suiyuyan 1 armour moved from Samara to Russia 2 aaGuns, 6 artilleries and 29 infantry moved from Tambov to Russia 2 aaGuns moved from Amur to Korea 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 bombers, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Manchuria 1 bomber moved from Kwangsi to 6 Sea Zone 1 bomber moved from Kwangsi to Manchuria 1 infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters ANZAC defend with 1 cruiser; Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Manchuria Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 2 artilleries and 4 infantry British defend with 1 fighter; Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 4 infantry in Java, round 2 : 5/6 hits, 1.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Java Japanese win, taking Java from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 1 fighter Casualties for Americans: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters moved from Kwangsi to Philippines 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 infantry moved from Szechwan to Shensi 2 artilleries moved from Kweichow to Shensi 5 mech_infantrys moved from Kweichow to Shensi 4 tactical_bombers moved from Kwangsi to Shensi 3 fighters moved from Kwangsi to Shensi 1 bomber moved from Manchuria to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Kwangsi to Yunnan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone 2 bombers, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Americans : 1.33 Chinese : -0.33 UK_Pacific : -0.67 Japanese : 4.17
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 63 Sea Zone to 35 Sea Zone 2 bombers and 2 fighters moved from Amur to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone
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Debated this one for a while, but I’m going for it…
Assuming full scramble to 35? How do you want Kamikaze dice used?
Also, it might get tricky with the interface so I will just select placeholder hits to get through the US rolls and then post. If I have to I’ll edit a new file if you want something different than I select. Unless you know going in that you just want max defense and then I can do that and run the whole battle.
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Yup let’s go max scramble and max defense.
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Ok, how many kamikaze dice and how do you want them allocated?
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Oops sorry - all six kamis - two on the BB and one on each of the cruisers and destroyers.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 63 Sea Zone to 35 Sea Zone 2 bombers and 2 fighters moved from Amur to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 3 bombers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 6/13 hits, 7.33 expected hits 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship and 3 bombers in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 3 transports in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 3 transports in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from Japanese with 3 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 15 Sea Zone 1 fighter moved from Midway to 15 Sea Zone 2 fighters moved from Western United States to 15 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Tobruk 2 fighters moved from Eastern United States to 92 Sea Zone 1 infantry moved from Central United States to Western United States 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 4 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Turkmenistan to Kazakhstan 2 fighters moved from Eastern Persia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from India to Sumatra 1 artillery, 1 fighter and 21 infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Kazakhstan British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 4/24 hits, 4.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 1 mech_infantry moved from West India to India 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Iraq 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Algeria 3 fighters moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Suiyuyan to Russia 1 infantry moved from Central United States to Western United States 1 armour moved from Western United States to British Columbia Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter and 1 mech_infantry placed in Egypt 1 submarine placed in 81 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : 0.33 Americans : 1.33 Chinese : 1.83 Japanese : 3.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Italians take 97 Sea Zone from British 3 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone retreated to 99 Sea Zone British win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 artillery Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia Place Units - Italians 4 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.83 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 42 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Eastern Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Bryansk to Smolensk 3 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Smolensk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Smolensk Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Western Ukraine to Bryansk 3 fighters moved from Smolensk to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 2 bombers moved from Smolensk to Bryansk 2 infantry moved from Ukraine to Bryansk 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Bryansk 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Bryansk to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland Russians take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Amur to Manchuria 15 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Suiyuyan to Manchuria 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Novosibirsk 2 fighters moved from Russia to Novosibirsk 2 fighters moved from Suiyuyan to Novosibirsk 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Manchuria Russians attack with 1 artillery, 16 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 artillery, 16 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/18 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 artillery, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Novosibirsk Russians attack with 1 armour and 4 fighters Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 4 fighters in Novosibirsk, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk retreated to Novosibirsk Germans win with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Samara Germans win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 fighters moved from Novosibirsk to Russia 1 tactical_bomber moved from Manchuria to Amur 2 aaGuns moved from Korea to Manchuria Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -2.17 Japanese : -0.67