18L G40 Patryn (Axis) vs. Tizkit (Allies) +30

  • '19 '18

    Just a heads up that I’m doing some travelling and won’t be able to post until mid next week.

  • '19 '18

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '19 '18

    Sorry about that long delay. Hope you had a good Christmas/New Years.

    Scramble SZ6?

  • '18 '16

    Yes had a great holidays. Hope yours were fantastic as well. No scramble.

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in 44 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Amur
            1 fighter moved from Midway to Amur
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Midway
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 infantry and 1 transport
            EDIT: Removing units owned by Americans from Northern Territory: 1 infantry
            EDIT: Adding units owned by Americans to Northern Territory: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to Burma
            2 infantry moved from India to Burma
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to Suiyuyan
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to India
            2 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            2 mech_infantrys moved from India to West India
            1 fighter moved from Trans-Jordan to India
            1 tactical_bomber moved from Trans-Jordan to India
            2 fighters moved from Egypt to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            2 armour moved from Tobruk to Egypt
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Eastern United States to Central United States
    
        Place Units - British
            3 artilleries placed in Egypt
            1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.17
    Chinese : -1.00
    Japanese : 0.33
    

    Savegame

  • '18 '16

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery moved from Northern Italy to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    tk.tsvg

  • '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Egypt: 1 infantry
            EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Finland
                  Germans take Finland from Russians
            2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 submarine moved from 85 Sea Zone to 67 Sea Zone
            1 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers and 2 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            3 aaGuns, 11 armour, 8 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            4 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
            2 bombers moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter and 3 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.67
    

    tiz.tsvg

  • '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            15 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 artillery moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Rostov
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Suiyuyan
            1 armour moved from Samara to Russia
            2 aaGuns, 6 artilleries and 29 infantry moved from Tambov to Russia
            2 aaGuns moved from Amur to Korea
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame

  • '18 '16

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 fighters moved from Japan to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Jehol to Manchuria
            1 bomber moved from Kwangsi to 6 Sea Zone
            1 bomber moved from Kwangsi to Manchuria
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 cruiser; Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 fighter; Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Java, round 2 : 5/6 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Java
                Japanese win, taking Java from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 fighter
                Casualties for Americans: 2 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Kwangsi to Philippines
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from 6 Sea Zone to Japan
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Kweichow
            1 infantry moved from Szechwan to Shensi
            2 artilleries moved from Kweichow to Shensi
            5 mech_infantrys moved from Kweichow to Shensi
            4 tactical_bombers moved from Kwangsi to Shensi
            3 fighters moved from Kwangsi to Shensi
            1 bomber moved from Manchuria to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Shan State to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            2 bombers, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Americans : 1.33
    Chinese : -0.33
    UK_Pacific : -0.67
    Japanese : 4.17
    

    tiz.tsvg

  • '19 '18

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 63 Sea Zone to 35 Sea Zone
            2 bombers and 2 fighters moved from Amur to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    

    Savegame

  • '19 '18

    Debated this one for a while, but I’m going for it…

    Assuming full scramble to 35? How do you want Kamikaze dice used?

    Also, it might get tricky with the interface so I will just select placeholder hits to get through the US rolls and then post. If I have to I’ll edit a new file if you want something different than I select. Unless you know going in that you just want max defense and then I can do that and run the whole battle.

  • '18 '16

    Yup let’s go max scramble and max defense.

  • '19 '18

    Ok, how many kamikaze dice and how do you want them allocated?

  • '18 '16

    Oops sorry - all six kamis - two on the BB and one on each of the cruisers and destroyers.

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 63 Sea Zone to 35 Sea Zone
            2 bombers and 2 fighters moved from Amur to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Borneo
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 3 bombers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/10 hits, 5.83 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 6/13 hits, 7.33 expected hits
                    1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 battleship and 3 bombers in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 3 transports in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from Japanese with 3 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
            Battle in Soviet Far East
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                    Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Soviet Far East
                Japanese win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Alaska
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 15 Sea Zone
            1 fighter moved from Midway to 15 Sea Zone
            2 fighters moved from Western United States to 15 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Tobruk
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            4 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            2 fighters moved from Eastern Persia to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from India to Sumatra
            1 artillery, 1 fighter and 21 infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Sumatra
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kazakhstan
                British attack with 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 4/24 hits, 4.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            3 aaGuns moved from India to Burma
            1 mech_infantry moved from West India to India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            2 armour moved from Egypt to Iraq
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from Union of South Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Algeria
            3 fighters moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Suiyuyan to Russia
            1 infantry moved from Central United States to Western United States
            1 armour moved from Western United States to British Columbia
    
        Place Units - British
            2 artilleries and 1 infantry placed in Union of South Africa
            1 fighter and 1 mech_infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 1.33
    Chinese : 1.83
    Japanese : 3.50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                  Italians take 97 Sea Zone from British
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 armour moved from Western Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                 retreated to 99 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            4 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.83
    Russians : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 42 Sea Zone
                British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Eastern Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Bryansk to Smolensk
            3 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
            2 bombers moved from Bryansk to Smolensk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Smolensk
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Western Ukraine to Bryansk
            3 fighters moved from Smolensk to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            2 bombers moved from Smolensk to Bryansk
            2 infantry moved from Ukraine to Bryansk
            4 infantry moved from Bessarabia to Ukraine
            1 armour moved from Ukraine to Bryansk
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Bryansk to Rostov
            2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Amur to Manchuria
            15 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Suiyuyan to Manchuria
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            2 fighters moved from Suiyuyan to Novosibirsk
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Manchuria
                Russians attack with 1 artillery, 16 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery, 16 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/18 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 artillery, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Novosibirsk
                Russians attack with 1 armour and 4 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour and 4 fighters in Novosibirsk, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                 retreated to Novosibirsk
                Germans win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Samara, round 5 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Samara
                Germans win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            4 fighters moved from Novosibirsk to Russia
            1 tactical_bomber moved from Manchuria to Amur
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
            Russians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -2.17
    Japanese : -0.67
    

    Savegame

Suggested Topics

  • 4
  • 21
  • 65
  • 18
  • 51
  • 46
  • 60
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.0k

Users

39.3k

Topics

1.7m

Posts