Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC


  • Manually posting again.

    germany_8.tsvg

    I do have the latest version of Triple-A on this computer, but I think it’s the problem with spaces/dots not being recognized right. I forgot to re-format it before doing this Germany turn.

    I’ll be back home tomorrow though, where I have my normal computer, so it won’t be an issue going forward.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Volgograd to Russia
            1 armour and 1 mech_infantry moved from Novosibirsk to Russia
            1 mech_infantry moved from Yenisey to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Hey, sorry about the delay on my end, I’ve been swamped with work this week.

    I will have time to get my Japan turn done this weekend though.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery moved from Yunnan to Kweichow
            3 mech_infantrys moved from Hunan to Kweichow
            1 fighter moved from India to Hopei
            1 tactical_bomber moved from French Indo China to Hopei
            1 bomber moved from Caroline Islands to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            7 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from Kiangsu to Kweichow
            3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 artillery, 3 infantry and 8 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 3/12 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 7 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                 retreated to Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
            1 bomber moved from 31 Sea Zone to Japan
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 aaGun, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
            2 battleships and 4 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            2 artilleries and 2 infantry moved from India to 39 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
            1 aaGun, 5 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
            2 destroyers moved from 33 Sea Zone to 36 Sea Zone
            5 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 aaGun moved from Yunnan to Burma
            2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    Japanese : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            4 fighters moved from 30 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Amur to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            2 fighters moved from Western United States to 30 Sea Zone
            4 fighters moved from 30 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 bomber moved from New South Wales to Queensland
            1 transport moved from 30 Sea Zone to 63 Sea Zone
            6 fighters moved from 31 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            2 transports moved from 92 Sea Zone to 88 Sea Zone
            1 carrier moved from 85 Sea Zone to 88 Sea Zone
            1 aaGun moved from Brazil to 85 Sea Zone
            1 artillery moved from Brazil to 85 Sea Zone
            2 infantry moved from Brazil to 85 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Russia to Amur
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 0.83
    Americans : 0.33
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 17 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 artillery, 3 infantry and 8 mech_infantrys
                    Chinese roll dice for 1 fighter and 18 infantry in Kweichow, round 2 : 2/19 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 5/12 hits, 4.00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                13 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is -9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            4 fighters moved from 30 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Amur to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            2 fighters moved from Western United States to 30 Sea Zone
            4 fighters moved from 30 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 bomber moved from New South Wales to Queensland
            1 transport moved from 30 Sea Zone to 63 Sea Zone
            6 fighters moved from 31 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            2 transports moved from 92 Sea Zone to 88 Sea Zone
            1 carrier moved from 85 Sea Zone to 88 Sea Zone
            1 aaGun moved from Brazil to 85 Sea Zone
            1 artillery moved from Brazil to 85 Sea Zone
            2 infantry moved from Brazil to 85 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Russia to Amur
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 17 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 artillery, 3 infantry and 8 mech_infantrys
                    Chinese roll dice for 1 fighter and 18 infantry in Kweichow, round 2 : 2/19 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 5/12 hits, 4.00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                13 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is -9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 battleship and 2 cruisers moved from 92 Sea Zone to 88 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            2 mech_infantrys moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            3 aaGuns moved from Persia to Eastern Persia
            5 infantry moved from Persia to Eastern Persia
            3 artilleries moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter moved from Persia to Russia
    
        Place Units - British
            3 fighters placed in Persia
            1 submarine placed in 81 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 0.83
    Americans : 0.33
    Chinese : -1.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Romania to Ukraine
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Italians undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,2,4,1,5,3,4
            Italians collect 3 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 92 Sea Zone to 88 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            5 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            2 tactical_bombers moved from Novgorod to Rostov
            1 bomber moved from Western Germany to Tambov
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Western Germany to Russia
    

    Savegame


  • Intercept in Moscow?

  • '21 '20 '19 '18 '17

    Intercept with all available fighters. OOL take American fighter first, then British


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            5 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            2 tactical_bombers moved from Novgorod to Rostov
            1 bomber moved from Western Germany to Tambov
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Russians launches 10 interceptors out of Russia
                    Attackers Fire,  : 1/7 hits, 1.17 expected hits
                    Defenders Fire,  : 1/10 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Americans lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,3,8,7,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Rostov
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Bryansk
            3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
            4 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 infantry moved from France to Western Germany
            1 tactical_bomber moved from Tambov to Bryansk
            2 tactical_bombers moved from Rostov to Bryansk
            1 bomber moved from Tambov to Bryansk
            5 bombers moved from Russia to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,2,2,1,5,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -1.67
    Defenders Fire,  : : -0.67
    Attackers Fire,  : : -0.17
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 14 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Novosibirsk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.17
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 8 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Szechwan to Shensi
            6 mech_infantrys moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 bomber moved from Japan to Shensi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
    

    Savegame


  • Scramble in SZ 25 (Midway)?

  • '21 '20 '19 '18 '17

    Yes, scramble fighter


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 8 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Szechwan to Shensi
            6 mech_infantrys moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 bomber moved from Japan to Shensi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 fighter and 16 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 7/23 hits, 6.33 expected hits
                    Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 6/17 hits, 6.00 expected hits
                    2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 4/17 hits, 5.33 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 3/10 hits, 3.67 expected hits
                    3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Shensi, round 4 : 4/14 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 3/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Shensi, round 5 : 1/11 hits, 4.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 6 : 5/10 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 11 mech_infantrys
                Casualties for Chinese: 1 fighter and 16 infantry
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 fighter
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 fighter
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 bomber moved from Shensi to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 aaGun moved from Burma to India
            1 infantry moved from Shan State to Burma
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            5 infantry moved from Chahar to Suiyuyan
            1 aaGun, 5 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
            1 aaGun, 5 artilleries, 6 infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun, 4 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.67
    Japanese : -4.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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