Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to 19 Sea Zone
            1 bomber moved from Caroline Islands to Japan
    
        Combat - ANZAC
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Japan causes 7 damage total. 
            Battle in 19 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 19 Sea Zone to Manchuria
            1 bomber moved from Japan to Korea
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0.17
    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    I am getting an error 504 trying to post my turns, and it grinds for about 5 minutes before it gives me the error.

  • '21 '20 '19 '18 '17

    It won’t post my French turn. Let me work on this tomorrow and see if I can get it working. I have a message in to Panther for help.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to 19 Sea Zone
            1 bomber moved from Caroline Islands to Japan
    
        Combat - ANZAC
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Japan causes 7 damage total. 
            Battle in 19 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 19 Sea Zone to Manchuria
            1 bomber moved from Japan to Korea
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Persia to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0.17
    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    OK, I used a different computer to post the French turn. I tried to use edit mode to reduce damage on the Japan IC (the original die roll was 4 for a 6 damage), but I couldn’t figure out how to do it. Perhaps you can just increase your IPCs by 1 and lower the damage by one more than you would have needed to.

    So, it is now Germany’s turn.


  • @OwenToo said in Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC:

    I tried to use edit mode to reduce damage on the Japan IC (the original die roll was 4 for a 6 damage), but I couldn’t figure out how to do it.

    In Edit mode select the IC and then klick
    damage.PNG
    “Change Unit Bombing Damage”. In the opening window adjust the value as you like. HTH.

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    OK, I was able to lower the Japanese factory damage to 6, according the the original die roll. The turn is posted and it is Germany’s turn.


  • TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            6 bombers and 5 fighters moved from Bryansk to Russia
            1 bomber and 1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
            2 bombers and 2 tactical_bombers moved from Bryansk to Volgograd
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            6 bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            5 bombers moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    

    Savegame


  • Intercept in Moscow?

    I assume with all the fighters, losing British first, but wanted to check.

  • '21 '20 '19 '18 '17

    Yes, intercept with all 16 fighters, but lose the British first


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            6 bombers and 5 fighters moved from Bryansk to Russia
            1 bomber and 1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
            2 bombers and 2 tactical_bombers moved from Bryansk to Volgograd
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            6 bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            5 bombers moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 11 units heading to Russia
                Russians launches 16 interceptors out of Russia
                    Attackers Fire,  : 3/11 hits, 1.83 expected hits
                    Defenders Fire,  : 1/16 hits, 2.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    3 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                    AA fire in Russia : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,5,4,5 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 12 bombers, 1 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 12 bombers, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/15 hits, 8.50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 12 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
            4 bombers and 4 fighters moved from Russia to Bryansk
            1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk
            2 bombers and 2 tactical_bombers moved from Volgograd to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from France to Western Germany
            12 bombers moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            3 bombers and 3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,2,5,6,4,5,3,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.00
    Germans : -1.33
    Defenders Fire,  : : -1.67
    Americans : -0.67
    Attackers Fire,  : : 1.17
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 11 PUs; 
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            2 tactical_bombers moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 tactical_bombers moved from Volgograd to Russia
            2 fighters moved from Volgograd to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 3 bombers, 1 harbour and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 mech_infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 armour moved from Eastern Persia to Kazakhstan
                  Japanese take Turkmenistan from Russians
                  Japanese take Kazakhstan from Russians
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to 35 Sea Zone
            1 bomber moved from French Indo China to 20 Sea Zone
            1 mech_infantry moved from Novosibirsk to Samara
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 aaGuns, 11 artilleries, 11 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
            3 mech_infantrys moved from West India to Persia
            5 artilleries and 6 infantry moved from India to 39 Sea Zone
            5 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
            4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 80 Sea Zone
            1 battleship, 4 carriers, 4 destroyers and 2 submarines moved from 38 Sea Zone to 80 Sea Zone
            3 fighters moved from French Indo China to Eastern Persia
            3 bombers moved from Shensi to Eastern Persia
            3 fighters and 3 tactical_bombers moved from 38 Sea Zone to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            3 bombers moved from Yunnan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Kweichow to India
            1 bomber moved from 20 Sea Zone to India
            2 bombers moved from 35 Sea Zone to India
            1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            9 artilleries and 10 infantry moved from 80 Sea Zone to Persia
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in West India
            1 airfield and 1 harbour placed in Eastern Persia
            3 bombers placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,3,1,4,4,1,4,6
            Japanese collect 55 PUs (13 lost to blockades); end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 2.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
            1 infantry moved from 19 Sea Zone to Okinawa
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Iraq to 72 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Japan
                Americans attack with 2 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                Americans captures 65PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Kiangsu from Japanese, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
            Battle in Okinawa
            Battle in Shantung
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Okinawa from Japanese, taking Shantung from Japanese, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in 72 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Western United States to Gibraltar
            1 bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            3 fighters moved from Western United States to Eastern United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Midway to Eastern United States
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            2 carriers moved from 17 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 carriers moved from 17 Sea Zone to 19 Sea Zone
            1 fighter moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 submarine moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Western United States
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 131 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 146 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 151 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 156 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
            1 infantry moved from 19 Sea Zone to Okinawa
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Iraq to 72 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
            2 fighters moved from 17 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Japan
                Americans attack with 2 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                Americans captures 65PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Kiangsu from Japanese, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
            Battle in Okinawa
            Battle in Shantung
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Okinawa from Japanese, taking Shantung from Japanese, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in 72 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Western United States to Gibraltar
            1 bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            3 fighters moved from Western United States to Eastern United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Midway to Eastern United States
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            2 carriers moved from 17 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 carriers moved from 17 Sea Zone to 19 Sea Zone
            1 fighter moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 submarine moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Western United States
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 131 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 146 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 151 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 156 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 72 Sea Zone
            2 submarines moved from 71 Sea Zone to 72 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            11 fighters moved from Russia to Kazakhstan
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    British roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 submarines in 72 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kazakhstan
                British attack with 11 fighters
                Japanese defend with 1 armour
                    British roll dice for 11 fighters in Kazakhstan, round 2 : 5/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
                British win with 10 fighters remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            10 fighters moved from Kazakhstan to Russia
            3 aaGuns, 1 armour, 8 artilleries, 14 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 fighter moved from 72 Sea Zone to Kenya
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,1,5,3,5,2,3,5
            British collect 30 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1.33
    Americans : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,5,3,6,1,5,4,2,6,2
            Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Manchuria to Anhwe
            1 bomber moved from Korea to Anhwe
            1 armour moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in Anhwe
                ANZAC attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Kiangsu
            3 fighters moved from Queensland to Philippines
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Jehol
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            6 bombers and 4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    

    Savegame

Suggested Topics

  • 19
  • 73
  • 28
  • 62
  • 112
  • 167
  • 116
  • 315
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.0k

Users

39.3k

Topics

1.7m

Posts