I assumed no intercept in London.
G40.2 StuckTojo (Axis) vs. Dawgoneit (Allies +25)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from France to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 5/9 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern France to Western Germany
1 artillery moved from Holland Belgium to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
6 infantry moved from Belarus to Bryansk
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns, 9 armour, 9 artilleries, 6 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Germany
1 bomber moved from Ukraine to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
3 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
3 fighters moved from Vologda to RussiaPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
2 artilleries, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
2 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Kweichow to Suiyuyan
1 fighter moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Suiyuyan
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys
Chinese defend with 14 infantry
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys in Suiyuyan, round 2 : 7/15 hits
Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 5/14 hits
3 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Suiyuyan, round 3 : 4/10 hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 4/7 hits
4 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 armour, 2 artilleries and 1 bomber in Suiyuyan, round 4 : 3/6 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits
1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 14 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 6 mech_infantrys
Battle in Szechwan
Japanese attack with 2 artilleries and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 fighter in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 aaGun moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Suiyuyan to YunnanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
4 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs; end with 59 PUs -
@StuckTojo would you like to continue our game?
-
Sure. I’ve been away from playing for a while. Go ahead and take your turn.
Welcome back.
-
its not letting me post. keeps kicking me out and making me sign back in 301 ERROR
-
Make sure your password is correct
-
its weird. it kicks me out when i post.
it’ll say i’m posted i’ll do my turn go to post it and it will say that i’m not logged in with a 301 error. i’ll will go out and i wont be logged in.
i’ve done it a few times and the same thing happens. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 7 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Tobruk to Northern Italy 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Algeria to Tunisia 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 33 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry and 1 mech_infantry placed in Eastern United States 4 destroyers and 1 submarine placed in 10 Sea Zone 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.33 AA fire in Northern Italy : : 0.83 Japanese : 0.33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 1 mech_infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Samara 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from India to Burma 2 infantry moved from West India to India 1 bomber moved from Eastern Persia to Burma 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 4 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Northwest Persia to Caucasus 5 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Burma British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to India Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : -0.67 Japanese : 0.00
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Belarus to Rostov 1 armour and 2 artilleries moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 2 artilleries British defend with 1 mech_infantry Italians roll dice for 2 armour and 2 artilleries in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.67
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 35 Sea Zone 4 fighters moved from Queensland to Java 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Belarus to Smolensk 2 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus 1 bomber moved from Eastern Poland to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Germany to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 110 Sea Zone Germans attack with 4 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber and 3 mech_infantrys British defend with 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 armour moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3.17 British : -0.33 Russians : -1.00 AA fire in United Kingdom : : -0.17
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 infantry moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 4 fighters moved from Russia to Tambov Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Tambov Russians attack with 4 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.50
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Sikang 2 fighters and 2 tactical_bombers moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Suiyuyan to Tsinghai 1 armour moved from Suiyuyan to Sikang 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sikang to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from Suiyuyan to Shensi 3 mech_infantrys moved from Kiangsu to Kweichow 1 armour and 2 mech_infantrys moved from French Indo China to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 bomber moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 41 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1 Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 UK_Pacific : 0.33 Japanese : 1.33
-
If you do a suicide attack with your India navy I’ll need to declare an order of losses.
-
Are you still wanting to finish this game?