NO scramble.
G40.2 StuckTojo (Axis) vs. Dawgoneit (Allies +25)
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Here goes:
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Test summary from TripleA, engine version: 1.9, time: 6:39:02 PM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 armour moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Poland to France -
max scramble in sz110 only
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 armour moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Poland to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
2 tactical_bombers owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 cruiser and 1 fighter
Casualties for Germans: 3 fighters, 2 submarines and 3 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 2/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 23
Casualties for British: 2 destroyers and 1 transport
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 4/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits
1 aaGun owned by the French, 3 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits
1 armour owned by the British, 3 infantry owned by the French, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 9/13 hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Bulgaria
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 39 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Hmmmm, that sz 110 scramble worked to your advantage, I think.
But the gods smiled on me in sz 106.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 fighter moved from Novgorod to Western Ukraine
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 artilleries placed in Ukraine
1 armour and 1 fighter placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 10 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Western United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
4 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 battleship moved from 111 Sea Zone to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
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scramble in sz97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 111 Sea Zone to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 3 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 4 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 2/3 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 2 artilleries in Ethiopia, round 5 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantry
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits
1 destroyer owned by the British, 1 cruiser owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 4/5 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 5/8 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British GuianaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to KenyaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Java: 2 infantry
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Changing ownership of Java from Dutch to ANZAC
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from United Kingdom to ScotlandCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 1/2 hits
1 artillery owned by the French lost in Southern France
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 submarines moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
6 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 fighter moved from Northern Italy to 96 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/4 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 1 fighter
Battle in 123 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship
Germans roll dice for 3 submarines in 123 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship in 123 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 123 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship in 123 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Germans roll dice for 2 submarines in 123 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 battleship in 123 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 submarines in 123 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the British lost in 123 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Greece
Germans attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour and 6 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour and 4 infantry in Greece, round 3 : 0/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Germans roll dice for 1 armour and 4 infantry in Greece, round 4 : 1/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
5 armour and 2 mech_infantrys moved from France to Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Changing ownership of Normandy Bordeaux from French to Germans
EDIT: Turning off Edit Mode
4 artilleries and 6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
I hope you don’t mind the edit. I obviously meant to take Normandy. It’s been a stressful few days; the old brain is only kicking on three cylinders. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk
1 armour and 1 fighter moved from Russia to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 artilleries moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs