• '20

    @Colt45554
    Ignore that. Was trying to fix my posting game summary issue and happy to see it worked!


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 B.Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Marine moved from Woleai to 102 Sea Zone
            1 Artillery and 1 Marine moved from Ulithi to 102 Sea Zone
            1 Marine moved from Ponape to 109 Sea Zone
            1 Infantry moved from Woleai to 109 Sea Zone
            1 Battleship, 1 Cruiser, 1 Infantry, 1 Marine and 1 S.Submarine moved from 109 Sea Zone to 86 Sea Zone
            1 Artillery, 1 B.Transport and 2 Marines moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Paramushir to 76 Sea Zone
            1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone
            1 Tank moved from Iwo Jima to 86 Sea Zone
            1 Artillery, 2 Infantrys, 3 Marines and 1 Tank moved from 86 Sea Zone to Saipan
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Infantry, 1 S.Submarine and 1 T.Boat moved from 76 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Kyushu
            2 Destroyers moved from 109 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 71 Sea Zone to 85 Sea Zone
            1 Marine moved from Rio de Oro to 34 Sea Zone
            1 Adv.Fighter and 1 Bomber moved from Rio de Oro to Andalusia
            1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
            4 Infantrys moved from Mauritania to 31 Sea Zone
            1 Cruiser and 1 Marine moved from 34 Sea Zone to 31 Sea Zone
            4 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers, 2 Destroyers, 3 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Andalusia
                Americans attack with 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine
                Neutral defend with 1 Bunker
                    Americans roll dice for 1 Cruiser in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine in Andalusia, round 2 : 5/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Americans loses 0 PUs for violating Andalusias neutrality.
                Americans win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 Bomber, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 S.Submarine and 1 T.Boat
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 85 Sea Zone
                Americans win with 1 Adv.Fighter, 1 S.Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Kyushu
            Battle in Saipan
                Americans attack with 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank
                Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                    Americans roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank in Saipan, round 2 : 3/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Bunker, 1 Infantry and 1 Tank in Saipan, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Kyushu from Yamamoto, taking Saipan from Yamamoto with 1 Artillery, 1 Infantry, 3 Marines and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Carrier, 1 Destroyer and 2 Submarines moved from 71 Sea Zone to 76 Sea Zone
            1 Transport moved from 76 Sea Zone to 72 Sea Zone
            2 Infantrys moved from Koryakia to 72 Sea Zone
            2 Infantrys, 1 T.Boat and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
            2 Infantrys moved from 76 Sea Zone to Iturup
            1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Adv.Fighter moved from Andalusia to 31 Sea Zone
            1 Bomber moved from Andalusia to Rio de Oro
            1 Infantry moved from Rio de Oro to Mauritania
            4 Destroyers and 2 Submarines moved from 34 Sea Zone to 31 Sea Zone
            1 Submarine moved from 30 Sea Zone to 31 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 Tank moved from S.Chile to 39 Sea Zone
            1 Tank moved from 39 Sea Zone to Bahia
            1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            6 Infantrys moved from 34 Sea Zone to Mauritania
            1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Adv.Fighters moved from 91 Sea Zone to 109 Sea Zone
            1 Destroyer and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone
            1 Submarine moved from 108 Sea Zone to 93 Sea Zone
            4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport and 4 Infantrys moved from 91 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            1 Carrier placed in 31 Sea Zone
            2 Tanks placed in Rio de Oro
            2 Artillerys placed in Salvador
            2 Adv.Fighters and 1 S.Submarine placed in 91 Sea Zone
            1 Adv.Fighter placed in Alaska
            1 Carrier and 1 Destroyer placed in 109 Sea Zone
            1 Destroyer and 1 Submarine placed in 71 Sea Zone
            1 B.Transport and 1 Submarine placed in 83 Sea Zone
            3 Infantrys placed in San Francisco
            Americans undo move 8.
            Americans undo move 6.
            1 B.Transport and 1 Carrier placed in 109 Sea Zone
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.50
    Yamamoto : -0.67
    Americans : 4.67
    

    Territory Summary for Americans :

    N.Buryat Mongolia : 1 Artillery and 1 Infantry
    Mauritania : 1 Artillery, 11 Infantrys and 5 Tanks
    W.Morocco : 2 Infantrys
    Kusaie : 1 flag
    Minamitori : 1 flag
    Kwajalein : 1 flag, 4 Infantrys
    Ulithi : 1 flag, 1 Artillery and 3 Infantrys
    Paramushir : 1 flag
    Kunashir : 1 flag, 1 Infantry
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry
    Saipan : 1 flag, 1 AAGun, 1 Artillery, 1 Infantry, 3 Marines and 1 Tank
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Kyushu : 1 flag, 1 Infantry
    Iturup : 1 flag, 2 Infantrys
    Peleliu : 1 flag, 1 Infantry
    Washington : 1 AAGun, 1 Factory and 2 Infantrys
    San Francisco : 1 Factory and 3 Infantrys
    Pearl Harbor : 1 Factory
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery, 1 Factory and 4 Infantrys
    Wake : 1 AAGun and 1 Infantry
    Alaska : 1 AAGun, 1 Adv.Fighter and 1 Factory
    Woleai : 4 Infantrys
    Midway : 2 Infantrys
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag, 10 Infantrys and 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 2 Artillerys and 1 Factory
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Bomber, 1 Factory and 2 Tanks
    S.Chile : 1 flag, 1 Artillery
    Andalusia : 1 flag, 4 Infantrys and 1 Marine
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers and 3 Submarines
    35 Sea Zone : 1 Transport
    13 Sea Zone : 1 Destroyer
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    91 Sea Zone : 2 Adv.Fighters, 1 Carrier and 1 S.Submarine
    71 Sea Zone : 1 Destroyer and 1 Submarine
    83 Sea Zone : 1 Destroyer and 1 Submarine
    85 Sea Zone : 1 S.Submarine and 1 T.Boat
    93 Sea Zone : 1 Submarine
    109 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Submarines
    86 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Transport
    34 Sea Zone : 1 B.Transport and 1 Transport
    96 Sea Zone : 1 B.Transport
    76 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
    39 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 127 / 133
    Russians : 73 / 80
    Italians : 68 / 69
    French : 13 / 13
    Yamamoto : 61 / 77
    Chinese : 22 / 27
    Hisaichi : 54 / 55
    British : 106 / 112
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 18
    Romanians : 26 / 26
    Thai : 23 / 23
    Americans : 137 / 137
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 3 Submarines and 16 T.Boats moved from 18 Sea Zone to 20 Sea Zone
            3 Infantrys moved from Brittany to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Dover
            2 Adv.Fighters and 2 Fighters moved from 20 Sea Zone to Dover
            3 Infantrys moved from Hamburg to Denmark
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Infantry moved from Oslo to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Netherlands to 22 Sea Zone
            1 Artillery and 2 Infantrys moved from 22 Sea Zone to Denmark
            1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Denmark
            3 JetFighters moved from Vinnytsia to Moscow
            5 ArmoredCars, 4 HeavyTanks, 1 JetFighter, 7 Mech.Infs and 3 Tanks moved from Kursk to Moscow
            15 Mech.Infs and 22 Tanks moved from Yaroslavl to Moscow
            1 Bomber moved from Smolensk to Moscow
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 1 Carrier, 2 Elites, 2 Factorys, 1 Fighter, 17 Infantrys and 5 Transports; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in Denmark, round 2 : 3/8 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Dover
                Germans attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                British defend with 3 Infantrys
                    Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Dover, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Dover
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Dover, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Dover
                Germans win, taking Dover from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Moscow
                Germans attack with 5 ArmoredCars, 1 Bomber, 4 HeavyTanks, 4 JetFighters, 22 Mech.Infs and 25 Tanks
                Russians defend with 3 Artillerys, 1 Bunker, 1 Factory, 31 Infantrys and 13 Tanks
                    Germans roll dice for 5 ArmoredCars, 1 Bomber, 4 HeavyTanks, 4 JetFighters, 22 Mech.Infs and 25 Tanks in Moscow, round 2 : 34/61 hits, 27.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 3 Artillerys, 1 Bunker, 31 Infantrys and 13 Tanks in Moscow, round 2 : 20/48 hits, 18.33 expected hits
                    5 ArmoredCars owned by the Germans, 31 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 15 Mech.Infs owned by the Germans lost in Moscow
                    Germans roll dice for 1 Bomber, 4 HeavyTanks, 4 JetFighters, 7 Mech.Infs and 25 Tanks in Moscow, round 3 : 21/41 hits, 20.83 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker and 13 Tanks in Moscow, round 3 : 10/15 hits, 7.33 expected hits
                    1 Artillery owned by the Russians, 1 Bunker owned by the Russians, 6 Mech.Infs owned by the Germans, 13 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Moscow
                Germans captures 80PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 1 Bomber, 4 HeavyTanks, 4 JetFighters, 1 Mech.Inf and 21 Tanks remaining. Battle score for attacker is -21
                Casualties for Germans: 5 ArmoredCars, 21 Mech.Infs and 4 Tanks
                Casualties for Russians: 3 Artillerys, 1 Bunker, 31 Infantrys and 13 Tanks
    
        Non Combat Move - Germans
            1 AAGun moved from Latvia to East Prussia
            6 Artillerys and 8 Infantrys moved from Lapland to N.Karelia
            4 ArmoredCars moved from Vinnytsia to Kursk
            1 Tank moved from E.Romania to Kiev
            1 Elite moved from Vinnytsia to Kiev
            4 Elites moved from Warsaw to Brest
            1 Elite and 4 Infantrys moved from Danzig to East Prussia
            2 ArmoredCars moved from Silesia to Brest
            2 Infantrys moved from Pomerania to Danzig
            1 Bomber and 4 JetFighters moved from Moscow to Yaroslavl
            1 Artillery and 2 Infantrys moved from Kursk to Yaroslavl
            1 Artillery moved from Kursk to Yaroslavl
            1 AAGun moved from Kiev to Kursk
            1 AAGun moved from Minsk to Brest
            1 AAGun moved from Rhine to Belgium
            3 Elites moved from Normandy to Brittany
            2 Artillerys moved from Orleanais to Brittany
            3 S.Submarines moved from 18 Sea Zone to 22 Sea Zone
            2 Carriers and 3 Destroyers moved from 23 Sea Zone to 22 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Denmark to 22 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Dover to 22 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Dover to 20 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Kursk
            1 Factory placed in Belgium
            1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Transport placed in 22 Sea Zone
            1 Transport placed in 22 Sea Zone
            Germans undo move 3.
            1 Carrier and 1 Transport placed in 22 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone
            4 Infantrys placed in Hamburg
            3 Transports placed in 20 Sea Zone
            4 Infantrys placed in Vinnytsia
            Germans undo move 8.
            2 Elites and 2 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            7 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 143 PUs; end with 224 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Oulu: 1 Infantry
            EDIT: Removing units owned by Germans from Tampere: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 6.17
    Neutral : 1.00
    British : -0.33
    Russians : 4.33
    

    Savegame


  • @Colt45554 Congratulations on your conquest, Colt.

  • '20

    @Wittmann Thank you. Maddening that USSR can keep up the fight for a long time after in this version.


  • @Colt45554 Perhaps it would have happened, historically. Good job though. I could not conquer Moscow, when I played Germany.


  • Yes, they can continue fighting, but Germany can also keep taking their capitals and robbing their bank!

  • '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:50:41 PM
    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            1 Infantry moved from Kirov to Vologda
                  Russians take Vologda from Romanians
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 Infantrys moved from N.Buryat Mongolia to Chita
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to Ayan
            4 Infantrys moved from Sibirsky to Evenkia
            1 Fighter moved from Rostov to Arkhangelsk
            3 Infantrys moved from Gorky to Kuybyshev
            2 Infantrys moved from Kuybyshev to Perm
            2 Mech.Infs moved from Penza to Perm
            5 Infantrys moved from Rostov to Penza
            2 Infantrys moved from Rostov to Penza
            3 Infantrys moved from Georgia to Saratov
            2 Infantrys moved from Chimkent to Ufa
            2 Infantrys moved from Tashkent to Chimkent
    
        Turn Complete - Russians
            Russians collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 143 / 224
    Russians : 63 / 63
    Italians : 68 / 69
    French : 13 / 13
    Yamamoto : 61 / 77
    Chinese : 22 / 27
    Hisaichi : 54 / 55
    British : 103 / 112
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 23 / 23
    Americans : 137 / 137
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            4 S.Submarines moved from 55 Sea Zone to 46 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from N.Algeria to E.Morocco
            1 Tank moved from N.Algeria to E.Morocco
            1 Mot.Inf moved from Tunis to E.Morocco
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            1 ArmoredCar moved from Rome to 46 Sea Zone
            1 ArmoredCar moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery moved from 47 Sea Zone to Tripoli
            1 ArmoredCar moved from 47 Sea Zone to Tripoli
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Elite moved from 46 Sea Zone to N.Tunisia
            1 ArmoredCar moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Artillery moved from Syria to 55 Sea Zone
            1 Elite moved from Syria to 55 Sea Zone
            2 Adv.Fighters, 1 Artillery, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer, 1 Elite and 1 Transport moved from 55 Sea Zone to 51 Sea Zone
            1 Artillery moved from 51 Sea Zone to Tobruk
            1 Elite moved from 51 Sea Zone to Tobruk
            3 Infantrys moved from Greece to 51 Sea Zone
            2 Adv.Fighters and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from Kufra to Darfur
            1 ArmoredCar moved from Kufra to Darfur
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Bunker, 1 Elite, 13 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 2 Adv.Fighters and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Battleship and 4 Cruisers in Mersa Matruh, round 2 : 2/5 hits, 2.67 expected hits
                    2 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Darfur
                Italians attack with 1 ArmoredCar and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Americans defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Morocco, round 2 : 2/4 hits, 1.17 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Italians
            1 Tank moved from Tunis to Tripoli
            1 ArmoredCar moved from Tunis to Tripoli
            1 ArmoredCar moved from Tunis to Tripoli
            1 Tank moved from Tripoli to Kufra
            1 Infantry moved from Tripoli to El Agheila
            1 Artillery, 1 Elite and 1 Infantry moved from Hun to Kufra
            1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone
    
        Place Units - Italians
            1 Bunker placed in Kufra
            2 ArmoredCars and 1 Infantry placed in Hun
            1 Infantry placed in Greece
            2 ArmoredCars placed in Tunis
            3 Infantrys placed in E.Morocco
            1 Infantry placed in E.Morocco
            2 Infantrys placed in Tunis
            2 S.Submarines placed in 46 Sea Zone
            1 Elite and 5 Infantrys placed in Rome
            Italians undo move 9.
            1 Elite and 4 Infantrys placed in Rome
            1 Infantry placed in Greece
            Italians undo move 10.
            1 Infantry placed in Syria
    
        Turn Complete - Italians
            Italians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    French : -0.67
    

    Territory Summary for Italians :

    El Agheila : 1 Infantry
    Rome : 1 AAGun, 1 Elite, 1 Factory and 4 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Artillery and 1 Elite
    Kufra : 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Elite, 1 Infantry, 4 Mech.Infs, 1 Mot.Inf and 2 Tanks
    Tripoli : 3 ArmoredCars, 1 Artillery and 1 Tank
    Hun : 2 ArmoredCars, 1 Factory and 1 Infantry
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 Infantry
    Syria : 1 flag, 1 Factory and 1 Infantry
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 12 Infantrys, 3 Mot.Infs and 3 Tanks
    W.Morocco : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Tangier : 1 flag
    N.Tunisia : 1 ArmoredCar, 1 Elite and 3 Infantrys
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Infantrys
    Darfur : 1 flag, 1 ArmoredCar and 1 Tank
    Mersa Matruh : 1 flag, 3 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Serbia : 1 flag
    51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer and 1 Transport
    47 Sea Zone : 1 Transport
    46 Sea Zone : 1 Artillery and 10 S.Submarines
    

    Production/PUs Summary :

    Germans : 143 / 224
    Russians : 63 / 63
    Italians : 73 / 73
    French : 11 / 13
    Yamamoto : 61 / 77
    Chinese : 22 / 27
    Hisaichi : 54 / 55
    British : 100 / 112
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 23 / 23
    Americans : 137 / 137
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - French
            French buy 1 Destroyer and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            2 Transports moved from 8 Sea Zone to 1 Sea Zone
            1 Destroyer moved from 4 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Destroyer placed in 1 Sea Zone
            1 Tank placed in Churchill
    
        Turn Complete - French
            French collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Arkhangelsk : 1 Fighter and 2 Infantrys
    Churchill : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    French Equatorial Africa : 3 Bunkers
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Wales : 1 Adv.Fighter
    Cairo : 1 AAGun and 1 Infantry
    8 Sea Zone : 1 Destroyer
    1 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 143 / 224
    Russians : 63 / 63
    Italians : 73 / 73
    French : 11 / 11
    Yamamoto : 61 / 77
    Chinese : 22 / 27
    Hisaichi : 54 / 55
    British : 100 / 112
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 23 / 23
    Americans : 137 / 137
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Artillery and 12 Infantrys moved from Hupeh to Szechwan
            1 Tank moved from Hupeh to Yunnan
            1 Infantry moved from Kweichow to Yunnan
            4 Infantrys moved from Chubu to Kyushu
            2 Infantrys moved from Kwangtung to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 B.Transport moved from 111 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            6 Infantrys and 1 Tank moved from 111 Sea Zone to Lombok
            1 Bomber moved from Davao to Lombok
            2 Adv.Fighters moved from 111 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 85 Sea Zone
            1 Submarine moved from 75 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Kwangsi to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Paramushir
                  Yamamoto take Paramushir from Americans
            2 Tanks moved from Davao to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 2 Destroyers, 18 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 1 Bomber, 6 Infantrys and 1 Tank
                Anzac defend with 1 Artillery, 1 Elite and 1 Tank; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber, 6 Infantrys and 1 Tank in Lombok, round 2 : 1/8 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Lombok, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 1 Bomber, 5 Infantrys and 1 Tank in Lombok, round 3 : 3/7 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Lombok, round 3 : 2/4 hits, 1.67 expected hits
                    1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Lombok, round 4 : 2/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 1 Artillery, 1 Elite and 1 Tank
                Casualties for Dutch: 1 Bunker
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Destroyer
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Submarine
            Battle in 85 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Submarines
                Americans defend with 1 S.Submarine and 1 T.Boat
                    Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 85 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 T.Boat in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the Americans lost in 85 Sea Zone
                    Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 85 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 85 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 16
                Casualties for Americans: 1 S.Submarine and 1 T.Boat
            Battle in Yunnan
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 1 Artillery and 12 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 12 Infantrys in Szechwan, round 2 : 4/13 hits, 2.50 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 12 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kyushu
                Yamamoto attack with 4 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 4 Infantrys in Kyushu, round 2 : 2/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Kyushu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kyushu
                Yamamoto win, taking Kyushu from Americans with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
            2 B.Carriers, 2 Battleships, 3 Carriers and 1 S.Submarine moved from 111 Sea Zone to 85 Sea Zone
            1 AAGun moved from N.Thailand to S.Thailand
            2 Infantrys moved from N.French Indochina to Kwangsi
            4 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Tohoku to Hokkaido
            1 Bomber moved from Lombok to Davao
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Davao
            6 Infantrys placed in Hong Kong
            3 Infantrys placed in Kwangsi
            2 Destroyers and 2 Submarines placed in 85 Sea Zone
            4 Infantrys placed in Banjarmasin
            1 Infantry and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Americans : -0.33
    Chinese : 0.00
    Dutch : -0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            4 Tanks moved from Gobi Altai to Shensi
            11 Infantrys moved from Ningsia to Shensi
            1 Fighter moved from Lanchow to Shensi
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 Fighter, 11 Infantrys and 4 Tanks
                Hisaichi defend with 4 Artillerys, 2 Elites and 5 Infantrys
                    Chinese roll dice for 1 Fighter, 11 Infantrys and 4 Tanks in Shensi, round 2 : 4/16 hits, 4.17 expected hits
                    Hisaichi roll dice for 4 Artillerys, 2 Elites and 5 Infantrys in Shensi, round 2 : 2/11 hits, 3.67 expected hits
                    4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 Fighter, 9 Infantrys and 4 Tanks in Shensi, round 3 : 4/14 hits, 3.83 expected hits
                    Hisaichi roll dice for 4 Artillerys, 2 Elites and 1 Infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
                    2 Elites owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 Fighter, 7 Infantrys and 4 Tanks in Shensi, round 4 : 2/12 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Artillerys in Shensi, round 4 : 1/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 Fighter, 6 Infantrys and 4 Tanks in Shensi, round 5 : 3/11 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 Fighter, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 22
                Casualties for Chinese: 5 Infantrys
                Casualties for Hisaichi: 4 Artillerys, 2 Elites and 5 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from E.Qinghai to Sikang
            1 Elite and 4 Infantrys moved from E.Qinghai to Ningsia
            1 Fighter moved from Shensi to Lanchow
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Urumqi to Lanchow
            1 Infantry moved from Lanchow to Shensi
            2 ArmoredCars moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.33
    Chinese : -1.83
    

    Production/PUs Summary :

    Germans : 143 / 224
    Russians : 63 / 63
    Italians : 73 / 73
    French : 11 / 11
    Yamamoto : 70 / 70
    Chinese : 20 / 20
    Hisaichi : 52 / 55
    British : 100 / 112
    Anzac : 36 / 36
    Dutch : 13 / 14
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 23 / 23
    Americans : 133 / 137
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Hisaichi
            1 Battleship moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 85 Sea Zone
            1 Carrier moved from 111 Sea Zone to 84 Sea Zone
            2 Transports moved from 111 Sea Zone to 93 Sea Zone
            2 Transports moved from 93 Sea Zone to 84 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Shantung
            4 Infantrys moved from 84 Sea Zone to Shantung
            2 Artillerys moved from Peking to Hulunbuir
            4 Infantrys moved from Peking to Hulunbuir
            2 Infantrys moved from Liaoning to Hulunbuir
            2 Artillerys moved from Liaoning to Hulunbuir
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Elite moved from Suiyuan to Chahar
            1 Artillery moved from Suiyuan to Chahar
            1 Artillery moved from Flores to 111 Sea Zone
            2 Infantrys moved from Flores to 111 Sea Zone
            2 Elites moved from Flores to 111 Sea Zone
            1 Artillery, 2 Elites, 2 Infantrys and 3 Transports moved from 111 Sea Zone to 105 Sea Zone
            1 Artillery moved from 105 Sea Zone to S.Thailand
            2 Elites moved from 105 Sea Zone to S.Thailand
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            2 Fighters moved from 111 Sea Zone to S.Thailand
            1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
            1 Mech.Inf moved from Changchun to Hulunbuir
    
        Place Units - Hisaichi
            2 Adv.Fighters and 1 Destroyer placed in 84 Sea Zone
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Liaoning
            Hisaichi undo move 1.
            1 Destroyer placed in 84 Sea Zone
            2 Adv.Fighters placed in 84 Sea Zone
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Tank moved from Northern Ireland to Munster
                  British take Dublin from Germans
                  British take Munster from Germans
            2 Infantrys moved from Wales to Dover
            1 Infantry moved from Wales to Dover
            9 Adv.Fighters, 1 Bomber and 6 Fighters moved from Manchester to Dover
            1 Infantry and 1 Mech.Inf moved from French Equatorial Africa to Darfur
            2 Mech.Infs moved from Belgian Congo to Darfur
            2 Artillerys and 6 Infantrys moved from Iraq to Syria
            1 Artillery and 2 Infantrys moved from W.Iran to Iraq
            3 Infantrys moved from Palestine to Syria
            2 Infantrys moved from New Valley to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Adv.Fighters moved from Cairo to Mersa Matruh
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Infantrys moved from Assam to Yunnan
            2 ArmoredCars moved from Burma to N.Thailand
            1 ArmoredCar moved from Burma to Yunnan
            3 Fighters moved from Assam to Yunnan
            1 Fighter moved from Assam to N.Thailand
            2 S.Submarines moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 60 Sea Zone to 61 Sea Zone
            2 Infantrys moved from 61 Sea Zone to Burma
            3 Infantrys moved from Assam to Burma
            6 Elites and 8 Infantrys moved from Bihar to Assam
            2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
            2 ArmoredCars and 1 Tank moved from Bihar to Assam
            8 Infantrys moved from Hyderabad to Bihar
            8 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Submarine moved from 2 Sea Zone to 8 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 15 Infantrys, 7 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Syria
                British attack with 2 Artillerys and 9 Infantrys
                Italians defend with 1 Factory and 1 Infantry
                    British roll dice for 2 Artillerys and 9 Infantrys in Syria, round 2 : 4/11 hits, 2.50 expected hits
                    Italians roll dice for 1 Infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                British attack with 1 Infantry and 3 Mech.Infs
                Italians defend with 1 ArmoredCar and 1 Tank
                    British roll dice for 1 Infantry and 3 Mech.Infs in Darfur, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry and 3 Mech.Infs in Darfur, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 3 Mech.Infs in Darfur, round 4 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 4 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 2 Mech.Infs in Darfur, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 5 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                1 Mech.Inf retreated to French Equatorial Africa
                Italians win with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -14
                Casualties for British: 1 Infantry and 2 Mech.Infs
            Battle in Yunnan
                British attack with 1 ArmoredCar, 3 Fighters and 2 Infantrys
                Yamamoto defend with 1 Tank
                    British roll dice for 1 ArmoredCar, 3 Fighters and 2 Infantrys in Yunnan, round 2 : 3/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar
                Casualties for Yamamoto: 1 Tank
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters and 3 Infantrys
                Italians defend with 3 Infantrys
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Mersa Matruh, round 3 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 3 Infantrys in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Mersa Matruh
                1 Infantry retreated to Lower Egypt
                Italians win with 3 Infantrys remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Dover
                British attack with 9 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 9 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys in Dover, round 2 : 8/19 hits, 7.67 expected hits
                    Germans roll dice for 2 Infantrys in Dover, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Dover
                British win, taking Dover from Germans with 9 Adv.Fighters, 1 Bomber, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in N.Thailand
                British attack with 2 ArmoredCars and 1 Fighter
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Fighter in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from N.Thailand to Burma
            3 Fighters moved from Yunnan to Burma
            2 Adv.Fighters moved from Mersa Matruh to Cairo
            9 Adv.Fighters, 1 Bomber and 6 Fighters moved from Dover to Manchester
    
        Place Units - British
            1 Adv.Fighter and 3 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            5 Mech.Infs placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            1 Infantry and 1 Tank placed in W.Iran
            British undo move 7.
            2 Tanks placed in W.Iran
            1 Infantry and 4 Tanks placed in Cairo
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -3.17
    Italians : 1.00
    Yamamoto : 0.50
    Thai : -0.33
    

    Savegame


  • @dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.


  • @dawgoneit Rather you than me! I do taht once every few years , fir one night or two max and it is terrible on my back
    Have a great time.


  • @Wittmann ok, i do have an air mattress


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from Soembawa to 67 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 66 Sea Zone to Sumatra
            2 Adv.Fighters moved from 67 Sea Zone to Sumatra
            3 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery moved from West Papua to 113 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Java to Lombok
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Hisaichi
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 3 Adv.Fighters
                Yamamoto defend with 1 B.Transport and 2 Transports
                    Anzac roll dice for 3 Adv.Fighters in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 B.Transport and 2 Transports in 111 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    2 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 3 Adv.Fighters remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 B.Transport and 2 Transports
            Battle in Lombok
                Anzac attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 3 Infantrys and 1 Tank
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Anzac roll dice for 2 Artillerys and 4 Infantrys in Lombok, round 2 : 3/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Lombok, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 3 Infantrys and 1 Tank
            Battle in Sumatra
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry
                Thai defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Thai
                    Thai roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Sumatra
                    Anzac roll dice for 2 Adv.Fighters and 1 Artillery in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Anzac lost in Sumatra
                Thai win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -7
                Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Thai: 1 Infantry
                2 Adv.Fighters owned by the Anzac retreated
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Sumatra to 67 Sea Zone
            3 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            3 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.67
    Anzac : 1.50
    Thai : 1.00
    

    Territory Summary for Anzac :

    New South Wales : 3 Infantrys
    West Papua : 1 AAGun and 3 Infantrys
    Port Moresby : 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite and 1 Factory
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Flores : 1 Infantry
    Lombok : 2 Artillerys and 4 Infantrys
    66 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 6 Adv.Fighters, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 3 Transports
    

    Production/PUs Summary :

    Germans : 136 / 224
    Russians : 63 / 63
    Italians : 71 / 73
    French : 13 / 11
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 51 / 52
    British : 109 / 109
    Anzac : 36 / 36
    Dutch : 15 / 14
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 21 / 23
    Americans : 133 / 137
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
                Dutch loses 0 PUs for violating Bolivias neutrality.
            1 Infantry moved from Amazon to Bolivia
                  Dutch take Bolivia from Neutral
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 1 Tank; Remaining resources: 3 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Timor : 1 Infantry
    Lombok : 1 Bunker
    Suriname : 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Bolivia : 1 flag, 1 Infantry
    Amazon : 1 flag, 4 Infantrys
    

    Production/PUs Summary :

    Germans : 136 / 224
    Russians : 63 / 63
    Italians : 71 / 73
    French : 13 / 11
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 51 / 52
    British : 109 / 109
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 16 / 18
    Romanians : 25 / 26
    Thai : 21 / 23
    Americans : 133 / 137
    

    Savegame

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