• I believe Colt has posted a file for those…

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from East And South Borneo to West Borneo
            1 Tank moved from Bangkok to S.Thailand
                  Thai take S.Thailand from British
            1 Tank moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 111 Sea Zone
                Thai attack with 1 Submarine
                Anzac defend with 1 Transport
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Anzac lost in 111 Sea Zone
                Thai win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
    
        Non Combat Move - Thai
            1 Fighter moved from Bangkok to 105 Sea Zone
            1 Fighter moved from 105 Sea Zone to Bangkok
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Anzac : -0.17
    Thai : 0.33
    

    Savegame


  • Game History

    Round: 3
    
        Combat Move - Americans
            1 Bomber and 2 Infantrys moved from Amazon to Bahia
            2 Tanks moved from Colombia to Bahia
            2 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            2 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile
            1 Fighter and 1 Tank moved from Peru to S.Chile
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
            2 Fighters moved from 96 Sea Zone to 102 Sea Zone
            2 Fighters moved from 96 Sea Zone to Ponape
            2 Bombers moved from Johnston to 102 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 :  0/1 hits
                    Americans roll dice for 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 :  5/8 hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 :  0/4 hits
                    3 Infantrys owned by the Neutral and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in 102 Sea Zone
                Americans attack with 2 Bombers and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 2 Bombers and 2 Fighters in 102 Sea Zone, round 2 :  2/4 hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 :  0/1 hits
                    1 Transport owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship and 1 Cruiser in Ponape, round 2 :  1/2 hits
                    1 Artillery owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in S.Chile
                Americans attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in S.Chile, round 2 :  2/7 hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 :  3/3 hits
                    2 Infantrys owned by the Neutral, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in S.Chile
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in S.Chile, round 3 :  2/4 hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 :  1/1 hits
                    1 Fighter owned by the Neutral and 1 Artillery owned by the Americans lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Neutral: 1 Fighter and 2 Infantrys
                Casualties for Americans: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from S.Chile to Peru
            2 Tanks moved from Central America to Peru
            1 Artillery and 1 Infantry moved from Suriname to Amazon
            1 Bomber moved from Bahia to Amazon
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 AAGun and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Fighter moved from Koryakia to Kamchatka
            2 Bombers moved from 102 Sea Zone to West Papua
            2 Fighters moved from Ponape to 109 Sea Zone
            2 Fighters moved from 102 Sea Zone to 109 Sea Zone
            2 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone
            1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
            1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Adv.Fighter moved from San Francisco to 91 Sea Zone
            2 Transports moved from 119 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 Destroyer and 2 Submarines placed in 83 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            1 Transport placed in 26 Sea Zone
            1 Cruiser placed in 83 Sea Zone
            2 Infantrys and 1 Marine placed in San Francisco
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs total
    

    Territory Summary for Americans :

    Kamchatka : 1 Fighter
    Kolyma : 1 Artillery and 1 Infantry
    Kwajalein : 1 flag
    Jaluit : 1 flag
    West Papua : 2 Bombers
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Artillery, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 AAGun and 1 Infantry
    Johnston : 1 Infantry
    Palmyra : 1 Infantry
    Woleai : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys
    Bahia : 1 flag, 4 Infantrys, 1 Marine and 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag, 1 Fighter and 2 Tanks
    Central America : 1 flag
    Amazon : 1 Artillery, 1 Bomber and 1 Infantry
    S.Chile : 1 flag, 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    13 Sea Zone : 1 B.Transport
    26 Sea Zone : 1 Transport
    32 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    74 Sea Zone : 1 Transport
    91 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
    109 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine and 1 Transport
    104 Sea Zone : 1 Destroyer and 2 Submarines
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 146
    Russians : 91 / 106
    Italians : 65 / 68
    French : 26 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 66 / 70
    British : 122 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 10
    Romanians : 15 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    triplea_32287_ame3.tsvg

  • '20

  • '20 '19 '18 '17 '16

    Game History

    Round: 4
    
        Combat Move - Russians
                    AA fire in Donetsk : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter lost in Donetsk
            1 Infantry moved from N.Karelia to Oulu
            2 Artillerys, 7 Infantrys and 1 Tank moved from Lapland to Oulu
            6 Infantrys and 1 Tank moved from Vyborg to Kotka
            1 Bomber moved from Leningrad to Donetsk
            1 Adv.Fighter moved from Moscow to Donetsk
            6 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Crimea
            1 Adv.Fighter moved from Kursk to Crimea
            2 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Leningrad to Minsk
            1 Infantry moved from Yakutsk to Ayan
                  Russians take Ayan from Hisaichi
            2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
            2 Tanks moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 20 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks
                Hisaichi defend with 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Chita, round 2 : 6/11 hits, 3.83 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank in Chita, round 2 : 3/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Russians, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Chita, round 3 : 4/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 21
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank
            Battle in Kotka
                Russians attack with 6 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 6 Infantrys and 1 Tank in Kotka, round 2 : 1/7 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Crimea
                Russians attack with 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank
                Romanians defend with 1 AAGun, 1 Artillery and 2 Infantrys
                    AA fire in Donetsk : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank in Donetsk, round 2 : 3/9 hits, 2.67 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Oulu
                Russians attack with 2 Artillerys, 8 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Oulu, round 2 : 3/11 hits, 2.83 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Kursk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            4 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Tula to Kursk
            1 Bomber moved from Donetsk to Stalingrad
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Infantry moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 1 Infantry moved from Penza to Tula
            2 Tanks moved from Moscow to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            7 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from S.Karelia to Vyborg
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Surgut
            1 Artillery moved from Irkutsk to N.Buryat Mongolia
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Kamchatka to Koryakia
            2 Fighters moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker placed in Kursk
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Leningrad
            6 Infantrys placed in Sibirsky
            5 Infantrys and 5 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Romanians : -1.00
    Hisaichi : -0.33
    Finns : 0.33
    Russians : 1.67
    AA fire in Donetsk : : 0.50
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 65 / 68
    French : 17 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 116 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    triplea_32287_Rus4.tsvg


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Fighter and 1 Tank moved from Kufra to Darfur
            1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco
            1 Cruiser and 1 Destroyer moved from 41 Sea Zone to 30 Sea Zone
            1 Transport moved from 41 Sea Zone to 30 Sea Zone
            1 Transport moved from 41 Sea Zone to 30 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from Sicily to Mersa Matruh
            3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            3 Elites and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Tank moved from Tunis to N.Algeria
            1 Mech.Inf moved from Tunis to Hun
            1 ArmoredCar moved from Burgundy to Languedoc
            1 Tank moved from Provence to Languedoc
            1 Transport moved from 41 Sea Zone to 45 Sea Zone
            1 Tank moved from Paris to Languedoc
    
        Purchase Units - Italians
            Italians buy 6 ArmoredCars, 2 Artillerys, 1 HeavyTank, 11 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 30 Sea Zone
                Italians attack with 1 Cruiser, 1 Destroyer and 2 Transports
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 30 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 30 Sea Zone
                Italians win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 22
                Casualties for Italians: 1 Transport
                Casualties for British: 1 Battleship and 1 Destroyer
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Mech.Inf and 1 Tank
                French defend with 2 Infantrys
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 3 : 2/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Italians and 2 Infantrys owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Mech.Inf remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Tank
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Mersa Matruh
    
        Place Units - Italians
            2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Provence
            4 ArmoredCars placed in Tunis
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Transport placed in 46 Sea Zone
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.33
    French : -0.33
    

    Savegame


  • @dawgoneit was i supose to start the new game?

  • '20 '18 '17 '15

    ooops! Hey dawg, I thought you were the UK in this game. I believe you just did witt’s turn for him. lol


  • Dawg , you have brought a smile to my face ; thank you. I have been so annoyed today , as I tried to rectify my inability to roll Marti in new games, since the change. Now I can’t post at all!
    Panther is helping, but I am at a loss without my AAA.
    If I don’t get this sorted tomorrow. I will ask Colt to play Italy for me. Even though, I could use your self sabotage here, Dawg. Love it! Thanks again fir cheering up this grumpy old man.
    Have a good day all.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 22:50:44
    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Cruiser, 1 Destroyer and 3 Transports moved from 41 Sea Zone to 30 Sea Zone
            1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco
            1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone
            3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
            1 Mech.Inf moved from Tunis to El Agheila
            2 ArmoredCars and 1 Tank moved from Tunis to Tripoli
            1 Fighter moved from Sicily to Mersa Matruh
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from New Valley to Darfur
            1 Tank moved from Kufra to Darfur
            1 Fighter moved from Kufra to Darfur
            1 Infantry moved from 51 Sea Zone to Crete
            1 Artillery moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Crete
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Crete
            1 ArmoredCar moved from Burgundy to Provence
            1 ArmoredCar moved from Languedoc to Provence
    
        Purchase Units - Italians
            Italians buy 3 Elites, 1 Factory, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Elite and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 3 Cruisers in Crete, round 2 : 1/4 hits, 2.17 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in 30 Sea Zone
                Italians attack with 1 Cruiser, 1 Destroyer and 3 Transports
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 Transports owned by the Italians lost in 30 Sea Zone
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 30 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Italians lost in 30 Sea Zone
                Italians win with 1 Cruiser remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Destroyer and 3 Transports
                Casualties for British: 1 Battleship and 1 Destroyer
            Battle in Darfur
                Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Mech.Inf and 1 Tank
                French defend with 2 Infantrys
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 2/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Tank moved from Provence to Lombardy
            1 Fighter moved from Darfur to Mersa Matruh
    
        Place Units - Italians
            1 Factory placed in Greece
            2 Mech.Infs and 2 Mot.Infs placed in Tunis
            3 Elites and 1 Infantry placed in E.Morocco
            2 S.Submarines placed in 44 Sea Zone
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : 1.67
    French : -0.67
    

    Territory Summary for Italians :

    El Agheila : 1 Mech.Inf
    Rome : 1 Factory
    Lombardy : 1 AAGun, 1 Factory and 1 Tank
    Campania : 1 AAGun
    Tripoli : 2 ArmoredCars and 1 Tank
    Paris : 1 Tank
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun, 2 ArmoredCars and 1 Factory
    E.Morocco : 1 flag, 1 AAGun, 3 Elites, 1 Factory and 1 Infantry
    W.Morocco : 1 flag, 1 Mech.Inf and 1 Tank
    Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Mot.Infs
    New Valley : 1 flag
    Darfur : 1 flag, 1 Infantry and 1 Tank
    Mersa Matruh : 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys
    Crete : 1 flag, 1 AAGun, 1 Elite and 2 Infantrys
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun and 1 Factory
    Serbia : 1 flag
    30 Sea Zone : 1 Cruiser
    51 Sea Zone : 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports
    44 Sea Zone : 2 S.Submarines
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 71 / 71
    French : 15 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 114 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    Savegame

  • '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry and 1 Tank moved from Lower Egypt to New Valley
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    French roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in New Valley
                French win, taking New Valley from Italians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Italian East Africa to Nubia
            1 Transport moved from 20 Sea Zone to 17 Sea Zone
            1 Infantry moved from Lower Egypt to Cairo
            1 AAGun moved from Lower Egypt to Cairo
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Adv.Fighter placed in Churchill
            1 Bunker placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.33
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 70 / 71
    French : 15 / 15
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 115 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            4 Infantrys moved from Davao to Mindanao
            2 Fighters moved from West Borneo to Mindanao
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Lombok
            1 Bomber and 2 Fighters moved from West Borneo to Lombok
            1 Infantry moved from Truk to Woleai
            3 Fighters moved from 107 Sea Zone to Woleai
            2 Fighters moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Battleship, 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Elite moved from Liaoning to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Kwangsi to S.French Indochina
            2 Tanks moved from Kwangsi to N.Thailand
            1 Artillery moved from Hupeh to Shansi
            6 Mech.Infs moved from Hupeh to Burma
            2 Tanks moved from Yunnan to Burma
            4 Tanks moved from Szechwan to Burma
            1 Carrier, 2 Destroyers and 3 Submarines moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Fighter, 13 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Jilolo
                Yamamoto attack with 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Jilolo, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 1 Bomber, 2 Fighters and 1 Tank
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Tank in Lombok, round 2 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Mindanao
                Yamamoto attack with 2 Fighters and 4 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Mindanao, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 3 : 3/6 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Mindanao, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 2 Infantrys
            Battle in S.French Indochina
                Yamamoto attack with 1 Elite and 1 Tank
                British defend with 1 Tank
                    Yamamoto roll dice for 1 Elite and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Elite owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Elite
                Casualties for British: 1 Tank
            Battle in Woleai
                Yamamoto attack with 3 Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Fighters and 1 Infantry in Woleai, round 2 : 3/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Woleai
                Yamamoto win, taking Woleai from Americans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Burma
                Yamamoto attack with 6 Mech.Infs and 6 Tanks
                British defend with 2 Infantrys
                    Yamamoto roll dice for 6 Mech.Infs and 6 Tanks in Burma, round 2 : 7/12 hits, 5.00 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Burma
                Yamamoto win, taking Burma from British with 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in N.Thailand
                Yamamoto attack with 2 Tanks
                British defend with 1 Tank
                    Yamamoto roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in N.Thailand
                Yamamoto win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Tank
                Casualties for British: 1 Tank
    
        Non Combat Move - Yamamoto
            3 Fighters moved from Woleai to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Lombok to 110 Sea Zone
            1 Fighter moved from Mindanao to 107 Sea Zone
            1 Fighter moved from Mindanao to Davao
            1 Fighter moved from 76 Sea Zone to Tokyo
            1 Bomber moved from Lombok to Banjarmasin
            1 Fighter moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier placed in 85 Sea Zone
            1 Fighter placed in 85 Sea Zone
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            Yamamoto undo move 3.
            1 Cruiser and 1 Destroyer placed in 85 Sea Zone
            1 Elite placed in Tokyo
            1 Submarine placed in 85 Sea Zone
            3 Tanks placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 Elites and 1 Infantry placed in Banjarmasin
            4 Infantrys placed in Davao
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    French : 0.50
    Yamamoto : 5.67
    Americans : -0.67
    Dutch : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            3 Infantrys moved from Ningsia to Shensi
            1 Fighter moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 3/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shensi
                Chinese attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Fighter and 3 Infantrys in Shensi, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shensi
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 4 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shensi to Ningsia
            5 Infantrys moved from E.Qinghai to Ningsia
            4 Tanks moved from Gobi Altai to Suiyuan
            1 Artillery, 4 Infantrys and 6 Tanks moved from Ningsia to Suiyuan
            6 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : 4.00
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 70 / 71
    French : 13 / 15
    Yamamoto : 80 / 82
    Chinese : 21 / 21
    Hisaichi : 57 / 70
    British : 112 / 124
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 15 / 13
    Americans : 106 / 110
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Elite moved from Okhotsk to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Chita
            1 Tank moved from Hulunbuir to Chita
            1 Mech.Inf moved from Changchun to Chita
            3 Tanks moved from Peking to Chita
            1 Mech.Inf moved from Liaoning to Chahar
            3 Tanks moved from N.French Indochina to Sikang
            1 Infantry moved from Yunnan to Assam
            1 Fighter moved from Yunnan to Assam
            1 Tank moved from Yunnan to Sikang
            1 Artillery moved from Yunnan to Sikang
            1 Infantry moved from Yunnan to Sikang
            4 Tanks moved from Szechwan to Sikang
            2 Mech.Infs moved from Liaoning to Chita
            1 Fighter moved from Peking to Chita
            1 Bomber moved from Peking to Ayan
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            2 Elites and 7 Infantrys moved from N.French Indochina to Yunnan
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys moved from 92 Sea Zone to N.French Indochina
            4 Infantrys moved from 92 Sea Zone to N.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 2 Elites, 1 Fighter, 4 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks
                Russians defend with 2 Artillerys and 3 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks in Chita, round 2 : 4/10 hits, 4.00 expected hits
                    Russians roll dice for 2 Artillerys and 3 Tanks in Chita, round 2 : 1/5 hits, 2.17 expected hits
                    2 Artillerys owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Mech.Infs and 4 Tanks in Chita, round 3 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Russians: 2 Artillerys and 3 Tanks
            Battle in Assam
                Hisaichi attack with 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Assam
                    Hisaichi roll dice for 1 Fighter in Assam, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Hisaichi win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Bomber and 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Elite in Ayan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Sikang
                Hisaichi attack with 1 Artillery, 1 Infantry and 8 Tanks
                British defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 8 Tanks in Sikang, round 2 : 2/10 hits, 4.67 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sikang, round 2 : 3/4 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sikang
                    Hisaichi roll dice for 7 Tanks in Sikang, round 3 : 4/7 hits, 3.50 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Sikang, round 3 : 2/2 hits, 0.83 expected hits
                    2 Tanks owned by the Hisaichi, 1 Tank owned by the British and 1 Artillery owned by the British lost in Sikang
                Hisaichi win, taking Sikang from British with 5 Tanks remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 3 Tanks
                Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Assam to 61 Sea Zone
            1 Fighter moved from 61 Sea Zone to Bangkok
            1 Fighter moved from Chita to Peking
            1 Bomber moved from Ayan to 75 Sea Zone
            1 Bomber moved from 75 Sea Zone to Tokyo
            1 Mech.Inf moved from Liaoning to Anhwei
            1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
            1 Submarine moved from 110 Sea Zone to 106 Sea Zone
            1 Battleship moved from 92 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Changchun
            1 Mech.Inf and 2 Tanks placed in Peking
            1 Fighter and 3 Mech.Infs placed in Liaoning
            2 Elites, 4 Infantrys and 2 Marines placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.67
    British : 3.00
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Malaya to S.Thailand
                  British take S.Thailand from Thai
            1 Fighter moved from Malaya to Assam
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Tanks moved from Madras to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            2 Infantrys and 2 Tanks moved from 60 Sea Zone to Assam
            4 Artillerys and 3 Infantrys moved from Bihar to Assam
            2 Tanks moved from Delhi to Assam
            1 ArmoredCar moved from Delhi to Assam
            2 ArmoredCars and 4 Infantrys moved from Angola to Belgian Congo
            1 Transport moved from 38 Sea Zone to 68 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 Artillery and 1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kordofan to Darfur
            1 Artillery, 2 Infantrys and 3 Tanks moved from Lower Egypt to Mersa Matruh
            3 Fighters moved from Baluchistan to Assam
            2 Cruisers and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            2 Artillerys moved from Cairo to 56 Sea Zone
            4 Infantrys moved from Cairo to 56 Sea Zone
            2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Kolyma to Okhotsk
                  Russians take Okhotsk from Hisaichi
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Netherlands
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Belgium
            1 Bomber moved from Manchester to Belgium
            3 Adv.Fighters and 4 Fighters moved from Manchester to Netherlands
            1 Infantry moved from Wales to Manchester
    
        Purchase Units - British
            British buy 1 Battleship, 1 Cruiser, 32 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Darfur
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Darfur
                1 Artillery retreated to Kordofan
                Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Mersa Matruh
                British attack with 3 Artillerys, 6 Infantrys and 3 Tanks
                Germans defend with 1 Infantry; Italians defend with 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                    British roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/12 hits, 4.00 expected hits
                    Germans roll dice for 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 2/10 hits, 4.00 expected hits
                    1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 2/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 4 Fighters in Mersa Matruh, round 3 : 3/6 hits, 2.67 expected hits
                    1 Elite owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Mersa Matruh, round 4 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 4 Fighters in Mersa Matruh, round 4 : 2/4 hits, 2.00 expected hits
                    4 Fighters owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 34
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 6 Infantrys
                Casualties for Italians: 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys
            Battle in Belgium
                British attack with 1 Bomber and 4 Infantrys
                Germans defend with 3 Infantrys
                    British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Belgium
                    British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 3 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in Belgian Congo
                British attack with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Netherlands
                British attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 0/9 hits, 3.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 3 : 2/9 hits, 3.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 3 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            3 Adv.Fighters and 4 Fighters moved from Netherlands to Manchester
            1 Bomber moved from Belgium to Manchester
            2 Destroyers and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery moved from W.Iran to Iraq
            2 Artillerys, 3 Infantrys and 1 Tank moved from E.Iran to Baluchistan
            1 Tank moved from Baluchistan to Punjab
            1 Artillery and 1 Infantry moved from Delhi to Bihar
            1 AAGun moved from Bihar to Assam
            1 ArmoredCar and 1 Artillery moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            1 Destroyer and 1 Submarine moved from 65 Sea Zone to 60 Sea Zone
            3 Mech.Infs moved from W.Iran to Punjab
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars moved from Vancouver to Yukon
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Koryakia to Kolyma
            1 ArmoredCar moved from Hyderabad to Bihar
    
        Place Units - British
            4 Submarines placed in 20 Sea Zone
            1 Battleship and 1 Cruiser placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            3 Infantrys placed in Vancouver
            British undo move 4.
            2 Infantrys placed in Vancouver
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            3 Infantrys placed in W.Iran
            4 Infantrys placed in Manchester
            7 Infantrys placed in London
    
        Turn Complete - British
            British collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Neutral : -0.67
    British : -5.33
    Italians : 0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            2 Infantrys moved from Soembawa to Lombok
            1 Artillery moved from Java to Lombok
            3 Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 2 Artillerys and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 3 Fighters
                Thai defend with 1 Submarine
                    Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                Anzac win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Submarine
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Anzac
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Sumatra to Java
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya
            2 Carriers, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            1 Fighter moved from Lombok to Malaya
            1 Fighter moved from Canberra to 65 Sea Zone
            3 Fighters moved from 111 Sea Zone to 65 Sea Zone
            1 Tank moved from Sumatra to Java
            1 Infantry moved from South Australia to Western Australia
            1 Infantry moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Artillery and 2 Infantrys placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            2 Adv.Fighters placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    Anzac : -0.17
    

    Production/PUs Summary :

    Germans : 111 / 118
    Russians : 93 / 97
    Italians : 70 / 71
    French : 13 / 15
    Yamamoto : 79 / 82
    Chinese : 21 / 21
    Hisaichi : 63 / 64
    British : 122 / 122
    Anzac : 36 / 37
    Dutch : 18 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 105 / 110
    

    Savegame

  • '17

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Lombok
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 111 / 118
    Russians : 93 / 97
    Italians : 70 / 71
    French : 13 / 15
    Yamamoto : 79 / 82
    Chinese : 21 / 21
    Hisaichi : 63 / 64
    British : 122 / 122
    Anzac : 36 / 37
    Dutch : 18 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 105 / 110
    

    Savegame

  • '20

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            2 Artillerys and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Thai : 0.33
    

    Savegame

Suggested Topics

  • 408
  • 167
  • 308
  • 1
  • 101
  • 436
  • 279
  • 378
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.0k

Users

39.3k

Topics

1.7m

Posts