WaW Team Game III


  • 2017 2016 2015 '13

    TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Dutch
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
                  Dutch take Jilolo from Yamamoto
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Mech.Inf moved from Argentina to Suriname
            2 ArmoredCars and 1 Tank moved from Argentina to Bahia
    
        Place Units - Dutch
            2 Submarines placed in 32 Sea Zone
            1 Infantry placed in Suriname
            2 Transports placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Factory, 5 Infantrys and 2 Tanks
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Factory, 2 Infantrys and 1 Mech.Inf
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Bahia : 2 ArmoredCars and 1 Tank
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag
    Amazon : 1 flag
    Argentina : 1 flag
    32 Sea Zone : 2 Submarines and 1 Transport
    107 Sea Zone : 1 Transport
    110 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 13 / 16
    Italians : 86 / 91
    French : 14 / 14
    Yamamoto : 42 / 47
    Chinese : 42 / 47
    Hisaichi : 31 / 34
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 33 / 33
    Finns : 20 / 34
    Romanians : 34 / 40
    Thai : 0 / 0
    Americans : 155 / 165
    

    Savegame



  • TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            1 ArmoredCar, 3 Infantrys and 5 Tanks moved from Bulgaria to Istanbul
            2 Infantrys moved from Greece to Istanbul
            5 Artillerys and 2 Infantrys moved from Erzurum to Adana
            1 Tank moved from Erzurum to Adana
            2 JetFighters moved from Bucharest to Istanbul
            1 Bomber moved from Bucharest to Adana
            1 Tank moved from Yeniseysk to Zhigansk
                  Romanians take Khatanga from Russians
                  Romanians take Zhigansk from Russians
            1 Tank moved from Yeniseysk to Evenkia
                  Romanians take Evenkia from Russians
            1 Tank moved from Evenkia to Bratsk
                  Romanians take Bratsk from Russians
            1 Tank moved from Krasnoyarsk to Irkutsk
                  Romanians take Irkutsk from Russians
            1 Tank moved from Irkutsk to Krasnoyarsk
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Istanbul
                Romanians attack with 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks in Istanbul, round 2 : 7/13 hits, 5.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 3 Infantrys, 2 JetFighters and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Adana
                Romanians attack with 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Adana, round 2 : 2/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana
                    Romanians roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Adana, round 3 : 3/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                Romanians loses 0 PUs for violating Adanas neutrality.
                Romanians win, taking Adana from Neutral with 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by British from E.Iran: 1 Infantry
            EDIT: Changing ownership of E.Iran from British to Romanians
            EDIT: Removing units owned by Romanians from Erzurum: 1 ArmoredCar
            EDIT: Adding units owned by Romanians to E.Iran: 6 Tanks
            EDIT: Removing units owned by Romanians from Erzurum: 6 Tanks
            EDIT: Turning off Edit Mode
            1 Bomber moved from Adana to W.Iran
            1 AAGun and 2 Infantrys moved from Georgia to Erzurum
            1 Tank moved from Rostov to Kuybyshev
            2 ArmoredCars moved from Rostov to Kuybyshev
            2 JetFighters moved from Istanbul to Rhodes
    
        Place Units - Romanians
            3 Tanks placed in Kiev
            1 Adv.Fighter and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Neutral : 0.50
    

    Savegame


  • 2017 2016 2015 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            1 Artillery moved from Ayan to Chita
                  Americans take Chita from Hisaichi
            1 Infantry moved from Liaoning to Heilungchiang
                  Americans take Heilungchiang from Hisaichi
            1 Infantry moved from Ayan to 75 Sea Zone
            1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tohoku
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Shikoku
            1 Bomber moved from Saipan to 86 Sea Zone
            1 Bomber moved from Saipan to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 96 Sea Zone to 86 Sea Zone
            1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kirin
            1 Artillery, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir
            3 Submarines moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to Kirin
            1 Adv.Fighter moved from 84 Sea Zone to Hulunbuir
            1 Adv.Fighter moved from 84 Sea Zone to Kirin
            3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery and 5 Infantrys moved from Rio de Oro to Mauritania
            2 Tanks moved from Rio de Oro to Mauritania
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 1 B.Transport, 2 Bunkers, 5 Destroyers, 20 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Adv.Fighters and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 4 Battleships and 1 Cruiser in Kirin, round 2 : 2/5 hits, 3.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 86 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Battleship
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Battleship
            Battle in 85 Sea Zone
                Americans attack with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 3 Submarines and 1 T.Boat
                Hisaichi defend with 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 B.Transport
                    Americans roll dice for 1 S.Submarine and 3 Submarines in 85 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Americans roll dice for 3 Adv.Fighters, 1 Bomber and 1 T.Boat in 85 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 1 S.Submarine and 2 Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 Battleship owned by the Hisaichi lost in 85 Sea Zone
                Americans win with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 43
                Casualties for Americans: 1 Submarine
                Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Destroyer
                Casualties for Yamamoto: 1 B.Transport
            Battle in Hulunbuir
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine
                Hisaichi defend with 1 Tank
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Americans lost in Hulunbuir
                Americans win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Tohoku
            Battle in Shikoku
            Battle in Mauritania
                Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Italians defend with 1 ArmoredCar, 3 Elites and 3 Infantrys
                    Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Mauritania, round 2 : 5/8 hits, 2.33 expected hits
                    Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 2 : 4/7 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 4 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in Mauritania
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 3 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 2 Elites in Mauritania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 4 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Elite in Mauritania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                Americans win, taking Tohoku from Yamamoto, taking Shikoku from Yamamoto, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Americans: 4 Infantrys
                Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from French Sudan to Salvador
            1 Transport moved from 35 Sea Zone to 125 Sea Zone
            1 Infantry moved from Santiago to S.Chile
            1 AAGun moved from Santiago to S.Chile
            2 Adv.Fighters, 1 B.Transport, 1 Carrier, 5 Destroyers, 2 Submarines and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Tank moved from Belgian Congo to 38 Sea Zone
            1 Artillery moved from Belgian Congo to Angola
            1 Tank moved from Belgian Congo to South Africa
            2 B.Transports, 1 Cruiser, 1 Tank and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
            1 Tank moved from 35 Sea Zone to Salvador
            1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Suriname
            1 Destroyer moved from 36 Sea Zone to 32 Sea Zone
            1 Bomber moved from 85 Sea Zone to Liaoning
            2 Adv.Fighters moved from Kirin to 84 Sea Zone
            1 Adv.Fighter moved from Hulunbuir to 84 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 84 Sea Zone
            1 Bomber moved from 86 Sea Zone to Liaoning
            1 T.Boat moved from 71 Sea Zone to 72 Sea Zone
            1 B.Transport moved from 84 Sea Zone to 107 Sea Zone
            2 S.Submarines moved from 84 Sea Zone to 108 Sea Zone
            1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            4 Infantrys placed in Davao
            1 Bunker, 3 Infantrys and 1 Tank placed in Liaoning
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 Adv.Fighter and 2 Infantrys placed in Santiago
            1 B.Transport and 2 Destroyers placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Destroyer and 1 Transport placed in 109 Sea Zone
            2 Adv.Fighters and 1 Infantry placed in Saipan
            2 Infantrys placed in Alaska
            1 Destroyer and 2 Submarines placed in 26 Sea Zone
            1 Destroyer placed in 91 Sea Zone
            Americans undo move 12.
            1 Destroyer placed in 13 Sea Zone
            Americans undo move 10.
            2 Infantrys placed in Alaska
    
        Turn Complete - Americans
            Americans collect 172 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Italians : 0.83
    Yamamoto : -0.67
    Americans : 0.00
    

    Territory Summary for Americans :

    Chita : 1 flag, 1 Artillery
    Mauritania : 1 Artillery, 1 Infantry and 2 Tanks
    Kusaie : 1 flag
    Tohoku : 1 flag, 1 Infantry
    Minamitori : 1 flag, 4 Infantrys
    Shikoku : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Kunashir : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry and 1 Tank
    Saipan : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Elite, 1 Factory and 8 Infantrys
    Jaluit : 1 flag
    Yap : 1 flag
    Iturup : 1 flag
    Peleliu : 1 flag
    Liaoning : 1 flag, 2 Bombers, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 flag, 3 Infantrys
    Hulunbuir : 1 flag, 1 Artillery and 1 Marine
    Formosa : 1 flag
    Korea : 1 flag, 1 Infantry
    Heilungchiang : 1 flag, 1 Infantry
    Suriname : 4 Infantrys
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Factory
    Pearl Harbor : 1 Factory and 2 Infantrys
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Factory and 2 Infantrys
    Wake : 1 AAGun
    Alaska : 1 AAGun, 1 Factory and 2 Infantrys
    Davao : 1 AAGun, 1 Factory and 4 Infantrys
    Woleai : 2 Infantrys
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Peru : 1 flag
    Belgian Congo : 1 flag, 1 Artillery
    Central America : 1 flag
    South Africa : 1 Tank
    Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Bunker, 1 Factory, 8 Infantrys and 6 Tanks
    S.Chile : 1 flag, 1 AAGun and 1 Infantry
    Angola : 1 Artillery
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    35 Sea Zone : 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines and 2 Transports
    13 Sea Zone : 1 B.Transport and 3 Destroyers
    26 Sea Zone : 1 Destroyer and 2 Submarines
    32 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers and 2 Submarines
    107 Sea Zone : 1 B.Transport
    125 Sea Zone : 1 S.Submarine and 1 Transport
    85 Sea Zone : 1 S.Submarine, 2 Submarines and 1 T.Boat
    84 Sea Zone : 6 Adv.Fighters, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports
    109 Sea Zone : 1 Destroyer and 1 Transport
    108 Sea Zone : 3 S.Submarines
    86 Sea Zone : 1 Destroyer and 1 Submarine
    72 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 8 / 16
    Italians : 85 / 91
    French : 15 / 14
    Yamamoto : 37 / 47
    Chinese : 42 / 47
    Hisaichi : 19 / 34
    British : 94 / 97
    Anzac : 36 / 36
    Dutch : 33 / 33
    Finns : 20 / 21
    Romanians : 44 / 44
    Thai : 0 / 0
    Americans : 172 / 172
    

    Savegame



  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            4 HeavyTanks and 9 Tanks moved from Sibirsky to Olyokminsk
            1 Artillery and 1 Elite moved from Uzbekistan to Alma Ata
            3 ArmoredCars moved from Chimkent to Semipalatinsk
            3 JetFighters moved from Novosibirsk to Semipalatinsk
            3 ArmoredCars moved from Chimkent to Alma Ata
            2 HeavyTanks moved from Tashkent to Alma Ata
            11 ArmoredCars moved from Kuybyshev to Alma Ata
            1 Tank moved from Palestine to Iraq
                  Germans take Iraq from British
            1 Tank moved from Iraq to N.Saudi Arabia
            1 Adv.Fighter moved from W.Iran to N.Saudi Arabia
            9 ArmoredCars, 6 HeavyTanks and 1 Tank moved from W.Iran to Baluchistan
            3 Artillerys moved from Netherlands to 21 Sea Zone
            4 Elites and 4 Infantrys moved from Wales to London
            4 Artillerys and 1 Tank moved from Manchester to 21 Sea Zone
            1 Infantry moved from Dover to London
            3 Elites and 4 Infantrys moved from Netherlands to 21 Sea Zone
            1 Elite moved from Manchester to 21 Sea Zone
            7 Artillerys, 4 Elites, 4 Infantrys, 1 Tank and 8 Transports moved from 21 Sea Zone to 4 Sea Zone
            7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank moved from 4 Sea Zone to Iceland
            5 Adv.Fighters and 3 Fighters moved from 17 Sea Zone to 7 Sea Zone
            1 Bomber moved from Gibraltar to Rio de Oro
            3 Elites moved from Normandy to 20 Sea Zone
            3 Elites and 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            1 Elite moved from 18 Sea Zone to Northern Ireland
                  Germans take Northern Ireland from British
            1 Elite moved from 18 Sea Zone to Dublin
                  Germans take Dublin from British
            1 Infantry moved from Picardy to 20 Sea Zone
            3 Elites moved from Belgium to 20 Sea Zone
            3 Elites, 1 Infantry and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            4 Elites moved from 18 Sea Zone to Scotland
            2 Artillerys and 15 Elites moved from Manchester to London
            1 Tank moved from Manchester to London
            1 ArmoredCar moved from Vologda to Perm
                  Germans take Perm from Russians
            1 Infantry moved from Komi to Salekhard
                  Germans take Salekhard from Russians
    
        Purchase Units - Germans
            Germans buy 24 ArmoredCars, 7 HeavyTanks, 6 Mech.Infs, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Rio de Oro
                Bombing raid in Rio de Oro rolls: 4 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Iceland
                Germans attack with 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank
                British defend with 5 Adv.Fighters and 2 Fighters
                    Germans roll dice for 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Iceland, round 2 : 8/16 hits, 6.00 expected hits
                    British roll dice for 5 Adv.Fighters and 2 Fighters in Iceland, round 2 : 5/7 hits, 4.33 expected hits
                    2 Fighters owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 5 Adv.Fighters owned by the British lost in Iceland
                Germans win, taking Iceland from British with 6 Artillerys, 4 Elites and 1 Tank remaining. Battle score for attacker is 54
                Casualties for Germans: 1 Artillery and 4 Infantrys
                Casualties for British: 5 Adv.Fighters and 2 Fighters
            Battle in 7 Sea Zone
                Germans attack with 5 Adv.Fighters and 3 Fighters
                British defend with 4 Submarines
                    Germans roll dice for 5 Adv.Fighters and 3 Fighters in 7 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                    2 Submarines owned by the British lost in 7 Sea Zone
                2 Submarines owned by the British Submerged
                Germans win with 5 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 Submarines
            Battle in Olyokminsk
                Germans attack with 4 HeavyTanks and 9 Tanks
                Russians defend with 1 AAGun and 7 Infantrys
                    Germans roll dice for 4 HeavyTanks and 9 Tanks in Olyokminsk, round 2 : 7/13 hits, 7.17 expected hits
                    Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits, 2.33 expected hits
                    7 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Olyokminsk
                Germans win, taking Olyokminsk from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is -1
                Casualties for Germans: 3 Tanks
                Casualties for Russians: 7 Infantrys
            Battle in N.Saudi Arabia
                Germans attack with 1 Adv.Fighter and 1 Tank
                French defend with 1 Tank
                    Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in N.Saudi Arabia
                Germans win, taking N.Saudi Arabia from French with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Semipalatinsk
                Germans attack with 3 ArmoredCars and 3 JetFighters
                Chinese defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 3 ArmoredCars and 3 JetFighters in Semipalatinsk, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Semipalatinsk
                Germans win, taking Semipalatinsk from Chinese with 2 ArmoredCars and 3 JetFighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in London
                Germans attack with 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
                    Germans roll dice for 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank in London, round 2 : 9/27 hits, 8.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Artillerys, 1 Bunker and 10 Infantrys in London, round 2 : 5/13 hits, 4.50 expected hits
                    5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in London
                    Germans roll dice for 2 Artillerys, 19 Elites and 1 Tank in London, round 3 : 14/22 hits, 7.83 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in London, round 3 : 3/5 hits, 1.83 expected hits
                    1 Bunker owned by the British, 3 Elites owned by the Germans, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in London
                Germans captures 97PUs while taking British capital
                Germans win, taking London from British with 2 Artillerys, 16 Elites and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Germans: 3 Elites and 5 Infantrys
                Casualties for British: 2 Artillerys, 1 Bunker and 10 Infantrys
            Battle in Scotland
                Germans attack with 4 Elites
                British defend with 1 Infantry
                    Germans roll dice for 4 Elites in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Elites in Scotland, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 4 Elites remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Alma Ata
                Germans attack with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks
                British defend with 1 Infantry
                    Germans roll dice for 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks in Alma Ata, round 2 : 3/18 hits, 6.83 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Alma Ata
                Germans win, taking Alma Ata from British with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Baluchistan
                Germans attack with 9 ArmoredCars, 6 HeavyTanks and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 9 ArmoredCars, 6 HeavyTanks and 1 Tank in Baluchistan, round 2 : 8/16 hits, 7.50 expected hits
                    British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Baluchistan
                Germans win, taking Baluchistan from British with 9 ArmoredCars, 6 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from N.Saudi Arabia to E.Iran
            1 AAGun moved from W.Iran to E.Iran
            1 AAGun and 1 Infantry moved from Azerbaijan to W.Iran
            3 ArmoredCars and 2 Tanks moved from Astrakhan to Chimkent
            1 AAGun moved from Tashkent to Chimkent
            3 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Georgia to W.Iran
            5 Elites moved from Georgia to Erzurum
            2 ArmoredCars moved from Stalingrad to Kuybyshev
            4 ArmoredCars moved from Rostov to Kuybyshev
            2 AAGuns, 1 Elite and 7 Infantrys moved from Rostov to Saratov
            1 Infantry moved from Donetsk to Rostov
            1 Infantry moved from Tula to Penza
            1 AAGun, 5 Artillerys, 8 Elites and 8 Infantrys moved from Kuybyshev to Chimkent
            1 Transport moved from 55 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Kiev to Kursk
            1 Infantry moved from S.Karelia to Arkhangelsk
            1 ArmoredCar moved from Arkhangelsk to Salekhard
            8 Artillerys and 3 Infantrys moved from Komi to Salekhard
            1 AAGun moved from Arkhangelsk to Komi
            2 Infantrys moved from Vologda to Arkhangelsk
            1 Infantry moved from Middle Norrland to Oslo
            1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester
            4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            2 Elites moved from Paris to Normandy
            1 Artillery and 3 Elites moved from Rhine to Netherlands
            6 Artillerys moved from Hamburg to Netherlands
            1 Infantry moved from Pomerania to Hamburg
            1 Infantry moved from East Prussia to Danzig
            5 Adv.Fighters and 3 Fighters moved from 7 Sea Zone to 8 Sea Zone
            5 Carriers, 1 Destroyer and 2 Submarines moved from 17 Sea Zone to 8 Sea Zone
            2 Destroyers moved from 20 Sea Zone to 17 Sea Zone
            1 Battleship and 1 Cruiser moved from 21 Sea Zone to 18 Sea Zone
            3 T.Boats moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from Rio de Oro to W.Morocco
            1 Fighter and 2 Stukas moved from Gibraltar to W.Morocco
            1 Fighter moved from N.Tunisia to W.Morocco
            3 S.Submarines moved from 21 Sea Zone to 18 Sea Zone
            3 JetFighters moved from Semipalatinsk to Karaganda
    
        Place Units - Germans
            1 ArmoredCar and 5 HeavyTanks placed in Sibirsky
            5 ArmoredCars placed in Sverdlovsk
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Semipalatinsk: 5 ArmoredCars
            EDIT: Removing units owned by Germans from Sverdlovsk: 5 ArmoredCars
            EDIT: Turning off Edit Mode
            2 HeavyTanks placed in Tashkent
            3 Mech.Infs placed in W.Iran
            3 Mech.Infs placed in Georgia
            5 ArmoredCars placed in Stalingrad
            10 ArmoredCars placed in Moscow
            3 ArmoredCars placed in Arkhangelsk
            1 S.Submarine and 3 Submarines placed in 18 Sea Zone
            2 S.Submarines placed in 18 Sea Zone
    
        Turn Complete - Germans
            Germans collect 206 PUs; end with 303 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : 1.00
    French : -0.50
    Chinese : -0.17
    Russians : 0.67
    

    Savegame


  • 2017 2016 2015 '13

    I’m still ready to call this game over. In a few more rounds Germany will take both the other UK capitals…no point in continuing. Well played by the axis!



  • Thank you. It was a fun match



  • I am ready for another if we do one


  • 2019 2018 2017 2016 2015 '14 '13 Moderator

    @captainwalker Thank you. Was fun. And you did incredibly well in the Pacific.
    Did Whack say he knew a way to roll for sides? Count me in, please .


  • 2018 2017 2015

    @Wittmann

    Yeah. I’ll collect a list of names and have them in the order of the roll. Then I can open the game file on PBEM, select “roll dice” with # of dice & sides chosen, and it will send an email result to everyone listed. Thus everyone can verify the results if they wish.


  • 2018 2017 2015

    Who’s in for the next round? So far the yeses are:

    Colt, witt, Whack,

    How about the rest of you on this thread? Ready for another?


  • 2017 2016 2015 '13

    I’m in…I’m going to ask Redrum if he wants to play also…


  • 2019 2018 2017 2016 2015 '14 '13 Moderator

    @captainwalker @Whackamatt count in Jamie too. He is away and can always change his mind, when back.


  • 2018 2017 2015

    @Wittmann What is Jamie’s super-secret forum name? I haven’t quite put together everybody’s names yet.

    My name is also Matt, but that gets confusing with Entek, so Whack is fine with me. lol



  • Count me in. Not a WaW expert but played a few back in the Octathalon tournament.


  • 2018 2017 2016

    Count me in.


  • 2018 2017 2015

    @Whackamatt said in WaW Team Game III:

    Colt, witt, Whack, captainwalker, redrum, Entek

    waiting on dawg, Wheatbeer, DeGrasse. Only need 2 more!


  • 2017 2016 2015 '13

    Degrasse and dawg are most likely in …Wheatbeer hasn’t been around in months…


  • 2019 2018 2017 2016 2015 '14 '13


  • 2018 2017 2015

    Colt, witt, Whack, captainwalker, redrum, Entek, dawg, Degrasse it is.

    I’m rolling a D100 and the lowest gets to pick first.


  • 2018 2017 2015

    Colt, - 96
    witt, - 46
    Whack, -96
    captainwalker, -11
    redrum, -57
    Entek, -79
    dawg, -74
    Degrasse -95

    Rolling for the tie between Colt and myself:

    Colt - 96 (65)
    Whack - 96 (5)


  • 2018 2017 2015

    The order for picking countries is as follows:

    captainwalker, -11
    witt, - 46
    redrum, -57
    dawg, -74
    Entek, -79
    Degrasse -95
    Whack - 96 (5)
    Colt - 96 (65)

    Choices:
    -Germany/Finland/Romania
    -Russia/China
    -Italy
    -France/Anzac/Dutch
    -Yamamoto
    -UK
    -Hisaichi/Thai
    -US



  • I’ll point out the minor Axis powers can be divvied however Axis choose. It’s nice for Germany to have but then Italy does much less than Ger, which he may not like.


  • 2018 2017 2015

    @Colt45554 said in WaW Team Game III:

    I’ll point out the minor Axis powers can be divvied however Axis choose. It’s nice for Germany to have but then Italy does much less than Ger, which he may not like.

    True. We have also had France & China be controlled by one player as well. It can vary so long long as people agree. And the UK has done Anzac/Dutch as well. It’s nice for continuity, but it means that player does a lot of the work as well.


  • 2019 2018 2017 2016 2015 '14 '13 Moderator

    @Whackamatt Jamie . But don’t say I said.


  • 2018 2017 2015

    @Wittmann said in WaW Team Game III:

    @Whackamatt Jamie . But don’t say I said.

    No, I mean Jamie’s forum name is…what?


Log in to reply
 

Suggested Topics

  • 318
  • 322
  • 46
  • 118
  • 262
  • 391
  • 221
  • 12
I Will Never Grow Up Games

53
Online

13.4k
Users

33.7k
Topics

1.3m
Posts