• TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 T.Boat moved from 76 Sea Zone to 75 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 75 Sea Zone
            4 Infantrys and 1 Marine moved from Andalusia to 31 Sea Zone
            4 Infantrys and 1 Marine moved from 31 Sea Zone to W.Morocco
            1 Adv.Fighter moved from 31 Sea Zone to W.Morocco
            1 Bomber moved from Rio de Oro to W.Morocco
            1 Artillery moved from Mauritania to W.Morocco
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Factory, 5 Infantrys, 2 S.Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 T.Boat
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter and 1 T.Boat in 75 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 75 Sea Zone
                Americans win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in W.Morocco
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 1 Marine
                Italians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Americans roll dice for 1 Cruiser in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 1 Marine in W.Morocco, round 2 : 3/8 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 3/3 hits, 1.00 expected hits
                    1 Elite owned by the Italians, 3 Infantrys owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Americans: 3 Infantrys
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from W.Morocco to 31 Sea Zone
            1 Bomber moved from W.Morocco to Rio de Oro
            1 Infantry moved from Bahia to 39 Sea Zone
            1 Artillery moved from S.Chile to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 Infantry and 1 Tank moved from Bahia to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 B.Transport and 1 Transport moved from 34 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
            1 Adv.Fighter moved from Alaska to 71 Sea Zone
            2 Infantrys moved from Iturup to 76 Sea Zone
            1 Carrier, 3 Destroyers, 2 Infantrys, 2 Submarines and 1 Transport moved from 76 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Ponape
            1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Transport moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 75 Sea Zone to 102 Sea Zone
            4 Infantrys moved from Kwajalein to 96 Sea Zone
            1 B.Transport and 4 Infantrys moved from 96 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Saipan
            2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 2 Submarines moved from 109 Sea Zone to 102 Sea Zone
            2 Infantrys moved from Midway to 89 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            2 Adv.Fighters, 1 Carrier and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 Carrier and 1 T.Boat placed in 71 Sea Zone
            1 Bunker and 1 Factory placed in Saipan
            1 Adv.Fighter and 1 Battleship placed in 102 Sea Zone
            1 Adv.Fighter placed in 71 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            1 Infantry placed in South Atlantic USA
            1 Destroyer and 2 S.Submarines placed in 91 Sea Zone
            1 Infantry and 2 Tanks placed in Rio de Oro
            2 Infantrys placed in Washington
            1 Infantry placed in Salvador
    
        Turn Complete - Americans
            Americans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Yamamoto : -0.17
    Americans : 0.83
    

    Territory Summary for Americans :

    N.Buryat Mongolia : 1 Artillery and 1 Infantry
    Mauritania : 1 Artillery, 17 Infantrys and 6 Tanks
    W.Morocco : 1 Artillery, 1 Infantry and 1 Marine
    Kusaie : 1 flag
    Minamitori : 1 flag
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Artillery and 3 Infantrys
    Kunashir : 1 flag, 1 Infantry
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry
    Saipan : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys, 3 Marines and 1 Tank
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Iturup : 1 flag
    Peleliu : 1 flag, 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Factory and 3 Infantrys
    Pearl Harbor : 1 Factory
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery, 1 Factory and 6 Infantrys
    Wake : 1 AAGun and 3 Infantrys
    Alaska : 1 AAGun and 1 Factory
    Woleai : 4 Infantrys
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 2 Infantrys
    Bahia : 1 flag, 4 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Bomber, 1 Factory, 1 Infantry and 4 Tanks
    S.Chile : 1 flag
    Andalusia : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers and 3 Submarines
    35 Sea Zone : 1 B.Transport and 1 Transport
    36 Sea Zone : 1 Transport
    13 Sea Zone : 1 B.Transport
    32 Sea Zone : 1 Destroyer
    89 Sea Zone : 1 Destroyer and 1 Submarine
    91 Sea Zone : 1 Destroyer and 2 S.Submarines
    71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat
    75 Sea Zone : 1 T.Boat
    102 Sea Zone : 4 Adv.Fighters, 2 B.Transports, 2 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 S.Submarine, 4 Submarines and 2 Transports
    86 Sea Zone : 1 B.Transport
    88 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport
    34 Sea Zone : 1 B.Transport and 1 Transport
    

    Production/PUs Summary :

    Germans : 136 / 224
    Russians : 60 / 63
    Italians : 69 / 73
    French : 15 / 11
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 51 / 52
    British : 109 / 109
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 16 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame


  • @captainwalker 5 hits in sz109. ool please


  • @dawgoneit said in WaW Team Game III:

    @captainwalker 5 hits in sz109. ool please

    wrong game…

  • '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 ArmoredCar moved from Kursk to Georgia
                  Germans take Georgia from Russians
            3 ArmoredCars moved from Kursk to Stalingrad
            1 Mech.Inf moved from Moscow to Stalingrad
            2 Infantrys moved from Yaroslavl to Gorky
            1 Bomber moved from Yaroslavl to Leningrad
            3 JetFighters moved from Yaroslavl to Stalingrad
            1 JetFighter moved from Yaroslavl to Stalingrad
            1 Artillery moved from Yaroslavl to Gorky
            1 Artillery moved from Yaroslavl to Gorky
            3 HeavyTanks and 13 Tanks moved from Moscow to Kuybyshev
            1 HeavyTank and 4 Tanks moved from Moscow to Kuybyshev
            4 Tanks moved from Moscow to Kuybyshev
            2 T.Boats moved from 20 Sea Zone to 21 Sea Zone
            1 Battleship moved from 20 Sea Zone to 21 Sea Zone
            1 Cruiser moved from 22 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Netherlands to 21 Sea Zone
            2 Infantrys moved from 21 Sea Zone to Dover
            1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Dover
            3 Adv.Fighters and 3 Fighters moved from 22 Sea Zone to Dover
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 6 Artillerys, 23 Elites, 34 Infantrys, 1 Mot.Inf, 2 Stukas, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Leningrad
                Bombing raid in Leningrad rolls: 6 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Gorky
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Gorky, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Gorky
                Germans win, taking Gorky from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Dover
                Germans attack with 4 Adv.Fighters, 4 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Dover, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Dover
                Germans win, taking Dover from British with 4 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kuybyshev
                Germans attack with 4 HeavyTanks and 21 Tanks
                Russians defend with 3 Infantrys
                    Germans roll dice for 4 HeavyTanks and 21 Tanks in Kuybyshev, round 2 : 9/25 hits, 13.17 expected hits
                    Russians roll dice for 3 Infantrys in Kuybyshev, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians lost in Kuybyshev
                Germans win, taking Kuybyshev from Russians with 4 HeavyTanks and 21 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
            Battle in Stalingrad
                Germans attack with 3 ArmoredCars, 4 JetFighters and 1 Mech.Inf
                Russians defend with 1 Factory and 5 Infantrys
                    Germans roll dice for 3 ArmoredCars, 4 JetFighters and 1 Mech.Inf in Stalingrad, round 2 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 5 Infantrys in Stalingrad, round 2 : 5/5 hits, 1.67 expected hits
                    3 ArmoredCars owned by the Germans, 1 JetFighter owned by the Germans, 4 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Stalingrad
                    Germans roll dice for 3 JetFighters in Stalingrad, round 3 : 1/3 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Stalingrad
                Germans win with 3 JetFighters remaining. Battle score for attacker is -20
                Casualties for Germans: 3 ArmoredCars, 1 JetFighter and 1 Mech.Inf
                Casualties for Russians: 5 Infantrys
    
        Non Combat Move - Germans
            3 JetFighters moved from Stalingrad to Penza
            2 Elites and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Tank moved from Kiev to Rostov
            1 Elite moved from Kiev to Kursk
            1 AAGun moved from Kiev to Kursk
            2 ArmoredCars moved from Brest to Kursk
            1 Infantry moved from East Prussia to Latvia
            1 Elite and 3 Infantrys moved from East Prussia to Lithuania
            1 AAGun and 4 Elites moved from Brest to Minsk
            4 Infantrys moved from Warsaw to Brest
            1 Transport moved from 22 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Hamburg
            1 Artillery and 3 Infantrys moved from Denmark to Hamburg
            2 Artillerys and 3 Elites moved from Brittany to 20 Sea Zone
            2 Artillerys, 3 Elites and 3 Transports moved from 20 Sea Zone to 22 Sea Zone
            2 Artillerys and 3 Elites moved from 22 Sea Zone to Hamburg
            1 Destroyer and 1 Submarine moved from 20 Sea Zone to 22 Sea Zone
            2 Carriers, 2 Submarines and 14 T.Boats moved from 20 Sea Zone to 21 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Dover to 21 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from Dover to 22 Sea Zone
            7 Infantrys moved from Paris to Picardy
            1 AAGun moved from Normandy to Picardy
            1 AAGun moved from Brittany to Normandy
            3 Artillerys and 4 Infantrys moved from N.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
            1 Elite moved from Kursk to Yaroslavl
            1 AAGun and 5 Artillerys moved from Kursk to Rostov
            1 AAGun moved from Smolensk to Yaroslavl
            1 Bomber moved from Leningrad to Hamburg
            1 Infantry moved from Oulu to Vyborg
    
        Place Units - Germans
            4 Artillerys placed in Hamburg
            3 Infantrys placed in Netherlands
            1 Transport placed in 22 Sea Zone
            1 Artillery placed in Hamburg
            Germans undo move 2.
            3 Infantrys placed in Netherlands
            3 Infantrys placed in Normandy
            3 Infantrys placed in Belgium
            4 ArmoredCars placed in Vinnytsia
            2 ArmoredCars and 1 Mot.Inf placed in Kursk
            5 Elites and 5 Infantrys placed in Moscow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            4 Elites placed in Rhine
            8 Infantrys placed in Paris
            Germans undo move 4.
            3 Infantrys placed in Netherlands
            3 Elites placed in Bavaria
            1 Artillery, 11 Elites, 1 Infantry and 2 Tanks placed in Berlin
            2 ArmoredCars, 1 Infantry and 2 Stukas placed in Bohemia
            3 Infantrys were produced but were not placed
    
        Turn Complete - Germans
            Germans collect 144 PUs; end with 145 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 145 to 151
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.67
    Russians : 1.67
    

    Savegame

  • '20

    @Colt45554 I didn’t realize that because Georgia was free, the game included that in my production possibilities during purchase phase. I hope no one minds the small refund. If it saves those 3 inf for next turn instead of deleting them, I will amend economy again


  • @Colt45554 the game should save them so you may have to adjust the economy…doesn’t really matter much in this game though.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Tank moved from Leningrad to Estonia
                  Russians take Estonia from Finns
            1 Tank moved from Estonia to Leningrad
            1 Infantry moved from Ayan to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Russians
            Russians buy 2 Bunkers and 23 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 AAGun, 1 Artillery, 5 Infantrys and 3 Mech.Infs moved from Chita to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Ufa to Sverdlovsk
            1 Infantry moved from Chimkent to Ufa
            3 Infantrys and 2 Mech.Infs moved from Perm to Sverdlovsk
            4 Infantrys moved from Kirov to Perm
            1 Infantry moved from Arkhangelsk to Kirov
            1 Fighter moved from Arkhangelsk to Sverdlovsk
            1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 4 Sea Zone
            3 Infantrys moved from Saratov to Astrakhan
    
        Place Units - Russians
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            4 Infantrys placed in Arkhangelsk
            1 Bunker and 6 Infantrys placed in Sibirsky
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Leningrad
            Russians undo move 4.
            Russians undo move 4.
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 144 / 151
    Russians : 58 / 59
    Italians : 69 / 73
    French : 15 / 11
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 49 / 52
    British : 106 / 109
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from E.Morocco to W.Morocco
            1 Artillery moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from N.Algeria to E.Morocco
            1 ArmoredCar moved from N.Tunisia to E.Morocco
            1 ArmoredCar moved from Kufra to Darfur
            1 ArmoredCar moved from Hun to New Valley
            1 ArmoredCar moved from Hun to New Valley
            1 ArmoredCar moved from Darfur to Kordofan
                  Italians take Kordofan from British
            1 ArmoredCar moved from Kordofan to Italian East Africa
                  Italians take Italian East Africa from British
            1 ArmoredCar moved from Darfur to Nubia
                  Italians take Nubia from British
            1 Tank moved from Darfur to Kufra
            1 Infantry moved from Kufra to Darfur
            1 Tank moved from Kufra to Equatoria
                  Italians take Equatoria from British
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Adv.Fighter moved from 51 Sea Zone to Lower Egypt
            1 Adv.Fighter moved from 51 Sea Zone to New Valley
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Infantry and 1 Marine
                    Italians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in W.Morocco, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 1 Marine in W.Morocco, round 2 : 2/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Italians lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Infantry and 1 Marine
            Battle in New Valley
                Italians attack with 1 Adv.Fighter and 2 ArmoredCars
                British defend with 1 Mech.Inf
                    Italians roll dice for 1 Adv.Fighter and 2 ArmoredCars in New Valley, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Mech.Inf in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in Lower Egypt
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Lower Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from New Valley to 51 Sea Zone
            1 Adv.Fighter moved from Lower Egypt to 51 Sea Zone
            1 Artillery moved from Tobruk to Kufra
            1 Elite moved from Tobruk to Kufra
            1 Infantry moved from El Agheila to Tobruk
            1 Tank moved from Tripoli to Kufra
            1 Artillery moved from Tripoli to El Agheila
            1 Infantry moved from Hun to Kufra
            3 ArmoredCars moved from Tripoli to Kufra
            1 ArmoredCar moved from Tunis to Tripoli
            1 ArmoredCar moved from Tunis to Tripoli
            1 Artillery moved from Greece to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Artillery moved from 51 Sea Zone to Mersa Matruh
            1 Elite and 4 Infantrys moved from Rome to 46 Sea Zone
            1 Elite and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Elite and 3 Infantrys moved from N.Tunisia to N.Algeria
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            3 S.Submarines placed in 46 Sea Zone
            4 Infantrys placed in Greece
            1 Artillery, 1 Elite and 1 Infantry placed in Hun
            2 ArmoredCars and 2 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.67
    French : 1.00
    

    Territory Summary for Italians :

    El Agheila : 1 Artillery
    Rome : 1 AAGun, 1 Factory and 3 Infantrys
    Italian East Africa : 1 ArmoredCar
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Infantry
    Kufra : 3 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry, 4 Mech.Infs, 1 Mot.Inf and 3 Tanks
    Tripoli : 2 ArmoredCars
    Hun : 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 Elite and 3 Infantrys
    E.Morocco : 1 flag, 1 AAGun, 1 ArmoredCar, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 14 Infantrys, 3 Mot.Infs and 2 Tanks
    W.Morocco : 1 flag, 1 Artillery, 1 Elite and 1 Tank
    Tangier : 1 flag
    N.Tunisia : 1 Artillery, 1 Elite and 4 Infantrys
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Infantrys
    New Valley : 1 flag, 2 ArmoredCars
    Equatoria : 1 flag, 1 Tank
    Darfur : 1 flag, 1 Infantry
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 1 Artillery and 4 Infantrys
    Nubia : 1 flag, 1 ArmoredCar
    Lower Egypt : 1 flag, 2 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Serbia : 1 flag
    51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer and 2 Transports
    46 Sea Zone : 13 S.Submarines
    

    Production/PUs Summary :

    Germans : 144 / 151
    Russians : 58 / 59
    Italians : 79 / 79
    French : 13 / 11
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 49 / 52
    British : 98 / 109
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            1 Fighter moved from Arkhangelsk to Sverdlovsk
            1 Adv.Fighter moved from Wales to London
            1 Elite, 2 Infantrys and 1 Tank moved from Churchill to 1 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 1 Sea Zone to 8 Sea Zone
            1 Elite, 2 Infantrys and 1 Tank moved from 8 Sea Zone to Greenland
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    London : 1 Adv.Fighter
    Arkhangelsk : 2 Infantrys
    Sverdlovsk : 1 Fighter
    Churchill : 1 AAGun and 1 Factory
    Syria : 1 Bunker, 1 Factory and 2 Infantrys
    French Equatorial Africa : 3 Bunkers
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Cairo : 1 AAGun and 1 Infantry
    Greenland : 1 Elite, 2 Infantrys and 1 Tank
    8 Sea Zone : 1 Cruiser, 2 Destroyers and 2 Transports
    

    Production/PUs Summary :

    Germans : 144 / 151
    Russians : 58 / 59
    Italians : 79 / 79
    French : 13 / 14
    Yamamoto : 67 / 70
    Chinese : 22 / 20
    Hisaichi : 49 / 52
    British : 98 / 109
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Infantry moved from N.French Indochina to N.Thailand
                  Thai take N.Thailand from British
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Artillery and 11 Infantrys moved from Szechwan to Hupeh
            3 Infantrys moved from Hunan to Hupeh
            2 Infantrys moved from Hunan to Hupeh
            1 Infantry moved from Hunan to Hupeh
            4 Infantrys moved from Kwangsi to N.French Indochina
            2 Tanks moved from Panay to Davao
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Flores
            1 Bomber moved from Davao to Flores
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 75 Sea Zone
            1 Tank moved from Tokyo to Kyushu
            4 Infantrys moved from Chubu to Kyushu
            2 Infantrys moved from Tohoku to Hokkaido
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 2 Bunkers, 1 Destroyer, 1 Elite, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Submarine
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters in 86 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 B.Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Submarine
                Americans defend with 1 T.Boat
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 75 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 T.Boat in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 T.Boat
            Battle in Flores
                Yamamoto attack with 1 Bomber and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Flores, round 2 : 0/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Flores, round 3 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Flores to Davao
            2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from 75 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Davao
            1 Bunker and 4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Kwangsi
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Elite placed in Tokyo
            2 Infantrys placed in Hong Kong
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.67
    Americans : -0.50
    Dutch : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
                  Chinese take Suiyuan from Hisaichi
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Szechwan
            2 Fighters moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            2 Fighters moved from Szechwan to Shensi
            9 Infantrys and 3 Tanks moved from Lanchow to Shensi
            1 Infantry moved from Sikang to Szechwan
            6 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Mech.Inf moved from Urumqi to Ningsia
            1 Tank moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            4 Infantrys placed in Urumqi
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Chinese : 0.00
    

    Production/PUs Summary :

    Germans : 144 / 151
    Russians : 58 / 59
    Italians : 79 / 79
    French : 13 / 14
    Yamamoto : 66 / 68
    Chinese : 26 / 26
    Hisaichi : 47 / 52
    British : 96 / 109
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 23 / 21
    Americans : 133 / 133
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Artillery moved from Liaoning to 84 Sea Zone
            1 Artillery moved from Peking to 84 Sea Zone
            6 Infantrys moved from Changchun to 84 Sea Zone
            1 Bomber moved from Peking to 61 Sea Zone
            1 Marine moved from Shantung to 84 Sea Zone
            2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from 84 Sea Zone to 93 Sea Zone
            2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 5 Infantrys moved from 111 Sea Zone to Lombok
            1 Marine moved from 111 Sea Zone to Lombok
            1 Artillery moved from 111 Sea Zone to Lombok
            2 Fighters moved from S.Thailand to 61 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 93 Sea Zone
            2 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 111 Sea Zone to Lombok
            1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
            1 Battleship moved from 85 Sea Zone to 93 Sea Zone
            1 Battleship moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Khabarovsk
            1 Infantry moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Mech.Inf moved from Hulunbuir to Ayan
            1 Tank moved from Hulunbuir to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 1 Destroyer, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Marine
                Anzac defend with 2 Artillerys and 4 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Marine in Lombok, round 2 : 2/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 4 Infantrys in Lombok, round 2 : 3/7 hits, 2.50 expected hits
                    1 Infantry owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Infantrys and 1 Marine in Lombok, round 3 : 0/7 hits, 2.83 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 3 Infantrys in Lombok, round 3 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Marine in Lombok, round 4 : 2/5 hits, 2.33 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 3 Infantrys in Lombok, round 4 : 1/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Marine in Lombok, round 5 : 3/4 hits, 2.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Lombok, round 5 : 2/4 hits, 1.50 expected hits
                    2 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 1 Adv.Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Marine in Lombok, round 6 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 6 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch and 1 Adv.Fighter owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Marine remaining. Battle score for attacker is -16
                Casualties for Hisaichi: 2 Adv.Fighters, 2 Artillerys and 5 Infantrys
                Casualties for Anzac: 2 Artillerys and 4 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 1 Infantry and 1 Mech.Inf
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 61 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 2 S.Submarines
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 61 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                2 S.Submarines owned by the British lost in 61 Sea Zone
                Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 20
                Casualties for British: 2 S.Submarines
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 111 Sea Zone
            1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 111 Sea Zone
            2 Fighters moved from 61 Sea Zone to S.Thailand
            1 Bomber moved from 61 Sea Zone to S.Thailand
            2 Infantrys moved from S.Thailand to 105 Sea Zone
            2 Infantrys and 3 Transports moved from 105 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            3 Artillerys, 10 Infantrys and 2 Tanks moved from Hulunbuir to Peking
            2 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Shansi to Hupeh
            3 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Elite moved from Chahar to Peking
            1 Artillery moved from Chahar to Peking
    
        Place Units - Hisaichi
            1 Destroyer placed in 84 Sea Zone
            1 Fighter placed in Changchun
            1 Bunker and 7 Infantrys placed in Changchun
            1 Bunker and 3 Infantrys placed in Peking
            2 Infantrys placed in Liaoning
            Hisaichi undo move 3.
            2 Infantrys placed in Liaoning
            1 Bunker and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.67
    Russians : 2.00
    Dutch : 0.17
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            3 Infantrys moved from Wales to Dover
            10 Adv.Fighters, 1 Bomber and 6 Fighters moved from Manchester to Dover
            1 Infantry moved from Scotland to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            1 Tank moved from Munster to Northern Ireland
            2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
            2 Infantrys moved from Iraq to 58 Sea Zone
            2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Italian East Africa
            2 Mech.Infs moved from Belgian Congo to Equatoria
            1 Mech.Inf moved from French Equatorial Africa to Equatoria
            2 Mech.Infs moved from French Equatorial Africa to Darfur
            1 Artillery moved from Iraq to Syria
            2 Tanks moved from W.Iran to Syria
            3 Infantrys moved from Cairo to Lower Egypt
            2 Adv.Fighters moved from Cairo to Lower Egypt
            2 Infantrys moved from Yunnan to N.Thailand
            4 Fighters moved from Burma to N.Thailand
            1 Infantry moved from Assam to Yunnan
            2 ArmoredCars, 6 Elites, 7 Infantrys and 1 Tank moved from Assam to Burma
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Fighters, 14 Infantrys, 5 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 2 Infantrys
                Italians defend with 1 ArmoredCar
                    British roll dice for 1 Battleship and 3 Cruisers in Italian East Africa, round 2 : 3/4 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 ArmoredCar
            Battle in Lower Egypt
                British attack with 2 Adv.Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 3 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Mech.Infs in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 1 Mech.Inf in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                Italians win with 1 Infantry remaining. Battle score for attacker is -12
                Casualties for British: 2 Mech.Infs
            Battle in Equatoria
                British attack with 3 Mech.Infs
                Italians defend with 1 Tank
                    British roll dice for 3 Mech.Infs in Equatoria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in Equatoria
                British win, taking Equatoria from Italians with 2 Mech.Infs remaining. Battle score for attacker is -1
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Tank
            Battle in Dover
                British attack with 10 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 10 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys in Dover, round 2 : 10/20 hits, 8.17 expected hits
                    Germans roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Dover
                British win, taking Dover from Germans with 10 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in N.Thailand
                British attack with 4 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 4 Fighters and 2 Infantrys in N.Thailand, round 2 : 3/6 hits, 1.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
                British win, taking N.Thailand from Thai with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from N.Thailand to Burma
            1 AAGun moved from Assam to Burma
            1 Artillery and 9 Infantrys moved from Bihar to Assam
            5 Mech.Infs moved from Delhi to Burma
            8 Infantrys moved from Hyderabad to Bihar
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Adv.Fighters moved from Lower Egypt to Cairo
            10 Adv.Fighters, 1 Bomber and 6 Fighters moved from Dover to Manchester
    
        Place Units - British
            2 Adv.Fighters, 2 Fighters and 4 Infantrys placed in London
            4 Infantrys placed in Wales
            British undo move 1.
            2 Adv.Fighters and 2 Fighters placed in Manchester
            8 Infantrys placed in London
            2 Mech.Infs placed in Cape Town
            1 Elite, 3 Mech.Infs and 1 Tank placed in Delhi
            2 Artillerys and 2 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 3.33
    Italians : 0.50
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone
            1 Cruiser moved from 66 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Transport moved from 66 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Flores
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 4 Elites, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 3 Adv.Fighters
                Yamamoto defend with 1 S.Submarine
                    Anzac roll dice for 3 Adv.Fighters in 112 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                1 S.Submarine owned by the Yamamoto Submerged
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys
                Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys in Flores, round 2 : 4/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Flores
                Anzac winAnzac win with 3 Adv.Fighters remaining, taking Flores from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 Marine
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            3 Adv.Fighters moved from 112 Sea Zone to 67 Sea Zone
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            2 Infantrys moved from West Papua to Hollandia
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from New South Wales to South Australia
            3 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Artillery and 2 Elites placed in Broome
            1 Artillery and 2 Elites placed in Townsville
            3 Infantrys placed in Port Moresby
            3 Infantrys and 1 Tank placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.67
    Anzac : 1.17
    

    Territory Summary for Anzac :

    New South Wales : 3 Infantrys
    West Papua : 1 AAGun and 3 Infantrys
    Port Moresby : 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
    South Australia : 1 Infantry
    Hollandia : 2 Infantrys
    Flores : 2 Artillerys, 1 Elite and 3 Infantrys
    Lombok : 2 Infantrys
    67 Sea Zone : 6 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 2 Submarines, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 141 / 151
    Russians : 51 / 59
    Italians : 74 / 79
    French : 13 / 14
    Yamamoto : 65 / 68
    Chinese : 26 / 26
    Hisaichi : 54 / 55
    British : 106 / 106
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 Infantry moved from Bolivia to Rio De Janeiro
            4 Infantrys moved from Amazon to Rio De Janeiro
            1 Tank moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 5 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 5 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                    Dutch roll dice for 4 Infantrys and 1 Tank in Rio De Janeiro, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Rio De Janeiro
                    Dutch roll dice for 3 Infantrys and 1 Tank in Rio De Janeiro, round 4 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                    Dutch roll dice for 2 Infantrys and 1 Tank in Rio De Janeiro, round 5 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Place Units - Dutch
            2 ArmoredCars placed in Suriname
            1 Bunker placed in Lombok
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : -0.33
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 2 ArmoredCars and 1 Factory
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag, 2 Infantrys and 1 Tank
    Amazon : 1 flag
    

    Production/PUs Summary :

    Germans : 141 / 151
    Russians : 51 / 59
    Italians : 74 / 79
    French : 13 / 14
    Yamamoto : 65 / 68
    Chinese : 26 / 26
    Hisaichi : 54 / 55
    British : 106 / 106
    Anzac : 36 / 36
    Dutch : 19 / 20
    Finns : 15 / 17
    Romanians : 28 / 28
    Thai : 21 / 21
    Americans : 133 / 133
    

    Savegame

  • '20

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            2 Tanks moved from Rostov to Astrakhan
                  Romanians take Saratov from Russians
            3 Tanks moved from Penza to Chimkent
            4 Tanks moved from Penza to Ufa
            1 Mot.Inf and 1 Tank moved from Penza to Astrakhan
            1 Infantry moved from S.Karelia to Vologda
            1 Fighter moved from Tula to Vologda
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Astrakhan
                Romanians attack with 1 Mot.Inf and 3 Tanks
                Russians defend with 3 Infantrys
                    Romanians roll dice for 1 Mot.Inf and 3 Tanks in Astrakhan, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 3 Infantrys in Astrakhan, round 2 : 1/3 hits, 1.00 expected hits
                1 Mot.Inf owned by the Romanians and 1 Infantry owned by the Russians lost in Astrakhan
                    Romanians roll dice for 3 Tanks in Astrakhan, round 3 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Astrakhan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Romanians lost in Astrakhan
                    Romanians roll dice for 2 Tanks in Astrakhan, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Astrakhan, round 4 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Romanians lost in Astrakhan
                    Romanians roll dice for 1 Tank in Astrakhan, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Astrakhan, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Astrakhan
                    Romanians roll dice for 1 Tank in Astrakhan, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Astrakhan, round 7 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Romanians lost in Astrakhan
                Russians win with 1 Infantry remaining. Battle score for attacker is -16
                Casualties for Romanians: 1 Mot.Inf and 3 Tanks
                Casualties for Russians: 2 Infantrys
            Battle in Ufa
                Romanians attack with 4 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 4 Tanks in Ufa, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 4 Tanks in Ufa, round 3 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 4 Tanks in Ufa, round 4 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 4 Tanks in Ufa, round 5 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Ufa, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ufa
                Romanians win, taking Ufa from Russians with 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vologda
                Romanians attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Infantry in Vologda, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Vologda
                 retreated to Vologda
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
            Battle in Chimkent
                Romanians attack with 3 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 3 Tanks in Chimkent, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Chimkent, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 3 Tanks in Chimkent, round 3 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Chimkent, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Romanians lost in Chimkent
                    Romanians roll dice for 2 Tanks in Chimkent, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chimkent, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chimkent
                Romanians win, taking Chimkent from Russians with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun, 2 Artillerys and 2 Infantrys moved from Donetsk to Rostov
            1 Tank moved from Kiev to Rostov
            1 Artillery moved from Tula to Rostov
            3 Tanks moved from Vinnytsia to Rostov
            2 Infantrys moved from Kiev to Kursk
            1 Fighter moved from Vologda to Kuybyshev
            1 Infantry moved from Bulgaria to Greece
            1 Infantry moved from Bucharest to E.Romania
            3 Tanks moved from Bucharest to Vinnytsia
    
        Place Units - Romanians
            1 ArmoredCar and 2 Tanks placed in Kiev
            1 ArmoredCar, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Romanians : -14.17
    Russians : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 980 times
            2 was rolled 987 times
            3 was rolled 988 times
            4 was rolled 1005 times
            5 was rolled 968 times
            6 was rolled 931 times
        Average roll : 3.476
        Median : 3.000
        Variance : 0.548
        Standard Deviation : 0.740
        Total rolls : 5859
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.111
        Median : 5.000
        Variance : 1.135
        Standard Deviation : 1.065
        Total rolls : 27
    
    Germans Combat
            1 was rolled 193 times
            2 was rolled 183 times
            3 was rolled 204 times
            4 was rolled 155 times
            5 was rolled 150 times
            6 was rolled 169 times
        Average roll : 3.373
        Median : 3.000
        Variance : 2.172
        Standard Deviation : 1.474
        Total rolls : 1054
    
    Romanians Combat
            1 was rolled 28 times
            2 was rolled 26 times
            3 was rolled 37 times
            4 was rolled 41 times
            5 was rolled 36 times
            6 was rolled 33 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.807
        Standard Deviation : 0.899
        Total rolls : 201
    
    Neutral Combat
            1 was rolled 33 times
            2 was rolled 34 times
            3 was rolled 31 times
            4 was rolled 32 times
            5 was rolled 32 times
            6 was rolled 31 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.036
        Standard Deviation : 0.189
        Total rolls : 193
    
    British Combat
            1 was rolled 108 times
            2 was rolled 130 times
            3 was rolled 130 times
            4 was rolled 149 times
            5 was rolled 123 times
            6 was rolled 112 times
        Average roll : 3.512
        Median : 4.000
        Variance : 1.448
        Standard Deviation : 1.203
        Total rolls : 752
    
    Italians Combat
            1 was rolled 64 times
            2 was rolled 58 times
            3 was rolled 72 times
            4 was rolled 67 times
            5 was rolled 68 times
            6 was rolled 73 times
        Average roll : 3.587
        Median : 4.000
        Variance : 0.379
        Standard Deviation : 0.616
        Total rolls : 402
    
    Hisaichi Combat
            1 was rolled 83 times
            2 was rolled 99 times
            3 was rolled 84 times
            4 was rolled 92 times
            5 was rolled 105 times
            6 was rolled 95 times
        Average roll : 3.577
        Median : 4.000
        Variance : 0.657
        Standard Deviation : 0.811
        Total rolls : 558
    
    Americans Combat
            1 was rolled 66 times
            2 was rolled 53 times
            3 was rolled 63 times
            4 was rolled 79 times
            5 was rolled 55 times
            6 was rolled 45 times
        Average roll : 3.385
        Median : 3.000
        Variance : 1.958
        Standard Deviation : 1.399
        Total rolls : 361
    
    Anzac Combat
            1 was rolled 32 times
            2 was rolled 20 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 24 times
            6 was rolled 34 times
        Average roll : 3.592
        Median : 4.000
        Variance : 1.360
        Standard Deviation : 1.166
        Total rolls : 152
    
    French Combat
            1 was rolled 28 times
            2 was rolled 28 times
            3 was rolled 23 times
            4 was rolled 33 times
            5 was rolled 25 times
            6 was rolled 33 times
        Average roll : 3.576
        Median : 4.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 170
    
    Yamamoto Combat
            1 was rolled 127 times
            2 was rolled 131 times
            3 was rolled 97 times
            4 was rolled 112 times
            5 was rolled 111 times
            6 was rolled 96 times
        Average roll : 3.352
        Median : 3.000
        Variance : 1.586
        Standard Deviation : 1.259
        Total rolls : 674
    
    Chinese Combat
            1 was rolled 44 times
            2 was rolled 42 times
            3 was rolled 34 times
            4 was rolled 40 times
            5 was rolled 39 times
            6 was rolled 39 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.242
        Standard Deviation : 0.492
        Total rolls : 238
    
    Finns Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 36
    
    Thai Combat
            1 was rolled 24 times
            2 was rolled 19 times
            3 was rolled 16 times
            4 was rolled 21 times
            5 was rolled 25 times
            6 was rolled 23 times
        Average roll : 3.570
        Median : 4.000
        Variance : 0.451
        Standard Deviation : 0.672
        Total rolls : 128
    
    Russians Combat
            1 was rolled 111 times
            2 was rolled 129 times
            3 was rolled 136 times
            4 was rolled 116 times
            5 was rolled 123 times
            6 was rolled 100 times
        Average roll : 3.435
        Median : 3.000
        Variance : 1.175
        Standard Deviation : 1.084
        Total rolls : 715
    
    Dutch Combat
            1 was rolled 31 times
            2 was rolled 25 times
            3 was rolled 32 times
            4 was rolled 37 times
            5 was rolled 38 times
            6 was rolled 35 times
        Average roll : 3.662
        Median : 4.000
        Variance : 0.579
        Standard Deviation : 0.761
        Total rolls : 198
    

    Savegame

  • '20

    Romanians : -14.17
    Russians : -0.33

    4 very small battles. You’ve got to love the dice roller.

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            2 Infantrys moved from Malaya to S.Thailand
            2 Artillerys, 3 Infantrys and 1 Marine moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            1 Bunker placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Submarine moved from 102 Sea Zone to 101 Sea Zone
            3 Adv.Fighters moved from 102 Sea Zone to 101 Sea Zone
            2 Battleships moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter, 2 Carriers and 6 Destroyers moved from 102 Sea Zone to 86 Sea Zone
            3 Submarines moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Rio de Oro to 31 Sea Zone
            1 Artillery and 3 Infantrys moved from Mauritania to W.Morocco
            1 Adv.Fighter and 1 Infantry moved from 31 Sea Zone to W.Morocco
            1 Bomber moved from Rio de Oro to W.Morocco
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 4 Artillerys, 1 B.Transport, 2 Battleships, 2 Bombers, 9 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Mech.Inf
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Destroyers and 3 Submarines
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Destroyers and 3 Submarines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 101 Sea Zone
                Americans attack with 3 Adv.Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 3 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in W.Morocco
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 4 Infantrys
                Italians defend with 1 Artillery, 1 Elite and 1 Tank
                    Americans roll dice for 1 Cruiser in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Italians lost in W.Morocco
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 4 Infantrys in W.Morocco, round 2 : 4/7 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in W.Morocco, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Artillery, 1 Elite and 1 Tank
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from W.Morocco to 31 Sea Zone
            1 Bomber moved from W.Morocco to Rio de Oro
            4 Tanks moved from Rio de Oro to Mauritania
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery and 5 Infantrys moved from 34 Sea Zone to Mauritania
            1 B.Transport and 1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from Wake to 88 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 S.Submarine, 1 Submarine and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
            3 Infantrys moved from 86 Sea Zone to Saipan
            3 Adv.Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to 102 Sea Zone
            2 Infantrys moved from Ulithi to 102 Sea Zone
            2 Infantrys moved from Woleai to 102 Sea Zone
            1 Infantry moved from Yap to Ulithi
            2 Artillerys, 2 B.Transports, 6 Infantrys and 2 Transports moved from 102 Sea Zone to 86 Sea Zone
            2 Artillerys and 1 Infantry moved from 86 Sea Zone to Saipan
            7 Infantrys moved from 86 Sea Zone to Saipan
            2 S.Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone
            2 S.Submarines moved from 88 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 Bomber and 1 Infantry placed in Ponape
            2 Battleships placed in 86 Sea Zone
            1 Adv.Fighter placed in Saipan
            1 S.Submarine placed in 71 Sea Zone
            1 Bomber and 1 Infantry placed in Alaska
            2 Infantrys placed in South Atlantic USA
            2 Artillerys and 1 Tank placed in Rio de Oro
            2 Artillerys placed in Salvador
            1 B.Transport placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            2 Infantrys placed in Pearl Harbor
            2 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Italians : 0.17
    Yamamoto : -0.67
    Americans : 4.17
    

    Territory Summary for Americans :

    Ayan : 1 Artillery and 1 Infantry
    Mauritania : 1 Artillery, 19 Infantrys and 10 Tanks
    W.Morocco : 1 Artillery and 3 Infantrys
    Kusaie : 1 flag
    Minamitori : 1 flag
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Kunashir : 1 flag, 1 Infantry
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry
    Saipan : 1 flag, 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 1 Factory, 16 Infantrys, 3 Marines and 1 Tank
    Jaluit : 1 flag
    Yap : 1 flag
    Iturup : 1 flag
    Peleliu : 1 flag, 1 Infantry
    Washington : 1 AAGun, 1 Factory and 2 Infantrys
    San Francisco : 1 Factory and 4 Infantrys
    Pearl Harbor : 1 Factory and 2 Infantrys
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Bomber, 1 Factory and 4 Infantrys
    Wake : 1 AAGun
    Alaska : 1 AAGun, 1 Bomber, 1 Factory and 1 Infantry
    Woleai : 2 Infantrys
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys
    Bahia : 1 flag, 4 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 3 Artillerys and 1 Factory
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 2 Artillerys, 1 Bomber, 1 Factory and 1 Tank
    S.Chile : 1 flag
    Andalusia : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 4 Destroyers and 3 Submarines
    35 Sea Zone : 1 B.Transport and 2 Transports
    32 Sea Zone : 1 B.Transport
    71 Sea Zone : 1 S.Submarine
    83 Sea Zone : 1 B.Transport
    101 Sea Zone : 1 Submarine
    95 Sea Zone : 1 Destroyer, 2 S.Submarines and 1 Submarine
    86 Sea Zone : 6 Adv.Fighters, 2 B.Transports, 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 2 S.Submarines, 4 Submarines and 3 Transports
    88 Sea Zone : 1 Destroyer
    34 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Transport
    72 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 141 / 151
    Russians : 50 / 59
    Italians : 72 / 79
    French : 15 / 14
    Yamamoto : 65 / 68
    Chinese : 26 / 26
    Hisaichi : 52 / 55
    British : 106 / 106
    Anzac : 36 / 36
    Dutch : 19 / 20
    Finns : 16 / 16
    Romanians : 30 / 32
    Thai : 21 / 24
    Americans : 133 / 133
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            1 Tank moved from Kuybyshev to Tashkent
                  Germans take Tashkent from Russians
            4 HeavyTanks and 20 Tanks moved from Kuybyshev to Sverdlovsk
            3 JetFighters moved from Penza to Sverdlovsk
            1 Tank moved from Rostov to Astrakhan
            1 ArmoredCar moved from Georgia to Astrakhan
            1 Mot.Inf moved from Kursk to Astrakhan
            4 ArmoredCars moved from Kursk to Stalingrad
            5 Artillerys moved from Rostov to Stalingrad
            2 Artillerys and 1 Infantry moved from Gorky to Kirov
            1 Battleship, 1 Cruiser and 15 T.Boats moved from 21 Sea Zone to 20 Sea Zone
            3 Infantrys moved from Normandy to 20 Sea Zone
            7 Infantrys moved from Picardy to 20 Sea Zone
            3 Infantrys moved from Belgium to 20 Sea Zone
            3 Infantrys moved from Netherlands to 20 Sea Zone
            8 Artillerys and 8 Infantrys moved from Hamburg to 22 Sea Zone
            3 Elites moved from Hamburg to 22 Sea Zone
            8 Artillerys, 3 Elites, 8 Infantrys, 3 S.Submarines and 8 Transports moved from 22 Sea Zone to 20 Sea Zone
            8 Artillerys, 3 Elites and 24 Infantrys moved from 20 Sea Zone to Wales
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Wales
            3 Adv.Fighters and 3 Fighters moved from 22 Sea Zone to Wales
            1 Bomber moved from Hamburg to Wales
    
        Purchase Units - Germans
            Germans buy 4 Adv.Fighters, 12 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Fighter and 13 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Wales
                Germans attack with 4 Adv.Fighters, 8 Artillerys, 1 Bomber, 3 Elites, 4 Fighters and 24 Infantrys
                British defend with 1 AAGun, 1 Factory, 17 Infantrys and 1 Tank
                    AA fire in Wales : 1/9 hits, 1.50 expected hits
                    1 Fighter owned by the Germans lost in Wales
                    Germans roll dice for 1 Battleship and 1 Cruiser in Wales, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Wales
                    Germans roll dice for 4 Adv.Fighters, 8 Artillerys, 1 Bomber, 3 Elites, 3 Fighters and 24 Infantrys in Wales, round 2 : 14/43 hits, 12.67 expected hits
                    British roll dice for 15 Infantrys and 1 Tank in Wales, round 2 : 5/16 hits, 5.50 expected hits
                    5 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Wales
                    Germans roll dice for 4 Adv.Fighters, 8 Artillerys, 1 Bomber, 3 Elites, 3 Fighters and 19 Infantrys in Wales, round 3 : 8/38 hits, 11.83 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Wales, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Wales
                Germans win, taking Wales from British with 4 Adv.Fighters, 8 Artillerys, 1 Bomber, 3 Elites, 3 Fighters and 18 Infantrys remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Fighter and 6 Infantrys
                Casualties for British: 17 Infantrys and 1 Tank
            Battle in Astrakhan
                Germans attack with 1 ArmoredCar, 1 Mot.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Mot.Inf and 1 Tank in Astrakhan, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Astrakhan
                Germans win, taking Astrakhan from Russians with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Sverdlovsk
                Germans attack with 4 HeavyTanks, 3 JetFighters and 20 Tanks
                French defend with 1 Fighter; Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter, 15 Infantrys and 2 Mech.Infs
                    AA fire in Sverdlovsk : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 HeavyTanks, 3 JetFighters and 20 Tanks in Sverdlovsk, round 2 : 14/27 hits, 14.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 15 Infantrys and 2 Mech.Infs in Sverdlovsk, round 2 : 5/21 hits, 7.67 expected hits
                    12 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Sverdlovsk
                    Germans roll dice for 4 HeavyTanks, 3 JetFighters and 15 Tanks in Sverdlovsk, round 3 : 12/22 hits, 12.17 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 3 Infantrys and 2 Mech.Infs in Sverdlovsk, round 3 : 3/9 hits, 3.67 expected hits
                    1 Fighter owned by the French, 3 Infantrys owned by the Russians, 1 Fighter owned by the Russians, 2 Mech.Infs owned by the Russians, 2 Bunkers owned by the Russians and 3 Tanks owned by the Germans lost in Sverdlovsk
                Germans captures 59PUs while taking Russians capital
                Germans win, taking Sverdlovsk from Russians with 4 HeavyTanks, 3 JetFighters and 12 Tanks remaining. Battle score for attacker is 30
                Casualties for Germans: 8 Tanks
                Casualties for Russians: 2 Bunkers, 1 Fighter, 15 Infantrys and 2 Mech.Infs
                Casualties for French: 1 Fighter
            Battle in Kirov
                Germans attack with 2 Artillerys and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 1 Infantry in Kirov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Kirov, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Kirov, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kirov
                Germans win, taking Kirov from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Stalingrad
                Germans attack with 4 ArmoredCars and 5 Artillerys
                Russians defend with 1 Factory and 4 Infantrys
                    Germans roll dice for 4 ArmoredCars and 5 Artillerys in Stalingrad, round 2 : 4/9 hits, 3.00 expected hits
                    Russians roll dice for 4 Infantrys in Stalingrad, round 2 : 2/4 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 ArmoredCars and 5 Artillerys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Germans
            1 AAGun moved from Rostov to Saratov
            2 Elites and 2 Infantrys moved from Donetsk to Rostov
            1 AAGun and 1 Elite moved from Kursk to Rostov
            4 ArmoredCars moved from Vinnytsia to Rostov
            3 JetFighters moved from Sverdlovsk to Kuybyshev
            1 Infantry moved from Gorky to Kuybyshev
            1 Infantry moved from Moscow to Gorky
            3 Artillerys and 6 Infantrys moved from Vyborg to S.Karelia
            3 Artillerys and 3 Infantrys moved from N.Karelia to S.Karelia
            1 AAGun moved from Yaroslavl to Gorky
            1 Elite and 3 Infantrys moved from Lithuania to Minsk
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Danzig to Pomerania
            2 ArmoredCars moved from Bohemia to Vinnytsia
            2 Stukas moved from Bohemia to Provence
            1 Infantry moved from Bohemia to Krakow
            2 Tanks moved from Berlin to Rhine
            4 Elites moved from Rhine to Netherlands
            3 Elites moved from Bavaria to Rhine
            8 Infantrys moved from Paris to Picardy
            11 Elites and 1 Infantry moved from Berlin to Saxony
            1 Artillery moved from Berlin to Saxony
            4 Elites moved from Minsk to Kursk
            4 Infantrys moved from Brest to Minsk
            4 Adv.Fighters and 3 Fighters moved from Wales to 20 Sea Zone
            1 Bomber moved from Wales to Netherlands
            1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            3 Carriers, 4 Destroyers and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
            2 Carriers and 2 Submarines moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Moscow to Yaroslavl
            1 Elite moved from Yaroslavl to Tula
            5 Elites and 3 Infantrys moved from Moscow to Penza
    
        Place Units - Germans
            1 Bunker placed in N.Algeria
            1 Adv.Fighter placed in 20 Sea Zone
            2 Adv.Fighters and 1 Fighter placed in Bavaria
            3 Artillerys placed in Normandy
            Germans undo move 4.
            3 Artillerys placed in Netherlands
            3 Artillerys placed in Belgium
            2 Artillerys placed in Normandy
            8 Infantrys placed in Paris
            4 ArmoredCars placed in Vinnytsia
            3 ArmoredCars placed in Kursk
            Germans undo move 8.
            1 Adv.Fighter and 3 ArmoredCars placed in Vinnytsia
            6 ArmoredCars and 3 Infantrys placed in Moscow
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 159 PUs; end with 219 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : -0.33
    AA fire in Sverdlovsk : : -0.50
    AA fire in Wales : : -0.50
    Russians : -3.00
    

    Savegame

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