Patryn +22 Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Denmark
            3 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland
            3 armour and 4 mech_infantrys moved from Baltic States to Karelia
            3 bombers moved from Novgorod to Smolensk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Rostov
            2 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Western Germany to Denmark
            8 infantry moved from Germany to Poland
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from France to Normandy Bordeaux
            4 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 3 armour, 2 infantry and 8 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 4/13 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Russians with 3 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 7 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 2/8 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Archangel to Karelia
            3 bombers moved from Smolensk to Karelia
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            10 infantry placed in Germany
            7 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit sorry for the double post. i thought i for got to post.

  • '18 '16

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            10 artilleries and 14 infantry moved from Vologda to Archangel
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Tambov to Rostov
            1 armour moved from Samara to Caucasus
            3 infantry moved from Kazakhstan to Caucasus
            6 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Rostov
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 10 artilleries and 14 infantry
                Germans defend with 2 infantry
                Russians win, taking Archangel from Germans with 10 artilleries and 14 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Sikang
                Russians attack with 6 infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery
                Russians win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Kazakhstan to Caucasus
            2 infantry moved from Samara to Vologda
            3 infantry moved from Russia to Vologda
            2 artilleries and 7 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    dawg.tsvg


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            7 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 fighters moved from Kiangsu to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Hunan
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Patryn scramble in sz35?

  • '18 '16

    Triple scramble please.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            7 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 fighters moved from Kiangsu to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Hunan
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            ANZAC scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber and 7 tactical_bombers
                ANZAC defend with 1 carrier, 5 fighters and 1 transport
                    Japanese roll dice for 1 bomber and 7 tactical_bombers in 35 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 carrier, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    4 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC and 4 fighters owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 bomber and 3 tactical_bombers in 35 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 5 tactical_bombers
                Casualties for ANZAC: 1 carrier, 5 fighters and 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
            2 fighters moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 0.00
    Japanese : 2.17
    

    Savegame

  • '18 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:27:53 PM
    Savegame

  • '18 '16

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    Scramble SZ 6?


  • @Patryn none

  • '18 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Korea
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Philippines
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Caroline Islands to Philippines
            1 transport moved from 110 Sea Zone to 117 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            2 mech_infantrys moved from Morocco to Algeria
            2 aaGuns and 10 infantry moved from Morocco to Algeria
            5 infantry moved from Eastern United States to Quebec
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            6 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
            3 infantry placed in Norway
            2 artilleries and 7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Korea
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Philippines
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Caroline Islands to Philippines
            1 transport moved from 110 Sea Zone to 117 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            2 mech_infantrys moved from Morocco to Algeria
            2 aaGuns and 10 infantry moved from Morocco to Algeria
            5 infantry moved from Eastern United States to Quebec
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            6 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
            3 infantry placed in Norway
            2 artilleries and 7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 5 infantry moved from Algeria to Tunisia
            1 infantry moved from Italian Somaliland to Ethiopia
            5 artilleries, 6 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Persia to Northwest Persia
            1 artillery and 5 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 artilleries and 25 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 5 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 5 artilleries, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/13 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 5 artilleries, 1 fighter and 27 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 5 artilleries, 1 fighter and 27 infantry in Yunnan, round 2 : 7/33 hits, 7.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 5 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber and 3 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                British attack with 1 artillery and 5 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 infantry moved from Morocco to Algeria
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 bomber moved from Northwest Persia to India
            1 artillery and 3 infantry moved from India to Burma
            3 aaGuns moved from Shan State to Yunnan
            2 fighters moved from United Kingdom to Norway
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            3 aaGuns and 3 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from Yunnan to India
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Persia
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in India change ownership: 4 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Italians : 0.50
    Americans : 1.00
    Chinese : 1.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 4 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Southern Italy
            2 fighters moved from Trans-Jordan to Greece
            3 submarines moved from 91 Sea Zone to 94 Sea Zone
            2 submarines moved from 95 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            4 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from New South Wales to Philippines
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 8 mech_infantrys moved from Finland to Novgorod
            3 armour and 4 mech_infantrys moved from Karelia to Novgorod
            3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            3 bombers, 3 fighters and 1 tactical_bomber moved from Karelia to Archangel
            2 infantry moved from Finland to Karelia
            2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Western Ukraine to Bryansk
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Germans attack with 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 10 artilleries and 14 infantry
                    Germans roll dice for 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/21 hits, 8.17 expected hits
                    Russians roll dice for 10 artilleries and 14 infantry in Archangel, round 2 : 10/24 hits, 8.00 expected hits
                    9 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Archangel
                    Germans roll dice for 4 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 6/11 hits, 6.17 expected hits
                    Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 3 : 5/15 hits, 5.00 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 4 armour owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 9 artilleries remaining. Battle score for attacker is -27
                Casualties for Germans: 5 armour, 1 fighter, 3 infantry and 6 mech_infantrys
                Casualties for Russians: 1 artillery and 14 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            8 infantry moved from Poland to Eastern Poland
            10 infantry moved from Germany to Poland
            3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Denmark
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            10 infantry placed in Germany
            9 infantry placed in Western Germany
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : 2.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Norway to Finland
                  Russians take Finland from Germans
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            4 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Dzavhan
            1 armour moved from Caucasus to Tambov
            1 aaGun and 3 infantry moved from Caucasus to Volgograd
            4 infantry moved from Sikang to Kazakhstan
            9 artilleries moved from Archangel to Smolensk
            1 infantry moved from Vologda to Archangel
            4 infantry moved from Vologda to Smolensk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Korea
            2 infantry moved from Amur to Korea
            3 fighters moved from Japan to Korea
            2 infantry moved from Chahar to Hopei
            2 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from Hunan to Kwangsi
            2 infantry moved from Jehol to Manchuria
            2 infantry moved from Shantung to Jehol
            1 bomber moved from Kwangtung to Korea
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 bomber, 3 fighters and 4 infantry
                Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 2/8 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Korea, round 3 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            4 armour and 3 mech_infantrys moved from Hunan to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            6 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
            3 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kiangsi
            4 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
            3 fighters moved from Korea to Japan
            1 bomber moved from Korea to Japan
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,2,6,3,1,3,4,1,1,1,5,3,6,1,3,2,4
            Japanese collect 24 PUs (11 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 0.67
    Japanese : 0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Philippines to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Korea
                Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            2 bombers moved from 6 Sea Zone to Guam
            3 transports moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Guam
            8 infantry moved from Quebec to 106 Sea Zone
            8 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            8 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 117 Sea Zone to 106 Sea Zone
            2 artilleries and 7 infantry moved from Eastern United States to Quebec
            1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns, 10 infantry and 2 mech_infantrys moved from Algeria to Tunisia
            1 artillery and 8 infantry moved from Norway to Finland
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            2 carriers and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Suiyuyan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 transports moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to Normandy Bordeaux
            1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 4 infantry moved from Tunisia to Libya
                  British take Libya from Italians
            5 artilleries, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 fighter, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            5 artilleries and 25 infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 2 fighters and 5 infantry
                Germans defend with 1 factory_minor, 1 harbour and 7 infantry
                    British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits
                    Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
                Casualties for British: 2 infantry
                Casualties for Germans: 7 infantry
            Battle in Kwangsi
                British attack with 5 artilleries and 25 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries and 25 infantry in Kwangsi, round 2 : 10/30 hits, 6.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 2 artilleries
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                1 infantry owned by the British retreated to Iraq
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            3 infantry moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 aaGuns moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Burma to Yunnan
            4 infantry and 2 mech_infantrys moved from India to Burma
            2 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from India to Yunnan
            2 fighters moved from 125 Sea Zone to United Kingdom
            1 carrier moved from 125 Sea Zone to 110 Sea Zone
            3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Norway to Finland
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            7 infantry placed in United Kingdom
            2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 2.50
    Italians : -0.00
    Americans : -0.50
    Chinese : 0.17
    Japanese : -1.33
    

    Savegame

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