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Patryn +22 Allies -VS- dawgoneit Axis


  • 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Urals to Archangel
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Russia to Samara
                3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Bryansk
                10 infantry moved from Russia to Tambov
                2 artilleries moved from Russia to Tambov
                9 infantry moved from Novosibirsk to Kazakhstan

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/6 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/5 hits, 1.17 expected hits
                        Germans roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/5 hits, 1.17 expected hits
                        Germans roll dice for 3 infantry in Bryansk, round 4 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 6 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 6 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 7 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 7 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                    Germans win with 2 infantry remaining. Battle score for attacker is -23
                    Casualties for Russians: 5 infantry and 1 tactical_bomber
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 10 infantry in Tambov, round 2 : 3/12 hits, 2.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Kazakhstan, round 2 : 3/9 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 fighter moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Finland to Norway

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -4.50
        Japanese : -0.33

    triplea_42787_Rus10.tsvg


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Manchuria to Korea
                3 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                3 tactical_bombers moved from Kiangsu to Kwangtung
                3 tactical_bombers moved from Kiangsu to Kwangtung
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 fighter moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangtung
                2 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                2 mech_infantrys moved from Kwangtung to Hunan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Japanese collect 44 PUs; end with 44 PUs

    triplea_42787_Jap10.tsvg


  • 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Americans buy 18 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                2 aaGuns and 4 infantry moved from Quebec to 106 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Tunisia to Morocco
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to Caroline Islands
                1 battleship and 3 transports moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
                1 infantry moved from Vyborg to Finland
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                3 infantry placed in Norway
                1 transport placed in 10 Sea Zone
                4 infantry placed in Western United States
                6 infantry placed in Central United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Kansu to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    retreated to Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 bomber moved from Persia to Northwest Persia
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Holland Belgium
                    British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                3 aaGuns, 4 artilleries and 24 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Persia to Iraq
                1 artillery and 5 infantry moved from Morocco to Algeria
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 artillery, 4 infantry and 1 mech_infantry moved from Finland to Norway
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Yunnan to India

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 0.67
        British : 1.33
        Americans : -0.83
        Chinese : -0.67
        Japanese : 0.00

    triplea_42787_UK_10.tsvg


  • 2019 2018 2017 2016 2015 '14 '13

    @Patryn would you like to continue our game?


  • 2016

    Yes let’s do it. I believe the last reply is my last move.


  • 2019 2018 2017 2016 2015 '14 '13

    its not letting me post. keeps kicking me out and making me sign back in 301 ERROR


  • 2016

    Yeah I have a few issues like that as well. I just manually post the file.


  • 2019 2018 2017 2016 2015 '14 '13

    how would i go about doing this.
    i’m not real smart on with the computer.


  • 2016

    Oh I just take the turn and then save the file as dawgoneititaly10.tsvg on my desktop, then when I reply, there’s the little arrow up button to upload the file.

    afdb8aad-df53-49bf-bf01-2759182b80bd-image.png


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            8 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Libya to Egypt
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 8 submarines
                British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports
                    Italians roll dice for 8 submarines in 91 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @Patryn 4 hits in sz91. ool please


  • 2016

    2x carriers single hit, 1 destroyer, 1 carrier sunk


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            8 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Libya to Egypt
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 8 submarines
                British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports
                    Italians roll dice for 8 submarines in 91 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 8 transports in 91 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 6 submarines in 91 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 8 transports in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 6 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 7 : 2/3 hits, 1.00 expected hits
                    2 transports owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 8 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 9 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 10 : 3/3 hits, 1.00 expected hits
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                3 submarines owned by the Italians Submerged
                Americans win with 3 fighters remaining. Battle score for attacker is 86
                Casualties for Italians: 5 submarines
                Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers and 7 transports
                Casualties for British: 1 transport
                3 fighters owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : -0.33
    Americans : -2.00
    

    Savegame


  • 2016

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 43 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 43 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - French
            Battle in 42 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -1.33
    Japanese : 0.33
    

    dawg.tsvg


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Denmark
            3 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland
            3 armour and 4 mech_infantrys moved from Baltic States to Karelia
            3 bombers moved from Novgorod to Smolensk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Rostov
            2 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Western Germany to Denmark
            8 infantry moved from Germany to Poland
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from France to Normandy Bordeaux
            4 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 3 armour, 2 infantry and 8 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 4/13 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Russians with 3 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 7 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 2/8 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Archangel to Karelia
            3 bombers moved from Smolensk to Karelia
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            10 infantry placed in Germany
            7 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : -0.33
    Russians : -1.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @dawgoneit sorry for the double post. i thought i for got to post.


  • 2016

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            10 artilleries and 14 infantry moved from Vologda to Archangel
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Tambov to Rostov
            1 armour moved from Samara to Caucasus
            3 infantry moved from Kazakhstan to Caucasus
            6 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Rostov
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 10 artilleries and 14 infantry
                Germans defend with 2 infantry
                Russians win, taking Archangel from Germans with 10 artilleries and 14 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Sikang
                Russians attack with 6 infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery
                Russians win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Kazakhstan to Caucasus
            2 infantry moved from Samara to Vologda
            3 infantry moved from Russia to Vologda
            2 artilleries and 7 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    dawg.tsvg


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            7 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 fighters moved from Kiangsu to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Hunan
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @Patryn scramble in sz35?


  • 2016

    Triple scramble please.


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            7 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Kwangtung to 35 Sea Zone
            2 fighters moved from Kiangsu to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Hunan
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            ANZAC scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber and 7 tactical_bombers
                ANZAC defend with 1 carrier, 5 fighters and 1 transport
                    Japanese roll dice for 1 bomber and 7 tactical_bombers in 35 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 carrier, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    4 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC and 4 fighters owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 bomber and 3 tactical_bombers in 35 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 5 tactical_bombers
                Casualties for ANZAC: 1 carrier, 5 fighters and 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
            2 fighters moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 0.00
    Japanese : 2.17
    

    Savegame


  • 2016

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:27:53 PM
    Savegame


  • 2016

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • 2016

    Scramble SZ 6?


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