No scramble
Patryn +22 Allies -VS- dawgoneit Axis
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@Patryn none
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 transports moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Philippines 4 infantry moved from Western United States to 10 Sea Zone 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Caroline Islands to Philippines 1 transport moved from 110 Sea Zone to 117 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Morocco to Algeria 2 aaGuns and 10 infantry moved from Morocco to Algeria 5 infantry moved from Eastern United States to Quebec 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 6 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 3 infantry placed in Norway 2 artilleries and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 transports moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Philippines 4 infantry moved from Western United States to 10 Sea Zone 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Caroline Islands to Philippines 1 transport moved from 110 Sea Zone to 117 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Morocco to Algeria 2 aaGuns and 10 infantry moved from Morocco to Algeria 5 infantry moved from Eastern United States to Quebec 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 6 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 3 infantry placed in Norway 2 artilleries and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 5 infantry moved from Algeria to Tunisia 1 infantry moved from Italian Somaliland to Ethiopia 5 artilleries, 6 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 artillery and 5 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 4 artilleries and 25 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Anglo Egyptian Sudan British attack with 5 artilleries, 6 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 5 artilleries, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/13 hits, 3.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 5 artilleries, 1 fighter and 27 infantry Japanese defend with 2 mech_infantrys British roll dice for 5 artilleries, 1 fighter and 27 infantry in Yunnan, round 2 : 7/33 hits, 7.50 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 5 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber and 3 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 2.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Tunisia British attack with 1 artillery and 5 infantry Italians defend with 1 armour British roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 bomber moved from Northwest Persia to India 1 artillery and 3 infantry moved from India to Burma 3 aaGuns moved from Shan State to Yunnan 2 fighters moved from United Kingdom to Norway 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 3 aaGuns and 3 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Yunnan to India Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Italians : 0.50 Americans : 1.00 Chinese : 1.17 Japanese : 0.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery and 4 infantry Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.50 expected hits British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 4 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Southern Italy 2 fighters moved from Trans-Jordan to Greece 3 submarines moved from 91 Sea Zone to 94 Sea Zone 2 submarines moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from New South Wales to Philippines 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 8 mech_infantrys moved from Finland to Novgorod 3 armour and 4 mech_infantrys moved from Karelia to Novgorod 3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Baltic States to Archangel 3 bombers, 3 fighters and 1 tactical_bomber moved from Karelia to Archangel 2 infantry moved from Finland to Karelia 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 1 artillery moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Rostov Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Battle in Archangel Germans attack with 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 10 artilleries and 14 infantry Germans roll dice for 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/21 hits, 8.17 expected hits Russians roll dice for 10 artilleries and 14 infantry in Archangel, round 2 : 10/24 hits, 8.00 expected hits 9 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 4 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 6/11 hits, 6.17 expected hits Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 3 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 4 armour owned by the Germans lost in Archangel retreated to Archangel Russians win with 9 artilleries remaining. Battle score for attacker is -27 Casualties for Germans: 5 armour, 1 fighter, 3 infantry and 6 mech_infantrys Casualties for Russians: 1 artillery and 14 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers, 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 8 infantry moved from Poland to Eastern Poland 10 infantry moved from Germany to Poland 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Denmark Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 10 infantry placed in Germany 9 infantry placed in Western Germany 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : 2.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Norway to Finland Russians take Finland from Germans 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 4 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 armour moved from Caucasus to Tambov 1 aaGun and 3 infantry moved from Caucasus to Volgograd 4 infantry moved from Sikang to Kazakhstan 9 artilleries moved from Archangel to Smolensk 1 infantry moved from Vologda to Archangel 4 infantry moved from Vologda to Smolensk 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Korea 2 infantry moved from Amur to Korea 3 fighters moved from Japan to Korea 2 infantry moved from Chahar to Hopei 2 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Hunan to Kwangsi 2 infantry moved from Jehol to Manchuria 2 infantry moved from Shantung to Jehol 1 bomber moved from Kwangtung to Korea 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi Combat - Japanese Battle in Korea Japanese attack with 1 bomber, 3 fighters and 4 infantry Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 2/8 hits, 2.83 expected hits Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Korea, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 4 armour and 3 mech_infantrys moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 6 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe 3 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 4 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi 3 fighters moved from Korea to Japan 1 bomber moved from Korea to Japan Place Units - Japanese 2 fighters placed in Japan 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,2,6,3,1,3,4,1,1,1,5,3,6,1,3,2,4 Japanese collect 24 PUs (11 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : 0.67 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Philippines to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Korea Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 2 bombers moved from 6 Sea Zone to Guam 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Guam 8 infantry moved from Quebec to 106 Sea Zone 8 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 8 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 117 Sea Zone to 106 Sea Zone 2 artilleries and 7 infantry moved from Eastern United States to Quebec 1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 aaGuns, 10 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 artillery and 8 infantry moved from Norway to Finland 1 fighter moved from United Kingdom to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 2 carriers and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 artillery and 5 infantry placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to Normandy Bordeaux 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 4 infantry moved from Tunisia to Libya British take Libya from Italians 5 artilleries, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 fighter, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Siam to French Indo China 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 5 artilleries and 25 infantry moved from Yunnan to Kwangsi Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 factory_minor, 1 harbour and 7 infantry British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 3/7 hits, 2.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Germans: 7 infantry Battle in Kwangsi British attack with 5 artilleries and 25 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 25 infantry in Kwangsi, round 2 : 10/30 hits, 6.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 artilleries British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the British retreated to Iraq Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery Non Combat Move - British 3 infantry moved from Northwest Persia to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 aaGuns moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Burma to Yunnan 4 infantry and 2 mech_infantrys moved from India to Burma 2 mech_infantrys moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber moved from India to Yunnan 2 fighters moved from 125 Sea Zone to United Kingdom 1 carrier moved from 125 Sea Zone to 110 Sea Zone 3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 7 infantry placed in United Kingdom 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 36 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -2.00 British : 2.50 Italians : -0.00 Americans : -0.50 Chinese : 0.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 5 submarines moved from 94 Sea Zone to 93 Sea Zone 3 submarines moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Greece to Southern France 7 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Rostov, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians Place Units - Italians 2 submarines placed in 95 Sea Zone 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.33 Russians : 0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Novgorod to Archangel 3 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Rostov 1 bomber moved from Novgorod to Rostov 1 bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Bryansk 2 artilleries and 10 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 3.83 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Bryansk to Novgorod 1 bomber moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 9 infantry moved from Western Germany to Holland Belgium 6 infantry moved from Eastern Poland to Belarus 3 armour moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 10 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Western Germany 7 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine Germans undo move 2. 7 infantry placed in Germany 3 infantry placed in Western Germany Germans undo move 1. 3 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 10 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.33 Russians : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Ulaanbaatar to Buyant-Uhaa 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Archangel 1 artillery and 2 infantry moved from Smolensk to Archangel 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 2 infantry owned by the Russians retreated to Volgograd Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians winGermans win with 1 infantry remaining, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 infantry moved from Kazakhstan to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 armour moved from Tambov to Volgograd 3 infantry moved from Smolensk to Vologda 6 artilleries moved from Smolensk to Vologda 4 infantry moved from Russia to Vologda 2 artilleries moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 bomber and 5 fighters moved from Japan to Korea 2 infantry moved from Manchuria to Korea 2 infantry moved from Hopei to Shensi 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Jehol to Manchuria 2 infantry moved from Shantung to Jehol 2 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 5 armour and 6 mech_infantrys moved from Anhwe to Kwangtung 5 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in Shensi Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Korea Japanese attack with 1 bomber, 5 fighters and 2 infantry Americans defend with 4 infantry Japanese roll dice for 1 bomber, 5 fighters and 2 infantry in Korea, round 2 : 5/8 hits, 3.50 expected hits Americans roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 3 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 bomber moved from Korea to Kwangtung 5 fighters moved from Korea to Kiangsu Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,5,3,6,4,6,3,3,5,2,5,4,3,2,4,6 Japanese collect 11 PUs (21 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans : -1.33 Chinese : -1.33 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - Americans Americans creates battle in territory 20 Sea Zone Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 106 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 1 fighter and 7 infantry Germans defend with 9 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 7 infantry in Holland Belgium, round 2 : 5/10 hits, 2.83 expected hits Germans roll dice for 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3.00 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Holland Belgium, round 3 : 3/8 hits, 2.50 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 4 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 4 infantry Casualties for Germans: 9 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Norway to Finland 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 transports moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Guam to Philippines 1 fighter moved from Guam to 6 Sea Zone 10 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Tunisia to Libya 2 aaGuns moved from Tunisia to Libya Place Units - Americans 2 fighters placed in Eastern United States 2 destroyers and 1 transport placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States 5 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 4 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 5 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 9 infantry moved from Iraq to Syria 1 tactical_bomber moved from Iraq to India 1 fighter moved from Iraq to Syria 2 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 artillery and 3 infantry moved from Yunnan to Kweichow 5 artilleries and 23 infantry moved from Kwangsi to Hunan 2 mech_infantrys moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys Japanese defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/7 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux British attack with 4 fighters and 8 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry British roll dice for 4 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 4/12 hits, 4.00 expected hits 5 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 5 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 6 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for British: 7 infantry Casualties for Germans: 2 artilleries and 10 infantry Battle in Hunan British attack with 5 artilleries and 23 infantry Japanese defend with 2 infantry British roll dice for 5 artilleries and 23 infantry in Hunan, round 2 : 5/28 hits, 6.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 5 artilleries and 23 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kiangsi British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 5 artilleries, 5 infantry and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 5 artilleries, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/12 hits, 3.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Syria British attack with 1 fighter and 9 infantry Italians defend with 1 armour British roll dice for 1 fighter and 9 infantry in Syria, round 2 : 1/10 hits, 2.00 expected hits Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Syria to Persia 4 infantry moved from Burma to Yunnan 3 aaGuns moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Kiangsi to Yunnan 2 artilleries and 4 infantry moved from India to Burma 1 bomber moved from Kweichow to Yunnan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 10 infantry placed in United Kingdom 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,4 British collect 36 PUs (4 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -2.33 British : -3.50 Italians : 1.17 Americans : 2.50 Japanese : -2.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 7 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 8 submarines moved from 93 Sea Zone to 95 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 7 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 2.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to France Place Units - Italians 1 submarine placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 bombers moved from Philippines to 34 Sea Zone 2 bombers moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 bombers moved from Paulau Island to Philippines 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Ukraine to Rostov 3 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Archangel 2 bombers moved from Novgorod to Holland Belgium 5 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk Combat - Germans Battle in Smolensk Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 3 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 3 bombers and 5 infantry Americans defend with 1 artillery and 3 infantry Germans roll dice for 3 bombers and 5 infantry in Holland Belgium, round 2 : 3/8 hits, 2.83 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 bombers and 4 infantry in Holland Belgium, round 3 : 4/7 hits, 2.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 artillery and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 10 infantry moved from Eastern Poland to Western Ukraine 7 infantry moved from Poland to Eastern Poland 3 bombers moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from France to Western Germany 2 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in France 9 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Western Germany Germans undo move 3. 6 infantry placed in Western Germany Germans undo move 2. 5 infantry placed in Germany Germans undo move 3. 3 infantry placed in Germany 1 artillery placed in Ukraine Germans undo move 2. Germans undo move 2. 5 infantry placed in Western Germany 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 4 infantry moved from Russia to Bryansk 1 artillery and 4 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Rostov 2 infantry moved from Caucasus to Rostov 1 armour moved from Volgograd to Tambov 3 infantry moved from Volgograd to Tambov 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 6 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Tambov Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 4 infantry in Archangel, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 3 infantry in Archangel, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 3 infantry in Archangel, round 6 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun and 2 infantry moved from Caucasus to Volgograd 1 fighter moved from Rostov to Russia 1 fighter moved from Smolensk to Russia 4 infantry moved from Russia to Vologda 2 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Buryatia to Amur 2 infantry moved from Buyant-Uhaa to Amur 2 infantry moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Szechwan to Kweichow Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -4.67 Russians : -4.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kiangsi 5 fighters moved from Kiangsu to Kiangsi 1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 5 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 5 fighters and 2 infantry in Kiangsi, round 2 : 5/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 5 fighters moved from Kiangsi to Kiangsu 1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 24 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,2,4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,3,4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,6,5,5,3,1,6,1,3,1,2,3,5 Japanese collect 7 PUs (24 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 2.83