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@Patryn none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Philippines
1 transport moved from 110 Sea Zone to 117 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 mech_infantrys moved from Morocco to Algeria
2 aaGuns and 10 infantry moved from Morocco to Algeria
5 infantry moved from Eastern United States to Quebec
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
6 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
3 infantry placed in Norway
2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Philippines
1 transport moved from 110 Sea Zone to 117 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 mech_infantrys moved from Morocco to Algeria
2 aaGuns and 10 infantry moved from Morocco to Algeria
5 infantry moved from Eastern United States to Quebec
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
6 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
3 infantry placed in Norway
2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 5 infantry moved from Algeria to Tunisia
1 infantry moved from Italian Somaliland to Ethiopia
5 artilleries, 6 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries and 25 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 5 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 5 artilleries, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/13 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 5 artilleries, 1 fighter and 27 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 5 artilleries, 1 fighter and 27 infantry in Yunnan, round 2 : 7/33 hits, 7.50 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 5 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
British attack with 1 artillery and 5 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to India
1 artillery and 3 infantry moved from India to Burma
3 aaGuns moved from Shan State to Yunnan
2 fighters moved from United Kingdom to Norway
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Yunnan to India
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Italians : 0.50
Americans : 1.00
Chinese : 1.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 4 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.50 expected hits
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.17 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 fighters moved from Trans-Jordan to Greece
3 submarines moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New South Wales to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 8 mech_infantrys moved from Finland to Novgorod
3 armour and 4 mech_infantrys moved from Karelia to Novgorod
3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
3 bombers, 3 fighters and 1 tactical_bomber moved from Karelia to Archangel
2 infantry moved from Finland to Karelia
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Archangel
Germans attack with 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 10 artilleries and 14 infantry
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/21 hits, 8.17 expected hits
Russians roll dice for 10 artilleries and 14 infantry in Archangel, round 2 : 10/24 hits, 8.00 expected hits
9 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 4 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 6/11 hits, 6.17 expected hits
Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 3 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 4 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 9 artilleries remaining. Battle score for attacker is -27
Casualties for Germans: 5 armour, 1 fighter, 3 infantry and 6 mech_infantrys
Casualties for Russians: 1 artillery and 14 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
8 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
9 infantry placed in Western Germany
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Norway to Finland
Russians take Finland from Germans
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 armour moved from Caucasus to Tambov
1 aaGun and 3 infantry moved from Caucasus to Volgograd
4 infantry moved from Sikang to Kazakhstan
9 artilleries moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
4 infantry moved from Vologda to Smolensk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
2 infantry moved from Amur to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Chahar to Hopei
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kwangsi
2 infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Jehol
1 bomber moved from Kwangtung to Korea
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 2/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Korea, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
6 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
4 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
3 fighters moved from Korea to Japan
1 bomber moved from Korea to Japan
Place Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,2,6,3,1,3,4,1,1,1,5,3,6,1,3,2,4
Japanese collect 24 PUs (11 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Guam
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
8 infantry moved from Quebec to 106 Sea Zone
8 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
8 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 117 Sea Zone to 106 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to Quebec
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 10 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 8 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
2 carriers and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 5 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Normandy Bordeaux
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 4 infantry moved from Tunisia to Libya
British take Libya from Italians
5 artilleries, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 fighter, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 artilleries and 25 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 7 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits
Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Germans: 7 infantry
Battle in Kwangsi
British attack with 5 artilleries and 25 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 25 infantry in Kwangsi, round 2 : 10/30 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 artilleries
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
4 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from India to Yunnan
2 fighters moved from 125 Sea Zone to United Kingdom
1 carrier moved from 125 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
7 infantry placed in United Kingdom
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -2.00
British : 2.50
Italians : -0.00
Americans : -0.50
Chinese : 0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
5 submarines moved from 94 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to Southern France
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Rostov, round 3 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Bryansk
2 artilleries and 10 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 3.83 expected hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Bryansk to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
9 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Eastern Poland to Belarus
3 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
10 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Western Germany
7 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 2.
7 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Russians retreated to Volgograd
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians winGermans win with 1 infantry remaining, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 infantry moved from Kazakhstan to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 armour moved from Tambov to Volgograd
3 infantry moved from Smolensk to Vologda
6 artilleries moved from Smolensk to Vologda
4 infantry moved from Russia to Vologda
2 artilleries moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber and 5 fighters moved from Japan to Korea
2 infantry moved from Manchuria to Korea
2 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
5 armour and 6 mech_infantrys moved from Anhwe to Kwangtung
5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Shensi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 5 fighters and 2 infantry
Americans defend with 4 infantry
Japanese roll dice for 1 bomber, 5 fighters and 2 infantry in Korea, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
3 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 bomber moved from Korea to Kwangtung
5 fighters moved from Korea to Kiangsu
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,5,3,6,4,6,3,3,5,2,5,4,3,2,4,6
Japanese collect 11 PUs (21 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans : -1.33
Chinese : -1.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter and 7 infantry
Germans defend with 9 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 7 infantry in Holland Belgium, round 2 : 5/10 hits, 2.83 expected hits
Germans roll dice for 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3.00 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Holland Belgium, round 3 : 3/8 hits, 2.50 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 4 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 4 infantry
Casualties for Germans: 9 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Norway to Finland
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Guam to Philippines
1 fighter moved from Guam to 6 Sea Zone
10 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Libya
2 aaGuns moved from Tunisia to Libya
Place Units - Americans
2 fighters placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 4 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
5 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
9 infantry moved from Iraq to Syria
1 tactical_bomber moved from Iraq to India
1 fighter moved from Iraq to Syria
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 artillery and 3 infantry moved from Yunnan to Kweichow
5 artilleries and 23 infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
Combat - British
Battle in Kweichow
British attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/7 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 8 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
British roll dice for 4 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 4/12 hits, 4.00 expected hits
5 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 5 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 6 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 7 infantry
Casualties for Germans: 2 artilleries and 10 infantry
Battle in Hunan
British attack with 5 artilleries and 23 infantry
Japanese defend with 2 infantry
British roll dice for 5 artilleries and 23 infantry in Hunan, round 2 : 5/28 hits, 6.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 5 artilleries and 23 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 5 artilleries, 5 infantry and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 5 artilleries, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/12 hits, 3.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Syria
British attack with 1 fighter and 9 infantry
Italians defend with 1 armour
British roll dice for 1 fighter and 9 infantry in Syria, round 2 : 1/10 hits, 2.00 expected hits
Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Syria to Persia
4 infantry moved from Burma to Yunnan
3 aaGuns moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Kiangsi to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 bomber moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
10 infantry placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,4
British collect 36 PUs (4 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -2.33
British : -3.50
Italians : 1.17
Americans : 2.50
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
8 submarines moved from 93 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 7 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 2.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from Philippines to 34 Sea Zone
2 bombers moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from Paulau Island to Philippines
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
4 infantry moved from Belarus to Archangel
2 bombers moved from Novgorod to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 5 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 3 bombers and 5 infantry in Holland Belgium, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 bombers and 4 infantry in Holland Belgium, round 3 : 4/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
10 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Poland to Eastern Poland
3 bombers moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
9 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Western Germany
Germans undo move 3.
6 infantry placed in Western Germany
Germans undo move 2.
5 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Germany
1 artillery placed in Ukraine
Germans undo move 2.
Germans undo move 2.
5 infantry placed in Western Germany
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Rostov
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Tambov
3 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 5 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 6 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Tambov
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 5 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 6 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Caucasus to Volgograd
1 fighter moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
4 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Szechwan to Kweichow
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -4.67
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
5 fighters moved from Kiangsu to Kiangsi
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 5 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 5 fighters and 2 infantry in Kiangsi, round 2 : 5/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Kiangsi to Kiangsu
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
Place Units - Japanese
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,2,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,3,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,6,5,5,3,1,6,1,3,1,2,3,5
Japanese collect 7 PUs (24 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 2.83