NO scramble.
Patryn +22 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 bomber, 4 fighters and 7 tactical_bombers moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to HopeiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber, 4 fighters and 7 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 7 tactical_bombers in Shan State, round 2 : 7/13 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/10 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber, 4 fighters and 6 tactical_bombers moved from Shan State to SiamPlace Units - Japanese
1 factory_minor placed in French Indo China
Japanese undo move 1.
1 factory_minor placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 artillery, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in 96 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Norway
British attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 6 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Norway, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 6 infantry in Norway, round 2 : 5/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 5 infantry owned by the British lost in Norway
2 fighters owned by the British retreated
British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
British roll dice for 1 artillery in Norway, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Norway, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 5 infantry
Casualties for Germans: 4 infantry
Battle in Kenya
British attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Kenya, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from India to West India
3 aaGuns, 4 artilleries and 23 infantry moved from India to Burma
1 bomber moved from West India to India
2 fighters moved from West India to India
1 tactical_bomber moved from West India to IndiaPlace Units - British
3 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
British : 0.67
Americans : -0.17
Chinese : 0.33
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Libya to TobrukCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits
Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
1 bomber moved from Iraq to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
Sorry about this one - didn’t get an email notification but taking my turn now and in the World at War game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour, 2 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Baltic States
1 fighter moved from Finland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour and 1 infantry moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to NorwayCombat - Germans
Air Battle in Russia -
intercept in russia?
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No intercept. In general if I am outnumbered I will not intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour, 2 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Baltic States
1 fighter moved from Finland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour and 1 infantry moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
2 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to NorwayCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 tactical_bomber killed by AA
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 6,3,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: airfield = 1, factory_major = 16
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Baltic States to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
3 armour placed in Ukraine
1 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x airfield, 12x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Tambov
5 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
8 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 43 Sea Zone from Americans
4 fighters and 6 tactical_bombers moved from Siam to Yunnan
1 bomber moved from Siam to Kwangsi
1 bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in Java
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
UK_Pacific win, taking Java from Americans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 3.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Morocco to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 3 destroyers and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 destroyers and 1 transport
Battle in Norway
Americans attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery and 5 infantry in Norway, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 3/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Norway, round 4 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from 92 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from Tunisia to AlgeriaPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery, 2 infantry and 2 mech_infantrys moved from Kenya to Belgian Congo
1 artillery and 2 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Belgian Congo
British attack with 2 artilleries, 7 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/11 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to India
3 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 96 Sea Zone to 92 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 0.33
Americans : -3.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
2 artilleries and 3 infantry moved from Southern France to France
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to France
1 armour moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Battle in Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 2/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Persia to EgyptPlace Units - Italians
1 armour, 1 artillery, 1 factory_minor and 1 infantry placed in Egypt
Italians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 factory_minor placed in Iraq
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Western Australia
2 fighters moved from Queensland to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Smolensk
1 armour, 2 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 armour moved from France to Western Germany
2 armour and 6 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
1 bomber moved from Tambov to Eastern Poland
1 bomber moved from Rostov to Eastern Poland
1 fighter moved from Rostov to Bryansk
1 bomber moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Smolensk to Bryansk
3 armour moved from Ukraine to BryanskPlace Units - Germans
3 artilleries placed in France
2 armour and 4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Germany
Germans undo move 1.
3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 fighter moved from Russia to Finland
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Finland to NorwayPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
1 bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to KiangsuPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Algeria to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
-
Scramble in the Sea of Japan?
-
no