@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
10 artilleries and 14 infantry moved from Vologda to Archangel
3 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
1 armour moved from Samara to Caucasus
3 infantry moved from Kazakhstan to Caucasus
6 infantry moved from Kazakhstan to Sikang
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 10 artilleries and 14 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 10 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 aaGun moved from Samara to Russia
1 aaGun moved from Kazakhstan to Caucasus
2 infantry moved from Samara to Vologda
3 infantry moved from Russia to Vologda
2 artilleries and 7 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
7 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kiangsu to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
4 infantry moved from Kiangsu to Shantung
Combat - Japanese
Combat Hit Differential Summary :
@Patryn scramble in sz35?
Triple scramble please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
7 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kiangsu to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
4 infantry moved from Kiangsu to Shantung
Combat - Japanese
ANZAC scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Yunnan
Japanese attack with 2 fighters and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 7 tactical_bombers
ANZAC defend with 1 carrier, 5 fighters and 1 transport
Japanese roll dice for 1 bomber and 7 tactical_bombers in 35 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
ANZAC roll dice for 1 carrier, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
4 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC and 4 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber and 3 tactical_bombers in 35 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 5 tactical_bombers
Casualties for ANZAC: 1 carrier, 5 fighters and 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
2 fighters moved from Yunnan to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Turning off Edit Mode
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 0.00
Japanese : 2.17
Test summary from TripleA, engine version: 1.9, time: 7:27:53 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Combat Hit Differential Summary :
Scramble SZ 6?
@Patryn none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Philippines
1 transport moved from 110 Sea Zone to 117 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 mech_infantrys moved from Morocco to Algeria
2 aaGuns and 10 infantry moved from Morocco to Algeria
5 infantry moved from Eastern United States to Quebec
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
6 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
3 infantry placed in Norway
2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Philippines
1 transport moved from 110 Sea Zone to 117 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 mech_infantrys moved from Morocco to Algeria
2 aaGuns and 10 infantry moved from Morocco to Algeria
5 infantry moved from Eastern United States to Quebec
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
6 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
3 infantry placed in Norway
2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 5 infantry moved from Algeria to Tunisia
1 infantry moved from Italian Somaliland to Ethiopia
5 artilleries, 6 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries and 25 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 5 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 5 artilleries, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/13 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 5 artilleries, 1 fighter and 27 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 5 artilleries, 1 fighter and 27 infantry in Yunnan, round 2 : 7/33 hits, 7.50 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 5 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
British attack with 1 artillery and 5 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to India
1 artillery and 3 infantry moved from India to Burma
3 aaGuns moved from Shan State to Yunnan
2 fighters moved from United Kingdom to Norway
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Yunnan to India
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Italians : 0.50
Americans : 1.00
Chinese : 1.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 4 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.50 expected hits
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.17 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 fighters moved from Trans-Jordan to Greece
3 submarines moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New South Wales to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 8 mech_infantrys moved from Finland to Novgorod
3 armour and 4 mech_infantrys moved from Karelia to Novgorod
3 armour, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
3 bombers, 3 fighters and 1 tactical_bomber moved from Karelia to Archangel
2 infantry moved from Finland to Karelia
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Archangel
Germans attack with 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 10 artilleries and 14 infantry
Germans roll dice for 5 armour, 3 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/21 hits, 8.17 expected hits
Russians roll dice for 10 artilleries and 14 infantry in Archangel, round 2 : 10/24 hits, 8.00 expected hits
9 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 4 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 6/11 hits, 6.17 expected hits
Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 3 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 4 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 9 artilleries remaining. Battle score for attacker is -27
Casualties for Germans: 5 armour, 1 fighter, 3 infantry and 6 mech_infantrys
Casualties for Russians: 1 artillery and 14 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
8 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
9 infantry placed in Western Germany
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Norway to Finland
Russians take Finland from Germans
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 armour moved from Caucasus to Tambov
1 aaGun and 3 infantry moved from Caucasus to Volgograd
4 infantry moved from Sikang to Kazakhstan
9 artilleries moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
4 infantry moved from Vologda to Smolensk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
2 infantry moved from Amur to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Chahar to Hopei
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kwangsi
2 infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Jehol
1 bomber moved from Kwangtung to Korea
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 2/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Korea, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
6 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
4 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
3 fighters moved from Korea to Japan
1 bomber moved from Korea to Japan
Place Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,2,6,3,1,3,4,1,1,1,5,3,6,1,3,2,4
Japanese collect 24 PUs (11 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Korea
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Guam
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
8 infantry moved from Quebec to 106 Sea Zone
8 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
8 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 117 Sea Zone to 106 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to Quebec
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 10 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 8 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
2 carriers and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 5 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Normandy Bordeaux
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 4 infantry moved from Tunisia to Libya
British take Libya from Italians
5 artilleries, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 fighter, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 artilleries and 25 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 7 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits
Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Germans: 7 infantry
Battle in Kwangsi
British attack with 5 artilleries and 25 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 25 infantry in Kwangsi, round 2 : 10/30 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 artilleries
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
4 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from India to Yunnan
2 fighters moved from 125 Sea Zone to United Kingdom
1 carrier moved from 125 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
7 infantry placed in United Kingdom
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -2.00
British : 2.50
Italians : -0.00
Americans : -0.50
Chinese : 0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
5 submarines moved from 94 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to Southern France
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Rostov, round 3 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Bryansk
2 artilleries and 10 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 3.83 expected hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Bryansk to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
9 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Eastern Poland to Belarus
3 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
10 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Western Germany
7 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 2.
7 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.33
Russians : 0.00