Oops, sorry, I forgot to hit post at the end of UK’s turn, so I ended up doing it at the start of Italy.
18L MrRoboto (Axis) vs Oysteilo (Allies) BM3
-
good job
I did not want to scramble
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from Morocco to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Morocco to Tunisia 2 fighters moved from 91 Sea Zone to Tunisia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Tunisia Americans attack with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 6/13 hits, 5,33 expected hits Italians roll dice for 1 armour and 3 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Iwo Jima from Japanese, taking Tunisia from Italians with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 armour and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 4 fighters moved from Tunisia to 94 Sea Zone 2 carriers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 94 Sea Zone 3 bombers moved from Tunisia to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom 2 mech_infantrys moved from Western United States to Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Guam to 54 Sea Zone 1 carrier, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 destroyer, 5 submarines and 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1,50 Americans : 0,17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from Morocco to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Morocco to Tunisia 2 fighters moved from 91 Sea Zone to Tunisia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Tunisia Americans attack with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 6/13 hits, 5,33 expected hits Italians roll dice for 1 armour and 3 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Iwo Jima from Japanese, taking Tunisia from Italians with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 armour and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 4 fighters moved from Tunisia to 94 Sea Zone 2 carriers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 94 Sea Zone 3 bombers moved from Tunisia to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom 2 mech_infantrys moved from Western United States to Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Guam to 54 Sea Zone 1 carrier, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 destroyer, 5 submarines and 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 fighter in Burma, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Egypt to Eastern Persia 2 fighters moved from Egypt to Persia 1 fighter moved from 98 Sea Zone to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 armour moved from Nigeria to Anglo Egyptian Sudan 2 infantry moved from Northwest Persia to Iraq 1 transport moved from 87 Sea Zone to 89 Sea Zone Place Units - British 3 fighters placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1,50 British : -2,33 Americans : 0,17 Chinese : -0,33 Japanese : 0,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Western Germany to Smolensk 1 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk Combat - Italians Battle in 95 Sea Zone Italians attack with 4 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 fighters in 95 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Smolensk Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 3 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Novgorod 4 infantry moved from Northern Italy to Southern Italy 4 fighters moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,5 Italians collect 14 PUs (3 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : 1,83 British : -0,33 Russians : 0,00 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from India to Eastern Persia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from India to Eastern Persia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 34 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk 5 armour moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 39 armour, 5 artilleries, 24 infantry and 6 mech_infantrys Russians defend with 1 aaGun and 5 infantry Germans roll dice for 39 armour, 5 artilleries, 24 infantry and 6 mech_infantrys in Bryansk, round 2 : 31/74 hits, 27,00 expected hits Russians roll dice for 1 aaGun and 5 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 39 armour, 5 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans 5 aaGuns moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 2 armour moved from Poland to Belarus 1 fighter and 2 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Germany to Southern Italy 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 112 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 infantry moved from Nenetsia to Archangel Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 4,00 Russians : -0,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 artillery Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 2,67 expected hits Italians roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -0,83 Russians : -0,67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter moved from Manchuria to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi retreated to Shensi Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Kiangsi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Hunan to Yunnan 3 artilleries and 3 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 5 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Java to 42 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : 1,33 Japanese : -1,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 4 fighters moved from 94 Sea Zone to 95 Sea Zone 3 bombers moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 3 bombers, 1 destroyer and 4 fighters Italians defend with 1 submarine Americans roll dice for 3 bombers, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 1/8 hits, 4,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 3 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 4 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 95 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 4 destroyers moved from 94 Sea Zone to 91 Sea Zone 3 bombers moved from 95 Sea Zone to Gibraltar 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Removing units owned by Americans from Gibraltar: 3 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,17 Americans : -3,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 4 fighters moved from 94 Sea Zone to 95 Sea Zone 3 bombers moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 3 bombers, 1 destroyer and 4 fighters Italians defend with 1 submarine Americans roll dice for 3 bombers, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 1/8 hits, 4,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 3 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 4 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 95 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 4 destroyers moved from 94 Sea Zone to 91 Sea Zone 3 bombers moved from 95 Sea Zone to Gibraltar 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Removing units owned by Americans from Gibraltar: 3 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 4 fighters moved from Persia to Shensi 1 fighter moved from Persia to Shensi 1 fighter moved from Persia to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Persia to Northwest Persia 2 fighters moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria Place Units - British 1 fighter placed in Egypt 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 3 submarines placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,5,2,2,1,3,3,3,2,5,2,4,1,4 British collect 30 PUs (8 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0,17 British : -0,50 Americans : -3,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 4 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Cyprus Battle in 95 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Italians win, taking Cyprus from British with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 2 carriers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : -0,33 Russians : 0,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Eastern Persia to Shensi Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - French -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Eastern Persia to Shensi Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 1 bomber moved from Southern Italy to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Tambov 39 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 armour moved from Belarus to Rostov Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 41 armour, 2 artilleries, 16 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 41 armour, 2 artilleries, 16 infantry and 6 mech_infantrys in Rostov, round 2 : 24/65 hits, 25,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 41 armour, 2 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Smolensk, round 2 : 1/6 hits, 1,83 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Smolensk, round 3 : 2/6 hits, 1,83 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Belarus 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 bomber moved from Ukraine to Novgorod 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Southern Italy to Western Germany 2 armour and 2 mech_infantrys moved from Germany to Romania 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 4 aaGuns moved from Bryansk to Rostov Place Units - Germans 1 artillery and 2 infantry placed in France 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 armour and 3 mech_infantrys placed in Western Germany Germans undo move 4. 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -2,83 Russians : 0,67 -
WONT POST BEFORE SUNDAY, POSSIBLY NOT BEFORE TUESDDAY. SORRY
-
That’s fine, no worries. But you don’t need to Caps Lock it ;-)





