TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Karelia to Vyborg
1 bomber and 1 fighter moved from Russia to Vyborg
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
5 fighters moved from Russia to Archangel
1 artillery and 1 infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Suiyuyan
2 fighters moved from Russia to Shensi
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
5 fighters moved from Gibraltar to 109 Sea Zone
Combat - Americans
Battle in Suiyuyan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Samara
Americans win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Archangel
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Archangel, round 2 : 6/8 hits, 3,33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 1,67 expected hits
2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel
Americans win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Vyborg
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Vyborg to Karelia
1 fighter moved from Vyborg to Karelia
5 fighters moved from Archangel to Russia
1 mech_infantry moved from Nenetsia to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Suiyuyan to Kansu
2 fighters moved from Shensi to Kansu
2 fighters moved from 55 Sea Zone to India
1 transport moved from 73 Sea Zone to 71 Sea Zone
1 armour moved from Italian Somaliland to Belgian Congo
2 fighters moved from Algeria to Gibraltar
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
5 fighters moved from 109 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kweichow
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 artilleries and 14 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangsi to India
1 artillery and 1 infantry moved from Burma to India
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 aaGun and 7 infantry moved from Hunan to Yunnan
1 fighter moved from India to Eastern Persia
2 fighters moved from United Kingdom to Karelia
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 126 Sea Zone
Place Units - British
4 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 25 PUs (1 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,2,1,2,3,2,3,3,5,1,4,3,4,1,6,5,4,2,4,5,5,2,5,1,1,4,2,1,2,3,3,6,6,1,3,2,3,3,2,3,1,1,3,5,1,1,5,1,2,5,3,3,4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 2,17
British : -0,67
Americans : 3,83
Chinese : 0,33
Japanese : -0,67
triplea_42693_UK_12.tsvg