18L Adam514 (Axis+3) vs mrcunego (Allies) BM3

  • '19 '17

    Max scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Algeria to 95 Sea Zone
                1 cruiser moved from 126 Sea Zone to 125 Sea Zone
                1 armour moved from Belgian Congo to Italian Somaliland
                      Americans take Italian Somaliland from Italians

    Combat - Americans
                Americans creates battle in territory 126 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                        1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
                    1 submarine owned by the Americans retreated to 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for Germans: 1 fighter
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 fighters moved from 95 Sea Zone to Algeria
                4 fighters moved from French West Africa to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to Queensland
                4 fighters moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 73 Sea Zone
                7 fighters moved from Szechwan to Russia
                1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Karelia
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Timguska to Urals
                1 mech_infantry moved from Urals to Nenetsia
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from India to Russia

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        Americans : 0,33

    triplea_42693_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 artilleries and 13 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 8 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 artilleries and 13 infantry in Hunan, round 2 : 4/21 hits, 6,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -2,17
        Japanese : -0,33

    triplea_42693_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Combat Move - British
                2 mech_infantrys moved from 126 Sea Zone to Norway
                1 infantry moved from 126 Sea Zone to Norway
                3 cruisers moved from 126 Sea Zone to 127 Sea Zone
                1 battleship moved from 126 Sea Zone to 127 Sea Zone
                1 carrier moved from 126 Sea Zone to 127 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                1 bomber moved from India to Kwangtung
                2 fighters moved from 126 Sea Zone to Norway

    Combat - British
                British creates battle in territory 126 Sea Zone

    triplea_42693_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Algeria to 95 Sea Zone
                1 cruiser moved from 126 Sea Zone to 125 Sea Zone
                1 armour moved from Belgian Congo to Italian Somaliland
                      Americans take Italian Somaliland from Italians

    Combat - Americans
                Americans creates battle in territory 126 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                        1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
                    1 submarine owned by the Americans retreated to 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for Germans: 1 fighter
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 fighters moved from 95 Sea Zone to Algeria
                4 fighters moved from French West Africa to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to Queensland
                4 fighters moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 73 Sea Zone
                7 fighters moved from Szechwan to Russia
                1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Karelia
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Timguska to Urals
                1 mech_infantry moved from Urals to Nenetsia
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from India to Russia

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 127 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 127 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 126 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 126 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 73 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 73 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to India: 1 infantry
                EDIT: Removing units owned by British from 54 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 carriers, 6 destroyers and 1 transport
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 6 fighters
                EDIT: Adding units owned by Americans to 55 Sea Zone: 7 carriers, 6 destroyers and 1 transport
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 cruisers and 7 submarines
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 battleship, 2 cruisers and 7 submarines
                EDIT: Removing units owned by Americans from 54 Sea Zone: 7 fighters
                EDIT: Adding units owned by Americans to 55 Sea Zone: 7 fighters
                EDIT: Adding units owned by ANZAC to 55 Sea Zone: 6 fighters
                EDIT: Adding units owned by British to 55 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 artilleries and 13 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 8 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 artilleries and 13 infantry in Hunan, round 2 : 4/21 hits, 6,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 25 PUs;
                British buy 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from 126 Sea Zone to Norway
                1 infantry moved from 126 Sea Zone to Norway
                3 cruisers moved from 126 Sea Zone to 127 Sea Zone
                1 battleship moved from 126 Sea Zone to 127 Sea Zone
                1 carrier moved from 126 Sea Zone to 127 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                1 bomber moved from India to Kwangtung
                2 fighters moved from 126 Sea Zone to Norway

    Combat - British
                British creates battle in territory 126 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Kwangtung
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 126 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 2 transports; Americans loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 2 transports in 126 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 126 Sea Zone
                    British win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                    British attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Norway, round 2 : 0/5 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Norway
                        British roll dice for 2 fighters and 1 mech_infantry in Norway, round 3 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Norway, round 3 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British and 1 fighter owned by the British lost in Norway
                    Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for British: 1 fighter, 1 infantry and 2 mech_infantrys
                    1 fighter owned by the British retreated
                Battle in 97 Sea Zone
                    British attack with 3 submarines
                    Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                    1 submarine owned by the British Submerged
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters moved from 126 Sea Zone to United Kingdom
                1 fighter moved from Norway to United Kingdom
                1 armour and 2 mech_infantrys moved from Yunnan to India
                2 aaGuns and 6 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Kwangtung to Hunan
                1 artillery moved from Yunnan to Burma
                1 aaGun and 8 infantry moved from Kweichow to Hunan
                1 fighter moved from 55 Sea Zone to India
                1 mech_infantry moved from Kenya to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 armour and 8 mech_infantrys moved from Rhodesia to Belgian Congo
                6 fighters moved from Rhodesia to French West Africa
                1 fighter and 1 tactical_bomber moved from Shensi to India
                1 mech_infantry moved from Sikang to Yunnan
                1 infantry moved from Tobruk to Libya

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 2,50
        Italians : -1,50
        British : -3,67
        Americans : 0,33
        Chinese : -2,17
        Japanese : -1,00

    triplea_42693_UK_11.tsvg


  • You can exchange the fighter in Italy. Wasn’t sure what to take. And i wasn’t crucial for the combat.
    And the game in generel is starting to look grim for the allies. I wish I had more experience at this point of the game. I dont know the right pressure points when the allies was in the situation they were in for 3-4 rounds ago. A better allies player could have made smarter choices from the stand point in round 6-7 that the allies had.
    But real fun game. And I’m looking forward to the next time I have to play Axis. I think a finally learned a way to play them that I can use optimal.

    Best regards
    MrCunego

  • '19 '17

    Yeah it’s a great game! Hardest BM Axis match I’ve had.

  • '19 '17

    Btw you need a US land unit in North Africa to get the +5 NO. Air doesn’t count.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk
                1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Germany to Poland
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to Germany

    Place Units - Italians
                2 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                Italians collect 15 PUs (9 lost to blockades); end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : -0.33

    triplea_42693_Ita11.tsvg

  • '19 '17 '16

    @mrcunego:

    You can exchange the fighter in Italy. Wasn’t sure what to take. And i wasn’t crucial for the combat.
    And the game in generel is starting to look grim for the allies. I wish I had more experience at this point of the game. I dont know the right pressure points when the allies was in the situation they were in for 3-4 rounds ago. A better allies player could have made smarter choices from the stand point in round 6-7 that the allies had.
    But real fun game. And I’m looking forward to the next time I have to play Axis. I think a finally learned a way to play them that I can use optimal.

    Best regards
    MrCunego

    I think the turning point came when the Axis were able to take Egypt. Allies do still have a TUV advantage though. The game isn’t over yet.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from 55 Sea Zone to New Guinea
                1 fighter moved from 55 Sea Zone to New Guinea
                1 fighter moved from 55 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 5/6 hits, 2,33 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to India
                1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to 55 Sea Zone
                4 fighters moved from New Guinea to 55 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 2,67
        Japanese : 0,67

    triplea_42693_Fre11.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry, 5 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Archangel
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 126 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                6 bombers moved from Western Germany to 126 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                2 fighters moved from 112 Sea Zone to 126 Sea Zone
                2 bombers moved from Western Germany to 126 Sea Zone
                1 bomber moved from Bryansk to Samara
                2 infantry moved from Volgograd to Samara
                1 bomber moved from Western Germany to Vyborg
                1 infantry moved from Finland to Vyborg

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 126 Sea Zone
                    Germans attack with 8 bombers, 2 fighters and 1 submarine
                    British defend with 1 destroyer and 2 transports; Americans defend with 1 carrier
                        Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 8 bombers and 2 fighters in 126 Sea Zone, round 2 : 8/10 hits, 6.33 expected hits
                        British roll dice for 1 carrier, 1 destroyer and 2 transports in 126 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        1 destroyer owned by the British, 2 transports owned by the British and 1 carrier owned by the Americans lost in 126 Sea Zone
                    Germans win with 8 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 carrier
                    Casualties for British: 1 destroyer and 2 transports
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in Archangel
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun and 1 fighter
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 aaGun and 1 fighter in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 aaGun and 1 fighter
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 3 : 2/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 6 infantry moved from Finland to Norway
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun and 7 infantry moved from Holland Belgium to Western Germany
                4 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                2 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 bomber moved from Samara to Bryansk
                1 bomber moved from Vyborg to Norway
                2 fighters moved from 126 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 125 Sea Zone to Western Germany
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                8 bombers moved from 126 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                2 marines moved from Western Germany to 112 Sea Zone
                2 marines moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 artillery and 1 tactical_bomber placed in Western Germany
                5 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 submarine and 3 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        British : -0.67
        Americans : 0.50
        Russians : -1.67

    triplea_42693_Ger12.tsvg


  • the old server problem is at it again. I’ll play the turn when they get around to fix it.
    best regards
    MrCunego


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Finland
                2 fighters moved from Russia to Finland
                2 infantry moved from Karelia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Finland
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Finland to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 armour moved from Urals to Russia
                2 aaGuns and 10 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 armour moved from Timguska to Novosibirsk

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : -0,33
        Russians : 0,83

    triplea_42693_Rus12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from 42 Sea Zone to New Guinea
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 marine moved from Java to 42 Sea Zone
                1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Siam
                1 marine moved from Java to 42 Sea Zone
                1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siam
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in New Guinea
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2.33 expected hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 1 artillery moved from Kiangsi to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsi to Anhwe
                6 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 artilleries, 3 infantry and 2 marines moved from Java to 42 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
                2 cruisers and 2 marines moved from 42 Sea Zone to 37 Sea Zone
                8 carriers, 7 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Japan to Anhwe
                2 mech_infantrys moved from Amur to Jehol
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Jehol
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 bomber moved from Japan to Anhwe
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 infantry moved from Kiangsi to Anhwe
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 airfield placed in Anhwe
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Chinese : -0.33
        UK_Pacific : -1.00
        Japanese : -1.33

    triplea_42693_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Karelia to Vyborg
                1 bomber and 1 fighter moved from Russia to Vyborg
                1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                5 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Novosibirsk to Samara
                2 fighters moved from Russia to Samara
                2 fighters moved from Russia to Suiyuyan
                2 fighters moved from Russia to Shensi
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Americans
                Battle in Suiyuyan
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan
                    Americans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Samara
                    Americans win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Archangel
                    Americans attack with 1 artillery, 5 fighters and 2 infantry
                    Germans defend with 2 armour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Archangel, round 2 : 6/8 hits, 3,33 expected hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 1,67 expected hits
                        2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel
                    Americans win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                Battle in Vyborg
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Vyborg to Karelia
                1 fighter moved from Vyborg to Karelia
                5 fighters moved from Archangel to Russia
                1 mech_infantry moved from Nenetsia to Russia
                2 fighters moved from Samara to Russia
                1 fighter moved from Suiyuyan to Kansu
                2 fighters moved from Shensi to Kansu
                2 fighters moved from 55 Sea Zone to India
                1 transport moved from 73 Sea Zone to 71 Sea Zone
                1 armour moved from Italian Somaliland to Belgian Congo
                2 fighters moved from Algeria to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                5 fighters moved from Eastern United States to Gibraltar
                5 fighters moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 2,17
        Americans : 3,83
        Japanese : 0,33

    triplea_42693_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 artilleries and 14 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,33

    triplea_42693_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Karelia to Vyborg
                1 bomber and 1 fighter moved from Russia to Vyborg
                1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                5 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Novosibirsk to Samara
                2 fighters moved from Russia to Samara
                2 fighters moved from Russia to Suiyuyan
                2 fighters moved from Russia to Shensi
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Americans
                Battle in Suiyuyan
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan
                    Americans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Samara
                    Americans win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Archangel
                    Americans attack with 1 artillery, 5 fighters and 2 infantry
                    Germans defend with 2 armour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Archangel, round 2 : 6/8 hits, 3,33 expected hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 1,67 expected hits
                        2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel
                    Americans win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                Battle in Vyborg
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Vyborg to Karelia
                1 fighter moved from Vyborg to Karelia
                5 fighters moved from Archangel to Russia
                1 mech_infantry moved from Nenetsia to Russia
                2 fighters moved from Samara to Russia
                1 fighter moved from Suiyuyan to Kansu
                2 fighters moved from Shensi to Kansu
                2 fighters moved from 55 Sea Zone to India
                1 transport moved from 73 Sea Zone to 71 Sea Zone
                1 armour moved from Italian Somaliland to Belgian Congo
                2 fighters moved from Algeria to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                5 fighters moved from Eastern United States to Gibraltar
                5 fighters moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 artilleries and 14 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Hunan to Kwangsi
                1 bomber moved from Hunan to Kwangsi
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in Kwangsi
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kwangsi to India
                1 artillery and 1 infantry moved from Burma to India
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 7 infantry moved from Hunan to Yunnan
                1 fighter moved from India to Eastern Persia
                2 fighters moved from United Kingdom to Karelia
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 127 Sea Zone to 126 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
                British collect 25 PUs (1 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,2,1,2,3,2,3,3,5,1,4,3,4,1,6,5,4,2,4,5,5,2,5,1,1,4,2,1,2,3,3,6,6,1,3,2,3,3,2,3,1,1,3,5,1,1,5,1,2,5,3,3,4,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : 2,17
        British : -0,67
        Americans : 3,83
        Chinese : 0,33
        Japanese : -0,67

    triplea_42693_UK_12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Vologda to Bryansk
                2 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from Germany to Poland
                2 infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from France to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Bryansk to Smolensk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        Russians : -0.67

    triplea_42693_Ita12.tsvg

  • '19 '17

    US need 1 land unit in North Africa to receive the +5 NO btw, feel free to edit if you want.

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