• 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Iraq to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Iraq to Rostov
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 2.50
    

    Savegame


  • Here it isJap 10.tsvg

  • '19 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Novosibirsk to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 armour and 1 mech_infantry moved from Yunnan to Shan State
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Kazakhstan
                Japanese attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 armour and 4 mech_infantrys moved from Kweichow to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            2 fighters moved from Philippines to Yunnan
            2 tactical_bombers moved from Philippines to Yunnan
            1 fighter moved from Philippines to Yunnan
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Shantung to Kweichow
            1 mech_infantry moved from Jehol to Kweichow
            1 armour and 2 mech_infantrys moved from Korea to Jehol
            1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Korea
            1 armour and 1 infantry placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 0.67
    Russians : -0.33
    Japanese : 0.33
    

    Savegame


  • @Desert_Admiral Reposted SA’s turn to read.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
                  Americans take Alaska from Japanese
            2 transports moved from 91 Sea Zone to 90 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from France to Southern France
            1 armour moved from France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from France to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 90 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 bomber moved from Eastern United States to Holland Belgium
            1 bomber moved from Eastern United States to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 armour and 2 bombers in Holland Belgium, round 3 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Northern Italy
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 3 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 1 bomber in Northern Italy, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                 retreated to Northern Italy
                Italians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to France
            1 bomber moved from Southern France to France
            2 bombers moved from Holland Belgium to France
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    Americans : 0.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - British
            4 fighters and 1 tactical_bomber moved from France to Northern Italy
            1 bomber and 2 fighters moved from France to Greater Southern Germany
            1 bomber moved from India to Shan State
            1 artillery, 1 fighter and 2 infantry moved from Burma to Shan State
            1 armour, 5 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept with 1 Ger fighter in Gr So Germ? Brit bombing with 1 bomber & 2 fighters.

  • '19 '17

    No intercept.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
                  Americans take Alaska from Japanese
            2 transports moved from 91 Sea Zone to 90 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from France to Southern France
            1 armour moved from France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from France to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 90 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 bomber moved from Eastern United States to Holland Belgium
            1 bomber moved from Eastern United States to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 armour and 2 bombers in Holland Belgium, round 3 : 3/3 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Northern Italy
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 3 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 1 bomber in Northern Italy, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                 retreated to Northern Italy
                Italians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to France
            1 bomber moved from Southern France to France
            2 bombers moved from Holland Belgium to France
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 2 Sea Zone to 10 Sea Zone
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 39 PUs; 
            British buy 1 aaGun, 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters and 1 tactical_bomber moved from France to Northern Italy
            1 bomber and 2 fighters moved from France to Greater Southern Germany
            1 bomber moved from India to Shan State
            1 artillery, 1 fighter and 2 infantry moved from Burma to Shan State
            1 armour, 5 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
    
        Combat - British
            Air Battle in Greater Southern Germany
                British attacks with 3 units heading to Greater Southern Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greater Southern Germany
                    AA fire in Greater Southern Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Greater Southern Germany rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greater Southern Germany causes 6 damage total. 
            Battle in Northern Italy
                British attack with 4 fighters and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    British roll dice for 4 fighters and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Northern Italy
                British win with 3 fighters remaining. Battle score for attacker is -15
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                British attack with 1 armour, 5 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 7/7 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Shan State, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Shan State
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            3 fighters moved from Northern Italy to France
            1 bomber moved from Shan State to Burma
            2 transports moved from 79 Sea Zone to 72 Sea Zone
            2 armour moved from Union of South Africa to Tanganyika Territory
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            5 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 armour moved from West India to Burma
            2 artilleries and 2 infantry moved from India to Burma
            2 infantry moved from West India to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 92 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 92 Sea Zone to 108 Sea Zone
            1 bomber and 2 fighters moved from Greater Southern Germany to France
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 aaGun and 2 armour placed in Greece
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.67
    British : 3.17
    AA fire in Greater Southern Germany : : -0.17
    Americans : 0.50
    Japanese : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    RAF made 2 mass attacks. I shouldn’t have gambled in N. Italy, as I had no ground troops to take hits. Attacked with 5 planes, killing defenders on first round. But of course, as usual, perverse dice, defenders went 2-2. In Kazak, where I had a tank to take a hit, the defenders went 0-3 & I went 7-7. Bat Calc said I would have a ground unit left in Shan, but defenders rolled well, leaving the road open to Malaya. Not a good turn.

  • '19 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from French with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : -0.33
    

    Production/PUs Summary :

    Germans : 48 / 70
    Russians : 10 / 0
    Japanese : 57 / 58
    Americans : 57 / 82
    Chinese : 0 / 5
    British : 37 / 42
    UK_Pacific : 13 / 13
    Italians : 12 / 9
    ANZAC : 17 / 27
    French : 14 / 24
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Sumatra to Burma
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
            1 bomber moved from Queensland to Burma
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Sumatra to Burma
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
            1 bomber moved from Queensland to Burma
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Purchase Units - French
            French buy 2 armour and 1 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Northern Italy
                  French take Northern Italy from Italians
    
        Combat - French
    
        Non Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - French
            2 armour and 1 infantry placed in France
    
        Turn Complete - French
            French collect 18 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    France traded territory with Italy. I wanted to blitz in and out, but couldn’t because the I.C. prevents it.

  • '19 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major, 5x factory_minor; Remaining resources: 63 PUs; 
            Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Greater Southern Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
            2 infantry moved from Greater Southern Germany to Northern Italy
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 infantry moved from Yugoslavia to Bulgaria
                  Germans take Bulgaria from British
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to 110 Sea Zone
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Tambov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 fighter moved from Tambov to Rostov
            1 fighter moved from Tambov to Kazakhstan
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Rostov to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Tambov
            1 fighter moved from Holland Belgium to Germany
            1 bomber moved from Holland Belgium to Western Germany
            2 infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Northern Italy to Germany
            1 bomber and 1 tactical_bomber moved from Northern Italy to Western Germany
            1 bomber moved from 93 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Germany
            2 mech_infantrys moved from Romania to Greater Southern Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Tambov to Samara
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 artilleries placed in Western Germany
            1 armour and 1 mech_infantry placed in Greater Southern Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : -0.50
    French : 0.67
    Americans : -0.50
    Russians : 0.67
    

    Production/PUs Summary :

    Germans : 55 / 71
    Russians : 8 / 0
    Japanese : 57 / 58
    Americans : 54 / 82
    Chinese : 0 / 5
    British : 34 / 42
    UK_Pacific : 13 / 13
    Italians : 13 / 9
    ANZAC : 17 / 27
    French : 14 / 27
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @FMErwinRommel said in Blitzkrieg Banzai !!!:

    RAF made 2 mass attacks. I shouldn’t have gambled in N. Italy, as I had no ground troops to take hits. Attacked with 5 planes, killing defenders on first round. But of course, as usual, perverse dice, defenders went 2-2. In Kazak, where I had a tank to take a hit, the defenders went 0-3 & I went 7-7. Bat Calc said I would have a ground unit left in Shan, but defenders rolled well, leaving the road open to Malaya. Not a good turn.

    When planning my attacks I almost always plan on taking hits. For example in Khazak, if possible I would take in 2 land units just in case the defender gets lucky. I know you didn’t have the UK land units for Northern Italy, but same for there. Seems like the “dice gods” punish someone who doesn’t take in 1 more land unit. It’s not all about attack power and what the battle calculator shows.

  • Liaison TripleA '11 '10

    Sorry I got so busy with family and work guys and had to abandon the game! How has it turned out?!? I can’t wait to see - downloading now.


  • @Gargantua said in Blitzkrieg Banzai !!!:

    Sorry I got so busy with family and work guys and had to abandon the game! How has it turned out?!? I can’t wait to see - downloading now.

    Your Russians are now a nomadic group wandering around without a home.

  • 2024 2023 '22 '21 '20 '19

    Allies had liberated all of France and were holding okay, but D.A. just built max mech in Germ & other builds to reach France in one turn. Will have to abandon France. Just as U.S. finally got enough bombers to bomb Germ I.C.'s, its too late to save France. But Allies still hold a commanding lead in income. So we shall fight on.

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