TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from France to Southern France
1 armour moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 bomber moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 92 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour and 2 bombers in Holland Belgium, round 3 : 3/3 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 3 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour and 1 bomber in Northern Italy, round 3 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Americans lost in Northern Italy
retreated to Northern Italy
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to France
1 bomber moved from Southern France to France
2 bombers moved from Holland Belgium to France
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 39 PUs;
British buy 1 aaGun, 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from France to Northern Italy
1 bomber and 2 fighters moved from France to Greater Southern Germany
1 bomber moved from India to Shan State
1 artillery, 1 fighter and 2 infantry moved from Burma to Shan State
1 armour, 5 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
Combat - British
Air Battle in Greater Southern Germany
British attacks with 3 units heading to Greater Southern Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greater Southern Germany
AA fire in Greater Southern Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Greater Southern Germany rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greater Southern Germany causes 6 damage total.
Battle in Northern Italy
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
British roll dice for 4 fighters and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Northern Italy
British win with 3 fighters remaining. Battle score for attacker is -15
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 infantry
Battle in Kazakhstan
British attack with 1 armour, 5 fighters and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 7/7 hits, 3.67 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 bomber and 1 fighter in Shan State, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from Shan State to Burma
3 fighters moved from Northern Italy to France
1 bomber moved from Shan State to Burma
2 transports moved from 79 Sea Zone to 72 Sea Zone
2 armour moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 71 Sea Zone to 81 Sea Zone
5 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 armour moved from West India to Burma
2 artilleries and 2 infantry moved from India to Burma
2 infantry moved from West India to India
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 108 Sea Zone
1 bomber and 2 fighters moved from Greater Southern Germany to France
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
1 aaGun and 2 armour placed in Greece
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33
Italians : 1.67
British : 3.17
AA fire in Greater Southern Germany : : -0.17
Americans : 0.50
Japanese : -0.50
Savegame