• TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -2.00
    

    Savegame


  • @dawgoneit sorry for not doing my non coms. i want to consult with my partner.


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Hunan to India
            1 bomber moved from Szechwan to India
            2 bombers moved from French Indo China to India
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from French West Africa to Egypt
            1 fighter moved from 98 Sea Zone to Caucasus
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 fighters moved from Iceland to United Kingdom
            2 fighters moved from Western United States to Alaska
            2 bombers moved from Western United States to Queensland
            1 armour and 3 infantry moved from 1 Sea Zone to Alaska
            2 submarines moved from 25 Sea Zone to 9 Sea Zone
            1 bomber moved from Shensi to Burma
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            Americans undo move 5.
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -2.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Dawg, you forgot that the Russians captured Sikang, giving China a place to build. If you don’t take China turn, I will do it for you, since its only a build.


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 fighter
            EDIT: Adding units owned by Americans to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @FMErwinRommel sorry for the edit. i placed my fighter in the wrong spot.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Szechwan
            1 bomber moved from Volgograd to Shensi
            1 bomber moved from Caucasus to Yunnan
            5 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Yunnan
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Yunnan to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 armour
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Americans attack with 6 bombers
                Japanese defend with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Americans roll dice for 6 bombers in Hunan, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Japanese and 3 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 3 bombers in Hunan, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Hunan to India
            1 bomber moved from Szechwan to India
            2 bombers moved from French Indo China to India
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from French West Africa to Egypt
            1 fighter moved from 98 Sea Zone to Caucasus
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 fighters moved from Iceland to United Kingdom
            2 fighters moved from Western United States to Alaska
            2 bombers moved from Western United States to Queensland
            1 armour and 3 infantry moved from 1 Sea Zone to Alaska
            2 submarines moved from 25 Sea Zone to 9 Sea Zone
            1 bomber moved from Shensi to Burma
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            Americans undo move 5.
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 fighter
            EDIT: Adding units owned by Americans to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
            3 fighters moved from Volgograd to Ukraine
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour and 1 mech_infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 mech_infantry moved from Volgograd to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
    
        Combat - British
            Battle in Ukraine
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                British win, taking Bryansk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 fighters moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from India to Burma
            2 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 aaGun, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 transports moved from 98 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 armour placed in Egypt
            2 artilleries and 1 infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 aaGun, 1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 aaGun, 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.00
    Americans : -1.50
    Japanese : -2.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    The Japanese paper tiger empire is crumbling, the air is rushing out of it. The British mobile strike forces take Ukraine and destroy the Italians in Bry.

  • '19 '17

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber and 2 fighters moved from Russia to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Bryansk
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Bryansk to Russia
    
        Place Units - Italians
            1 infantry placed in Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,6,6,2,3,5,2
            Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.50
    

    Savegame


  • @Desert_Admiral And Germany is fighting a 2 front war, with the Allies pressuring the Eastern Front…

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour and 3 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from India to Volgograd
            2 fighters and 2 tactical_bombers moved from Burma to Szechwan
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Caucasus to Volgograd
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Southern France
            8 mech_infantrys moved from Western Germany to Normandy Bordeaux
            14 mech_infantrys moved from France to Normandy Bordeaux
            16 artilleries moved from France to Normandy Bordeaux
            10 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            4 bombers moved from Western Germany to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            2 armour and 11 mech_infantrys moved from Romania to Ukraine
            2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Tambov to Rostov
            1 armour moved from Russia to Bryansk
                  Germans take Bryansk from British
            1 armour moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 16 artilleries, 4 bombers, 4 fighters, 10 infantry, 22 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry; French defend with 3 aaGuns, 6 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
                    AA fire in Normandy Bordeaux : 1/10 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 16 artilleries, 4 bombers, 4 fighters, 10 infantry, 22 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 23/57 hits, 18.67 expected hits
                    French roll dice for 4 aaGuns, 6 armour, 5 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/22 hits, 8.67 expected hits
                    1 mech_infantry owned by the British, 3 aaGuns owned by the French, 1 aaGun owned by the British, 4 armour owned by the French, 8 infantry owned by the French, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans, 1 infantry owned by the British and 4 artilleries owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 16 artilleries, 4 bombers, 4 fighters, 10 infantry, 14 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 19/49 hits, 17.33 expected hits
                    French roll dice for 2 armour and 1 fighter in Normandy Bordeaux, round 3 : 1/3 hits, 1.67 expected hits
                    2 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 16 artilleries, 4 bombers, 4 fighters, 10 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 70
                Casualties for Germans: 9 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for French: 3 aaGuns, 6 armour, 4 artilleries, 1 fighter and 8 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 11 mech_infantrys
                British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 armour and 11 mech_infantrys in Ukraine, round 2 : 4/13 hits, 2.83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 2 armour and 11 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Novgorod to Belarus
            2 armour moved from Russia to Tambov
            1 fighter moved from Holland Belgium to Western Germany
            4 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            5 mech_infantrys moved from Germany to Romania
            4 infantry moved from Finland to Norway
            2 fighters and 1 tactical_bomber moved from Rostov to Tambov
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Novgorod
            2 fighters placed in Western Germany
            1 carrier placed in 114 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,1,5,1,1,4,1
            Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    British : -1.50
    French : -1.33
    AA fire in Normandy Bordeaux : : -0.67
    Russians : 1.00
    

    Production/PUs Summary :

    Germans : 65 / 76
    Russians : 9 / 0
    Japanese : 50 / 54
    Americans : 54 / 74
    Chinese : 4 / 3
    British : 32 / 46
    UK_Pacific : 16 / 16
    Italians : 10 / 3
    ANZAC : 17 / 34
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Desert_Admiral The Fatherland has regained control of Europe and the French didn’t put up much of a fight!!

  • 2024 2023 '22 '21 '20 '19

    Neither did the Brits in Hol.Bel, S. France or Ukraine.

  • 2024 2023 '22 '21 '20 '19

    Oops, didn’t bomb Ukraine before NCM. Will open new game to roll marti dice for strat bomb Ukraine.

  • 2024 2023 '22 '21 '20 '19

    Ignore last post, that was for a league game with D.A.


  • By the way in a league game you need to ask for a combat move you didn’t make, ie bombing. I won’t allow the bombing. Most of the time non comms are allowed.

  • 2024 2023 '22 '21 '20 '19

    Okay, reverse the bombing edit on your turn. I figured that since the bombing wasn’t influenced by other combat results, and before I ended my turn, it would be okay. Next time I will ask.


  • @Desert_Admiral Sorry, I apologize for assuming.


  • @FMErwinRommel Thanks.

Suggested Topics

  • 217
  • 308
  • 167
  • 279
  • 1
  • 176
  • 279
  • 378
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.0k

Users

39.3k

Topics

1.7m

Posts