@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
Blitzkrieg Banzai !!!
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Here it is. Second job has me 5 days a week and Sat is table top dayJapan 13.tsvg
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 2 fighters moved from Tobruk to Greece 1 fighter moved from Morocco to Malta 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 3 bombers moved from Western United States to 16 Sea Zone 2 bombers moved from Midway to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Greece to Northern Italy 1 bomber moved from Greece to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from United Kingdom to Germany 1 bomber moved from Greece to Russia 1 bomber moved from Greece to Ukraine Combat - Americans Air Battle in Russia
Combat Hit Differential Summary :
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@suprise-attack intercept in russia?
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@dawgoneit Yes
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Dawg, please consider changing a few combat moves per my personal message.
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@FMErwinRommel i am preparing to leave on vacation. please let my team mate resume my moves. thank you
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D.A. & S.A.: Please allow U.S. to change a combat target before combat phase. Dawg targeted N. Italy with 2 bombers, but it’s only a minor factory, and can only receive 1 more damage point. Please allow me to change target to German mech in Bulgaria.
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Also, Dawg made several NCM in combat move phase that I wish to redirect. 2 fighters > Morocco will instead go to F.W. Africa and 2 fighters > Greece will instead go to Iraq.
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I had to go thru the combat cycle without making the changes I described above. So please ignore the marti’s for the N. Italy bombing and I will now create a new game to perform the bomber attack on Bulgaria. I will edit the result of that battle into the game.
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Sorry for the delay in posting U.S. turn, but I had to familiarize myself with the position in the Pacific and some tough choices there and in the Atlantic.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 2 fighters moved from Tobruk to Greece 1 fighter moved from Morocco to Malta 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 3 bombers moved from Western United States to 16 Sea Zone 2 bombers moved from Midway to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Greece to Northern Italy 1 bomber moved from Greece to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from United Kingdom to Germany 1 bomber moved from Greece to Russia 1 bomber moved from Greece to Ukraine Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 2 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Russia Air Battle is over, the attackers have all died Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5 and causes: 1 damage to unit: factory_minor Bombing raid in Northern Italy causes 1 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in 46 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 3 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 1 mech_infantry EDIT: Removing units owned by Americans from Northern Italy: 1 bomber EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to French West Africa: 2 fighters EDIT: Removing units owned by Americans from Greece: 2 fighters EDIT: Adding units owned by Americans to Iraq: 2 fighters EDIT: Adding units owned by Americans to Volgograd: 2 bombers EDIT: Turning off Edit Mode 1 bomber moved from Ukraine to Volgograd 2 bombers moved from Germany to Normandy Bordeaux 3 bombers moved from 16 Sea Zone to Midway 2 bombers moved from 46 Sea Zone to Queensland 1 armour moved from Western United States to 10 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5,6 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67 Americans : 1.83 AA fire in Northern Italy : : 0.67 AA fire in Ukraine : : -0.17 Attackers Fire, : : -0.17 Japanese : -1.00 AA fire in Germany : : -0.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 2 fighters moved from Tobruk to Greece 1 fighter moved from Morocco to Malta 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 3 bombers moved from Western United States to 16 Sea Zone 2 bombers moved from Midway to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Greece to Northern Italy 1 bomber moved from Greece to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from United Kingdom to Germany 1 bomber moved from Greece to Russia 1 bomber moved from Greece to Ukraine Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 2 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Russia Air Battle is over, the attackers have all died Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5 and causes: 1 damage to unit: factory_minor Bombing raid in Northern Italy causes 1 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in 46 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 3 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 1 mech_infantry EDIT: Removing units owned by Americans from Northern Italy: 1 bomber EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to French West Africa: 2 fighters EDIT: Removing units owned by Americans from Greece: 2 fighters EDIT: Adding units owned by Americans to Iraq: 2 fighters EDIT: Adding units owned by Americans to Volgograd: 2 bombers EDIT: Turning off Edit Mode 1 bomber moved from Ukraine to Volgograd 2 bombers moved from Germany to Normandy Bordeaux 3 bombers moved from 16 Sea Zone to Midway 2 bombers moved from 46 Sea Zone to Queensland 1 armour moved from Western United States to 10 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5,6 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 5 EDIT: Turning off Edit Mode British buy 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 bomber and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from India to Shan State 1 fighter moved from Burma to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 5 fighters and 1 tactical_bomber moved from Volgograd to Ukraine 1 armour moved from Greece to Romania British take Bulgaria from Germans British take Romania from Germans 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Malaya Battle in Holland Belgium British attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win, taking Malaya from Japanese with 6 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine British attack with 1 armour, 5 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 armour Casualties for Germans: 3 infantry Battle in Yunnan British attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 bomber and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 4 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 1 infantry Battle in Shan State British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Yunnan to India 1 artillery moved from India to Burma 1 aaGun moved from Burma to Yunnan 1 fighter moved from Shan State to Burma 5 fighters and 1 tactical_bomber moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun and 1 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.33 Defenders Fire, : : 0.67 British : -3.83 Americans : 1.83 AA fire in Northern Italy : : 0.67 AA fire in Ukraine : : -0.17 Attackers Fire, : : -0.17 Japanese : -3.50 AA fire in Germany : : 0.50
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I edited the N. Italy I.C. damage back to 5, to reflect cancelling the bombing. Germany rolled well, 1-1 AA and 2-2 in HolBel. UK attacked with overwhelming odds, so I gambled that I would take it, without adding an infantry from Normandy. Japan rolled poorly and UKPac advanced. But UKPac income is still too small to do much.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 bomber and 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 fighter moved from Romania to Greater Southern Germany Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,5,5,4,2 Italians collect 2 PUs (7 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.50
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from Sumatra to Yunnan 1 bomber moved from Yunnan to Hunan 4 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Burma to Hunan Combat - ANZAC Battle in Hunan ANZAC attack with 1 bomber, 4 fighters and 3 tactical_bombers Japanese defend with 2 armour, 4 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Hunan, round 2 : 2/8 hits, 4.67 expected hits Japanese roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 2.83 expected hits 2 mech_infantrys owned by the Japanese, 1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Hunan retreated to Hunan Japanese win with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 mech_infantrys Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - ANZAC 3 fighters and 2 tactical_bombers moved from Hunan to Burma Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.17
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ANZ attacked Hunan with 8 planes power of 28 and battle calc gave high 90’s odds of winning with 4 planes left. I only rolled 2, less than half of expected, and Japan rolled 3, average. So I retreated. I had even odds in Borneo and won with no losses. I would rather have won Hunan than Borneo. I was counting on Japan not being able to take back Yunnan.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from Sumatra to Yunnan 1 bomber moved from Yunnan to Hunan 4 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Burma to Hunan Combat - ANZAC Battle in Hunan ANZAC attack with 1 bomber, 4 fighters and 3 tactical_bombers Japanese defend with 2 armour, 4 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Hunan, round 2 : 2/8 hits, 4.67 expected hits Japanese roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 2.83 expected hits 2 mech_infantrys owned by the Japanese, 1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Hunan retreated to Hunan Japanese win with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 mech_infantrys Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - ANZAC 3 fighters and 2 tactical_bombers moved from Hunan to Burma Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.17
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When I attack with air only against ground troops, I usually only do so when I have enough planes to wipe them all out on the first dice round. That minimizes losses. Japan had high value units, tanks and a TB, so I was willing to take more losses.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 63 PUs; Germans buy 1 armour, 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 armour moved from Yugoslavia to Bulgaria Germans take Bulgaria from British 1 armour moved from Bulgaria to Albania 1 infantry moved from Yugoslavia to Bulgaria 12 mech_infantrys moved from Yugoslavia to Albania 1 armour and 1 mech_infantry moved from Greater Southern Germany to Albania 2 fighters moved from Western Germany to Holland Belgium 2 fighters moved from Greater Southern Germany to Southern France 2 tactical_bombers moved from Greater Southern Germany to Southern France 2 bombers moved from Southern Italy to Southern France 2 bombers moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Greater Southern Germany to Albania 2 infantry moved from Tambov to Rostov 2 fighters moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 4.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Southern France to Western Germany 2 fighters moved from Southern France to Greater Southern Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Southern France to Western Germany 2 bombers moved from Southern France to Western Germany 2 bombers moved from Holland Belgium to Western Germany 5 mech_infantrys moved from Germany to Greater Southern Germany 5 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 tactical_bomber moved from Rostov to Tambov 2 fighters moved from Rostov to Tambov Place Units - Germans 3 infantry placed in Western Germany 3 fighters placed in Germany 1 armour and 2 infantry placed in Ukraine 3 artilleries placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,4,2 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.50 French : 0.67 Americans : 0.67 Russians : -0.33