Dawgoneit (Allies +20) vs. StuckTojo (Axis) Global 2nd ed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 :  5/13 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_42632.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 bomber moved from Egypt to Northern Italy
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Persia

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Northern Italy to Algeria

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 fighter and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 33 PUs (2 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42632.0_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 bomber moved from Romania to Belarus
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour in Tobruk, round 4 :  0/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 5 :  1/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Libya
                1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Northern Italy to France
                1 bomber moved from Belarus to Bulgaria

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_42632.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    triplea_42632.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                5 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                7 infantry moved from Finland to Karelia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 bomber moved from Bulgaria to Karelia
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 fighter, 1 infantry and 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  2/7 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  4/7 hits
                        Russians roll dice for 1 fighter in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  1/6 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 3 :  0/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 4 :  2/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 4 :  2/2 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 bombers and 7 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 3 bombers and 7 infantry in Karelia, round 2 :  4/10 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Karelia, round 2 :  2/5 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 bombers and 5 infantry in Karelia, round 3 :  3/8 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Western Ukraine
                4 infantry moved from Western Ukraine to Ukraine
                8 armour and 8 mech_infantrys moved from Western Ukraine to Ukraine
                4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                3 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                3 bombers moved from Karelia to Vyborg
                1 bomber moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Ukraine
                1 fighter moved from Western Germany to Southern Italy
                1 carrier moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 armour and 8 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42632.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Nenetsia
                2 aaGuns and 16 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_42632.0_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
                3 mech_infantrys moved from French Indo China to Burma
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Burma
                1 armour and 1 mech_infantry moved from Szechwan to Burma
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Szechwan to Burma
                2 bombers moved from French Indo China to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Szechwan to Kansu
                1 mech_infantry moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 battleship moved from 42 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 armour moved from Szechwan to Burma
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 22 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 3 armour, 4 artilleries, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/19 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Kansu, round 2 :  3/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 3 infantry moved from Chahar to Hopei
                1 aaGun moved from Korea to Manchuria
                3 mech_infantrys moved from Shantung to Hopei
                1 fighter moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
                1 fighter moved from Kansu to Hopei
                2 bombers moved from Kansu to Chahar

    Place Units - Japanese
                2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 1.
                1 fighter and 1 tactical_bomber placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 7 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 49 Sea Zone to 54 Sea Zone
                2 armour and 2 infantry moved from Algeria to 92 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 bombers moved from Algeria to Northern Italy
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 3 bombers
                    Italians defend with 1 factory_major and 1 infantry
                        Americans roll dice for 3 bombers in Northern Italy, round 2 :  3/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Algeria
                1 bomber moved from 104 Sea Zone to Algeria
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname
                2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                8 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Tsinghai, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 9 infantry in Tsinghai, round 3 :  2/9 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_42632.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Algeria to Northern Italy
                2 infantry moved from Suriname to 88 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.

    Non Combat Move - British
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42632.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 bomber moved from Bulgaria to Bryansk
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Bryansk, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Bulgaria

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_42632.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                3 fighters moved from Caroline Islands to Queensland
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 armour and 1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42632.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 bomber moved from Vyborg to Nenetsia
                2 mech_infantrys moved from Archangel to Vologda
                1 bomber moved from Vyborg to Vologda
                1 bomber moved from Vyborg to Vologda
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Ukraine to Rostov
                3 fighters and 3 tactical_bombers moved from Western Ukraine to Smolensk
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 mech_infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 infantry in Nenetsia, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Nenetsia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 :  2/9 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Ukraine
                1 bomber moved from Nenetsia to Bryansk
                3 aaGuns, 9 armour, 3 artilleries, 7 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun, 4 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                1 carrier moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Archangel to Bryansk
                1 armour moved from Baltic States to Bryansk
                3 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42632.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_42632.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                2 artilleries, 3 infantry and 3 mech_infantrys moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                2 bombers moved from Chahar to Suiyuyan
                1 fighter moved from Hopei to Szechwan
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 battleship moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 39 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
                2 bombers moved from Suiyuyan to French Indo China
                2 transports moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 aaGun moved from Hopei to Shensi

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs

    triplea_42632.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
                4 bombers moved from Algeria to Northern Italy
                1 fighter moved from Morocco to Tunisia
                1 fighter moved from 92 Sea Zone to Tunisia
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/4 hits
                    Bombing raid in Northern Italy rolls: 6,7,3,6 and causes: 15 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 15 damage total.
                Battle in Tunisia
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Tunisia to 92 Sea Zone
                1 fighter moved from Tunisia to Algeria
                4 bombers moved from Northern Italy to Algeria
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 armour moved from Trans-Jordan to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42632.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                9 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_42632.0_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 9 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                5 infantry moved from Persia to Eastern Persia
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                5 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Libya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Libya to 98 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                British collect 34 PUs (2 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42632.0_UK_6.tsvg

Suggested Topics

  • 16
  • 54
  • 151
  • 95
  • 128
  • 119
  • 77
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.0k

Users

39.3k

Topics

1.7m

Posts