18L G40 BM Axis-Dominion (allies) vs Omega1759 (Axis +3)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Scotland to United Kingdom
                6 armour moved from Germany to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                6 armour, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                6 armour, 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                4 tactical_bombers moved from Western Germany to United Kingdom
                2 fighters moved from 113 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 marine moved from Western Germany to 113 Sea Zone
                1 carrier, 1 cruiser and 1 marine moved from 113 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 6 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 marine and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                        AA fire in United Kingdom :  1/7 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 2 :  11/27 hits
                        British roll dice for 5 aaGuns, 1 armour, 1 bomber, 5 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/24 hits
                        5 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 3 :  6/19 hits
                        British roll dice for 1 armour, 5 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 3 :  9/18 hits
                        3 artilleries owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans, 6 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
                        Germans roll dice for 4 armour, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 :  6/10 hits
                        British roll dice for 1 armour, 5 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 4 :  6/12 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 5 :  3/4 hits
                        British roll dice for 1 armour and 5 fighters in United Kingdom, round 5 :  5/6 hits
                        1 bomber owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                    British win with 3 fighters remaining. Battle score for attacker is -47
                    Casualties for Germans: 6 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 marine and 4 tactical_bombers
                    Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 1 fighter, 14 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 2 infantry

    Non Combat Move - Germans
                7 infantry moved from Norway to Finland
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 artilleries moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Slovakia Hungary
                3 aaGuns and 6 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Western Germany
                3 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                10 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Romania : 3 aaGuns, 3 armour, 2 artilleries and 6 infantry
        Poland : 3 infantry
        Germany : 1 factory_major and 1 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 5 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 9 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 8
        British : 25 / 29
        UK_Pacific : 17 / 17
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 13 times
                3 was rolled 28 times
                4 was rolled 19 times
                5 was rolled 23 times
                6 was rolled 20 times
            Average roll : 3.484
            Median : 3.000
            Variance : 1.087
            Standard Deviation : 1.042
            Total rolls : 128

    Germans Combat
                1 was rolled 12 times
                2 was rolled 4 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.443
            Median : 4.000
            Variance : 1.683
            Standard Deviation : 1.297
            Total rolls : 61

    British Combat
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 15 times
            Average roll : 3.522
            Median : 3.000
            Variance : 0.803
            Standard Deviation : 0.896
            Total rolls : 67

    triplea_42595_Ger3.tsvg


  • @Omega1759:

    Good enough to post your win!  :-D

    The Hitler fired Goering for incompetence.

    haha yah he should’ve done that irl

    you want me to continue?

  • '17 '16 '13 '12

    @axis-dominion:

    @Omega1759:

    Good enough to post your win!  :-D

    The Hitler fired Goering for incompetence.

    haha yah he should’ve done that irl

    you want me to continue?

    No that’s it, learned a lot.

    Question for you, is the Anzac transport preventing loading during Japan’s declaration of war?

    It will for sure block movement. That sealion fantasy, wrecking it all.


  • @Omega1759:

    @axis-dominion:

    @Omega1759:

    Good enough to post your win!�  :-D

    The Hitler fired Goering for incompetence.

    haha yah he should’ve done that irl

    you want me to continue?

    No that’s it, learned a lot.

    Question for you, is the Anzac transport preventing loading during Japan’s declaration of war?

    It will for sure block movement. That sealion fantasy, wrecking it all.

    ok gg then!

    no the anz dd can only block, but it wouldn’t prevent loading.

  • '17 '16 '13 '12

    Ok, well you deserve the win, I played recklessly!

    It’s more fun than to play AI to try to learn the game, I admit!

    Zhukov now…


  • the only time loading is prevented is if you START your turn with the transports in a hostile sea zone (e.g., if uk surface ship was placed there, then anz followed up with a dow, that would make Japan START the turn with that sea zone being hostile).

    also, btw, I could’ve easily just blocked ALL your tps from reaching india, by placing my bb in the way, plus the anz dd in 41. but I didn’t wanna sacrifice my precious bb :)


  • @Omega1759:

    Ok, well you deserve the win, I played recklessly!

    It’s more fun than to play AI to try to learn the game, I admit!

    Zhukov now…

    thanks man. whenever you’re ready for another just holla

  • '17 '16 '13 '12

    @axis-dominion:

    the only time loading is prevented is if you START your turn with the transports in a hostile sea zone (e.g., if uk surface ship was placed there, then anz followed up with a dow, that would make Japan START the turn with that sea zone being hostile).

    also, btw, I could’ve easily just blocked ALL your tps from reaching india, by placing my bb in the way, plus the anz dd in 41. but I didn’t wanna sacrifice my precious bb :)

    Yes, that was botched, I should have declared war but then no sealion.

    Quite interesting your Allied moves on the board, I admit.


  • Really? What moves in particular did you find interesting?

    @Omega1759:

    @axis-dominion:

    the only time loading is prevented is if you START your turn with the transports in a hostile sea zone (e.g., if uk surface ship was placed there, then anz followed up with a dow, that would make Japan START the turn with that sea zone being hostile).

    also, btw, I could’ve easily just blocked ALL your tps from reaching india, by placing my bb in the way, plus the anz dd in 41. but I didn’t wanna sacrifice my precious bb :)

    Yes, that was botched, I should have declared war but then no sealion.

    Quite interesting your Allied moves on the board, I admit.


  • Just a reminder, if you could post the result.

    Thanks again for the game. Let me know when you wanna rematch.

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