TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
1 ArmoredCar, 1 Artillery and 1 Elite moved from Kamchatka to 76 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Elite moved from Kamchatka to 76 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 B.Transports and 2 Elites moved from 76 Sea Zone to 84 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Elites moved from 84 Sea Zone to Changchun
1 Artillery moved from Iwo Jima to 94 Sea Zone
1 Artillery and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Changchun
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
1 Destroyer and 1 S.Submarine moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from Woleai to 109 Sea Zone
1 Artillery and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Mindanao
1 Elite moved from Truk to 109 Sea Zone
1 Elite and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Peleliu
1 Marine moved from Midway to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
1 Marine moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Changchun
1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
1 B.Carrier moved from 95 Sea Zone to 86 Sea Zone
2 Carriers moved from 95 Sea Zone to 85 Sea Zone
1 Battleship moved from 95 Sea Zone to 86 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Minamitori
1 Fighter moved from 95 Sea Zone to 85 Sea Zone
1 Cruiser moved from 95 Sea Zone to 86 Sea Zone
1 S.Bomber moved from Pearl Harbor to Minamitori
1 Marine moved from Alaska to 71 Sea Zone
1 B.Transport moved from 72 Sea Zone to 86 Sea Zone
1 L.Fighter moved from San Francisco to 86 Sea Zone
1 Marine and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
1 Marine moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 ArmoredCar, 2 Artillerys, 1 B.Transport and 1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar and 2 Artillerys moved from 76 Sea Zone to Kamchatka
2 Submarines moved from 104 Sea Zone to 108 Sea Zone
1 ArmoredCar and 2 Marines moved from San Francisco to W.Mexico
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Destroyer, 6 Elites, 2 Factorys, 1 L.Fighter, 2 Marines and 2 S.Bombers; Remaining resources: 0 PUs;
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 Destroyer, 2 S.Submarines and 1 Transport
Thai defend with 1 Submarine
Americans roll dice for 2 S.Submarines in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Thai roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 S.Submarines in 107 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Thai roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Thai lost in 107 Sea Zone
Americans win with 1 Destroyer, 2 S.Submarines and 1 Transport remaining. Battle score for attacker is 7
Casualties for Thai: 1 Submarine
Battle in Peleliu
Battle in Changchun
Americans attack with 2 ArmoredCars, 3 Artillerys, 2 Elites and 3 Infantrys
Hisaichi defend with 1 AAGun, 1 Factory and 8 Infantrys
Americans roll dice for 3 Cruisers in Changchun, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites and 3 Infantrys in Changchun, round 2 : 3/10 hits, 3.33 expected hits
Hisaichi roll dice for 8 Infantrys in Changchun, round 2 : 4/8 hits, 2.67 expected hits
3 Infantrys owned by the Americans, 5 Infantrys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Changchun
Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 3 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 3 Infantrys in Changchun, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Changchun
Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 4 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 2 Infantrys in Changchun, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Changchun
Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 5 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Changchun, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Changchun
Americans captures 61PUs while taking Hisaichi capital
Americans win, taking Peleliu from Yamamoto, taking Changchun from Hisaichi with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 2
Casualties for Americans: 2 ArmoredCars and 3 Infantrys
Casualties for Hisaichi: 8 Infantrys
Battle in W.Mexico
Americans attack with 1 ArmoredCar and 2 Marines
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 ArmoredCar and 2 Marines in W.Mexico, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in W.Mexico
Americans roll dice for 2 Marines in W.Mexico, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 ArmoredCar
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Mindanao
Non Combat Move - Americans
Place Units - Americans
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Factory placed in Manila
1 Factory placed in Formosa
1 Elite and 2 Marines placed in Saipan
2 Elites placed in Minamitori
1 L.Fighter placed in Midway
2 S.Bombers placed in Pearl Harbor
3 Elites placed in Washington
Turn Complete - Americans
Americans collect 134 PUs; end with 195 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Hisaichi : 0.33
Americans : -4.50
Thai : -0.67
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