Whackamatt Axis -vs- wheatbeer Allies Game on!

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Germans
                1 unit repaired.
                6 Tanks moved from Bavaria to Burgundy
                2 Artillerys, 10 Infantrys and 11 Tanks moved from Lorraine to Burgundy
                3 Infantrys and 2 Tanks moved from Stockholm to Middle Norrland
                2 Transports moved from 23 Sea Zone to 22 Sea Zone
                1 Transport moved from 23 Sea Zone to 22 Sea Zone
                1 Artillery moved from Denmark to 22 Sea Zone
                1 Infantry moved from Hamburg to 22 Sea Zone
                1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
                1 Bomber moved from Hamburg to Oslo
                1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
                1 Cruiser moved from 23 Sea Zone to 22 Sea Zone
                1 Tank moved from Hamburg to Belgium
                1 Artillery moved from Netherlands to Belgium
                2 Infantrys moved from Rhine to Belgium
                2 Stukas moved from Hamburg to Belgium
                3 Fighters moved from Hamburg to Belgium
                1 Artillery and 6 Infantrys moved from Krakow to Vinnytsia
                      Germans take Vinnytsia from Russians
                2 Artillerys and 3 Infantrys moved from Hungary to Krakow
                3 Artillerys, 2 Infantrys and 1 Tank moved from Danzig to Warsaw
                6 Infantrys moved from Silesia to Danzig
                1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone
                2 Tanks moved from Kufra to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                2 Infantrys moved from Kufra to Darfur
                2 Tanks moved from Tobruk to Darfur
                2 Infantrys moved from Tobruk to Kufra
                1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 Artillery and 4 Infantrys moved from Saxony to Hamburg
                1 Artillery moved from Berlin to Saxony
                3 Submarines moved from 31 Sea Zone to 42 Sea Zone

    Purchase Units - Germans
                Germans buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 2 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 51 Sea Zone
                    Germans attack with 1 Destroyer and 2 Transports
                    French defend with 1 Submarine
                        French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the French lost in 51 Sea Zone
                    Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is 7
                    Casualties for French: 1 Submarine
                Battle in Middle Norrland
                    Germans attack with 3 Infantrys and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 3 Infantrys and 2 Tanks in Middle Norrland, round 2 : 1/5 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Neutral lost in Middle Norrland
                        Germans roll dice for 3 Infantrys and 2 Tanks in Middle Norrland, round 3 : 3/5 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                    Germans loses 0 PUs for violating Middle Norrlands neutrality.
                    Germans win, taking Middle Norrland from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Burgundy
                    Germans attack with 2 Artillerys, 10 Infantrys and 17 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Artillerys, 10 Infantrys and 17 Tanks in Burgundy, round 2 : 9/29 hits, 11.17 expected hits
                        French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Burgundy
                    Germans win, taking Burgundy from French with 2 Artillerys, 10 Infantrys and 17 Tanks remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Warsaw
                    Germans attack with 3 Artillerys, 2 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                        Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Warsaw, round 2 : 1/6 hits, 2.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
                        Germans roll dice for 3 Artillerys and 1 Tank in Warsaw, round 3 : 1/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Warsaw
                        Germans roll dice for 3 Artillerys and 1 Tank in Warsaw, round 4 : 0/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Germans lost in Warsaw
                        Germans roll dice for 2 Artillerys and 1 Tank in Warsaw, round 5 : 0/3 hits, 1.17 expected hits
                        Neutral roll dice for 1 Artillery in Warsaw, round 5 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Germans lost in Warsaw
                        Germans roll dice for 1 Artillery and 1 Tank in Warsaw, round 6 : 1/2 hits, 0.83 expected hits
                        Neutral roll dice for 1 Artillery in Warsaw, round 6 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Warsaw
                    Germans loses 0 PUs for violating Warsaws neutrality.
                    Germans win, taking Warsaw from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 Artillerys and 2 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Oslo
                    Germans attack with 1 Artillery, 1 Bomber and 1 Infantry
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Belgium
                    Germans attack with 1 Artillery, 3 Fighters, 2 Infantrys, 2 Stukas and 1 Tank
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys, 2 Stukas and 1 Tank in Belgium, round 2 : 4/9 hits, 3.50 expected hits
                        Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                    Germans loses 0 PUs for violating Belgiums neutrality.
                    Germans win, taking Belgium from Neutral with 1 Artillery, 3 Fighters, 1 Infantry, 2 Stukas and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Germans
                3 Fighters moved from Belgium to Netherlands
                2 Stukas moved from Belgium to Netherlands
                1 AAGun moved from Rhine to Netherlands
                1 Bomber moved from Oslo to Netherlands
                1 AAGun moved from Brandenburg to Silesia
                1 AAGun moved from Lorraine to Burgundy

    Place Units - Germans
                1 Factory placed in Netherlands
                1 Destroyer and 2 Submarines placed in 22 Sea Zone
                3 Mech.Infs placed in Bavaria
                2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia

    Turn Complete - Germans
                Germans collect 88 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -5.33
        Neutral : -0.33
        French : -1.67

    triplea_42524_Ger2.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Russians
                1 Infantry moved from Vyborg to Kotka
                      Russians take Kotka from Finns
                1 Infantry moved from Donetsk to 53 Sea Zone
                1 Infantry moved from 53 Sea Zone to Bulgaria
                      Russians take Bulgaria from Romanians
                1 Artillery and 6 Infantrys moved from Donetsk to Vinnytsia
                2 Tanks moved from Kursk to Vinnytsia
                1 Bomber moved from N.Karelia to Vinnytsia

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 6 ArmoredCars, 12 Artillerys, 16 Infantrys and 3 Mot.Infs; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Vinnytsia
                    Russians attack with 1 Artillery, 1 Bomber, 6 Infantrys and 2 Tanks
                    Germans defend with 1 Artillery and 6 Infantrys
                        Russians roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 2 Tanks in Vinnytsia, round 2 : 2/10 hits, 3.17 expected hits
                        Germans roll dice for 1 Artillery and 6 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.33 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
                        Russians roll dice for 1 Artillery, 1 Bomber, 5 Infantrys and 2 Tanks in Vinnytsia, round 3 : 1/9 hits, 3.00 expected hits
                        Germans roll dice for 1 Artillery and 4 Infantrys in Vinnytsia, round 3 : 2/5 hits, 1.67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    1 Artillery, 3 Infantrys and 2 Tanks retreated to Donetsk
                    Germans win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 Infantrys
                    Casualties for Germans: 3 Infantrys

    Non Combat Move - Russians
                1 Bomber moved from Vinnytsia to Donetsk
                1 AAGun and 4 Infantrys moved from Rostov to Donetsk
                1 Infantry moved from Kursk to Donetsk
                1 Artillery moved from Minsk to Kursk
                1 AAGun, 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
                1 Infantry moved from East Prussia to Lithuania
                1 Artillery moved from Saratov to Astrakhan
                1 Infantry moved from Kuybyshev to Astrakhan
                1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
                1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
                2 Infantrys moved from Khobdo to Irkutsk
                2 Tanks moved from Khobdo to N.Buryat Mongolia
                1 Infantry moved from Yakutsk to N.Buryat Mongolia
                4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
                1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
                1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk
                1 Infantry moved from Kolyma to Zhigansk
                1 Infantry moved from Koryakia to Kolyma
                3 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Yeniseysk to Evenkia
                1 Infantry moved from Salekhard to Yeniseysk
                1 Infantry moved from Surgut to Yeniseysk
                1 Fighter moved from N.Karelia to Kursk
                1 Infantry moved from Lapland to Murmansk
                1 Infantry moved from N.Karelia to S.Karelia
                1 Infantry moved from Vyborg to Leningrad
                1 Infantry moved from Lapland to N.Karelia
                1 Infantry moved from Vologda to S.Karelia
                1 Infantry moved from Arkhangelsk to S.Karelia
                2 Tanks moved from S.Karelia to Novgorod
                2 Tanks moved from N.Karelia to Novgorod
                2 Infantrys moved from S.Karelia to Leningrad
                2 Infantrys moved from S.Karelia to Leningrad
                1 Infantry moved from S.Karelia to Leningrad
                1 Tank moved from Kirov to S.Karelia
                1 Infantry moved from Kirov to Arkhangelsk

    Place Units - Russians
                3 Mot.Infs placed in Georgia
                4 Artillerys placed in Leningrad
                2 Artillerys and 4 Infantrys placed in Sibirsky
                1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Sverdlovsk
                2 Infantrys placed in Tashkent
                2 Artillerys and 3 Infantrys placed in Stalingrad
                1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Arkhangelsk
                1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Moscow

    Turn Complete - Russians
                Russians collect 118 PUs; end with 119 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -3.17

    Production/PUs Summary :

    Germans : 88 / 88
        Russians : 118 / 119
        Italians : 55 / 58
        French : 47 / 52
        Yamamoto : 55 / 64
        Chinese : 29 / 42
        Hisaichi : 53 / 55
        British : 85 / 91
        Anzac : 36 / 36
        Dutch : 28 / 28
        Finns : 8 / 10
        Romanians : 10 / 12
        Thai : 14 / 14
        Americans : 100 / 100

    triplea_42524_Rus2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Italians
                1 Infantry moved from Kufra to New Valley
                      Italians take New Valley from British
                3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
                1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
                      Italians take N.Tunisia from French
                2 Tanks moved from Tunis to S.Algeria
                2 Artillerys and 1 Infantry moved from Provence to Languedoc
                1 Artillery and 3 Infantrys moved from Venetia to Croatia
                2 ArmoredCars moved from Lombardy to Croatia
                1 Tank moved from Greece to Bulgaria
                2 Fighters moved from Albania to Bulgaria
                1 Artillery moved from Greece to 48 Sea Zone
                1 Artillery and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone
                2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete
                3 Transports moved from 47 Sea Zone to 46 Sea Zone
                6 Infantrys moved from Rome to 46 Sea Zone
                6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
                6 Infantrys moved from 48 Sea Zone to Tobruk
                1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
                1 Fighter moved from Sicily to Kufra
                4 Infantrys moved from Rome to Campania
                2 Tanks moved from Provence to Tuscany

    Purchase Units - Italians
                Italians buy 1 Factory, 2 Infantrys, 3 Mech.Infs and 4 Tanks; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in S.Algeria
                    Italians attack with 3 Infantrys and 3 Tanks
                    French defend with 1 Infantry
                        Italians roll dice for 3 Infantrys and 3 Tanks in S.Algeria, round 2 : 2/6 hits, 2.00 expected hits
                        French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in S.Algeria
                    Italians win, taking S.Algeria from French with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Languedoc
                    Italians attack with 2 Artillerys and 1 Infantry
                    French defend with 1 Infantry
                        Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Languedoc
                    Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Bulgaria
                    Italians attack with 2 Fighters and 1 Tank
                    Russians defend with 1 Infantry
                        Italians roll dice for 2 Fighters and 1 Tank in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Bulgaria
                    Italians win, taking Bulgaria from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Croatia
                    Italians attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
                    Neutral defend with 3 Infantrys
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Croatia, round 2 : 2/6 hits, 1.67 expected hits
                        Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral lost in Croatia
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Croatia, round 3 : 2/6 hits, 1.67 expected hits
                        Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Croatia
                    Italians loses 0 PUs for violating Croatias neutrality.
                    Italians win, taking Croatia from Neutral with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys
                Battle in Crete
                    Italians attack with 2 Artillerys and 2 Infantrys
                    Neutral defend with 1 AAGun and 1 Artillery
                        Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Crete
                    Italians loses 0 PUs for violating Cretes neutrality.
                    Italians win, taking Crete from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery

    Non Combat Move - Italians
                2 Fighters moved from Bulgaria to Greece

    Place Units - Italians
                1 Factory placed in Greece
                4 Tanks placed in Tunis
                3 Mech.Infs placed in Lombardy
                2 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 64 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Neutral : -1.67
        Italians : 0.17
        French : -0.67
        Russians : -0.33

    triplea_42524_Ita2.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Purchase Units - French
                French buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Fighter, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Non Combat Move - French
                1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
                1 Infantry moved from W.Morocco to E.Morocco
                1 Infantry moved from Mauritania to W.Morocco
                1 Infantry moved from French Sudan to Mauritania
                1 Infantry moved from French Somaliland to Italian East Africa
                1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
                1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
                1 Infantry moved from French Guiana to 32 Sea Zone
                1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                1 Infantry moved from 34 Sea Zone to Mauritania
                1 Infantry moved from Keewatin to Canadian Prairies
                1 AAGun and 1 Infantry moved from Churchill to Canadian Prairies
                1 Fighter moved from Normandy to 20 Sea Zone
                1 Artillery and 1 Infantry moved from N.Thailand to Yunnan

    Place Units - French
                1 Carrier, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
                2 Artillerys and 2 Infantrys placed in E.Morocco
                2 Infantrys placed in Syria
                1 Fighter placed in Churchill

    Turn Complete - French
                French collect 43 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 88 / 88
        Russians : 116 / 119
        Italians : 64 / 65
        French : 43 / 43
        Yamamoto : 55 / 64
        Chinese : 29 / 42
        Hisaichi : 53 / 55
        British : 84 / 91
        Anzac : 36 / 36
        Dutch : 28 / 28
        Finns : 8 / 10
        Romanians : 12 / 12
        Thai : 14 / 14
        Americans : 100 / 100

    triplea_42524_Fre2.tsvg

  • '20 '18 '17 '15

    wheat! for whatever reason I couldn’t find the post combat move button.

    Regardless, 2 fighters and a bomber are attacking the UK 2 tts, 1 dd, 1 sub.

    I got one hit round 1, do you want to submerge the sub, or take it as a loss?

    yam2.tsvg

  • '17

    I’ll take the sub as the first casualty.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Yamamoto
                1 unit repaired.
                1 Artillery and 1 Infantry moved from Woleai to Truk
                      Yamamoto take Truk from Americans
                1 Infantry moved from Ulithi to Woleai
                1 Battleship, 2 Carriers and 4 Fighters moved from 88 Sea Zone to 87 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
                2 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone
                1 Infantry moved from Mindanao to 107 Sea Zone
                3 Infantrys, 3 Tanks and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
                2 Infantrys moved from Kyushu to 93 Sea Zone
                1 Tank moved from Manila to Panay
                2 Infantrys moved from 93 Sea Zone to Panay
                1 Battleship, 2 Destroyers and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone
                3 Infantrys and 3 Tanks moved from 111 Sea Zone to East And South Borneo
                2 Transports moved from 93 Sea Zone to 92 Sea Zone
                2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
                2 Artillerys and 2 Infantrys moved from 106 Sea Zone to West Borneo
                      Yamamoto take West Borneo from Dutch
                2 Fighters moved from Tokyo to Panay
                1 Fighter moved from Formosa to Panay
                1 Artillery moved from Chubu to Kyushu
                1 Bomber moved from Kwajalein to 114 Sea Zone
                1 Artillery moved from Hokkaido to Tohoku
                1 Bomber moved from Hainan to 65 Sea Zone
                2 Fighters moved from 107 Sea Zone to 65 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Bomber, 3 Elites, 3 Fighters and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Panay
                    Yamamoto attack with 3 Fighters, 2 Infantrys and 1 Tank
                    Dutch defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Tank in Panay, round 2 : 3/6 hits, 1.83 expected hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Panay, round 2 : 0/2 hits, 0.67 expected hits
                        1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Panay
                    Yamamoto win, taking Panay from Americans with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Artillery and 1 Infantry
                Battle in 111 Sea Zone
                    Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports
                    Dutch defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Dutch roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Transport owned by the Dutch lost in 111 Sea Zone
                        Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 111 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Dutch lost in 111 Sea Zone
                    Yamamoto win with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 14
                    Casualties for Dutch: 1 Destroyer and 1 Transport
                Battle in East And South Borneo
                Battle in 114 Sea Zone
                    Yamamoto attack with 1 Bomber
                    British defend with 1 Submarine
                        Yamamoto roll dice for 1 Bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 Submarine owned by the British lost in 114 Sea Zone
                    Yamamoto win, taking East And South Borneo from Dutch with 1 Bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 Submarine
                Battle in 65 Sea Zone
                    Yamamoto attack with 1 Bomber and 2 Fighters
                    British defend with 1 Destroyer, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Submarine owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
                        Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                        2 Transports owned by the British lost in 65 Sea Zone
                        Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the British lost in 65 Sea Zone
                    Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 19
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports

    Non Combat Move - Yamamoto
                1 Fighter moved from 65 Sea Zone to Malaya
                1 Bomber moved from 65 Sea Zone to Malaya
                1 Fighter moved from Panay to 107 Sea Zone
                1 Fighter moved from Panay to Mindoro
                1 Fighter moved from Panay to Mindoro
                1 Fighter moved from Hainan to Malaya
                1 Bomber moved from 114 Sea Zone to Eniwetok

    Place Units - Yamamoto
                1 B.Transport placed in 84 Sea Zone
                2 Artillerys and 2 Elites placed in Davao
                1 Bomber, 1 Elite and 1 Infantry placed in Kyushu
                3 Fighters placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 63 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    British : -0.67
        Yamamoto : 0.17
        Americans : -0.67
        Dutch : 0.17

    triplea_42524_Yam2.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Chinese
                1 Artillery and 1 Infantry moved from Hunan to Kwangtung
                1 Infantry moved from Hunan to Kiangsi
                1 Tank moved from Hupeh to Kiangsi
                1 Infantry moved from N.French Indochina to Kwangsi
                1 Tank moved from Hunan to Kwangsi
                1 Infantry moved from Hunan to Kiangsi
                1 Tank moved from Hupeh to Kwangtung
                1 Fighter moved from Hupeh to Kiangsi

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bomber and 5 Infantrys; Remaining resources: 4 PUs;

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in Kwangtung
                    Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                Battle in Kiangsi
                    Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kiangsi
                    Chinese win, taking Kiangsi from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Artillery
                        Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Kwangsi
                    Chinese win, taking Kwangsi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - Chinese
                1 Artillery and 1 Infantry moved from Hupeh to Kweichow
                1 Fighter moved from Kiangsi to Kweichow
                1 Infantry moved from Shensi to Hupeh
                1 Infantry moved from Shensi to Szechwan
                1 Infantry moved from Lanchow to Szechwan
                1 Tank moved from Lanchow to Kweichow
                1 AAGun, 1 Artillery and 4 Infantrys moved from E.Qinghai to Lanchow
                6 Infantrys moved from Hsining to E.Qinghai
                1 Infantry moved from W.Qinghai to E.Qinghai
                1 AAGun and 2 Infantrys moved from E.Sinkiang to W.Qinghai
                1 Tank moved from C.Sinkiang to W.Qinghai

    Place Units - Chinese
                2 Artillerys and 4 Infantrys placed in Hsining
                2 ArmoredCars, 1 Bomber and 1 Infantry placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 35 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.33
        Chinese : 1.17

    Production/PUs Summary :

    Germans : 88 / 88
        Russians : 116 / 119
        Italians : 64 / 65
        French : 43 / 43
        Yamamoto : 63 / 63
        Chinese : 35 / 39
        Hisaichi : 47 / 55
        British : 84 / 91
        Anzac : 36 / 36
        Dutch : 23 / 28
        Finns : 8 / 10
        Romanians : 12 / 12
        Thai : 14 / 14
        Americans : 97 / 100

    triplea_42524_Chi2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
                      Hisaichi take Suiyuan from Chinese
                1 Artillery and 2 Infantrys moved from Shansi to Shensi
                3 Tanks moved from Chahar to Shensi
                2 Tanks moved from Peking to Suiyuan
                4 Tanks moved from Shansi to Shensi
                1 Infantry moved from Anhwei to Hupeh
                1 Artillery and 1 Infantry moved from Shanghai to Hunan
                      Hisaichi take Hunan from Chinese
                2 Fighters moved from Shantung to Hupeh
                2 ArmoredCars moved from Changchun to 84 Sea Zone
                2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars moved from 92 Sea Zone to Kiangsi
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 ArmoredCars moved from Changchun to 84 Sea Zone
                2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars moved from 92 Sea Zone to Kwangtung
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                4 ArmoredCars moved from Changchun to 84 Sea Zone
                1 Infantry moved from Mindoro to 93 Sea Zone
                1 Tank moved from Hong Kong to Kwangtung
                1 Tank moved from Hong Kong to Kiangsi
                1 Fighter moved from 92 Sea Zone to Kiangsi
                1 Fighter moved from 92 Sea Zone to Kwangtung
                1 Artillery and 6 Infantrys moved from Peking to Hulunbuir
                1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
                1 Artillery and 2 Infantrys moved from Heilungchiang to Khabarovsk
                1 Infantry moved from Liaoning to Hulunbuir
                2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars moved from 92 Sea Zone to Kwangsi
                1 Bomber moved from Hainan to Kwangsi
                1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                      Hisaichi take N.French Indochina from French
                2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars moved from 92 Sea Zone to S.French Indochina
                      Hisaichi take S.French Indochina from French
                1 Carrier and 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
                3 Transports moved from 92 Sea Zone to 84 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 7 Infantrys and 6 Tanks; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Khabarovsk
                    Hisaichi attack with 2 Artillerys and 3 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Khabarovsk, round 2 : 1/5 hits, 1.50 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Khabarovsk, round 3 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Kiangsi
                    Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Tank
                    Chinese defend with 2 Infantrys and 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kiangsi
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kiangsi, round 4 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kiangsi
                    Hisaichi win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 2 ArmoredCars
                    Casualties for Chinese: 2 Infantrys and 1 Tank
                Battle in Kwangsi
                    Hisaichi attack with 2 ArmoredCars and 1 Bomber
                    Chinese defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the Chinese lost in Kwangsi
                        Hisaichi roll dice for 2 ArmoredCars and 1 Bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Infantry and 1 Tank
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Shensi
                    Hisaichi attack with 1 Artillery, 2 Infantrys and 7 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 7 Tanks in Shensi, round 2 : 4/10 hits, 4.33 expected hits
                        Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shensi
                    Hisaichi win, taking Shensi from Chinese with 1 Artillery, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 2 Fighters and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 4 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 5 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangtung
                    Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Tank
                    Chinese defend with 1 Artillery and 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Kwangtung
                        Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kwangtung
                        Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 4 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 Tank in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 5 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 Tank in Kwangtung, round 5 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 6 : 2/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 Tank in Kwangtung, round 6 : 1/1 hits, 0.50 expected hits
                        1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Fighter
                    Casualties for Chinese: 1 Artillery and 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from Kwangsi to Hong Kong
                1 Fighter moved from Kiangsi to 110 Sea Zone
                1 Submarine moved from 92 Sea Zone to 110 Sea Zone
                1 Submarine moved from 92 Sea Zone to 110 Sea Zone
                2 Fighters moved from Hupeh to Shantung

    Place Units - Hisaichi
                6 Tanks placed in Hong Kong
                1 Adv.Fighter and 7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 67 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Hisaichi : -4.67
        Chinese : -1.50
        Russians : 0.00

    triplea_42524_His2.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - British
                2 Infantrys moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Lower Egypt to Mersa Matruh
                      British take Mersa Matruh from Italians
                1 Tank moved from Italian East Africa to French Equatorial Africa
                2 Fighters moved from E.Morocco to 42 Sea Zone
                1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
                1 Infantry moved from Nubia to New Valley
                2 Fighters moved from Palestine to New Valley
                2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
                1 Tank moved from Italian East Africa to French Equatorial Africa
                1 Fighter moved from British Somaliland to French Equatorial Africa
                1 Bomber moved from Gibraltar to 42 Sea Zone
                2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 58 Sea Zone to 56 Sea Zone
                1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
                2 Infantrys moved from Cairo to 56 Sea Zone
                2 Infantrys moved from 56 Sea Zone to Crete
                1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
                1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
                1 Infantry moved from Cairo to 56 Sea Zone
                1 Infantry moved from 56 Sea Zone to Crete
                1 Transport moved from 20 Sea Zone to 18 Sea Zone
                1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Belgium
                2 Fighters moved from Manchester to Belgium
                1 Fighter moved from Manchester to Dublin
                1 T.Boat moved from 20 Sea Zone to 21 Sea Zone

    Purchase Units - British
                British buy 2 ArmoredCars, 6 Artillerys, 2 Carriers, 7 Infantrys and 3 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Belgium
                    British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                    Germans defend with 1 Artillery, 1 Infantry and 1 Tank
                        British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Belgium, round 2 : 3/5 hits, 1.50 expected hits
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.17 expected hits
                        1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Belgium
                    British win, taking Belgium from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 Infantry
                    Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank
                Battle in Crete
                    British attack with 1 Artillery and 4 Infantrys
                    Italians defend with 1 AAGun, 2 Artillerys and 2 Infantrys
                        British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
                        2 Infantrys owned by the Italians lost in Crete
                        British roll dice for 1 Artillery and 4 Infantrys in Crete, round 2 : 0/5 hits, 1.17 expected hits
                        Italians roll dice for 2 Artillerys in Crete, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Artillery and 4 Infantrys in Crete, round 3 : 2/5 hits, 1.17 expected hits
                        Italians roll dice for 2 Artillerys in Crete, round 3 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 Artillerys and 2 Infantrys
                Battle in 42 Sea Zone
                    British attack with 1 Bomber and 2 Fighters
                    Germans defend with 3 Submarines
                        British roll dice for 1 Bomber and 2 Fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        2 Submarines owned by the Germans lost in 42 Sea Zone
                    1 Submarine owned by the Germans Submerged
                    British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 Submarines
                Battle in New Valley
                    British attack with 2 Fighters and 1 Infantry
                    Italians defend with 1 Infantry
                        British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British win with 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in N.French Indochina
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.French Indochina
                    1 Artillery retreated to Yunnan
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for British: 1 Infantry
                Battle in Dublin
                    British attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Dublin, round 2 : 2/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral lost in Dublin
                        British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Dublin, round 3 : 2/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Dublin
                    British loses 0 PUs for violating Dublins neutrality.
                    British win, taking Dublin from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in French Equatorial Africa
                    British attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Germans defend with 2 Tanks
                        British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 4/5 hits, 1.67 expected hits
                        Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the British and 2 Tanks owned by the Germans lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Germans with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Germans: 2 Tanks

    Non Combat Move - British
                1 Infantry moved from Kenya to Equatoria
                4 Artillerys and 7 Infantrys moved from Italian East Africa to Equatoria
                1 Infantry moved from Rhodesia to Kenya
                1 Infantry moved from South Africa to Rhodesia
                2 Fighters moved from New Valley to 56 Sea Zone
                1 Fighter moved from French Equatorial Africa to Equatoria
                1 Infantry moved from Palestine to Lower Egypt
                2 Fighters moved from 42 Sea Zone to E.Morocco
                1 Bomber moved from 42 Sea Zone to Gibraltar
                1 Fighter moved from Dublin to 20 Sea Zone
                2 Fighters moved from Belgium to 20 Sea Zone
                3 Infantrys moved from Wales to Manchester
                2 Destroyers and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
                2 Infantrys and 2 Tanks moved from Assam to Yunnan
                2 Infantrys moved from Bihar to Assam
                1 Artillery and 1 Infantry moved from Hyderabad to Bihar
                1 Infantry moved from Rajputana to Hyderabad
                1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
                2 Infantrys moved from 25 Sea Zone to Colombia
                2 Infantrys moved from Ontario to South Central USA
                1 Infantry moved from North Central USA to South Central USA
                2 Tanks moved from South Central USA to Central America
                1 Fighter moved from Quebec to Colombia
                1 AAGun, 6 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
                1 Tank moved from Palestine to Lower Egypt
                1 Infantry moved from Normandy to Brittany
                1 Infantry moved from Normandy to Picardy

    Place Units - British
                1 Carrier placed in 20 Sea Zone
                1 Carrier placed in 56 Sea Zone
                3 Submarines placed in 56 Sea Zone
                2 Artillerys and 2 Infantrys placed in Manchester
                British undo move 4.
                3 Artillerys and 1 Infantry placed in Manchester
                2 ArmoredCars placed in Cape Town
                1 Artillery and 4 Infantrys placed in Madras
                1 Artillery and 2 Infantrys placed in Delhi
                1 Artillery placed in Cairo

    Turn Complete - British
                British collect 92 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Neutral : -1.33
        British : 4.00
        Italians : -0.67
        Hisaichi : 0.33

    Production/PUs Summary :

    Germans : 82 / 88
        Russians : 114 / 119
        Italians : 61 / 65
        French : 42 / 43
        Yamamoto : 63 / 63
        Chinese : 21 / 39
        Hisaichi : 67 / 68
        British : 92 / 92
        Anzac : 36 / 36
        Dutch : 23 / 28
        Finns : 8 / 10
        Romanians : 12 / 12
        Thai : 14 / 14
        Americans : 97 / 100

    triplea_42524_Bri2.tsvg

  • '20 '18 '17 '15

    Don’t forget the Anzac and Dutch!

  • '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:53:52 AM
    Savegame

  • '17

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry and 1 Tank moved from Western Australia to Broome
            1 Infantry moved from Northern Territory to Western Australia
            1 Artillery and 1 Infantry moved from Wellington to South New Zealand
            1 Infantry moved from North New Zealand to Wellington
    
        Place Units - Anzac
            1 Destroyer and 2 Fighters placed in 67 Sea Zone
            1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 114 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 23 / 28
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '17

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Fighter, 9 Infantrys and 2 Tanks moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Fighter, 9 Infantrys and 2 Tanks
                Yamamoto defend with 2 Artillerys and 2 Infantrys
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in West Borneo, round 2 : 1/12 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                7 Infantrys and 2 Tanks retreated to Banjarmasin
                Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from West Borneo to Banjarmasin
            1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Dutch : -1.83
    

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 114 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Kotka
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
            2 Infantrys moved from Tampere to Oulu
            1 Tank moved from Tampere to Lapland
                  Finns take Lapland from Russians
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Fighter in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                 retreated to N.Karelia
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Kotka
                Finns attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys in Kotka, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Tampere
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.83
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Fighter and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
            1 Fighter moved from Bangkok to Lombok
            2 Infantrys moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Fighter, 2 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys
                    Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 3/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Lombok to 110 Sea Zone
    
        Place Units - Thai
            2 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from 106 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai : 1.83
    Dutch : 0.00
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            4 Fighters moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 Artillery and 2 Infantrys moved from Peru to N.Chile
            2 Bombers and 1 Fighter moved from Colombia to N.Chile
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
            2 Infantrys moved from 119 Sea Zone to N.Chile
    
        Purchase Units - Americans
            Americans buy 1 Bomber, 1 Carrier, 2 Destroyers, 2 Elites, 1 Fighter, 4 Infantrys, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys in N.Chile, round 2 : 4/12 hits, 4.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 3 Artillerys, 2 Bombers, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            4 Fighters moved from Kwajalein to 96 Sea Zone
            2 Carriers, 3 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from W.Mexico to 83 Sea Zone
            1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            5 Tanks moved from E.Mexico to Colombia
            1 Tank moved from Central America to Peru
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Artillery and 3 Infantrys moved from Central America to Colombia
            1 Submarine moved from 80 Sea Zone to 83 Sea Zone
            2 Bombers and 1 Fighter moved from N.Chile to Peru
            1 Destroyer and 1 Submarine moved from 25 Sea Zone to 119 Sea Zone
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 Fighter placed in 91 Sea Zone
            1 Destroyer, 3 Submarines and 1 Transport placed in 83 Sea Zone
            2 Elites and 4 Infantrys placed in San Francisco
            Americans undo move 4.
            1 Bomber, 2 Elites and 4 Infantrys placed in San Francisco
            1 Submarine placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Yamamoto : -0.67
    Americans : -0.17
    

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 109 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 61 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 22 / 23
    Finns : 12 / 12
    Romanians : 13 / 13
    Thai : 15 / 16
    Americans : 101 / 101
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Kirin to Vladivostok
            1 Artillery and 1 Infantry moved from Heilungchiang to Khabarovsk
            1 ArmoredCar moved from Changchun to Vladivostok
            1 ArmoredCar moved from Changchun to Khabarovsk
            1 Tank moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Tank moved from Suiyuan to Shensi
            2 Tanks moved from Chahar to Shensi
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shansi to Hupeh
            1 Infantry moved from Shanghai to Hunan
                  Hisaichi take Hunan from Chinese
            2 Infantrys and 4 Tanks moved from Shansi to Shensi
            1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
            2 Tanks moved from Peking to Suiyuan
            1 Tank moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Kiangsi
            1 Artillery moved from Shanghai to Kiangsi
            1 Tank moved from Hong Kong to Kwangtung
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Liaoning to Hulunbuir
            4 ArmoredCars moved from Changchun to 84 Sea Zone
            2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars moved from 92 Sea Zone to Kwangtung
            2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars moved from 92 Sea Zone to Kiangsi
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Peking to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to Kwangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Fighter moved from Shantung to Hupeh
            1 Fighter moved from Shantung to Kiangsi
            1 Fighter moved from 92 Sea Zone to Kwangtung
            1 Fighter moved from 92 Sea Zone to Kwangsi
            1 Bomber moved from Hainan to Kwangsi
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Carrier moved from 92 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 ArmoredCars, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 2 Infantrys and 7 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 7 Tanks in Shensi, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Infantry and 7 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank
                Chinese defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kiangsi
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Kwangtung
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 2 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Artillery and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Kwangsi to 110 Sea Zone
            1 Fighter moved from Kiangsi to Peking
            5 Infantrys moved from Peking to Hulunbuir
            1 Fighter moved from Kwangtung to Peking
            1 Fighter moved from Hupeh to Shantung
            1 Bomber moved from Kwangsi to Hong Kong
            1 Submarine moved from 84 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Destroyer placed in 84 Sea Zone
            4 ArmoredCars and 2 Infantrys placed in Hong Kong
            6 ArmoredCars and 1 Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.83
    Chinese : -1.00
    Russians : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
                British loses 0 PUs for violating Greenlands neutrality.
            2 Fighters moved from E.Morocco to 42 Sea Zone
            2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Tanks moved from South Central USA to Central America
            1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
            2 Infantrys moved from 25 Sea Zone to Colombia
            1 Infantry moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 Tank moved from Italian East Africa to French Equatorial Africa
            2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
            3 Fighters moved from Manchester to Dublin
            1 Infantry moved from North Central USA to South Central USA
            2 Infantrys moved from Ontario to South Central USA
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Infantry moved from Nubia to New Valley
            2 Fighters moved from Palestine to New Valley
            1 Fighter moved from British Somaliland to French Equatorial Africa
            1 Bomber moved from Gibraltar to French Equatorial Africa
            1 Transport moved from 8 Sea Zone to 7 Sea Zone
            2 Infantrys moved from Quebec to 7 Sea Zone
            2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
                  British take Greenland from Neutral
            2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Carrier, 1 Destroyer, 4 Elites, 15 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in New Valley
                British attack with 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Dublin
                British attack with 3 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 42 Sea Zone
                British attack with 2 Fighters
                Germans defend with 3 Submarines
                    British roll dice for 2 Fighters in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 42 Sea Zone
                2 Submarines owned by the Germans Submerged
                British win with 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in French Equatorial Africa
                British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
                Germans defend with 2 Tanks
                    British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 2 Tanks owned by the Germans lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - British
            1 Fighter moved from French Equatorial Africa to Equatoria
            1 Infantry moved from Kenya to Equatoria
            2 Fighters moved from New Valley to Equatoria
            1 Tank moved from Palestine to Cairo
            3 Artillerys moved from Italian East Africa to Equatoria
            3 Infantrys moved from Italian East Africa to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 Bomber moved from French Equatorial Africa to Italian East Africa
            2 Fighters moved from 42 Sea Zone to E.Morocco
            3 Fighters moved from Dublin to 20 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Fighter moved from Quebec to Colombia
            1 Infantry moved from British Columbia to Northwest USA
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Palestine to Lower Egypt
            2 Infantrys and 2 Tanks moved from Assam to Yunnan
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
            1 Infantry moved from Rajputana to Hyderabad
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
            2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 58 Sea Zone to 64 Sea Zone
            2 Infantrys moved from Wales to Manchester
            1 Infantry moved from Wales to Manchester
            1 Infantry moved from Wales to Manchester
    
        Place Units - British
            1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
            2 Artillerys and 2 Infantrys placed in Manchester
            2 Artillerys and 4 Infantrys placed in London
            British undo move 2.
            1 Artillery and 3 Infantrys placed in Manchester
            1 Artillery, 4 Elites and 1 Infantry placed in Cairo
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : -1.00
    British : 0.33
    Italians : 0.67
    Hisaichi : -0.67
    

    Production/PUs Summary :

    Germans : 85 / 88
    Russians : 112 / 119
    Italians : 63 / 65
    French : 44 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 88 / 88
    Anzac : 36 / 36
    Dutch : 23 / 28
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

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