World at War captain walker (axis) vs Wheatbeer game 2


  • Game History

    Round: 2

    Combat Move - Romanians
                1 Tank moved from E.Romania to Kiev
                2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
                      Romanians take Odessa from Russians
                1 Fighter moved from Bucharest to Kiev

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kiev
                    Romanians attack with 1 Fighter and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  1/1 hits
                        1 Tank owned by the Romanians lost in Kiev
                    retreated to Kiev
                    Russians win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Romanians: 1 Tank

    Non Combat Move - Romanians
                1 Fighter moved from Kiev to Vinnytsia
                3 Infantrys moved from Bucharest to E.Romania
                1 Infantry moved from Bulgaria to E.Romania

    Place Units - Romanians
                2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs total

    Territory Summary for Romanians :

    Vinnytsia : 1 Fighter
        Odessa : 1 flag, 2 Artillerys and 3 Infantrys
        Bucharest : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
        E.Romania : 4 Infantrys

    Production/PUs Summary :

    Germans : 78 / 86
        Russians : 91 / 98
        Italians : 56 / 65
        French : 43 / 34
        Yamamoto : 61 / 61
        Chinese : 29 / 30
        Hisaichi : 67 / 95
        British : 89 / 89
        Anzac : 37 / 37
        Dutch : 24 / 24
        Finns : 14 / 14
        Romanians : 13 / 13
        Thai : 16 / 19
        Americans : 96 / 104


  • Game History

    Round: 2

    Combat Move - Thai
                1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Infantry moved from 105 Sea Zone to S.French Indochina
                      Thai take S.French Indochina from French
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from Malaya to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from Malaya to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo

    Purchase Units - Thai
                Thai buy 2 Artillerys and 4 Elites; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in East And South Borneo
                    Thai attack with 1 Artillery and 1 Infantry
                    British defend with 1 Artillery
                        Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 :  1/2 hits
                        Dutch roll dice for 1 Artillery in East And South Borneo, round 2 :  0/1 hits
                        1 Artillery owned by the British lost in East And South Borneo
                    Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery
                Battle in West Borneo
                    Thai attack with 1 Artillery and 1 Infantry
                    British defend with 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 :  0/2 hits
                        Dutch roll dice for 1 Infantry in West Borneo, round 2 :  1/1 hits
                        1 Infantry owned by the Thai lost in West Borneo
                        Thai roll dice for 1 Artillery in West Borneo, round 3 :  0/1 hits
                        Dutch roll dice for 1 Infantry in West Borneo, round 3 :  0/1 hits
                        Thai roll dice for 1 Artillery in West Borneo, round 4 :  1/1 hits
                        Dutch roll dice for 1 Infantry in West Borneo, round 4 :  1/1 hits
                        1 Artillery owned by the Thai and 1 Infantry owned by the British lost in West Borneo
                    Dutch win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Infantry

    Non Combat Move - Thai
                1 Infantry moved from Bangkok to S.Thailand

    Place Units - Thai
                2 Artillerys and 4 Elites placed in Bangkok

    Turn Complete - Thai
                Thai collect 20 PUs; end with 20 PUs total

    Territory Summary for Thai :

    S.French Indochina : 1 flag, 1 Infantry
        East And South Borneo : 1 flag, 1 Artillery and 1 Infantry
        N.Thailand : 1 Artillery
        S.Thailand : 1 Infantry
        Malaya : 1 flag, 1 AAGun, 1 Artillery and 1 Tank
        Bangkok : 1 AAGun, 2 Artillerys, 4 Elites, 1 Factory and 1 Fighter
        105 Sea Zone : 1 T.Boat
        110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Germans : 78 / 86
        Russians : 91 / 98
        Italians : 56 / 65
        French : 41 / 34
        Yamamoto : 61 / 61
        Chinese : 29 / 30
        Hisaichi : 67 / 95
        British : 89 / 89
        Anzac : 37 / 37
        Dutch : 22 / 24
        Finns : 14 / 14
        Romanians : 13 / 13
        Thai : 20 / 20
        Americans : 96 / 104

    triplea_42484_Tha2.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 2

    Combat Move - Americans
                1 Artillery and 2 Infantrys moved from Mindoro to Panay
                3 Infantrys and 1 Tank moved from Amazon to 32 Sea Zone
                1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
                3 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
                1 Bomber moved from Amazon to Rio de Oro
                1 Bomber moved from Mauritania to Rio de Oro
                2 Marines moved from Washington to 13 Sea Zone
                1 Infantry moved from Northeast USA to 13 Sea Zone
                1 Infantry moved from South Atlantic USA to 13 Sea Zone
                1 B.Transport, 2 Infantrys and 2 Marines moved from 13 Sea Zone to 26 Sea Zone
                2 Infantrys and 2 Marines moved from 26 Sea Zone to Hispaniola
                2 Transports moved from 100 Sea Zone to 99 Sea Zone
                2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
                2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
                1 Fighter moved from Amazon to Peru
                1 Infantry moved from Oahu to 91 Sea Zone
                1 Cruiser and 1 Infantry moved from 91 Sea Zone to 104 Sea Zone
                1 Infantry moved from 104 Sea Zone to Nauru
                      British take Nauru from Yamamoto
                1 Bomber moved from Pearl Harbor to Peru

    Purchase Units - Americans
                Americans buy 1 Bomber, 2 Carriers, 1 Elite, 3 Fighters and 5 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Rio de Oro
                    Americans attack with 2 Bombers, 3 Infantrys and 1 Tank
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 Bombers, 3 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 2.33 expected hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
                    Americans loses 0 PUs for violating Rio de Oros neutrality.
                    Americans win, taking Rio de Oro from Neutral with 2 Bombers, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys
                Battle in Panay
                    Americans attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Artillery
                        Americans roll dice for 1 Artillery and 2 Infantrys in Panay, round 2 : 1/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Artillery in Panay, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Panay
                    Americans win, taking Panay from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery
                Battle in Hispaniola
                    Americans attack with 2 Infantrys and 2 Marines
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Infantrys and 2 Marines in Hispaniola, round 2 : 3/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Hispaniola
                    Americans loses 0 PUs for violating Hispaniolas neutrality.
                    Americans win, taking Hispaniola from Neutral with 2 Infantrys and 2 Marines remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Peru
                    Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys
                    Neutral defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Peru, round 2 : 2/6 hits, 2.33 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                    Americans loses 0 PUs for violating Perus neutrality.
                    Americans win, taking Peru from Neutral with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 1 Infantry

    Non Combat Move - Americans
                2 Infantrys moved from Venezuela to Amazon
                4 Tanks moved from E.Mexico to Colombia
                2 Artillerys and 2 Infantrys moved from Central America to Colombia
                1 Infantry and 1 Tank moved from W.Mexico to 83 Sea Zone
                1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Johnston to 91 Sea Zone
                1 Artillery, 2 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 104 Sea Zone
                1 Artillery and 3 Infantrys moved from 104 Sea Zone to Phoenix
                1 Fighter moved from Pearl Harbor to 91 Sea Zone
                1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
                1 Infantry and 1 Tank moved from 91 Sea Zone to Oahu
                1 Fighter moved from Peru to Colombia
                1 Bomber moved from Peru to Colombia
                1 Bomber moved from Rio de Oro to French Sudan
                1 Bomber moved from Rio de Oro to French Sudan
                1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
                1 Infantry moved from South Central USA to E.Mexico

    Place Units - Americans
                1 Carrier and 1 Submarine placed in 91 Sea Zone
                1 Fighter placed in 91 Sea Zone
                1 Carrier and 4 Submarines placed in 83 Sea Zone
                2 Fighters placed in 83 Sea Zone
                1 Elite placed in South Atlantic USA
                1 Bomber placed in San Francisco

    Turn Complete - Americans
                Americans collect 104 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    Neutral : 0.00
        Hisaichi : -0.33
        Americans : 2.17

    Production/PUs Summary :

    Germans : 78 / 86
        Russians : 91 / 98
        Italians : 56 / 65
        French : 41 / 34
        Yamamoto : 60 / 61
        Chinese : 29 / 30
        Hisaichi : 65 / 95
        British : 90 / 89
        Anzac : 37 / 37
        Dutch : 22 / 24
        Finns : 14 / 14
        Romanians : 13 / 13
        Thai : 20 / 20
        Americans : 104 / 104

    triplea_42484_Ame2.tsvg


  • Game History

    Round: 3
    
        Combat Move - Germans
                Germans captures 34PUs while taking French capital
            2 ArmoredCars and 1 Tank moved from Burgundy to Aquitaine
            2 Infantrys moved from Lorraine to Picardy
            1 Stuka moved from Lorraine to Picardy
            3 Mech.Infs moved from Rhine to Picardy
            1 Infantry moved from Burgundy to Picardy
            1 Artillery and 3 Infantrys moved from Burgundy to Orleanais
            1 ArmoredCar and 1 Tank moved from Burgundy to Orleanais
            1 ArmoredCar, 1 Artillery, 4 Infantrys and 11 Tanks moved from Burgundy to Paris
                  Germans take Paris from French
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Dover
                  Germans take Dover from British
            1 Submarine moved from 17 Sea Zone to 18 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Fighters moved from Helsinki to Vyborg
            2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Fighter and 1 Stuka moved from Krakow to Vyborg
            1 Bomber moved from Bohemia to Vyborg
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Warsaw to Brest
            2 Artillerys moved from Warsaw to Brest
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 5 Elites, 1 Factory, 10 Infantrys, 2 Mot.Infs, 1 Stuka, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 3 Infantrys, 3 Mech.Infs and 1 Stuka
                French defend with 1 Bunker
                    Germans roll dice for 3 Infantrys, 3 Mech.Infs and 1 Stuka in Picardy, round 2 :  2/7 hits
                    French roll dice for 1 Bunker in Picardy, round 2 :  1/1 hits
                    1 Infantry owned by the Germans and 1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 Infantrys, 3 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for French: 1 Bunker
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Germans attack with 2 Artillerys, 1 Bomber, 1 Elite, 3 Fighters, 1 Infantry and 1 Stuka
                Russians defend with 5 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Vyborg, round 2 :  0/1 hits
                    Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 3 Fighters, 1 Infantry and 1 Stuka in Vyborg, round 2 :  3/9 hits
                    Russians roll dice for 5 Infantrys and 1 Tank in Vyborg, round 2 :  2/6 hits
                    1 Infantry owned by the Germans, 3 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters and 1 Stuka in Vyborg, round 3 :  1/7 hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 :  1/3 hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Bomber, 1 Elite, 3 Fighters and 1 Stuka in Vyborg, round 4 :  4/6 hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 4 :  1/2 hits
                    1 Fighter owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Bomber, 1 Elite, 2 Fighters and 1 Stuka remaining. Battle score for attacker is -3
                Casualties for Germans: 2 Artillerys, 1 Fighter and 1 Infantry
                Casualties for Russians: 5 Infantrys and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 1 Submarine
                British defend with 1 Transport
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 Transport in 18 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 3 :  0/1 hits
                    British roll dice for 1 Transport in 18 Sea Zone, round 3 :  0/1 hits
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 4 :  0/1 hits
                    British roll dice for 1 Transport in 18 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 5 :  0/1 hits
                    British roll dice for 1 Transport in 18 Sea Zone, round 5 :  0/1 hits
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 6 :  1/1 hits
                    1 Transport owned by the British lost in 18 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Orleanais
                Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in Orleanais, round 2 :  4/6 hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 :  1/3 hits
                    2 Infantrys owned by the British, 1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Aquitaine
                Germans attack with 2 ArmoredCars and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Tank in Aquitaine, round 2 :  0/3 hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 :  0/1 hits
                    Germans roll dice for 2 ArmoredCars and 1 Tank in Aquitaine, round 3 :  1/3 hits
                    French roll dice for 1 Infantry in Aquitaine, round 3 :  0/1 hits
                    1 Infantry owned by the British lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Brest
                Germans attack with 3 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 :  1/7 hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 :  1/3 hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 3 Artillerys and 3 Infantrys in Brest, round 3 :  1/6 hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 :  0/2 hits
                    1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 3 Artillerys and 3 Infantrys in Brest, round 4 :  3/6 hits
                    Neutral roll dice for 1 Artillery in Brest, round 4 :  1/1 hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Minsk from Russians to Germans
            EDIT: Removing units owned by Germans from Lithuania: 1 Infantry
            EDIT: Adding units owned by Germans to Minsk: 1 Infantry
            EDIT: Changing ownership of Novgorod from Russians to Germans
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Removing units owned by Germans from Latvia: 1 Tank
            EDIT: Adding units owned by Germans to Smolensk: 1 Tank
            EDIT: Turning off Edit Mode
            2 Fighters moved from Vyborg to Helsinki
            1 Stuka moved from Vyborg to Oulu
            1 Bomber moved from Vyborg to Helsinki
            1 Infantry moved from Estonia to Latvia
            6 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Warsaw to Vinnytsia
            2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bohemia to Krakow
            1 AAGun moved from Bohemia to Krakow
            4 Infantrys moved from Silesia to Krakow
            2 Artillerys moved from Brandenburg to Pomerania
            3 Mech.Infs moved from Bavaria to Vinnytsia
            1 Submarine moved from 22 Sea Zone to 20 Sea Zone
            1 Stuka moved from Picardy to Burgundy
            1 Infantry moved from Rhine to Lorraine
            1 Destroyer, 1 Submarine and 2 Transports moved from 42 Sea Zone to 43 Sea Zone
            3 Tanks moved from Warsaw to Vinnytsia
            1 Submarine moved from 22 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Cruiser and 1 Transport placed in 23 Sea Zone
            4 Elites placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Factory placed in Vinnytsia
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
            2 Mot.Infs and 1 Stuka placed in Bavaria
            1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Rhine
            5 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 101 PUs total
    

    Territory Summary for Germans :

    Pomerania : 2 Artillerys
    Berlin : 1 AAGun, 1 Factory and 5 Infantrys
    Rhine : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys
    Bohemia : 2 ArmoredCars, 1 Factory, 1 Infantry and 2 Tanks
    Bavaria : 1 AAGun, 1 Factory, 2 Mot.Infs and 1 Stuka
    Hamburg : 1 AAGun, 4 Elites, 1 Factory and 1 Infantry
    Lithuania : 1 flag
    Vinnytsia : 1 flag, 2 Artillerys, 1 Factory, 7 Infantrys, 3 Mech.Infs and 5 Tanks
    Latvia : 1 flag, 1 Artillery and 1 Infantry
    Estonia : 1 flag, 1 Infantry
    Smolensk : 1 flag, 1 Tank
    Novgorod : 1 flag
    Minsk : 1 flag, 1 Infantry
    Paris : 1 flag, 1 ArmoredCar, 1 Artillery, 1 Factory, 4 Infantrys and 11 Tanks
    Burgundy : 1 flag, 1 Stuka
    Aquitaine : 1 flag, 2 ArmoredCars and 1 Tank
    Lorraine : 1 flag, 1 Infantry
    Orleanais : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Languedoc : 1 flag
    Picardy : 1 flag, 2 Infantrys and 3 Mech.Infs
    Dover : 1 flag, 1 Infantry
    Helsinki : 1 Bomber and 2 Fighters
    Oulu : 1 Stuka
    Vyborg : 1 Elite
    Krakow : 1 flag, 1 AAGun and 7 Infantrys
    Warsaw : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Brest : 1 flag, 3 Artillerys and 2 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    21 Sea Zone : 1 T.Boat
    18 Sea Zone : 1 Submarine
    20 Sea Zone : 1 Submarine
    24 Sea Zone : 1 Battleship, 2 Destroyers and 2 Transports
    23 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    43 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 101 / 101
    Russians : 85 / 98
    Italians : 56 / 65
    French : 27 / 0
    Yamamoto : 60 / 61
    Chinese : 29 / 30
    Hisaichi : 65 / 95
    British : 87 / 89
    Anzac : 37 / 37
    Dutch : 22 / 24
    Finns : 16 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 104 / 104
    

    0_1542554155953_triplea_42484_Ger3.tsvg


  • When you do Russia’s turn could you edit the aa gun in Warsaw to Brest?

  • '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:32:07 AM
    Savegame

  • '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Warsaw: 1 AAGun
            EDIT: Adding units owned by Germans to Brest: 1 AAGun
            EDIT: Turning off Edit Mode
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            1 Infantry moved from Leningrad to Novgorod
                  Russians take Novgorod from Germans
            2 Adv.Fighters moved from Moscow to Smolensk
            1 Infantry moved from S.Karelia to Smolensk
            1 Infantry moved from S.Karelia to Smolensk
            1 Infantry moved from S.Karelia to Vyborg
            1 Bomber moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Smolensk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Artillery, 2 Fighters, 8 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 10 Artillerys and 26 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 2 Fighters, 8 Infantrys and 4 Tanks
                Hisaichi defend with 1 Artillery, 4 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 2 Fighters, 8 Infantrys and 4 Tanks in Chita, round 2 : 7/15 hits, 4.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chita, round 2 : 1/7 hits, 2.67 expected hits
                    1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 2 Fighters, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 20
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 4 Infantrys and 2 Tanks
            Battle in Smolensk
                Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Tank in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Vyborg
                Russians attack with 1 Bomber and 1 Infantry
                Germans defend with 1 Elite
                    Russians roll dice for 1 Bomber and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Bomber and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
    
        Non Combat Move - Russians
            3 Infantrys moved from Evenkia to Olyokminsk
            2 Fighters moved from Chita to Olyokminsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Zhigansk to Olyokminsk
            1 Infantry moved from Kolyma to Zhigansk
            1 Infantry moved from Yeniseysk to Khatanga
            2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 1 Infantry moved from Rostov to Donetsk
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Kursk to Donetsk
            2 Adv.Fighters and 1 Fighter moved from Smolensk to Donetsk
            1 Infantry moved from Penza to Rostov
            1 AAGun, 2 Artillerys and 6 Infantrys moved from Moscow to Tula
            1 Artillery moved from S.Karelia to Leningrad
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Bomber moved from Vyborg to Moscow
            2 ArmoredCars and 1 Tank moved from Arkhangelsk to Leningrad
            1 Infantry moved from Sverdlovsk to Perm
            2 Artillerys and 1 Infantry moved from Azerbaijan to Astrakhan
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Artillery and 2 Infantrys moved from Sverdlovsk to Perm
            1 AAGun moved from Sverdlovsk to Perm
            1 AAGun moved from Tashkent to Chimkent
    
        Place Units - Russians
            2 Artillerys and 2 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Artillerys and 3 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            2 Artillerys and 4 Infantrys placed in Sibirsky
            1 Adv.Fighter, 3 Artillerys and 6 Infantrys placed in Moscow
            3 Infantrys placed in Sverdlovsk
            Russians undo move 5.
            2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 95 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Hisaichi : -1.67
    Finns : -0.67
    Russians : 3.17
    

    Production/PUs Summary :

    Germans : 98 / 101
    Russians : 95 / 96
    Italians : 56 / 65
    French : 27 / 0
    Yamamoto : 60 / 61
    Chinese : 29 / 30
    Hisaichi : 61 / 95
    British : 87 / 89
    Anzac : 37 / 37
    Dutch : 22 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 104 / 104
    

    Savegame


  • Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Croatia to 50 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Greece
            1 Artillery and 1 Infantry moved from Serbia to Greece
            2 Tanks moved from Croatia to Greece
            1 Artillery moved from Provence to 44 Sea Zone
            2 Elites moved from Lombardy to 44 Sea Zone
            1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Artillery and 2 Elites moved from 48 Sea Zone to Greece
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Elite moved from 48 Sea Zone to Greece
            1 Artillery, 1 Fighter and 3 Infantrys moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 :  2/5 hits
                    British roll dice for 2 Infantrys in Mersa Matruh, round 2 :  1/2 hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Greece
                Italians attack with 5 Artillerys, 3 Elites, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 :  1/2 hits
                    1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 5 Artillerys, 3 Elites, 3 Infantrys and 2 Tanks in Greece, round 2 :  4/13 hits
                    Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 :  3/6 hits
                    4 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 5 Artillerys, 3 Elites and 2 Tanks in Greece, round 3 :  4/10 hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 :  2/2 hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 3 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for Italians: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Tobruk
            1 Fighter moved from Campania to 46 Sea Zone
            2 Fighters moved from Campania to Tobruk
            1 Tank moved from El Agheila to Tobruk
            1 Infantry moved from Hun to Kufra
            1 Tank moved from S.Algeria to S.Tunisia
            1 Tank moved from N.Algeria to S.Tunisia
            1 Infantry moved from S.Algeria to N.Algeria
            1 Infantry moved from Tunis to S.Tunisia
            1 Mot.Inf moved from Tunis to El Agheila
            1 Tank moved from S.Tunisia to Tripoli
            2 ArmoredCars moved from Tunis to Tripoli
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 3 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 3 Infantrys moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Carrier and 1 Submarine placed in 46 Sea Zone
            1 Adv.Fighter placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 42 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Italians to 43 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
            2 Artillerys, 4 Infantrys and 1 Tank placed in Rome
            2 Infantrys placed in Lombardy
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs total
    

    Territory Summary for Italians :

    El Agheila : 1 Mot.Inf
    Sicily : 1 Infantry
    Rome : 1 AAGun, 2 Artillerys, 1 Factory, 4 Infantrys and 1 Tank
    Lombardy : 1 AAGun, 1 Factory and 2 Infantrys
    Tobruk : 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank
    Campania : 2 Infantrys
    Kufra : 1 Infantry
    Tripoli : 2 ArmoredCars and 1 Tank
    Provence : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag, 1 Infantry
    S.Algeria : 1 flag, 1 Infantry
    S.Tunisia : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Mersa Matruh : 1 flag, 1 Artillery and 2 Infantrys
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 3 Artillerys, 3 Elites and 2 Tanks
    Serbia : 1 flag
    43 Sea Zone : 1 Destroyer
    48 Sea Zone : 1 Battleship, 1 Cruiser, 3 Destroyers, 2 Submarines and 6 Transports
    46 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Submarine
    

    Production/PUs Summary :

    Germans : 98 / 101
    Russians : 95 / 96
    Italians : 61 / 61
    French : 27 / 0
    Yamamoto : 60 / 61
    Chinese : 29 / 30
    Hisaichi : 61 / 95
    British : 86 / 89
    Anzac : 37 / 37
    Dutch : 22 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 104 / 104
    

    triplea_31993_Ita3.tsvg

  • '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Adv.Fighter moved from E.Morocco to N.Algeria
            1 Artillery and 1 Infantry moved from N.French Indochina to S.French Indochina
            2 Artillerys, 1 Elite and 4 Infantrys moved from E.Morocco to N.Algeria
            1 Artillery and 7 Infantrys moved from Normandy to Picardy
            1 Artillery and 7 Infantrys moved from Normandy to Orleanais
            1 Fighter moved from Normandy to Orleanais
            1 Artillery and 2 Infantrys moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 2 Infantrys moved from 8 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from French Guiana to Amazon
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
    
        Combat - French
            Battle in Picardy
                French attack with 1 Artillery and 7 Infantrys
                Germans defend with 2 Infantrys and 3 Mech.Infs
                    French roll dice for 1 Artillery and 7 Infantrys in Picardy, round 2 : 3/8 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys and 3 Mech.Infs in Picardy, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans, 1 Infantry owned by the French and 1 Mech.Inf owned by the Germans lost in Picardy
                    French roll dice for 1 Artillery and 6 Infantrys in Picardy, round 3 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 2 Mech.Infs in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Mech.Inf owned by the Germans lost in Picardy
                    French roll dice for 1 Artillery and 5 Infantrys in Picardy, round 4 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 Mech.Inf in Picardy, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Picardy
                French win, taking Picardy from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 18
                Casualties for French: 2 Infantrys
                Casualties for Germans: 2 Infantrys and 3 Mech.Infs
            Battle in N.Algeria
                French attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 4 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 4 Infantrys in N.Algeria, round 2 : 1/8 hits, 2.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Orleanais
                French attack with 1 Artillery, 1 Fighter and 7 Infantrys
                Germans defend with 1 Artillery, 3 Infantrys and 1 Tank
                    French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in Orleanais, round 2 : 0/9 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Orleanais, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the French lost in Orleanais
                    French roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Orleanais, round 3 : 4/7 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Orleanais, round 3 : 3/5 hits, 1.83 expected hits
                    1 Artillery owned by the Germans, 3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Orleanais
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Orleanais, round 4 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 5 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Tank in Orleanais, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for French: 7 Infantrys
                Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in S.French Indochina
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                    French roll dice for 1 Artillery in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.French Indochina
                Thai win with no units remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Syria to Palestine
            1 Adv.Fighter moved from N.Algeria to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 AAGun moved from Normandy to Picardy
            1 Fighter moved from Orleanais to Brittany
            1 AAGun moved from Normandy to Brittany
            1 AAGun and 2 Infantrys moved from Lower Egypt to Cairo
    
        Turn Complete - French
            French collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : -0.33
    French : -0.83
    Thai : 1.33
    

    Production/PUs Summary :

    Germans : 94 / 101
    Russians : 95 / 96
    Italians : 60 / 61
    French : 33 / 33
    Yamamoto : 60 / 61
    Chinese : 29 / 30
    Hisaichi : 61 / 95
    British : 86 / 89
    Anzac : 37 / 37
    Dutch : 22 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 104 / 104
    

    Savegame


  • Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Yamamoto take Kolyma from Russians
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Bomber moved from Hong Kong to Celebes
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            2 Fighters moved from 102 Sea Zone to Jilolo
            1 Elite moved from Ponape to 102 Sea Zone
            1 Cruiser and 1 Elite moved from 102 Sea Zone to 107 Sea Zone
            1 Elite moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Guam
                Yamamoto attack with 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 :  0/2 hits
                    Americans roll dice for 1 Infantry in Guam, round 2 :  1/1 hits
                    1 Infantry owned by the Yamamoto lost in Guam
                    Yamamoto roll dice for 1 Tank in Guam, round 3 :  1/1 hits
                    Americans roll dice for 1 Infantry in Guam, round 3 :  0/1 hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Celebes, round 2 :  1/1 hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Yamamoto attack with 1 Elite and 2 Fighters
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Jilolo, round 2 :  0/1 hits
                    Yamamoto roll dice for 1 Elite and 2 Fighters in Jilolo, round 2 :  0/3 hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 :  0/1 hits
                    Yamamoto roll dice for 1 Elite and 2 Fighters in Jilolo, round 3 :  1/3 hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 3 :  0/1 hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Elite and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Jilolo to 107 Sea Zone
            1 Artillery moved from Truk to Woleai
            1 Infantry moved from Yap to Ulithi
            2 Carriers, 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Tokyo to 107 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Marine moved from Hong Kong to 92 Sea Zone
            1 B.Transport and 1 Marine moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 1 Marine moved from 75 Sea Zone to Okhotsk
            2 Infantrys moved from Hong Kong to Kwangtung
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Fighter moved from Hong Kong to 110 Sea Zone
            1 Bomber moved from Celebes to Davao
    
        Place Units - Yamamoto
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Chubu
            1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs total
    

    Territory Summary for Yamamoto :

    Okhotsk : 3 Infantrys and 1 Marine
    Kolyma : 1 flag, 1 Infantry
    N.French Indochina : 1 flag, 2 Infantrys
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Tank
    Kunashir : 1 Artillery
    Eniwetok : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Artillery, 1 Factory and 3 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Infantry
    Kwangtung : 1 flag, 2 Infantrys
    Kiangsi : 1 flag, 1 Artillery
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Jilolo : 1 flag, 1 Elite
    Celebes : 1 flag, 1 Artillery and 1 Infantry
    Truk : 1 flag
    Ponape : 1 flag
    Davao : 1 Bomber
    Woleai : 1 flag, 1 Artillery
    Guam : 1 flag, 1 Tank
    107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 3 Submarines and 1 Transport
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter
    85 Sea Zone : 1 Destroyer and 1 Submarine
    75 Sea Zone : 1 B.Transport and 1 T.Boat
    94 Sea Zone : 1 Destroyer and 1 Transport
    92 Sea Zone : 1 Destroyer and 5 Transports
    

    Production/PUs Summary :

    Germans : 94 / 101
    Russians : 94 / 96
    Italians : 60 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 29 / 30
    Hisaichi : 61 / 95
    British : 86 / 89
    Anzac : 37 / 37
    Dutch : 20 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 103 / 104
    

    triplea_31993_Yam3.tsvg


  • I think UK is up in our team game of w@w and nobody has heard from Wayne in weeks. Can you go ahead and do the UK and your turns?

  • '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Anhwei to Shanghai
            1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan
            1 Artillery and 1 Infantry moved from Anhwei to Shantung
            1 Infantry and 1 Tank moved from Anhwei to Hunan
            3 Infantrys moved from Shansi to Chahar
            1 Tank moved from Shansi to Chahar
            1 Fighter moved from Ningsia to Hunan
            1 Bomber moved from Hsining to Hunan
            1 Tank moved from Anhwei to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Shantung
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 Artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Bomber and 1 Fighter moved from Hunan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 AAGun moved from Ningsia to Suiyuan
            7 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 3 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to E.Qinghai
            1 AAGun moved from W.Qinghai to E.Qinghai
            1 Tank moved from Anhwei to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Bomber moved from Urumqi to Hupeh
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            1 Adv.Fighter and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Chinese : 1.00
    

    Production/PUs Summary :

    Germans : 94 / 101
    Russians : 94 / 96
    Italians : 60 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 36 / 36
    Hisaichi : 54 / 95
    British : 86 / 89
    Anzac : 37 / 37
    Dutch : 20 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 103 / 104
    

    Savegame


  • Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Manila to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Artillery and 1 Infantry moved from Mindanao to Panay
            1 Adv.Fighter moved from Davao to Panay
            1 Bomber moved from Bangkok to Panay
            1 Tank moved from Banjarmasin to West Borneo
                  Hisaichi take West Borneo from Dutch
            1 Tank moved from West Borneo to British Borneo
                  Hisaichi take British Borneo from British
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery moved from Kirin to 84 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Elite moved from 93 Sea Zone to Panay
            1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shanghai
            1 Fighter moved from Peking to Shanghai
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Ayan to N.Buryat Mongolia
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Bomber, 1 Cruiser, 1 Factory, 15 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 :  1/2 hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  0/1 hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 :  0/1 hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Shanghai, round 2 :  1/3 hits
                    Chinese roll dice for 1 Artillery in Shanghai, round 2 :  0/1 hits
                    1 Artillery owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Panay
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry
                Americans defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry in Panay, round 2 :  2/6 hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Panay, round 2 :  0/3 hits
                    2 Infantrys owned by the Americans lost in Panay
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry in Panay, round 3 :  3/6 hits
                    Americans roll dice for 1 Artillery in Panay, round 3 :  0/1 hits
                    1 Artillery owned by the Americans lost in Panay
                Hisaichi win, taking Panay from Americans with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Panay to Davao
            1 Bomber moved from Panay to Davao
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 AAGun and 1 Infantry moved from Changchun to 84 Sea Zone
            1 AAGun and 1 Infantry moved from 84 Sea Zone to Peking
            1 Fighter moved from Shanghai to Peking
            1 Infantry moved from Liaoning to Hulunbuir
            1 Artillery and 2 Infantrys moved from Liaoning to Peking
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            2 Tanks moved from Khabarovsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            1 Artillery moved from Kirin to Liaoning
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Davao to Mindanao
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Adv.Fighter and 3 Infantrys placed in Liaoning
            1 Bomber, 6 Infantrys and 1 Marine placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs total
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag
    Ayan : 1 flag, 1 Artillery, 5 Infantrys and 4 Tanks
    Yakutsk : 1 flag
    N.Buryat Mongolia : 1 flag, 1 Artillery and 1 Infantry
    Khabarovsk : 1 flag
    Shanghai : 1 flag, 1 Artillery and 1 Elite
    Liaoning : 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys
    Kirin : 1 Infantry
    Peking : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 3 Infantrys
    Hulunbuir : 1 Infantry
    Shantung : 1 flag, 1 Infantry
    Changchun : 1 Bomber, 1 Factory, 6 Infantrys and 1 Marine
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag, 1 Tank
    West Borneo : 1 flag
    Hollandia : 1 flag, 1 Infantry
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malaya : 2 Tanks
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 3 Infantrys
    Mindoro : 1 flag, 1 Infantry
    Panay : 1 flag, 2 Artillerys, 1 Elite and 1 Infantry
    Manila : 1 flag
    Mindanao : 1 flag, 2 Infantrys
    107 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
    84 Sea Zone : 1 Cruiser and 2 Transports
    93 Sea Zone : 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 94 / 101
    Russians : 92 / 96
    Italians : 60 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 68 / 68
    British : 85 / 89
    Anzac : 37 / 37
    Dutch : 15 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 20 / 20
    Americans : 99 / 104
    

    triplea_31993_His3.tsvg

  • '17

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery and 4 Infantrys moved from Wales to Dover
            1 Infantry moved from Manchester to Dover
            3 Fighters moved from Wales to 20 Sea Zone
            4 Infantrys and 3 Tanks moved from Dublin to Munster
            2 Infantrys moved from Darfur to Kufra
            1 Bomber and 1 Fighter moved from Equatoria to Kufra
            2 Fighters moved from Equatoria to Mersa Matruh
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Artillery, 4 Infantrys and 2 Tanks moved from Yunnan to N.Thailand
            1 Infantry moved from Rhodesia to Mozambique
            1 Tank moved from Italian East Africa to Mozambique
            1 Infantry moved from Kenya to Mozambique
            1 Battleship and 1 T.Boat moved from 19 Sea Zone to 18 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in 20 Sea Zone
                British attack with 3 Fighters
                Germans defend with 1 Submarine
                    British roll dice for 3 Fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 18 Sea Zone
                British attack with 1 Battleship and 1 T.Boat
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship and 1 T.Boat in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 18 Sea Zone
                British winBritish win with 3 Fighters remaining with 1 Battleship and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in N.Thailand
                British attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in N.Thailand, round 2 : 3/7 hits, 2.17 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Mozambique
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in Mozambique, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Mozambique, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Dover
                British attack with 1 Artillery and 5 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 5 Infantrys in Dover, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kufra
                British attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kufra, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Munster
                British attack with 4 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Infantrys and 3 Tanks in Munster, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters moved from Mersa Matruh to 56 Sea Zone
            2 Fighters moved from Mersa Matruh to New Valley
            1 Bomber and 1 Fighter moved from Kufra to New Valley
            1 Artillery and 2 Tanks moved from Darfur to New Valley
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 AAGun moved from Rhodesia to Kenya
            2 Infantrys moved from Cape Town to South Africa
            1 Transport moved from 58 Sea Zone to 68 Sea Zone
            1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Bombay to Rajputana
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 Artillerys and 1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 AAGun moved from Wales to Dover
            3 Fighters moved from 20 Sea Zone to Brittany
            1 Transport moved from 19 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to Rajputana
            2 Infantrys moved from South Central USA to 25 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
            2 Infantrys moved from 32 Sea Zone to Amazon
            1 Fighter and 2 Infantrys moved from Colombia to Amazon
            2 Tanks moved from Central America to Amazon
    
        Place Units - British
            1 Factory placed in Italian East Africa
            1 Infantry placed in Manchester
            1 Destroyer and 1 Submarine placed in 18 Sea Zone
            2 Artillerys and 4 Infantrys placed in Cairo
            2 Artillerys and 3 Infantrys placed in Madras
            1 Elite and 4 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            2 Infantrys placed in Cape Town
            British undo move 5.
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Madras
            1 Artillery placed in Wales
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : -1.33
    British : 1.33
    Italians : -0.33
    Thai : 0.67
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 92 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 68 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 15 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 18 / 20
    Americans : 99 / 104
    

    Savegame

  • '17

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 2 Infantrys moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from Canberra to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Broome
            1 Infantry moved from Queensland to Townsville
            1 Infantry moved from New South Wales to Queensland
            1 Infantry moved from New South Wales to South Australia
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Carrier and 2 Fighters placed in 67 Sea Zone
            1 Elite and 2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : 1.17
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 92 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 24
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 18 / 20
    Americans : 99 / 104
    

    Savegame

  • '17

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 9 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 92 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 26
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 18 / 20
    Americans : 99 / 104
    

    Savegame


  • Game History

    Round: 3
    
        Combat Move - Finns
            1 Artillery and 2 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 :  1/5 hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 :  1/1 hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 :  1/3 hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 :  0/1 hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Lapland to Oulu
            1 Artillery and 3 Infantrys moved from Helsinki to Tampere
            1 AAGun moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs total
    

    Territory Summary for Finns :

    Murmansk : 1 flag, 1 Infantry
    N.Karelia : 1 flag, 1 Artillery and 2 Infantrys
    Helsinki : 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys
    Oulu : 1 Infantry and 1 Tank
    Tampere : 1 AAGun, 1 Artillery and 3 Infantrys
    Lapland : 1 Infantry
    Vyborg : 1 Artillery and 2 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 89 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 26
    Finns : 16 / 16
    Romanians : 13 / 13
    Thai : 18 / 20
    Americans : 99 / 104
    

  • Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Artillerys moved from Odessa to Vinnytsia
            3 Infantrys moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Vinnytsia
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs total
    

    Territory Summary for Romanians :

    Vinnytsia : 2 Artillerys, 1 Fighter and 1 Infantry
    Odessa : 1 flag, 6 Infantrys
    Bucharest : 1 AAGun, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
    E.Romania : 2 Artillerys, 1 Elite and 1 Infantry
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 89 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 26
    Finns : 16 / 16
    Romanians : 13 / 13
    Thai : 18 / 20
    Americans : 99 / 104
    

  • Game History

    Round: 3
    
        Combat Move - Thai
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Elite moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Fighter moved from Bangkok to Java
            2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Elites; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
                Dutch defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Java, round 2 :  0/5 hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 2 :  1/3 hits
                    1 Infantry owned by the Thai lost in Java
                    Thai roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Java, round 3 :  1/4 hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 3 :  2/3 hits
                    1 Artillery owned by the Thai, 1 Infantry owned by the Dutch and 1 Fighter owned by the Thai lost in Java
                    Thai roll dice for 1 Artillery and 1 Elite in Java, round 4 :  0/2 hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 4 :  0/2 hits
                    Thai roll dice for 1 Artillery and 1 Elite in Java, round 5 :  2/2 hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 5 :  2/2 hits
                    1 Artillery owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the Dutch and 1 Artillery owned by the Dutch lost in Java
                Dutch win with no units remaining. Battle score for attacker is -13
                Casualties for Dutch: 1 Artillery and 2 Infantrys
                Casualties for Thai: 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
    
        Non Combat Move - Thai
            1 Artillery and 2 Elites moved from Bangkok to S.Thailand
            1 Tank moved from Malaya to S.Thailand
            1 Artillery moved from Malaya to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 4 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 20 PUs total
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag
    East And South Borneo : 1 flag
    S.Thailand : 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank
    Malaya : 1 flag, 1 AAGun
    Bangkok : 1 AAGun, 2 Artillerys, 4 Elites and 1 Factory
    Palawan : 1 flag, 1 Elite
    106 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 89 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 66 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 26
    Finns : 16 / 16
    Romanians : 13 / 13
    Thai : 19 / 20
    Americans : 98 / 104
    

    triplea_31993_Tha3.tsvg

  • '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Infantrys and 1 Tank moved from Rio de Oro to 34 Sea Zone
            2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
            2 Infantrys and 1 Tank moved from 38 Sea Zone to Belgian Congo
            2 Bombers moved from French Sudan to Belgian Congo
            2 Infantrys and 2 Marines moved from Hispaniola to 26 Sea Zone
            1 B.Transport, 2 Infantrys and 2 Marines moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys and 2 Marines moved from 35 Sea Zone to Bahia
            2 Tanks moved from Colombia to Bahia
            1 Infantry and 1 Tank moved from Oahu to 91 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Infantry and 1 Tank moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            2 Infantrys moved from Amazon to Bahia
            2 Tanks moved from Colombia to Bahia
            1 Artillery and 1 Infantry moved from Colombia to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
            1 Artillery and 1 Infantry moved from Colombia to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
            1 Bomber moved from San Francisco to Cuba
            1 Bomber moved from Colombia to Jamaica
            1 Fighter moved from Colombia to Bahia
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Carrier, 2 Destroyers, 4 Elites, 1 Factory, 2 Fighters, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Cuba
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Cuba, round 2 : 0/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Cuba, round 3 : 3/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Belgian Congo
                Americans attack with 2 Bombers, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Americans roll dice for 2 Bombers, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Belgian Congo
                    Americans roll dice for 2 Bombers, 1 Infantry and 1 Tank in Belgian Congo, round 3 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgian Congo
                Americans loses 0 PUs for violating Belgian Congos neutrality.
                Americans win, taking Belgian Congo from Neutral with 2 Bombers, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Jamaica
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Jamaica, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Bahia
                Americans attack with 1 Fighter, 4 Infantrys, 2 Marines and 4 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Fighter, 4 Infantrys, 2 Marines and 4 Tanks in Bahia, round 2 : 4/11 hits, 4.00 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Fighter, 3 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Destroyer moved from 34 Sea Zone to 16 Sea Zone
            1 Destroyer and 1 Submarine moved from 28 Sea Zone to 16 Sea Zone
            1 Fighter moved from Bahia to Amazon
            1 Submarine moved from 79 Sea Zone to 90 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 3 Infantrys moved from Phoenix to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            1 Artillery, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 104 Sea Zone to 114 Sea Zone
            1 Artillery and 4 Infantrys moved from 114 Sea Zone to Port Moresby
            1 Carrier, 2 Fighters and 4 Submarines moved from 83 Sea Zone to 91 Sea Zone
            1 Bomber moved from Cuba to Colombia
            1 Bomber moved from Jamaica to Colombia
            2 Bombers moved from Belgian Congo to Italian East Africa
            1 Infantry moved from E.Mexico to W.Mexico
            1 Elite moved from South Atlantic USA to South Central USA
            2 Artillerys and 1 Infantry moved from Peru to Amazon
    
        Place Units - Americans
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 B.Transport, 1 Carrier and 2 Submarines placed in 83 Sea Zone
            2 Fighters placed in South Central USA
            4 Elites and 1 Infantry placed in San Francisco
            1 Factory placed in Rio de Oro
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.50
    Americans : 0.83
    

    Production/PUs Summary :

    Germans : 91 / 101
    Russians : 89 / 96
    Italians : 57 / 61
    French : 31 / 33
    Yamamoto : 65 / 66
    Chinese : 34 / 36
    Hisaichi : 66 / 68
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 26
    Finns : 16 / 16
    Romanians : 13 / 13
    Thai : 19 / 20
    Americans : 105 / 105
    

    Savegame

Suggested Topics

  • 14
  • 1
  • 29
  • 116
  • 150
  • 181
  • 149
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.0k

Users

39.3k

Topics

1.7m

Posts