Okay, it sounds reasonable then. As Escorts primary purpose (from a game play perspective) is to take interceptor hits instead of bombers (the ability to shoot down interceptors seems incidental in comparison), I’m inclined to pair it with a rule that escorts can each protect one bomber, but any unprotected bombers take interceptor hits first. This way at least you have a reason for intercepting escorted bombers.
1940 Pacific - Japan territories
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Here are overlays to divide Japan into 3 territories.
JAPAN advantage: can create more air bases to scramble fighters in attacks from SZ6
ALLIES advantage: once in SZ6, can land in any/all of the 3.This helps recreate a prolonged land engagement on the island nation for control - since any other attack is a winner take all situation.
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Great-looking overlays, and a good reflection of how WWII might have ended if the A-bomb hadn’t been used. The Americans were planning to invade Japan in two stages, with Kyushu as the first stage (Operation Olympic) and Honshu as the second stage (Operation Coronet), and the Soviets had plans to invade Hokkaido. Very nice work.